Masahiro Yasuma: Difference between revisions
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| 2009 || Rockman EXE: Operate Shooting Star || Nintendo DS || Capcom || Series Director | | 2009 || Rockman EXE: Operate Shooting Star || Nintendo DS || Capcom || Series Director | ||
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| Cancelled || Kaio: King of Pirates<ref>https://web.archive.org/web/20130608051139/http://www.gpara.com/article/cms_show.php?c_id=27461&c_num=14</ref> || Nintendo 3DS || Comcept || | |||
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| 2014 || Yaiba: Ninja Gaiden Z || PlayStation 3, Xbox 360 || Comcept || Game Director | | 2014 || Yaiba: Ninja Gaiden Z || PlayStation 3, Xbox 360 || Comcept || Game Director | ||
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| TBA || Red Ash: The Indelible Legend || PC || Comcept || Game Director<ref>https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/description</ref> | | TBA || Red Ash: The Indelible Legend || PC || Comcept || Game Director<ref>https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/description</ref> | ||
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Revision as of 13:03, 21 February 2017
Masahiro Yasuma (安間正博) was the series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995, contributing to various Mega Man series. In March 2011, he left Capcom to work at Comcept.[1]
Gameography
Year | Game | Platform | Developer | Role |
---|---|---|---|---|
1995 | Street Fighter Alpha: Warriors' Dreams | PlayStation | Capcom | Consumer Staff |
1997 | Mega Man Battle & Chase | PlayStation | Capcom | Planner |
1997 | Mega Man Legends | PlayStation | Capcom | Event Design, Mini-Game Design |
1999 | The Misadventures of Tron Bonne | PlayStation | Capcom | Game Design |
2001 | Mega Man Battle Network | Game Boy Advance | Capcom | Planning |
2001 | Mega Man Battle Network 2 | Game Boy Advance | Capcom | Planning |
2002 | Mega Man Battle Network 3 | Game Boy Advance | Capcom | Planning |
2003 | Mega Man Battle Network 4 | Game Boy Advance | Capcom | Planning |
2004 | Boktai 2: Solar Boy Django | Game Boy Advance | Konami | Development Cooperation |
2004 | Rockman EXE 4.5: Real Operation | Game Boy Advance | Capcom | Planning |
2004 | Mega Man Battle Network 5 | Game Boy Advance | Capcom | Planning |
2005 | Mega Man Battle Network 6 | Game Boy Advance | Capcom | Planning |
2006 | Mega Man Star Force | Nintendo DS | Capcom | Director, Game Design |
2007 | Mega Man Star Force 2 | Nintendo DS | Capcom | Game Design |
2008 | Mega Man Star Force 3 | Nintendo DS | Capcom | Director, Game Design |
2009 | Rockman EXE: Operate Shooting Star | Nintendo DS | Capcom | Series Director |
Cancelled | Kaio: King of Pirates[2] | Nintendo 3DS | Comcept | |
2014 | Yaiba: Ninja Gaiden Z | PlayStation 3, Xbox 360 | Comcept | Game Director |
2014 | Ring-Geki! Queslot | iOS, Android | Comcept | Game Director[3] |
2016 | ReCore | PC, Xbox One | Comcept | Game Director |
TBA | Red Ash: The Indelible Legend | PC | Comcept | Game Director[4] |
References
- ↑ https://www.facebook.com/profile.php?id=100002746171492&sk=about§ion=education
- ↑ https://web.archive.org/web/20130608051139/http://www.gpara.com/article/cms_show.php?c_id=27461&c_num=14
- ↑ http://www.queslot.com/game_staff.html
- ↑ https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/description