Yumland 2: Difference between revisions

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m (Text replacement - "{{stack|V|2}}" to "{{V2}}")
Line 4: Line 4:
===Always===
===Always===
{{Battle
{{Battle
|condition1=Before CutMan{{stack|V|2}}
|condition1=Before CutMan{{V2}}
|chance1=24/256
|chance1=24/256
|condition2=After CutMan{{stack|V|2}}
|condition2=After CutMan{{V2}}
|chance2=20/256
|chance2=20/256
|enemy1=Spooky
|enemy1=Spooky
Line 31: Line 31:


{{Battle
{{Battle
|condition1=Before CutMan{{stack|V|2}}
|condition1=Before CutMan{{V2}}
|chance1=24/256
|chance1=24/256
|condition2=After CutMan{{stack|V|2}}
|condition2=After CutMan{{V2}}
|chance2=20/256
|chance2=20/256
|enemy1=Mettaur2
|enemy1=Mettaur2
Line 57: Line 57:


{{Battle
{{Battle
|condition1=Before CutMan{{stack|V|2}}
|condition1=Before CutMan{{V2}}
|chance1=24/256
|chance1=24/256
|condition2=After CutMan{{stack|V|2}}
|condition2=After CutMan{{V2}}
|chance2=20/256
|chance2=20/256
|enemy1=Bunny
|enemy1=Bunny
Line 83: Line 83:


{{Battle
{{Battle
|condition1=Before CutMan{{stack|V|2}}
|condition1=Before CutMan{{V2}}
|chance1=23/256
|chance1=23/256
|condition2=After CutMan{{stack|V|2}}
|condition2=After CutMan{{V2}}
|chance2=20/256
|chance2=20/256
|enemy1=Bunny
|enemy1=Bunny
Line 278: Line 278:




===After CutMan{{stack|V|2}}===
===After CutMan{{V2}}===
{{Battle
{{Battle
|condition1=After CutMan{{stack|V|2}}
|condition1=After CutMan{{V2}}
|chance1=15/256
|chance1=15/256
|enemy1=CutMan{{stack|V|3}}
|enemy1=CutMan{{stack|V|3}}

Revision as of 18:35, 13 February 2025

Yumland 2, also known as Yumland Area 2, is a network area in Mega Man Battle Network 2.

Random Encounters

Always

Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2.png Panel r1 b bn2-cracked.png Panel r1 b bn2.png Panel r1 b bn2-grass.png
Object handy-bn2.png
Panel r2 r bn2.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2-grass.png Panel r2 b bn2.png
Panel r3 r bn2-grass.png Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 b bn2-grass.png Panel r3 b bn2-grass.png
Object spooky-bn2.png
Panel r3 b bn2-cracked.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Spooky 50 HP
Handy 80 HP
Before CutManV2V2 9.38%
After CutManV2V2 7.81%
Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 r bn2-cracked.png Panel r1 b bn2.png Panel r1 b bn2.png
Object mettaur2-bn2.png
Panel r1 b bn2-cracked.png
Panel r2 r bn2-cracked.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-cracked.png Panel r2 b bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2-cracked.png
Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2-cracked.png Panel r3 b bn2.png
Object mettaur2-bn2.png
Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Mettaur2 80 HP
Mettaur2 80 HP
Before CutManV2V2 9.38%
After CutManV2V2 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2-grass.png Panel r1 b bn2-grass.png Panel r1 b bn2-cracked.png Panel r1 b bn2.png
Object bunny.png
Panel r2 r bn2-cracked.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2.png
Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2-cracked.png Panel r3 b bn2-grass.png Panel r3 b bn2.png
Object bunny.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Bunny 40 HP
Bunny 40 HP
Before CutManV2V2 9.38%
After CutManV2V2 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2-grass.png Panel r1 b bn2-grass.png
Object bunny.png
Panel r1 b bn2-cracked.png Panel r1 b bn2.png
Panel r2 r bn2-cracked.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2.png
Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2-cracked.png Panel r3 b bn2-grass.png
Object spooky-bn2.png
Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Bunny 40 HP
Spooky 50 HP
Before CutManV2V2 8.98%
After CutManV2V2 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2.png Panel r1 b bn2-cracked.png Panel r1 b bn2.png Panel r1 b bn2-grass.png
Panel r2 r bn2.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2-grass.png
Object mettaur2-bn2.png
Panel r2 b bn2.png
Object mettaur2-bn2.png
Panel r3 r bn2-grass.png Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 b bn2-grass.png
Object bunny.png
Panel r3 b bn2-grass.png Panel r3 b bn2-cracked.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Bunny 40 HP
Mettaur2 80 HP
Mettaur2 80 HP
Chance 8.2%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2.png Panel r1 b bn2.png Panel r1 b bn2-grass.png Panel r1 b bn2.png
Panel r2 r bn2.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png
Object boulder.png
Panel r2 r bn2.png Panel r2 b bn2.png Panel r2 b bn2-grass.png Panel r2 b bn2.png
Object sparky.png
Panel r3 r bn2.png Panel r3 r bn2-grass.png Panel r3 r bn2.png Panel r3 b bn2.png Panel r3 b bn2-grass.png Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Sparky 100 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2.png Panel r1 b bn2.png Panel r1 b bn2-grass.png
Object spooky-bn2.png
Panel r1 b bn2.png
Panel r2 r bn2.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png
Object boulder.png
Panel r2 r bn2.png Panel r2 b bn2.png Panel r2 b bn2-grass.png Panel r2 b bn2.png
Object sparky.png
Panel r3 r bn2.png Panel r3 r bn2-grass.png Panel r3 r bn2.png Panel r3 b bn2.png Panel r3 b bn2-grass.png Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Spooky 50 HP
Sparky 100 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 r bn2-cracked.png Panel r1 b bn2.png
Object spooky-bn2.png
Panel r1 b bn2.png
Object spooky-bn2.png
Panel r1 b bn2-cracked.png
Panel r2 r bn2-cracked.png Panel r2 r bn2-grass.png
Object megaman-bn1.png
Panel r2 r bn2-cracked.png Panel r2 b bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2-cracked.png
Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2-cracked.png Panel r3 b bn2.png Panel r3 b bn2.png
Object spooky-bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Spooky 50 HP
Spooky 50 HP
Spooky 50 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png
Object boulder.png
Panel r1 r bn2.png Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2-cracked.png
Panel r2 r bn2.png
Object megaman-bn1.png
Panel r2 r bn2.png Panel r2 r bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2.png
Object handy-bn2.png
Panel r2 b bn2.png
Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2.png Panel r3 b bn2-cracked.png Panel r3 b bn2.png
Object spooky-bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Handy 80 HP
Spooky 50 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2-grass.png Panel r1 r bn2.png Panel r1 b bn2.png
Object boulder.png
Panel r1 b bn2.png Panel r1 b bn2-cracked.png
Panel r2 r bn2.png Panel r2 r bn2.png
Object megaman-bn1.png
Panel r2 r bn2-cracked.png Panel r2 b bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2.png
Panel r3 r bn2-cracked.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2.png Panel r3 b bn2-cracked.png
Object mettaur2-bn2.png
Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Mettaur2 80 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 b bn2-cracked.png Panel r1 b bn2.png Panel r1 b bn2-grass.png
Panel r2 r bn2-grass.png Panel r2 r bn2-cracked.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2-cracked.png Panel r2 b bn2.png
Object sparky.png
Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 r bn2-cracked.png Panel r3 b bn2.png Panel r3 b bn2-grass.png Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Sparky 100 HP
Chance 7.81%
Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 b bn2-cracked.png Panel r1 b bn2.png
Object spooky-bn2.png
Panel r1 b bn2-grass.png
Object mettaur2-bn2.png
Panel r2 r bn2-grass.png Panel r2 r bn2-cracked.png
Object megaman-bn1.png
Panel r2 r bn2-grass.png Panel r2 b bn2.png Panel r2 b bn2-cracked.png Panel r2 b bn2.png
Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 r bn2-cracked.png Panel r3 b bn2.png
Object mettaur2-bn2.png
Panel r3 b bn2-grass.png Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
Mettaur2 80 HP
Spooky 50 HP
Mettaur2 80 HP
Chance 7.81%


After CutManV2V2

Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 r bn2.png Panel r1 b bn2.png Panel r1 b bn2.png Panel r1 b bn2.png
Panel r2 r bn2.png
Object megaman-bn1.png
Panel r2 r bn2.png
Object boulder.png
Panel r2 r bn2.png Panel r2 b bn2.png Panel r2 b bn2.png
Object boulder.png
Panel r2 b bn2.png
Object cutman.png
Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 r bn2.png Panel r3 b bn2.png Panel r3 b bn2.png Panel r3 b bn2.png
Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom r bn2.png Panel bottom b bn2.png Panel bottom b bn2.png Panel bottom b bn2.png
CutManV3V3 1000 HP
After CutManV2V2 5.86%