Shinsuke Komaki: Difference between revisions
From The Rockman EXE Zone Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:Komaki.png|thumb|Komaki (2013)]] | [[File:Komaki.png|thumb|Shinsuke Komaki, as depicted in the Mighty No. 9 Kickstarter (2013).]] | ||
'''Shinsuke Komaki''' (小牧信介) is a former designer and illustrator of [[Capcom]]. The creator of the original Mega Man Battle Network art style. | '''Shinsuke Komaki''' (小牧信介) is a former designer and illustrator of [[Capcom]]. The first game he worked on at Capcom was Mega Man X3. The creator of the original Mega Man Battle Network art style. Currently, Komaki is working at Comcept. | ||
==Gameography== | ==Gameography== | ||
Line 6: | Line 6: | ||
|- | |- | ||
! Year !! Game !! Platform !! Developer !! Role | ! Year !! Game !! Platform !! Developer !! Role | ||
|- | |||
| 1995 || Mega Man X3 || Super Nintendo Entertainment System || Capcom || Character design | |||
|- | |||
| 1996 || Mega Man 8 || PlayStation || Capcom || Publicity Designer | |||
|- | |||
| 1997 || Mega Man Battle & Chase || PlayStation || Capcom || Publicity Designer | |||
|- | |||
| 1998 || Resident Evil 2 || PlayStation || Capcom || Publicity | |||
|- | |||
| 1999 || The Misadventures of Tron Bonne || PlayStation || Capcom || Robot Design, Character Design, Robot Art | |||
|- | |||
| 1999 || Metal Walker || Game Boy Color || Capcom || Metal Walker Design, Metal Buster Design | |||
|- | |||
| 2000 || Project Justice || Arcade || Capcom || Original Artwork | |||
|- | |- | ||
| 2001 || Mega Man Battle Network || Game Boy Advance || Capcom || Official Illustrations | | 2001 || Mega Man Battle Network || Game Boy Advance || Capcom || Official Illustrations | ||
|- | |||
| 2001 || Mega Man X6 || PlayStation || Capcom || Original Design | |||
|- | |- | ||
| 2001 || Mega Man Battle Network 2 || Game Boy Advance || Capcom || Official Illustration | | 2001 || Mega Man Battle Network 2 || Game Boy Advance || Capcom || Official Illustration | ||
|- | |||
| 2002 || Resident Evil Zero || GameCube || Capcom || Character Artist | |||
|- | |- | ||
| 2002 || Mega Man Battle Network 3 || Game Boy Advance || Capcom || Official Illustration | | 2002 || Mega Man Battle Network 3 || Game Boy Advance || Capcom || Official Illustration | ||
|- | |||
| 2003 || Mega Man Network Transmission || GameCube || Capcom || Illustrator | |||
|- | |- | ||
| 2003 || Mega Man Battle Network 4 || Game Boy Advance || Capcom || Official Illustration | | 2003 || Mega Man Battle Network 4 || Game Boy Advance || Capcom || Official Illustration | ||
Line 20: | Line 40: | ||
|- | |- | ||
| 2005 || Mega Man Battle Network 6 || Game Boy Advance || Capcom || Official Illustration | | 2005 || Mega Man Battle Network 6 || Game Boy Advance || Capcom || Official Illustration | ||
|- | |||
| 2005 || Mega Man Maverick Hunter X || PlayStation Portable || Capcom || Illustrator | |||
|- | |||
| 2006 || Mega Man Powered Up || PlayStation Portable || Capcom || Illustrator | |||
|- | |- | ||
| 2006 || Mega Man Star Force || Nintendo DS || Capcom || Illustration | | 2006 || Mega Man Star Force || Nintendo DS || Capcom || Illustration | ||
|- | |||
| 2007 || Resident Evil: The Umbrella Chronicles || Wii || Capcom || Character Designer | |||
|- | |- | ||
| 2007 || Mega Man Star Force 2 || Nintendo DS || Capcom || Illustration | | 2007 || Mega Man Star Force 2 || Nintendo DS || Capcom || Illustration | ||
|- | |- | ||
| 2008 || Mega Man Star Force 3 || Nintendo DS || Capcom || Illustration | | 2008 || Mega Man Star Force 3 || Nintendo DS || Capcom || Illustration | ||
|- | |||
| 2009 || Resident Evil: The Darkside Chronicles || Wii || Capcom || Design (Publicity) | |||
|- | |||
| 2013 || Soul Sacrifice || PlayStation Vita || Comcept || Art Director | |||
|- | |||
| 2014 || Yaiba: Ninja Gaiden Z || PlayStation 3, Xbox 360 || Comcept || Art Director | |||
|- | |- | ||
| 2016 || Mighty No. 9 || Windows, Mac, Linux, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, PlayStation Vita, Nintendo 3DS || Comcept || Art Director | | 2016 || Mighty No. 9 || Windows, Mac, Linux, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, PlayStation Vita, Nintendo 3DS || Comcept || Art Director | ||
Line 55: | Line 87: | ||
[[File:TunnelRhino.jpg|150px]] | [[File:TunnelRhino.jpg|150px]] | ||
[[File:BlastHornet.png|150px]] | [[File:BlastHornet.png|150px]] | ||
==External links== | ==External links== |
Revision as of 07:21, 16 November 2015
Shinsuke Komaki (小牧信介) is a former designer and illustrator of Capcom. The first game he worked on at Capcom was Mega Man X3. The creator of the original Mega Man Battle Network art style. Currently, Komaki is working at Comcept.
Gameography
Year | Game | Platform | Developer | Role |
---|---|---|---|---|
1995 | Mega Man X3 | Super Nintendo Entertainment System | Capcom | Character design |
1996 | Mega Man 8 | PlayStation | Capcom | Publicity Designer |
1997 | Mega Man Battle & Chase | PlayStation | Capcom | Publicity Designer |
1998 | Resident Evil 2 | PlayStation | Capcom | Publicity |
1999 | The Misadventures of Tron Bonne | PlayStation | Capcom | Robot Design, Character Design, Robot Art |
1999 | Metal Walker | Game Boy Color | Capcom | Metal Walker Design, Metal Buster Design |
2000 | Project Justice | Arcade | Capcom | Original Artwork |
2001 | Mega Man Battle Network | Game Boy Advance | Capcom | Official Illustrations |
2001 | Mega Man X6 | PlayStation | Capcom | Original Design |
2001 | Mega Man Battle Network 2 | Game Boy Advance | Capcom | Official Illustration |
2002 | Resident Evil Zero | GameCube | Capcom | Character Artist |
2002 | Mega Man Battle Network 3 | Game Boy Advance | Capcom | Official Illustration |
2003 | Mega Man Network Transmission | GameCube | Capcom | Illustrator |
2003 | Mega Man Battle Network 4 | Game Boy Advance | Capcom | Official Illustration |
2004 | Rockman EXE 4.5: Real Operation | Game Boy Advance | Capcom | Official Illustration |
2004 | Mega Man Battle Network 5 | Game Boy Advance | Capcom | Official Illustration |
2005 | Mega Man Battle Network 6 | Game Boy Advance | Capcom | Official Illustration |
2005 | Mega Man Maverick Hunter X | PlayStation Portable | Capcom | Illustrator |
2006 | Mega Man Powered Up | PlayStation Portable | Capcom | Illustrator |
2006 | Mega Man Star Force | Nintendo DS | Capcom | Illustration |
2007 | Resident Evil: The Umbrella Chronicles | Wii | Capcom | Character Designer |
2007 | Mega Man Star Force 2 | Nintendo DS | Capcom | Illustration |
2008 | Mega Man Star Force 3 | Nintendo DS | Capcom | Illustration |
2009 | Resident Evil: The Darkside Chronicles | Wii | Capcom | Design (Publicity) |
2013 | Soul Sacrifice | PlayStation Vita | Comcept | Art Director |
2014 | Yaiba: Ninja Gaiden Z | PlayStation 3, Xbox 360 | Comcept | Art Director |
2016 | Mighty No. 9 | Windows, Mac, Linux, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, PlayStation Vita, Nintendo 3DS | Comcept | Art Director |
Cancelled | Mega Man Legends 3 | Nintendo 3DS | Capcom | Aero design |