Bosses in Mega Man Battle Network 1: Difference between revisions
From The Rockman EXE Zone Wiki
(Created page with "=== Mega Man Battle Network 1 / Rockman EXE Operate Shooting Star === Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in...") |
No edit summary |
||
Line 1: | Line 1: | ||
=== | === Net Encounters === | ||
Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded). | Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded). | ||
Revision as of 17:02, 13 August 2016
Net Encounters
Net Area names are labeled as they are in Rockman EXE Operate Shooting Star. Since they do not appear in the story, PharaohManV1 and ShadowManV1 are found as you would with V2 navis in other games. Bass only appears as a random encounter after you obtain all chips except #127 LifeAura (event chips are excluded).
Area | Navi |
---|---|
FireMan | V2 & V3 - Internet 1 |
StoneMan | V2 & V3 - Internet 3 |
ElecMan | V2 & V3 - Undernet 2 |
ColorMan | V2 & V3 - Undernet 5 |
BombMan | V2 & V3 - Undernet 7 |
PharaohMan | V1 & V2 - Undernet 8 |
ClockMan (OSS only) | V2 & V3 - Undernet 9 |
MagicMan | V2 & V3 - Undernet 10 |
ShadowMan | V1 & V2 - Undernet 11 |
Bass | V1 - Undernet 12 |