Playable Navis in Rockman EXE 4.5: Difference between revisions
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| HP Growth | | HP Growth | ||
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*Absorb Fire Attribute Battle Chips won in battle for 50 HP increase. Can only absorb the same chip twice. | *Absorb Fire Attribute Battle Chips won in battle for a 50 HP increase. Can only absorb the same chip twice. | ||
*Start 300 HP | *Start 300 HP | ||
*Max 1400 HP | *Max 1400 HP | ||
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*Start 300 HP | *Start 300 HP | ||
*Max 1500 HP | *Max 1500 HP | ||
|- | |||
! rowspan="5" colspan="2" | [[File:WindMan_Mugshot.jpg|320px]] | |||
! colspan="2"| WindMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Wind: Continuous Air pushing on the enemy area | |||
*Fan: Continuous Air sucking in on the enemy area | |||
|- | |||
|Abilities | |||
|| | |||
*Float Shoes | |||
*Air Shoes | |||
*Can remove Tornado barriers | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 6 | |||
* Speaker Comp | |||
|- | |||
| HP Growth | |||
|| | |||
*Find Programs on the Internet who want to fly. Check Extra Notes for more details. | |||
*Start 100 HP | |||
*Max 1000 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:SearchMan_Mugshot.jpg|320px]] | |||
! colspan="2"| SearchMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Scope Gun: Fires 5 Shots of 5/10/15 damage each at the selected enemy | |||
*Shield | |||
|- | |||
|Abilities | |||
|| | |||
*None | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 1 | |||
* Pipe Organ Comp | |||
|- | |||
| HP Growth | |||
|| | |||
*Sniper Mini game. Check Extra Notes for more details | |||
*Start 200 HP | |||
*Max 1300 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:AquaMan_Mugshot.jpg|320px]] | |||
! colspan="2"| AquaMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Aqua Hose: Fires an aqua shot that hits 2 panels ahead for 20/40/60 water element damage. Cracks panel hit and strikes the panel behind as well | |||
*Shield | |||
|- | |||
|Abilities | |||
|| | |||
*Aqua Body | |||
*Can remove Fire Barriers on the Internet | |||
|- | |||
| Buster Up | |||
|| | |||
* Denny's Toy Comp | |||
* Internet ??? | |||
|- | |||
| HP Growth | |||
|| | |||
*Absorb Aqua Attribute Battle Chips won in battle for a 50 HP increase. Can only absorb the same chip twice. | |||
*Start 100 HP | |||
*Max 1000 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:ThunderhMan_Mugshot.jpg|320px]] | |||
! colspan="2"| ThunderMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Thunder Bolt: Attacks with 3 Lightning Bolts dealing 40/50/60 electric damage. | |||
*Shield | |||
|- | |||
|Abilities | |||
|| | |||
*Elec Body | |||
*Thunder Cloud moves around the area. Damages enemies who walk into it | |||
*Open paths with a current sparking on the ground | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 7 | |||
* Undernet 3 (From Undernet 2 on a path blocked by a tornado barrier) | |||
|- | |||
| HP Growth | |||
|| | |||
*Find a "Thunder Image" and place it on an area with electrical leakage. Increases HP by 50. Check Extra Notes for more details | |||
*Start 200 HP | |||
*Max 1200 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:MetalMan_Mugshot.jpg|320px]] | |||
! colspan="2"| MetalMan | |||
|- | |||
| Equipment | |||
|| | |||
*Break Buster: Buster has breaking properties | |||
*Metal Fist: Attack the panel in front of you with a breaking attribute fist attack, dealing 90/120/150 damage. Breaks the panel. | |||
*Metal Blade: Fires a metal blade at the enemy. When used at the top or bottom row, flies similar to the boomer chip. Deals 20/40/60 damage. | |||
|- | |||
|Abilities | |||
|| | |||
*Float Shoes | |||
*Super Armor | |||
*Can destroy Rock barriers on the internet | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 9 | |||
* Electric Comp 4 | |||
|- | |||
| HP Growth | |||
|| | |||
*Daily Rock Training Mini Game. Once daily before jacking in and randomly given during the day. | |||
*Start 300 HP | |||
*Max 1300 HP | |||
|- | |- | ||
|} | |} | ||
*''JunkMan'' | *''JunkMan'' |
Revision as of 10:23, 6 February 2019
In Rockman EXE 4.5 Real Operation, you do not take the role of Lan. You are yourself, operating different Navis in a unique world separate from the traditional EXE games. Every Navi has their own pros and cons in battle along their own unique personality as they interact with you.
Unlike in Battle Network 4, there is no Navi Customizer to increase your Navi's Stats. Each Navi has their own way to level up their HPs. These range from finding mini games in Green Mystery Data, absorbing elemental chips, or planting something in the overworld.
Only Attack Power can be increased with no way to increase Speed or Charge. These are found as "Buster Up" in the over-world within Gold Mystery Data while using that Navi. This affects Charge Shot ability damage as well, with each Navi having their own maximum attack. There are also barriers in the over-world that hide goodies such as pillars of fire or wood stumps. Certain Navis are able remove these barriers (I.E. FireMan or AquaMan for a Pillar of fire), which encourages using other Navis in your play-through.
Megaman, Roll, Gutsman and Numberman are unlocked from the start. You can unlock the other Navis who were souls in EXE 4 by completing the Official Tournament. They are unlocked either one or two at a time in an alternating fashion.
MegaMan | |||
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Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:Roll Mugshot.jpg | Roll | ||
Equipment |
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Abilities |
| ||
Buster Up |
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HP Growth |
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File:GutsMan Mugshot.jpg | GutsMan | ||
Equipment |
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Abilities |
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Buster Up |
| ||
HP Growth |
| ||
File:NumberMan Mugshot.jpg | NumberMan | ||
Equipment |
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Abilities |
| ||
Buster Up |
| ||
HP Growth |
| ||
File:FireMan Mugshot.jpg | FireMan | ||
Equipment |
| ||
Abilities |
| ||
Buster Up |
| ||
HP Growth |
| ||
File:WoodMan Mugshot.jpg | WoodMan | ||
Equipment |
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Abilities |
| ||
Buster Up |
| ||
HP Growth |
| ||
File:WindMan Mugshot.jpg | WindMan | ||
Equipment |
| ||
Abilities |
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Buster Up |
| ||
HP Growth |
| ||
File:SearchMan Mugshot.jpg | SearchMan | ||
Equipment |
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Abilities |
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Buster Up |
| ||
HP Growth |
| ||
File:AquaMan Mugshot.jpg | AquaMan | ||
Equipment |
| ||
Abilities |
| ||
Buster Up |
| ||
HP Growth |
| ||
File:ThunderhMan Mugshot.jpg | ThunderMan | ||
Equipment |
| ||
Abilities |
| ||
Buster Up |
| ||
HP Growth |
| ||
File:MetalMan Mugshot.jpg | MetalMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
|
- JunkMan
- Buster, JunkPress, Poltergeist
- 1100 HP, Buster Attack 3
- Buster, JunkPress, Poltergeist
- ProtoMan
- Buster, LongSword, Shield
- 1000 HP, Buster Attack 3
- Buster, LongSword, Shield
These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it.
- StarMan
- Buster, Twinkle Meteor, Shield
- 900 HP, Buster Attack 3
- Buster, Twinkle Meteor, Shield
- NapalmMan
- Buster, FireBomb, Napalm
- 1300 HP, Buster Attack 3
- Buster, FireBomb, Napalm
- IceMan
- Buster, FreezeBomb, Shield
- 900 HP, Buster Attack 2
- Buster, FreezeBomb, Shield
- ElecMan
- Buster, ElecBeam, Shield
- 1400 HP, Buster Attack 3
- Buster, ElecBeam, Shield
- PlantMan
- Buster, Shield, PlantWeed
- 1500 HP, Buster Attack 3
- Buster, Shield, PlantWeed
- KnightMan
- Buster, Royal Wrecking Ball, Kingdom Crusher
- 1300 HP, Buster Attack 5
- Buster, Royal Wrecking Ball, Kingdom Crusher
- ShadowMan
- Buster, Ninja Star, Invisible
- 1000 HP, Buster Attack 3
- Buster, Ninja Star, Invisible
- Bass
- Buster, Darkness Overload, Shooting Buster
- 1300 HP, Buster Attack 3 (Begins Battle with Barrier 100)
- Buster, Darkness Overload, Shooting Buster