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Glitches in Mega Man Battle Network 3: Difference between revisions

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MegaRockEXE — 10/19/2022
MegaRockEXE — 10/19/2022


So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://cdn.discordapp.com/attachments/467025207538876430/1032189080060047380/4UMtkDUlb3.mp4
So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://i.imgur.com/whTUlte.mp4


===No More Style Changes glitch===
===No More Style Changes glitch===
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killer336 — Yesterday at 8:39 PM
killer336 — Yesterday at 8:39 PM


[https://cdn.discordapp.com/attachments/1094542261284511776/1101306585768271924/image0.jpg Sadly, this typo is still here (in BNLC). It should be GutsStraight O. H doesn't exist]
[https://i.imgur.com/mqh2N0O.jpg Sadly, this typo is still here (in BNLC). It should be GutsStraight O. H doesn't exist]


killer336 — Yesterday at 8:40 PM
killer336 — Yesterday at 8:40 PM


[https://cdn.discordapp.com/attachments/1094542261284511776/1101306884427878450/23-PicB21.png I can confirm its there on BN3 Blue GBA at least]
[https://i.imgur.com/TXB9pQi.png I can confirm its there on BN3 Blue GBA at least]

Latest revision as of 19:33, 5 October 2023

Bugs to test

Null mode glitch

An old glitch and this trivial walk through people glitch. The real question is, do these have any practical use? The walk through people glitch works on BN1-3. Walking through people is simple. Face opposite of them, then hold B and A. Then walk through them. https://clips.twitch.tv/NiceGenerousPizzaPanicVis

MegaRockEXE — 10/19/2022

So I wanted to figure out the timings for that BN3 glitch. It's press A, you can let go of it or hold it, then 3 frames later, hold a direction. Don't reload the map and you'll be stuck. And I guess try to talk to the NPC again? But why does it happen on only some prompts? https://i.imgur.com/whTUlte.mp4

No More Style Changes glitch

When you get a new Style when Bug Style's level is MAXed:

  • "You're sure you want to overwrite it,now?" Reply "Nevermind"
  • "Do you want to work more on this style, or find another?" Reply "Improve this one"

After following this reply order, MegaMan will be unable to receive any more Style Changes. While doesn't stop progressing the game, this will prevent getting any more Styles. This is a game-breaking glitch that would require you to start a New Game or load a previous save. -original poster confirmed this happening in JP, as they sent their game to capcom

ANtidamge

According to the reported information, Kawarimi will not activate even if you use Navi Scout after using Kawarimi and receive attacks other than Navi. Will the effect of the chip used later take precedence?

return area

Can't return from enemy area? When fighting the Numbers in the upper part of the secret area, using Kawarimi first and then attacking the Numbers in the middle with Fumikomi Cross causes an error and delete in the enemy area, and there seems to be a bug where Mega Man cannot return from the enemy area. is. However, if you press the left, you will return to your own area. * It is said that it will occur in battles with any virus, not just Numbe

Alpha object

  • When defeating a Proto, if you attack with a Black Bomb or Prism, the Proto will continue to hit obstacles even after being defeated because it still has a bite judgment. * Digression. If Forte GS's Gospel Cannon hits Luke, it will hit continuously.
  • When the normal version of the proto arm Σ is used in a proto battle, the proto using the proto arm Σ flashes. I don't know about the protoarms available in the black version...

Magnum enemy

If you hit Dogabeen (appearing in the unmanned tank's cyber brain, etc.) with Killer Sensor 2, it will stop attacking even if the paralysis heals. It seems that you can do it with Totem 3, but be careful as it will restart if you hit it with its flame attack. There are also reports that the attack resumed after the paralysis healed.

NaviCust Tutorial Softlock

https://www.twitch.tv/videos/118973862 If you mash too fast you softlock.

Run away bug

Running is bugged, supposed to be a random chance of running away based on your HP but instead uses the turn number due to faulty code. Need better confirmation.

Gambling minigame Prism code glitch

on minor glitches for bn3, there's at least one eng version (might be different between white/blue) where a gambling minigame gives you Prism as the bankrupt prize, but the chip code you receive is different from what it says. I don't see this listed, but I'm also not sure I want to bother to confirm the exact details

mid checked and found that english lists Prism H and gives Prism H

GutsMan Zeta Punch speed

Gutsman Heat Up! During battle with Gutsman V2 or higher, Gutsman may throw a Zeta Punch. At that time, let's put the timpani down, and the Gutsman will unleash a Zeta Punch at a tremendous speed. …scared?

Easy auto activating chip

chip automatically activated The condition is that it is after the second turn, but it may fail. After selecting a chip and pressing "OK", if you hold down the A button while the battle starts, the chip will automatically activate at the moment the battle begins. In the case of program advance, keep pressing from the screen where the chip fuses.

TODO: is this a glitch?

Use Kawarimi Magic as a normal trap

Navicus Kawarimi Magic is a trap that is set up in an instant, but if you use this trick, you can get the same effect as Chip Kawarimi. First, use the set magma or magma stage in a style other than heat to spread magma and take 50 damage. Then use Kawarimi Magic while riding another magma panel before the invincibility period ends. Then you will take 50 damage again, but the trap that should have been momentary will remain. The method is complicated and you will receive 100 damage, so it is not useful at all ^ ^;

TODO: is this a glitch?

Mole defense is not removed unless player gets interrupted

If the player is hit while they have Mole active, Mole will not be removed unless the player is flinched or afflicted with stun/vine

11th+ Chip Glitch Morphing

killer336 — 05/26/2016

You can morph any chip into another of your choosing

In this case, VarSword turned into DesertMan V4

Essentially, if your 11th chip can't be chosen with the chip selected, the chip selected will morph into another chip

The first chip in the folder will morph into the 3rd chip in my folder

VarSword morphed into DesertManV4

So you could even do

BeastMan V5, Navi+40x3 (13th chip glitch) then a BeastMan V5

Morph X chip into BeastMan

dupe your Navi+40s, then select legit BeastMan

killer336 — 10/20/2016

also, lucky, you can use 13th chip glitch and Chip morphing glitch to make impossible setups

Walking through NPCs

https://www.youtube.com/watch?v=xx0vzmyVV2E https://www.youtube.com/watch?v=xeEaI2He8WA https://gamefaqs.gamespot.com/boards/561218-mega-man-battle-network-2/58445399

  1. Walk up to a npc
  2. When you press "A" to talk to them, quickly press a direction the d-pad before the text comes up, and lan/megaman should turn in that direction before the text comes up.
  3. Press "A" and turn so that you are facing directly away from the character, but it must be in one of the four diagonal (non-cardinal) directions.
  4. Now, while sorting through the text, shift your fingers to the opposite direction on the dpad, so towards the character you are talking to.
  5. Once the character stops talking, Lan/Megaman should turn around and, if he's close enough to the character, run right through them!

Killer eye panel thing

link1 Pushed to second ice panel from x2 elec doesn’t register and only does base damage

  • `02034010` panels in memory where an elec hitbox is on an ice panel
  • 080AF400 (BN3 Blue) get panel coordinates and check if there's an an elec+ice combo on the corresponding panel at `02034010 `

BMDs missing

Megaman battle network 3 aura not there So I am right before plantman attacks the hospital and I already beat bubbleman beta and went to where the aura chip is supposed to be and it wasn't there, am I just too early?

Once I went through the Skull door in SciLab and the item wasn't there. I think it was a Custom Sword. It was there later though, so not sure if its a glitch or it doesn't appear until later.

I guess wait until the next scenario?

BMD Missing 2

There are some funky things with BN3. Didn't check the list but there was this one time where I opened the WWW gate in Sci Lab and the mystery data wasn't there. It appeared later on but I don't remember at which point exactly. Also, and this is probably intended, but none of the items in Undernet 6 will show up until you trigger the cutscene with Lan's Dad in the hospital. Yes, including the mystery data for Aura behind Bubble Man's cube (you could beat Bubble Man V3 MUUUUUUCH earlier than the hospital scene, so this kinda sucks For Under 6 I can at least understand because you don't normally have access to it until after the Rankings. I remember trying to check with a walk through walls code and the other items weren't in the area either

Overworld Movement bug

https://www.youtube.com/watch?v=4UAHQCLtY6M

==Probably not real but listing anyway==)

Missing ticket

this one is probably just a bug but in BN3 i went to go to scilab so i purchesed a ticket and when i wanted to go back i purchesed a ACDC ticket...but when i looked in my key items they where both there so the only place i could go is scilab....so i had to start over

GutsStraight O

killer336 — Yesterday at 8:39 PM

Sadly, this typo is still here (in BNLC). It should be GutsStraight O. H doesn't exist

killer336 — Yesterday at 8:40 PM

I can confirm its there on BN3 Blue GBA at least