Folders (MMBN3): Difference between revisions
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After beating [[Side_Quests_(MMBN3) | Bass GS]], Heel Navis will appear throughout the Secret Area. They can be challenged for a time attack boss fight using the currently stored Extra Folder. Once all the bosses are defeated under the allotted time, a Giga Chip and a Title Screen Mark will be rewarded. | After beating [[Side_Quests_(MMBN3) | Bass GS]], Heel Navis will appear throughout the Secret Area. They can be challenged for a time attack boss fight using the currently stored Extra Folder. Once all the bosses are defeated under the allotted time, a Giga Chip and a Title Screen Mark will be rewarded. | ||
*It is recommended that the FstGauge NCP is equipped. | *It is recommended that the FstGauge NCP is equipped. | ||
*In the Legacy Collection, Buster MAX Mode will be disabled in these battles. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 22:14, 26 March 2025
This section is under construction. |
The information may not be complete or 100% accurate. |
These are the editable Folders and Extra Folders in Mega Man Battle Network 3.
Folder Locations
Folder | Location |
---|---|
Fldr1 | Start with it. |
Fldr2 | Given in Chapter 5, after completing Tora's Jobs. |
Folder | Location |
---|---|
XtraFldr (オマケフォルダ Extra Folder) |
Given when you receive the NaviCust in Chapter 2. This Folder can be re-obtained from a Navi in ACDC Square. |
PreFoldr (ヨセンフォルダ Preliminary Folder) |
This Folder was forced to be used in the N1 Grand Prix preliminaries. If this Folder is lost during the preliminary, it can’t be obtained until after it is finished. After the N1 preliminary, this Folder can be re-obtained from a Navi in SciLab Square. |
HdesFldr (ジゴクフォルダ Hell Folder) |
This Folder was forced to be used in the N1 Grand Prix. This Folder can be re-obtained from a SciLab uniform man in Hades Mountain. |
N1-FldrA (N1フォルダA N1 Folder A) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a boy in Hades Mountain. |
N1-FldrB (N1フォルダB N1 Folder B) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a big-chinned man in Hades Mountain. |
N1-FldrC (N1フォルダC N1 Folder C) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a scientist in Hades Mountain. |
N1-FldrD (N1フォルダD N1 Folder D) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a suited man in Hades Mountain. |
FamFoldr (名人フォルダ Meijin Folder) |
This Folder is given by a white-coat man in the DNN TV Station Lobby. Available starting in Chapter 8. |
ApprFldr (みならいフォルダ Apprentice Folder) |
This Folder is given by a SciLab uniform man in ACDC Town. Available starting in Chapter 8. |
Main Folders
Folder1
Chip Name | Code | Potential PA |
---|---|---|
Cannon | A | |
Cannon | A | |
Cannon | B | |
Cannon | B | |
ShotGun | J | |
ShotGun | J | |
ShotGun | J | |
V-Gun | D | |
V-Gun | D | |
V-Gun | D | |
SideGun | S | |
AirShot | * | |
AirShot | * | |
AirShot | * | |
MiniBomb | B | |
MiniBomb | B | |
MiniBomb | S | |
Sword | L | |
Sword | L | |
Sword | L | |
WideSwrd | L | |
PanlOut1 | B | |
PanlOut1 | B | |
AreaGrab | L | |
Recov10 | A | |
Recov10 | A | |
Recov10 | L | |
Recov10 | L | |
Atk+10 | * | |
Atk+10 | * |
Folder2
Chip Name | Code | Potential PA |
---|---|---|
Ratton1 | H | |
Ratton1 | H | |
Ratton1 | H | |
Ratton1 | H | |
ZapRing1 | S | |
ZapRing1 | S | |
ZapRing1 | S | |
ZapRing2 | W | |
ZapRing2 | W | |
ZapRing2 | W | |
IceWave1 | W | |
IceWave1 | W | |
IceWave1 | W | |
IceWave1 | W | |
MiniBomb | * | |
MiniBomb | * | |
MiniBomb | * | |
WideSwrd | E | |
CustSwrd | V | |
Slasher | D | |
Pawn | E | |
Knight | U | |
Rook | Q | |
AreaGrab | L | |
Recov50 | * | |
Recov50 | * | |
Recov50 | * | |
Recov50 | * | |
Atk+10 | * | |
Atk+10 | * |
Extra Folders
XtraFolder
Chip Name | Code | Potential PA |
---|---|---|
Cannon | A | |
Cannon | A | |
Cannon | A | |
Cannon | A | |
ShotGun | J | |
ShotGun | J | |
ShotGun | J | |
ShotGun | J | |
V-Gun | D | |
V-Gun | D | |
V-Gun | D | |
V-Gun | D | |
SideGun | S | |
SideGun | S | |
SideGun | S | |
SideGun | S | |
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
MiniBomb | B | |
MiniBomb | B | |
MiniBomb | B | |
MiniBomb | B | |
Sword | L | |
Sword | L | |
Sword | L | |
Sword | L | |
WideSwrd | L | |
AreaGrab | L |
PreFolder
Chip Name | Code | Potential PA |
---|---|---|
Ratton1 | A | |
Ratton1 | A | |
Ratton1 | F | |
Ratton1 | F | |
ShotGun | F | |
ShotGun | F | |
ShotGun | * | |
V-Gun | G | |
V-Gun | G | |
V-Gun | * | |
SideGun | Y | |
SideGun | Y | |
SideGun | * | |
Spreader | M | H-Burst |
Spreader | N | |
Spreader | O | |
DashAtk | G | |
Lance | H | |
PanlGrab | Y | |
PanlGrab | Y | |
Guard | * | |
Guard | * | |
Guard | * | |
Guard | * | |
Sword | Y | LifeSwrd |
WideSwrd | Y | |
LongSwrd | Y | |
Atk+10 | * | |
Atk+10 | * | |
Atk+10 | * |
HadesFolder
Chip Name | Code | Potential PA |
---|---|---|
Bubbler | A | |
Bubbler | A | |
HeatShot | B | |
HeatShot | B | |
SnglBomb | D | |
SnglBomb | D | |
SnglBomb | D | |
CannBall | D | |
CannBall | D | |
CannBall | D | |
Burner | S | |
Burner | S | |
Burner | S | |
Burner | S | |
Boomer1 | H | |
Boomer1 | H | |
Boomer1 | H | |
Boomer1 | H | |
WideSwrd | Q | |
LongSwrd | E | |
FireSwrd | F | |
AquaSwrd | N | |
ElecSwrd | V | |
BambSwrd | W | |
Recov80 | D | |
Recov80 | D | |
Atk+10 | * | |
Roll | R | |
GutsMan | G | |
GutsManV2 | G |
N1-FolderA
Chip Name | Code | Potential PA |
---|---|---|
HiCannon | H | Z-Canon2 |
HiCannon | H | |
HiCannon | I | |
HiCannon | J | |
SonicWav | G | |
SonicWav | G | |
SonicWav | G | |
ZapRing1 | A | |
ZapRing1 | A | |
ZapRing1 | * | |
Lance | Z | |
Boomer1 | H | |
Burner | F | |
Invis | * | |
Invis | * | |
Sword | Y | LifeSwrd |
WideSwrd | Y | |
LongSwrd | Y | |
LongSwrd | L | |
LongSwrd | R | |
FireSwrd | F | |
AquaSwrd | A | |
ElecSwrd | E | |
BambSwrd | W | |
VarSwrd | C | |
AreaGrab | * | |
AreaGrab | * | |
Roll | R | |
FlashMan | F | |
BeastMan | B |
N1-FolderB
Chip Name | Code | Potential PA |
---|---|---|
Cannon | A | Z-Canon1 |
Cannon | B | |
Cannon | B | |
Cannon | C | |
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
Bubbler | * | |
Bubbler | * | |
Bubbler | * | |
Bubbler | * | |
HeatShot | * | |
HeatShot | * | |
HeatShot | * | |
HeatShot | * | |
ZapRing1 | A | |
ZapRing1 | M | |
ZapRing1 | P | |
ZapRing1 | * | |
Yo-Yo1 | C | Z-Yoyo1 |
Yo-Yo1 | E | |
Yo-Yo1 | G | |
Yo-Yo1 | * | |
Recov30 | F | |
Recov30 | H | |
Recov30 | M | |
Recov80 | D | |
Roll | R | |
GutsMan | G |
N1-FolderC
Chip Name | Code | Potential PA |
---|---|---|
MiniBomb | * | |
MiniBomb | * | |
SnglBomb | H | |
SnglBomb | H | |
SnglBomb | H | |
SnglBomb | H | |
CannBall | P | |
CannBall | P | |
CannBall | P | |
CannBall | P | |
Hammer | T | |
Hammer | T | |
PanlOut3 | * | |
PanlOut3 | * | |
PanlOut3 | * | |
PanlOut3 | * | |
Recov10 | * | |
Recov30 | * | |
Recov50 | * | |
Recov80 | * | |
PanlGrab | * | |
PanlGrab | * | |
AreaGrab | E | |
AreaGrab | E | |
Repair | * | |
Snake | I | |
Snake | I | |
Snake | I | |
Atk+10 | * | |
Wood+30 | * |
N1-FolderD
Chip Name | Code | Potential PA |
---|---|---|
Sword | Y | |
Sword | Y | |
Sword | Y | |
Sword | Y | |
WideSwrd | L | |
WideSwrd | L | |
WideSwrd | L | |
WideSwrd | L | |
PanlGrab | * | |
PanlGrab | * | |
AreaGrab | * | |
SnglBomb | T | |
CannBall | P | |
AirSword | R | |
ShockWav | D | |
GutPunch | C | |
DashAtk | Z | |
Burner | Q | |
Ratton1 | A | |
Hammer | G | |
ZapRing1 | M | |
Yo-Yo1 | F | |
Lance | H | |
Boomer1 | J | |
Plasma1 | B | |
Wind | * | |
Fan | * | |
Atk+10 | * | |
FlashMan | F | |
BubblMan | B |
FamousFolder
Chip Name | Code | Potential PA |
---|---|---|
ZapRing1 | A | |
ZapRing1 | A | |
MetaGel1 | C | |
MetaGel1 | C | |
MetaGel1 | C | |
Boomer1 | F | |
Boomer1 | F | |
Boomer1 | F | |
Tornado | T | |
Tornado | T | |
Spice1 | S | |
Spice1 | S | |
Spice1 | S | |
Plasma1 | J | |
Plasma1 | J | |
Plasma1 | J | |
Burner | Q | |
LavaStge | T | |
IceStage | G | |
GrassStg | * | |
SandStge | B | |
Fire+30 | * | |
Aqua+30 | * | |
Elec+30 | * | |
Wood+30 | * | |
FlashMan | F | |
BubblMan | B | |
BeastMan | B | |
FlamMan | F | |
PlantMan | P |
ApprenticeFolder
Chip Name | Code | Potential PA |
---|---|---|
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
AirShot1 | * | |
GutPunch | D | |
GutPunch | D | |
GutPunch | D | |
GutPunch | D | |
Bubbler | E | BubSprd |
Bub-V | E | |
BublSide | E | |
HeatShot | J | |
Heat-V | J | |
HeatSide | J | HeatSprd |
RndmMetr | S | |
RndmMetr | S | |
RndmMetr | S | |
Plasma1 | J | |
Plasma1 | J | |
Plasma1 | J | |
TimeBomb | K | |
Mine | D | |
RockCube | * | |
RockCube | * | |
RockCube | * | |
Prism | K | |
Prism | W | |
MetalMan | M | |
MetalManV2V2 | M | |
MetalManV3V3 | M |
Time Trials
After beating Bass GS, Heel Navis will appear throughout the Secret Area. They can be challenged for a time attack boss fight using the currently stored Extra Folder. Once all the bosses are defeated under the allotted time, a Giga Chip and a Title Screen Mark will be rewarded.
- It is recommended that the FstGauge NCP is equipped.
- In the Legacy Collection, Buster MAX Mode will be disabled in these battles.
Navi | HP | Location | Time | Recommended Folder[1] |
---|---|---|---|---|
FlashMan | 500 HP | Secret Area 1 | 10:00 | N1-FldrC |
BeastMan | 700 HP | Secret Area 1 | 30:00 | ApprFldr |
BubbleMan | 800 HP | Secret Area 1 | 40:00 | FamFoldr |
DesertMan | 1200 HP | Secret Area 1 | 45:00 | ApprFldr |
PlantMan | 1300 HP | Secret Area 1 | 40:00 | ApprFldr |
FlameMan | 1400 HP | Secret Area 1 | 40:00 | FamFoldr |
DrillMan | 900 HP | Secret Area 1 | 45:00 | N1-FldrA |
GutsMan | 700 HP | Secret Area 2 (upper) | 15:00 | N1-FldrC |
MetalMan | 800 HP | Secret Area 2 (lower) | 20:00 | ApprFldr |
KingMan | 1000 HP | Secret Area 2 (lower) | 40:00 | N1-FldrA |
ProtoMan | 1300 HP | Secret Area 3 (near S) | 45:00 | ApprFldr |
(W) MistMan | 1300 HP | Secret Area 2 (lower) | 45:00 | N1-FldrA |
(B) BowlMan | 1300 HP | Secret Area 2 (lower) | 45:00 | N1-FldrA |
DarkMan | 1600 HP | Secret Area 3 (near S) | 45:00 | ApprFldr |
JapanMan | 1800 HP | Secret Area 3 (near S) | 40:00 | ApprFldr |
References
- ↑ Rockman EXE 3 Ultimate Navigation