Bosses in Mega Man Battle Network 1: Difference between revisions

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=== Net Encounters ===
=== Net Encounters ===
Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded).
Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded).


{| class="wikitable"
{| class="wikitable"
!|Area||Navi
!|Navi||Area
|-
|-
|FireMan||V2 & V3 - Internet 1
|FireMan||V2 & V3 - Internet 1

Revision as of 17:06, 13 August 2016

This section is under construction.
The information may not be complete or 100% accurate.

Net Encounters

Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded).

Navi Area
FireMan V2 & V3 - Internet 1
StoneMan V2 & V3 - Internet 3
ElecMan V2 & V3 - Undernet 2
ColorMan V2 & V3 - Undernet 5
BombMan V2 & V3 - Undernet 7
PharaohMan V1 & V2 - Undernet 8
ClockMan (OSS only) V2 & V3 - Undernet 9
MagicMan V2 & V3 - Undernet 10
ShadowMan V1 & V2 - Undernet 11
Bass V1 - Undernet 12