NaviCustomizer (MMBN4): Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
No edit summary
Line 29: Line 29:
| MegaMan cannot be flinched.
| MegaMan cannot be flinched.
| Player Bug
| Player Bug
| “Red”: Netopia Area BMD (behind Nebula Door)
| ''Red'': Netopia Area BMD (behind Nebula Door)
|-
|-
!Custom1
!Custom1
Line 41: Line 41:
| 1 more chip is available in the Custom Screen.
| 1 more chip is available in the Custom Screen.
| Custom HP Bug
| Custom HP Bug
| “Blue”: Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
| ''Blue'': Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
|-
|-
!Custom2
!Custom2
Line 53: Line 53:
| 2 more chips are available in the Custom Screen.
| 2 more chips are available in the Custom Screen.
| Custom HP Bug
| Custom HP Bug
| “Yellow”: Lotto Number (75420107)
| ''Yellow'': Lotto Number (75420107)
|-
|-
!MegaFolder1
!MegaFolder1
Line 65: Line 65:
| 1 more MegaChip can be added in the folder.
| 1 more MegaChip can be added in the folder.
| Custom HP Bug
| Custom HP Bug
| “Green”: Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
| ''Green'': Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
|-
|-
!MegaFolder2
!MegaFolder2
Line 77: Line 77:
| 2 more MegaChips can be added in the folder.
| 2 more MegaChips can be added in the folder.
| Custom HP Bug
| Custom HP Bug
| “Green”: Lotto Number (02109544)
| ''Green'': Lotto Number (02109544)
|-
|-
!GigaFolder1
!GigaFolder1
Line 89: Line 89:
| 1 more GigaChip can be added in the folder.
| 1 more GigaChip can be added in the folder.
| Custom HP Bug
| Custom HP Bug
| “Red”: Black Earth 2 BMD
| ''Red'': Black Earth 2 BMD
|-
|-
!FastBarrier
!FastBarrier
Line 101: Line 101:
| Start battle with a Barrier (10 HP).
| Start battle with a Barrier (10 HP).
| Player Bug
| Player Bug
| “White”: Castillo HP Program Dealer (6800z)
| ''White'': Castillo HP Program Dealer (6800z)
|-
|-
!Shield
!Shield
Line 113: Line 113:
|  Press B + Left to access a shield that block attacks.<br />Breaking and piercing attacks go through the shield.
|  Press B + Left to access a shield that block attacks.<br />Breaking and piercing attacks go through the shield.
| Player Bug
| Player Bug
| “Blue”: Castillo HP Program Dealer (5500z)
| ''Blue'': Castillo HP Program Dealer (5500z)
|-
|-
!Reflect
!Reflect
Line 125: Line 125:
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.<br />Breaking and piercing attacks go through the shield.<br />
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.<br />Breaking and piercing attacks go through the shield.<br />
| Player Bug
| Player Bug
| “Blue”: Undernet 6 Program Dealer (13000z)
| ''Blue'': Undernet 6 Program Dealer (13000z)
|-
|-
!AntiMagic
!AntiMagic
Line 137: Line 137:
| Press B + Left to set-up an temporary ???-less AntiDamage trap.<br />The trap duration decreases with each attempt
| Press B + Left to set-up an temporary ???-less AntiDamage trap.<br />The trap duration decreases with each attempt
| Player Bug
| Player Bug
| “Red”: Undernet 4 BugFrag Trader (36 BF)
| ''Red'': Undernet 4 BugFrag Trader (36 BF)
|-
|-
!FloatShoes
!FloatShoes
Line 149: Line 149:
| MegaMan ignores Cracked, Poison, Ice, and Sand panels.
| MegaMan ignores Cracked, Poison, Ice, and Sand panels.
| Panel Bug
| Panel Bug
| “Green”: Undernet 6 Program Dealer (8400z)
| ''Green'': Undernet 6 Program Dealer (8400z)
|-
|-
!AirShoes
!AirShoes
Line 161: Line 161:
| MegaMan ignores Broken and Hole panels.
| MegaMan ignores Broken and Hole panels.
| Panel Bug
| Panel Bug
| “Blue”: Undernet 4 BugFrag Trader (22 BF)
| ''Blue'': Undernet 4 BugFrag Trader (22 BF)
|-
|-
!UnderShirt
!UnderShirt
Line 185: Line 185:
| Certain random encounters based on your HP will not be encountered.
| Certain random encounters based on your HP will not be encountered.
| Encounter Bug
| Encounter Bug
| “Yellow” :Park Area 3 BugFrag Trader (8 BF)
| ''Yellow'' :Park Area 3 BugFrag Trader (8 BF)
|-
|-
!OilBody
!OilBody
Line 197: Line 197:
| If possible, changes all random encounters in that area into those with Fire enemies.
| If possible, changes all random encounters in that area into those with Fire enemies.
| Encounter Bug
| Encounter Bug
| “Red”: Undernet 6 Program Dealer (6200z)
| ''Red'': Undernet 6 Program Dealer (6200z)
|-
|-
!Fish
!Fish
Line 209: Line 209:
| If possible, changes all random encounters in that area into those with Aqua enemies.
| If possible, changes all random encounters in that area into those with Aqua enemies.
| Encounter Bug
| Encounter Bug
| “Blue”: Dome Locker Room sink BMD during 3rd tournament.
| ''Blue'': Dome Locker Room sink BMD during 3rd tournament.
|-
|-
!Battery
!Battery
Line 221: Line 221:
| If possible, changes all random encounters in that area into those with Elec enemies.
| If possible, changes all random encounters in that area into those with Elec enemies.
| Encounter Bug
| Encounter Bug
| “Yellow”: Antenna 4 BMD
| ''Yellow'': Antenna 4 BMD
|-
|-
!Jungle
!Jungle
Line 233: Line 233:
| If possible, changes all random encounters in that area into those with Wood enemies.
| If possible, changes all random encounters in that area into those with Wood enemies.
| Encounter Bug
| Encounter Bug
| “Green”: NetFrica Area BMD
| ''Green'': NetFrica Area BMD
|-
|-
!Collect
!Collect
Line 245: Line 245:
| If possible, the reward from a battle will always be a BattleChip.
| If possible, the reward from a battle will always be a BattleChip.
| Battle Result Bug
| Battle Result Bug
| “White”: Park Area 3 BugFrag Trader (42 BF)
| ''White'': Park Area 3 BugFrag Trader (42 BF)
|-
|-
!Humor
!Humor
Line 257: Line 257:
| In overworld, press L. MegaMan makes jokes.
| In overworld, press L. MegaMan makes jokes.
| Player Bug
| Player Bug
| “Pink”: Town Area 3 Navi during 3rd tournament
| ''Pink'': Town Area 3 Navi during 3rd tournament
|-
|-
!BusterPack
!BusterPack
Line 269: Line 269:
| +3 to Buster's Attack, Speed, and Charge.
| +3 to Buster's Attack, Speed, and Charge.
| Buster Bug
| Buster Bug
| “Red”: Lotto Code (05178924)
| ''Red'': Lotto Code (05178924)
|-
|-
!BodyPack
!BodyPack
Line 281: Line 281:
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes.
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes.
| Player Bug
| Player Bug
| “Blue”: Lotto Code (43494372)
| ''Blue'': Lotto Code (43494372)
|-
|-
!HubBatch
!HubBatch
Line 293: Line 293:
| Effects of BreakBuster, AirShoes, Barrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt.
| Effects of BreakBuster, AirShoes, Barrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt.
| ''Auto Bug'': MegaMan's HP is halved.
| ''Auto Bug'': MegaMan's HP is halved.
| “White”: Defeat Black Earth 2 MegaManDS
| ''White'': Defeat Black Earth 2 MegaManDS
|-
|-
!BugStop
!BugStop
Line 305: Line 305:
| Removes all bugs in NaviCustomizer.
| Removes all bugs in NaviCustomizer.
| None
| None
| “White”: ACDC Area 1 BMD (behind Nebula door)
| ''White'': ACDC Area 1 BMD (behind Nebula door)
|-
|-
!SoulCleaner
!SoulCleaner
Line 317: Line 317:
| Speeds up obtaining MegaMan's karma points
| Speeds up obtaining MegaMan's karma points
|  
|  
| “White”: Defeat Black Earth 2 MegaManDS
| ''White'': Defeat Black Earth 2 MegaManDS
|-
|-
!Rush
!Rush
Line 329: Line 329:
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters.
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters.
| Doesn't activate
| Doesn't activate
| “Yellow”: Lotto Number (73298100)
| ''Yellow'': Lotto Number (73298100)
|-
|-
!Beat
!Beat
Line 341: Line 341:
| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters.
| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters.
| Doesn't activate
| Doesn't activate
| “Blue”: Lotto Number (25435428)
| ''Blue'': Lotto Number (25435428)
|-
|-
!Tango
!Tango
Line 353: Line 353:
| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100.
| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100.
| Doesn't activate
| Doesn't activate
| “Green”: Lotto Number (10170506)
| ''Green'': Lotto Number (10170506)
|-
|-
|}
|}
Line 373: Line 373:
| MegaBuster Attack +1.
| MegaBuster Attack +1.
| Buster Bug
| Buster Bug
| “White”: Meteor 4 BMD, (Game 2) ToyRobo 3 BMD<br />“Pink”: Start with it<br />“Yellow”: Undernet 6 BMD
| ''White'': Meteor 4 BMD, (Game 2) ToyRobo 3 BMD<br />''Pink'': Start with it<br />''Yellow'': Undernet 6 BMD
|-
|-
!Speed+1
!Speed+1
Line 385: Line 385:
| MegaBuster Speed +1.
| MegaBuster Speed +1.
| Buster Bug
| Buster Bug
| “White”: Start with it, (Game 2) Water Comp in Den Dome BMD<br />“Pink”: Computer Comp in Sharo station BMD<br />“Yellow”: (Game 2) Sharo Area BMD
| ''White'': Start with it, (Game 2) Water Comp in Den Dome BMD<br />''Pink'': Computer Comp in Sharo station BMD<br />''Yellow'': (Game 2) Sharo Area BMD
|-
|-
!Charge+1
!Charge+1
Line 397: Line 397:
| MegaBuster Charge +1.
| MegaBuster Charge +1.
| Buster Bug
| Buster Bug
| “White”: (Game 2) Park Area 3 BMD<br />“Pink”:  (Game 3) ElecTower 1 BMD<br />”Yellow”: ToyRobo 3 BMD, (Game 2) ACDC Area 3 BMD
| ''White'': (Game 2) Park Area 3 BMD<br />''Pink'':  (Game 3) ElecTower 1 BMD<br />''Yellow'': ToyRobo 3 BMD, (Game 2) ACDC Area 3 BMD
|-
|-
!AttackMAX
!AttackMAX
Line 409: Line 409:
| MegaBuster Attack becomes 5.
| MegaBuster Attack becomes 5.
| Buster Bug
| Buster Bug
| “White”: Undernet 4 BugFrag Trader (72 BF)
| ''White'': Undernet 4 BugFrag Trader (72 BF)
|-
|-
!SpeedMAX
!SpeedMAX
Line 421: Line 421:
| MegaBuster Speed becomes 5.
| MegaBuster Speed becomes 5.
| Buster Bug
| Buster Bug
| “White”: Undernet 2 BMD
| ''White'': Undernet 2 BMD
|-
|-
!ChargeMAX
!ChargeMAX
Line 433: Line 433:
| MegaBuster Charge becomes 5.
| MegaBuster Charge becomes 5.
| Buster Bug
| Buster Bug
| “Pink”: Castillo Program Dealer (4800z)
| ''Pink'': Castillo Program Dealer (4800z)
|-
|-
!HP+50
!HP+50
Line 445: Line 445:
| Max HP +50!
| Max HP +50!
| Battle HP Bug
| Battle HP Bug
| “White”:  (Game 2) Dog House BMD<br /> “Pink”: ToyRobo 1 BMD<br /> “Yellow”: (Game 3) ACDC Area 1 BMD
| ''White'':  (Game 2) Dog House BMD<br /> ''Pink'': ToyRobo 1 BMD<br /> ''Yellow'': (Game 3) ACDC Area 1 BMD
|-
|-
!HP+100
!HP+100
Line 457: Line 457:
| Max HP +100!
| Max HP +100!
| Battle HP Bug
| Battle HP Bug
| “Pink”: Meteor 3 PMD<br /> “Yellow”: Castillo Program Dealer (3400z)
| ''Pink'': Meteor 3 PMD<br /> ''Yellow'': Castillo Program Dealer (3400z)
|-
|-
!HP+200
!HP+200
Line 469: Line 469:
| Max HP +200!
| Max HP +200!
| Battle HP Bug
| Battle HP Bug
| “White”:  Sharo Area BMD<br /> “Pink”: (Game 2) Meteor 4 BMD<br /> “Yellow”: (Game 3) Park Area 2 PMD
| ''White'':  Sharo Area BMD<br /> ''Pink'': (Game 2) Meteor 4 BMD<br /> ''Yellow'': (Game 3) Park Area 2 PMD
|-
|-
!HP+300
!HP+300
Line 481: Line 481:
| Max HP +300!
| Max HP +300!
| Battle HP Bug
| Battle HP Bug
| “White”: (Game 2 ) Undernet 2 BMD<br /> “Pink”: Park Area 3 BugFrag Trader (16 BF)<br /> “Yellow”: (Game 2) ToyRobo 3 BMD
| ''White'': (Game 2 ) Undernet 2 BMD<br /> ''Pink'': Park Area 3 BugFrag Trader (16 BF)<br /> ''Yellow'': (Game 2) ToyRobo 3 BMD
|-
|-
!HP+400
!HP+400
Line 493: Line 493:
| Max HP +400!
| Max HP +400!
| Battle HP Bug
| Battle HP Bug
| “White”:  (Game 3) Undernet 1 PMD<br /> “Pink”: Park Area 3 BugFrag Trader (16 BF)<br /> “Yellow”: (Game 2) Town Area 3 PMD
| ''White'':  (Game 3) Undernet 1 PMD<br /> ''Pink'': Park Area 3 BugFrag Trader (16 BF)<br /> ''Yellow'': (Game 2) Town Area 3 PMD
|-
|-
!HP+500
!HP+500

Revision as of 22:40, 3 February 2016

This section is under construction.
The information may not be complete or 100% accurate.
Add images and stuff.

Expansions

Expansion Memory

  • Hero Statue BMD
  • Undernet 2 BMD

Spin Programs

  • SpinBlue: (Game 3) Town Area 2 PMD
  • SpinGreen: (Game 2) Town Area 1 PMD
  • SpinPink: Coliseum NetBattle Machine BMD
  • SpinRed: (Game 2) Meteor 1 BMD
  • SpinWhite: Buddha Statue BMD
  • SpinYellow: (Game 2) Goddess Statue BMD

Program Parts

Part Effect Bug Location
SuperArmor
MegaMan cannot be flinched. Player Bug Red: Netopia Area BMD (behind Nebula Door)
Custom1
1 more chip is available in the Custom Screen. Custom HP Bug Blue: Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
Custom2
2 more chips are available in the Custom Screen. Custom HP Bug Yellow: Lotto Number (75420107)
MegaFolder1
1 more MegaChip can be added in the folder. Custom HP Bug Green: Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
MegaFolder2
2 more MegaChips can be added in the folder. Custom HP Bug Green: Lotto Number (02109544)
GigaFolder1
1 more GigaChip can be added in the folder. Custom HP Bug Red: Black Earth 2 BMD
FastBarrier
Start battle with a Barrier (10 HP). Player Bug White: Castillo HP Program Dealer (6800z)
Shield
Press B + Left to access a shield that block attacks.
Breaking and piercing attacks go through the shield.
Player Bug Blue: Castillo HP Program Dealer (5500z)
Reflect
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.
Breaking and piercing attacks go through the shield.
Player Bug Blue: Undernet 6 Program Dealer (13000z)
AntiMagic
Press B + Left to set-up an temporary ???-less AntiDamage trap.
The trap duration decreases with each attempt
Player Bug Red: Undernet 4 BugFrag Trader (36 BF)
FloatShoes
MegaMan ignores Cracked, Poison, Ice, and Sand panels. Panel Bug Green: Undernet 6 Program Dealer (8400z)
AirShoes
MegaMan ignores Broken and Hole panels. Panel Bug Blue: Undernet 4 BugFrag Trader (22 BF)
UnderShirt
If MegaMan would hit 0 HP, he goes down to 1 instead. Player Bug White: Start with it
SneakRun
Certain random encounters based on your HP will not be encountered. Encounter Bug Yellow :Park Area 3 BugFrag Trader (8 BF)
OilBody
If possible, changes all random encounters in that area into those with Fire enemies. Encounter Bug Red: Undernet 6 Program Dealer (6200z)
Fish
If possible, changes all random encounters in that area into those with Aqua enemies. Encounter Bug Blue: Dome Locker Room sink BMD during 3rd tournament.
Battery
If possible, changes all random encounters in that area into those with Elec enemies. Encounter Bug Yellow: Antenna 4 BMD
Jungle
If possible, changes all random encounters in that area into those with Wood enemies. Encounter Bug Green: NetFrica Area BMD
Collect
If possible, the reward from a battle will always be a BattleChip. Battle Result Bug White: Park Area 3 BugFrag Trader (42 BF)
Humor
In overworld, press L. MegaMan makes jokes. Player Bug Pink: Town Area 3 Navi during 3rd tournament
BusterPack
+3 to Buster's Attack, Speed, and Charge. Buster Bug Red: Lotto Code (05178924)
BodyPack
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. Player Bug Blue: Lotto Code (43494372)
HubBatch
Effects of BreakBuster, AirShoes, Barrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. Auto Bug: MegaMan's HP is halved. White: Defeat Black Earth 2 MegaManDS
BugStop
Removes all bugs in NaviCustomizer. None White: ACDC Area 1 BMD (behind Nebula door)
SoulCleaner
Speeds up obtaining MegaMan's karma points White: Defeat Black Earth 2 MegaManDS
Rush
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.
Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters.
Doesn't activate Yellow: Lotto Number (73298100)
Beat
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.
Does not trigger if chip is used during screen dimming counters.
Doesn't activate Blue: Lotto Number (25435428)
Tango
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. Doesn't activate Green: Lotto Number (10170506)

Plus Parts

Part Effect Bug Location
Attack+1
MegaBuster Attack +1. Buster Bug White: Meteor 4 BMD, (Game 2) ToyRobo 3 BMD
Pink: Start with it
Yellow: Undernet 6 BMD
Speed+1
MegaBuster Speed +1. Buster Bug White: Start with it, (Game 2) Water Comp in Den Dome BMD
Pink: Computer Comp in Sharo station BMD
Yellow: (Game 2) Sharo Area BMD
Charge+1
MegaBuster Charge +1. Buster Bug White: (Game 2) Park Area 3 BMD
Pink: (Game 3) ElecTower 1 BMD
Yellow: ToyRobo 3 BMD, (Game 2) ACDC Area 3 BMD
AttackMAX
MegaBuster Attack becomes 5. Buster Bug White: Undernet 4 BugFrag Trader (72 BF)
SpeedMAX
MegaBuster Speed becomes 5. Buster Bug White: Undernet 2 BMD
ChargeMAX
MegaBuster Charge becomes 5. Buster Bug Pink: Castillo Program Dealer (4800z)
HP+50
Max HP +50! Battle HP Bug White: (Game 2) Dog House BMD
Pink: ToyRobo 1 BMD
Yellow: (Game 3) ACDC Area 1 BMD
HP+100
Max HP +100! Battle HP Bug Pink: Meteor 3 PMD
Yellow: Castillo Program Dealer (3400z)
HP+200
Max HP +200! Battle HP Bug White: Sharo Area BMD
Pink: (Game 2) Meteor 4 BMD
Yellow: (Game 3) Park Area 2 PMD
HP+300
Max HP +300! Battle HP Bug White: (Game 2 ) Undernet 2 BMD
Pink: Park Area 3 BugFrag Trader (16 BF)
Yellow: (Game 2) ToyRobo 3 BMD
HP+400
Max HP +400! Battle HP Bug White: (Game 3) Undernet 1 PMD
Pink: Park Area 3 BugFrag Trader (16 BF)
Yellow: (Game 2) Town Area 3 PMD
HP+500
Max HP +500! Battle HP Bug White: Lotto Number (30873642)
Pink: Lotto Number (97618739)

Bugs

Player Bugs

MegaMan begins battle in a certain conditions.

  • Level 1: Confused status for a few seconds.
  • Level 2: Always moves right.
  • Level 3: Always moves left.

Panel Bugs

The panel MegaMan steps off becomes a panel type.

  • Level 1: Cracked panel
  • Level 2: Broken panel
  • Level 3: Poison panel

Custom HP Bugs

MegaMan's HP drops steadily while on the Custom Screen.

  • Level 1: 1.9 HP every second
  • Level 2: 2.8 HP every second
  • Level 3: 7.5 HP every second

Encounter Bugs

  • Level 1-3: Reverses Program's effect. SneakRun makes viruses appear more frequently. The other Programs make those element viruses appear less often.

Battle Result Bugs

  • Level 1-3: You only receive Zennys as Battle Rewards.

Buster Bugs

The normal buster shot has a chance of firing blanks.

  • Level 1: 2/8 Misfire
  • Level 2: 4/8 Misfire
  • Level 3: 5/8 Misfire

Battle HP Bugs

MegaMan's HP drops steadily in battle.

  • Level 1: 1.9 HP every second
  • Level 2: 2.8 HP every second
  • Level 3: 7.5 HP every second

Color Bugs

  • 5 Colors on Grid: Level 1 Player & Custom Bugs
  • 6 Colors on Grid: Level 2 Player & Custom Bugs