Playable Navis in Rockman EXE 4.5: Difference between revisions
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*Buster | *Buster | ||
*Poltergeist: | *Poltergeist: Fires all obstacles on the field at the enemy. Deals 60/80/100 damage each obstacle | ||
*Junk Press: | *Junk Press: Extends arms straight ahead to the end of the field. Breaking attribute, dealing 60/80/100 damage | ||
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|Abilities | |Abilities | ||
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These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it. | These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it. | ||
{| class="wikitable" | |||
** | ! rowspan="5" colspan="2" | [[File:StarMan_Mugshot.jpg|320px]] | ||
***900 HP, Buster | ! colspan="2" | StarMan | ||
|- | |||
| Equipment | |||
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*Buster | |||
*Twinkle Meteor: Charge to cause a star to fall on the enemy. Causes confusion on hit for 30/40/50 damage | |||
*Shield | |||
|- | |||
|Abilities | |||
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*Float Shoes | |||
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| Buster Up | |||
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*Broken Radio Comp | |||
*Internet ??? | |||
|- | |||
| HP Growth | |||
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*GMD Mini Games: Check Extra Notes for more details | |||
*Find "Star Data" on the internet after a daily fortune. Check Extra Notes for more details | |||
*Start 100 HP | |||
*Max 900 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:NapalmMan_Mugshot.jpg|320px]] | |||
! colspan="2"| NapalmMan | |||
|- | |||
| Equipment | |||
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*Buster | |||
*Fire Bomb: Fires two bombs onto the enemy area, dealing 30/60/90 fire damage. Flames remain on the panel hit, causing damage when walked into | |||
*Napalm Bomb: Launches a large bomb onto the locked enemy. Explodes in a 3x3 area, causing 80/100/120 fire damage | |||
|- | |||
|Abilities | |||
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*Fire Body | |||
*Can remove fire and tree stump barriers | |||
|- | |||
| Buster Up | |||
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* Internet Area 5 | |||
* Toilet Comp 2 | |||
|- | |||
| HP Growth | |||
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*Bomb Viruses mini game. Check Extra Notes for more details | |||
*Start 300 HP | |||
*Max 1300 HP | |||
|- | |||
*''IceMan'' | *''IceMan'' |
Revision as of 10:39, 6 February 2019
In Rockman EXE 4.5 Real Operation, you do not take the role of Lan. You are yourself, operating different Navis in a unique world separate from the traditional EXE games. Every Navi has their own pros and cons in battle along their own unique personality as they interact with you.
Unlike in Battle Network 4, there is no Navi Customizer to increase your Navi's Stats. Each Navi has their own way to level up their HPs. These range from finding mini games in Green Mystery Data, absorbing elemental chips, or planting something in the overworld.
Only Attack Power can be increased with no way to increase Speed or Charge. These are found as "Buster Up" in the over-world within Gold Mystery Data while using that Navi. This affects Charge Shot ability damage as well, with each Navi having their own maximum attack. There are also barriers in the over-world that hide goodies such as pillars of fire or wood stumps. Certain Navis are able remove these barriers (I.E. FireMan or AquaMan for a Pillar of fire), which encourages using other Navis in your play-through.
Megaman, Roll, Gutsman and Numberman are unlocked from the start. You can unlock the other Navis who were souls in EXE 4 by completing the Official Tournament. They are unlocked either one or two at a time in an alternating fashion.
MegaMan | |||
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Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:Roll Mugshot.jpg | Roll | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:GutsMan Mugshot.jpg | GutsMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:NumberMan Mugshot.jpg | NumberMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:FireMan Mugshot.jpg | FireMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:WoodMan Mugshot.jpg | WoodMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:WindMan Mugshot.jpg | WindMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:SearchMan Mugshot.jpg | SearchMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:AquaMan Mugshot.jpg | AquaMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ThunderhMan Mugshot.jpg | ThunderMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:MetalMan Mugshot.jpg | MetalMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:JunkMan Mugshot.jpg | JunkMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ProtoMan Mugshot.jpg | ProtoMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it.
- IceMan
- Buster, FreezeBomb, Shield
- 900 HP, Buster Attack 2
- Buster, FreezeBomb, Shield
- ElecMan
- Buster, ElecBeam, Shield
- 1400 HP, Buster Attack 3
- Buster, ElecBeam, Shield
- PlantMan
- Buster, Shield, PlantWeed
- 1500 HP, Buster Attack 3
- Buster, Shield, PlantWeed
- KnightMan
- Buster, Royal Wrecking Ball, Kingdom Crusher
- 1300 HP, Buster Attack 5
- Buster, Royal Wrecking Ball, Kingdom Crusher
- ShadowMan
- Buster, Ninja Star, Invisible
- 1000 HP, Buster Attack 3
- Buster, Ninja Star, Invisible
- Bass
- Buster, Darkness Overload, Shooting Buster
- 1300 HP, Buster Attack 3 (Begins Battle with Barrier 100)
- Buster, Darkness Overload, Shooting Buster
File:StarMan Mugshot.jpg | StarMan | ||
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Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:NapalmMan Mugshot.jpg | NapalmMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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