MidniteW/Layout Test: Difference between revisions
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< User:MidniteW
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{| class="wikitable" | {| class="wikitable" | ||
|+ BN5 ACDC Area 69 | |+ BN5 ACDC Area 69 | ||
|- | |||
! scope="row" colspan="2" | !! Level 1 !! Level 2 !! Level 3 | |||
|- | |||
! scope="row" | !! Set Data | |||
| colspan="3" | (PMD) item A <br/> (BMD) item B | |||
|- | |||
! scope="row" rowspan="2" | GMD 2 !! GMD 1a | |||
|| AntiWood S (Trap 2) <br/> ''Invisibl *'' (Trap 2) <br/> 1200z <br/> ''BugFrag x1'' || Item1 <br/> Item2 <br/> Item3 <br/> Item4 || Item1 <br/> Item2 <br/> Item3 <br/> Item4 | |||
|- | |||
! scope="row"| GMD 1b | |||
|| YoYo D (Trap 1) <br/> ''WavePit E'' (Trap 1) <br/> 800z <br/> ''1000z'' || Item5 <br/> Item6 <br/> Item7 <br/> Item8 || Item5 <br/> Item6 <br/> Item7 <br/> Item8 | |||
|} | |||
{| class="wikitable" | |||
|+ BN5 ACDC Area 420 | |||
|- | |- | ||
! !! Level 1 !! Level 2 !! Level 3 | ! !! Level 1 !! Level 2 !! Level 3 | ||
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|- | |- | ||
! scope="row"| GMD 1a | ! scope="row"| GMD 1a | ||
|| | || WavePit E ({{chance|1/128}}) (Trap) <br/> AntiWood S ({{chance|32/128}}) <br/> Invisibl * ({{chance|31/128}}) <br/> 1000z ({{chance|1/128}}) </br> 1200z ({{chance|32/128}}) <br/> BugFrag x1 ({{chance|31/128}}) || Item1 <br/> Item2 <br/> Item3 <br/> Item4 || Item1 <br/> Item2 <br/> Item3 <br/> Item4 | ||
|- | |- | ||
! scope="row"| GMD 1b | ! scope="row"| GMD 1b | ||
|| | || YoYo D ({{chance|32/128}}) (Trap) <br/> WavePit E ({{chance|31/128}}) (Trap) <br/> Invisibl * ({{chance|1/128}}) <br/> 800z ({{chance|32/128}}) <br/> 1000z ({{chance|31/128}}) <br/> BugFrag x1 ({{chance|1/128}}) || Item5 <br/> Item6 <br/> Item7 <br/> Item8 || Item5 <br/> Item6 <br/> Item7 <br/> Item8 | ||
|- | |- | ||
! scope="row"| GMD 2 | ! scope="row"| GMD 2 | ||
|| | || YoYo D ({{chance|32/256}}) <br/> WavePit E ({{chance|32/256}}) <br/> AntiWood S ({{chance|32/256}}) <br/> Invisibl * ({{chance|32/256}}) <br/> 800z ({{chance|32/256}}) <br/> 1000z ({{chance|32/256}}) <br/> 1200z ({{chance|32/256}}) <br/> BugFrag x1 ({{chance|32/256}}) || Item1 <br/> Item2 <br/> Item3 <br/> Item4 <br/> Item5 <br/> Item6 <br/> Item7 <br/> Item8 || Item1 <br/> Item2 <br/> Item3 <br/> Item4 <br/> Item5 <br/> Item6 <br/> Item7 <br/> Item8 | ||
|} | |} |
Latest revision as of 16:49, 15 April 2023
1st | 2nd | 3rd | 4th+ | |
---|---|---|---|---|
Set Data | (PMD) Item A (BMD) Item B |
(PMD) Item C (BMD) Item D |
(PMD) Item E (BMD) Item F |
(PMD) Item G (BMD) Item N |
Game 1 | Game 2 | Game 3 | ||
GMD 1 | Item1 (42.0%) Item2 (16.69%) Item3 Item4 Item5 Item6 Item7 Item8 |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 | |
GMD 2 | Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |
Level 1 | Level 2 | Level 3 | ||
---|---|---|---|---|
Set Data | (PMD) item A (BMD) item B | |||
GMD 2 | GMD 1a | AntiWood S (Trap 2) Invisibl * (Trap 2) 1200z BugFrag x1 |
Item1 Item2 Item3 Item4 |
Item1 Item2 Item3 Item4 |
GMD 1b | YoYo D (Trap 1) WavePit E (Trap 1) 800z 1000z |
Item5 Item6 Item7 Item8 |
Item5 Item6 Item7 Item8 |
Level 1 | Level 2 | Level 3 | |
---|---|---|---|
Set Data | (PMD) item A (BMD) item B | ||
GMD 1a | WavePit E (0.78%) (Trap) AntiWood S (25%) Invisibl * (24.22%) 1000z (0.78%) 1200z (25%) BugFrag x1 (24.22%) |
Item1 Item2 Item3 Item4 |
Item1 Item2 Item3 Item4 |
GMD 1b | YoYo D (25%) (Trap) WavePit E (24.22%) (Trap) Invisibl * (0.78%) 800z (25%) 1000z (24.22%) BugFrag x1 (0.78%) |
Item5 Item6 Item7 Item8 |
Item5 Item6 Item7 Item8 |
GMD 2 | YoYo D (12.5%) WavePit E (12.5%) AntiWood S (12.5%) Invisibl * (12.5%) 800z (12.5%) 1000z (12.5%) 1200z (12.5%) BugFrag x1 (12.5%) |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |
Item1 Item2 Item3 Item4 Item5 Item6 Item7 Item8 |