Luckytyphlosion/Mystery Data (MMBN4): Difference between revisions
From The Rockman EXE Zone Wiki
< User:Luckytyphlosion
(Created page with "{| class="wikitable" |+ Elec Tower Comp 1 |- ! !! 1st !! 2nd !! 3rd !! Rest |- ! scope="row"| Set Data || (BMD) 700z <br/> (BMD) RegUP <br/> (BMD) Spreader M || (BMD) BugFrag x1 <br/> (BMD) MegEnBom D <br/> (BMD) RegUP || (BMD) 1400z <br/> (BMD) Charge+1 (pink) <br/> (BMD) HP Memory || (BMD) BugFrag x1 <br/> (BMD) 1400z <br/> (BMD) 1000z |} {| class="wikitable" |+ Elec Tower Comp 2 |- ! !! 1st !! 2nd !! 3rd !! Rest |- ! scope="row"| Set Data || (BMD) LongSwrd S <br/> (BM...") |
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|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| CrakOut * ({{chance|32/272}}) <br/> AirShot * ({{chance|32/272}}) <br/> Recov10 * ({{chance|32/272}}) <br/> MiniBomb L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || DublCrak * ({{chance|32/256}}) <br/> HiCannon E ({{chance|16/256}}) <br/> Recov50 * ({{chance|32/256}}) <br/> EnergBom E ({{chance|32/256}}) <br/> 300z ({{chance|48/256}}) <br/> 400z ({{chance|40/256}}) <br/> 500z ({{chance|32/256}}) <br/> 600z ({{chance|24/256}}) || TripCrak * ({{chance|32/224}}) <br/> M-Cannon E ({{chance|16/224}}) <br/> Recov200 H ({{chance|16/224}}) <br/> MegEnBom J ({{chance|16/224}}) <br/> 500z ({{chance|48/224}}) <br/> 600z ({{chance|40/224}}) <br/> 700z ({{chance|32/224}}) <br/> 800z ({{chance|24/224}}) | || CrakOut * ({{chance|32/272}}) <br/> AirShot * ({{chance|32/272}}) <br/> Recov10 * ({{chance|32/272}}) <br/> MiniBomb L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || DublCrak * ({{chance|32/256}}) <br/> HiCannon E ({{chance|16/256}}) <br/> Recov50 * ({{chance|32/256}}) <br/> EnergBom E ({{chance|32/256}}) <br/> 300z ({{chance|48/256}}) <br/> 400z ({{chance|40/256}}) <br/> 500z ({{chance|32/256}}) <br/> 600z ({{chance|24/256}}) || TripCrak * ({{chance|32/224}}) <br/> M-Cannon E ({{chance|16/224}}) <br/> Recov200 H ({{chance|16/224}}) (Trap) <br/> MegEnBom J ({{chance|16/224}}) (Trap) <br/> 500z ({{chance|48/224}}) <br/> 600z ({{chance|40/224}}) (Trap) <br/> 700z ({{chance|32/224}}) <br/> 800z ({{chance|24/224}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| CrakOut * ({{chance|32/272}}) <br/> AirShot * ({{chance|32/272}}) <br/> Recov10 * ({{chance|32/272}}) <br/> MiniBomb L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || DublCrak * ({{chance|32/256}}) <br/> HiCannon E ({{chance|16/256}}) <br/> Recov50 * ({{chance|32/256}}) <br/> EnergBom E ({{chance|32/256}}) <br/> 300z ({{chance|48/256}}) <br/> 400z ({{chance|40/256}}) <br/> 500z ({{chance|32/256}}) <br/> 600z ({{chance|24/256}}) || TripCrak * ({{chance|32/224}}) <br/> M-Cannon E ({{chance|16/224}}) <br/> Recov200 H ({{chance|16/224}}) <br/> MegEnBom J ({{chance|16/224}}) <br/> 500z ({{chance|48/224}}) <br/> 600z ({{chance|40/224}}) <br/> 700z ({{chance|32/224}}) <br/> 800z ({{chance|24/224}}) | || CrakOut * ({{chance|32/272}}) <br/> AirShot * ({{chance|32/272}}) <br/> Recov10 * ({{chance|32/272}}) <br/> MiniBomb L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || DublCrak * ({{chance|32/256}}) <br/> HiCannon E ({{chance|16/256}}) <br/> Recov50 * ({{chance|32/256}}) <br/> EnergBom E ({{chance|32/256}}) <br/> 300z ({{chance|48/256}}) <br/> 400z ({{chance|40/256}}) <br/> 500z ({{chance|32/256}}) <br/> 600z ({{chance|24/256}}) || TripCrak * ({{chance|32/224}}) (Trap) <br/> M-Cannon E ({{chance|16/224}}) (Trap) <br/> Recov200 H ({{chance|16/224}}) <br/> MegEnBom J ({{chance|16/224}}) <br/> 500z ({{chance|48/224}}) (Trap) <br/> 600z ({{chance|40/224}}) <br/> 700z ({{chance|32/224}}) (Trap) <br/> 800z ({{chance|24/224}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| HeatShot D ({{chance|32/272}}) <br/> AreaGrab S ({{chance|32/272}}) <br/> WideSwrd S ({{chance|32/272}}) <br/> Thunder1 L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || Heat-V D ({{chance|16/224}}) <br/> AreaGrab S ({{chance|32/224}}) <br/> WideBlde K ({{chance|16/224}}) <br/> Thunder2 P ({{chance|16/224}}) <br/> 300z ({{chance|48/224}}) <br/> 400z ({{chance|40/224}}) <br/> 500z ({{chance|32/224}}) <br/> 600z ({{chance|24/224}}) || HeatSide D ({{chance|16/224}}) <br/> AreaGrab S ({{chance|32/224}}) <br/> WideBlde K ({{chance|16/224}}) <br/> Thunder3 W ({{chance|16/224}}) <br/> 500z ({{chance|48/224}}) <br/> 600z ({{chance|40/224}}) <br/> 700z ({{chance|32/224}}) <br/> 800z ({{chance|24/224}}) | || HeatShot D ({{chance|32/272}}) <br/> AreaGrab S ({{chance|32/272}}) <br/> WideSwrd S ({{chance|32/272}}) <br/> Thunder1 L ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || Heat-V D ({{chance|16/224}}) <br/> AreaGrab S ({{chance|32/224}}) <br/> WideBlde K ({{chance|16/224}}) (Trap) <br/> Thunder2 P ({{chance|16/224}}) (Trap) <br/> 300z ({{chance|48/224}}) <br/> 400z ({{chance|40/224}}) (Trap) <br/> 500z ({{chance|32/224}}) <br/> 600z ({{chance|24/224}}) (Trap) || HeatSide D ({{chance|16/224}}) <br/> AreaGrab S ({{chance|32/224}}) <br/> WideBlde K ({{chance|16/224}}) (Trap) <br/> Thunder3 W ({{chance|16/224}}) (Trap) <br/> 500z ({{chance|48/224}}) <br/> 600z ({{chance|40/224}}) (Trap) <br/> 700z ({{chance|32/224}}) <br/> 800z ({{chance|24/224}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
Line 474: | Line 474: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| Counter1 T ({{chance|32/272}}) <br/> Recov30 R ({{chance|32/272}}) <br/> Bubbler Q ({{chance|32/272}}) <br/> Atk+10 * ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || Counter2 H ({{chance|16/224}}) <br/> Recov50 * ({{chance|32/224}}) <br/> Bub-V E ({{chance|16/224}}) <br/> ColorPt * ({{chance|16/224}}) <br/> 300z ({{chance|48/224}}) <br/> 400z ({{chance|40/224}}) <br/> 500z ({{chance|32/224}}) <br/> 600z ({{chance|24/224}}) || Counter3 N ({{chance|16/208}}) <br/> Recov200 H ({{chance|16/208}}) <br/> BublSide E ({{chance|16/208}}) <br/> ColorPt * ({{chance|16/208}}) <br/> 500z ({{chance|48/208}}) <br/> 600z ({{chance|40/208}}) <br/> 700z ({{chance|32/208}}) <br/> 800z ({{chance|24/208}}) | || Counter1 T ({{chance|32/272}}) <br/> Recov30 R ({{chance|32/272}}) <br/> Bubbler Q ({{chance|32/272}}) <br/> Atk+10 * ({{chance|32/272}}) <br/> 100z ({{chance|48/272}}) <br/> 200z ({{chance|40/272}}) <br/> 300z ({{chance|32/272}}) <br/> 400z ({{chance|24/272}}) || Counter2 H ({{chance|16/224}}) (Trap) <br/> Recov50 * ({{chance|32/224}}) <br/> Bub-V E ({{chance|16/224}}) <br/> ColorPt * ({{chance|16/224}}) (Trap) <br/> 300z ({{chance|48/224}}) <br/> 400z ({{chance|40/224}}) <br/> 500z ({{chance|32/224}}) (Trap) <br/> 600z ({{chance|24/224}}) (Trap) || Counter3 N ({{chance|16/208}}) (Trap) <br/> Recov200 H ({{chance|16/208}}) <br/> BublSide E ({{chance|16/208}}) <br/> ColorPt * ({{chance|16/208}}) (Trap) <br/> 500z ({{chance|48/208}}) <br/> 600z ({{chance|40/208}}) <br/> 700z ({{chance|32/208}}) (Trap) <br/> 800z ({{chance|24/208}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
Line 506: | Line 506: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| FlmLine1 F ({{chance|16/192}}) <br/> Invis * ({{chance|16/192}}) <br/> LongSwrd E ({{chance|16/192}}) <br/> EnergBom N ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 400z ({{chance|40/192}}) <br/> 500z ({{chance|32/192}}) <br/> 600z ({{chance|24/192}}) || FlmLine2 F ({{chance|16/192}}) <br/> Invis * ({{chance|16/192}}) <br/> WideBlde K ({{chance|16/192}}) <br/> MegEnBom J ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 600z ({{chance|40/192}}) <br/> 700z ({{chance|32/192}}) <br/> 800z ({{chance|24/192}}) || FlmLine3 K ({{chance|16/192}}) <br/> Invis * ({{chance|16/192}}) <br/> LongBlde R ({{chance|16/192}}) <br/> MegEnBom J ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 800z ({{chance|40/192}}) <br/> 900z ({{chance|32/192}}) <br/> 1000z ({{chance|24/192}}) | || FlmLine1 F ({{chance|16/192}}) <br/> Invis * ({{chance|16/192}}) <br/> LongSwrd E ({{chance|16/192}}) <br/> EnergBom N ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 400z ({{chance|40/192}}) <br/> 500z ({{chance|32/192}}) <br/> 600z ({{chance|24/192}}) || FlmLine2 F ({{chance|16/192}}) (Trap) <br/> Invis * ({{chance|16/192}}) <br/> WideBlde K ({{chance|16/192}}) (Trap) <br/> MegEnBom J ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 600z ({{chance|40/192}}) <br/> 700z ({{chance|32/192}}) (Trap) <br/> 800z ({{chance|24/192}}) (Trap) || FlmLine3 K ({{chance|16/192}}) (Trap) <br/> Invis * ({{chance|16/192}}) <br/> LongBlde R ({{chance|16/192}}) (Trap) <br/> MegEnBom J ({{chance|16/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 800z ({{chance|40/192}}) <br/> 900z ({{chance|32/192}}) (Trap) <br/> 1000z ({{chance|24/192}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| FlmLine1 F ({{chance|32/280}}) <br/> Invis * ({{chance|32/280}}) <br/> LongSwrd E ({{chance|32/280}}) <br/> EnergBom N ({{chance|32/280}}) <br/> 300z ({{chance|48/280}}) <br/> 400z ({{chance|40/280}}) <br/> 500z ({{chance|32/280}}) <br/> BugFrag x1 ({{chance|32/280}}) || FlmLine2 F ({{chance|16/216}}) <br/> Invis * ({{chance|16/216}}) <br/> WideBlde K ({{chance|16/216}}) <br/> MegEnBom J ({{chance|16/216}}) <br/> 500z ({{chance|48/216}}) <br/> 600z ({{chance|40/216}}) <br/> 700z ({{chance|32/216}}) <br/> BugFrag x1 ({{chance|32/216}}) || FlmLine3 K ({{chance|16/216}}) <br/> Invis * ({{chance|16/216}}) <br/> LongBlde R ({{chance|16/216}}) <br/> MegEnBom J ({{chance|16/216}}) <br/> 700z ({{chance|48/216}}) <br/> 800z ({{chance|40/216}}) <br/> 900z ({{chance|32/216}}) <br/> BugFrag x1 ({{chance|32/216}}) | || FlmLine1 F ({{chance|32/280}}) <br/> Invis * ({{chance|32/280}}) <br/> LongSwrd E ({{chance|32/280}}) <br/> EnergBom N ({{chance|32/280}}) <br/> 300z ({{chance|48/280}}) <br/> 400z ({{chance|40/280}}) <br/> 500z ({{chance|32/280}}) <br/> BugFrag x1 ({{chance|32/280}}) || FlmLine2 F ({{chance|16/216}}) <br/> Invis * ({{chance|16/216}}) (Trap) <br/> WideBlde K ({{chance|16/216}}) <br/> MegEnBom J ({{chance|16/216}}) (Trap) <br/> 500z ({{chance|48/216}}) (Trap) <br/> 600z ({{chance|40/216}}) (Trap) <br/> 700z ({{chance|32/216}}) <br/> BugFrag x1 ({{chance|32/216}}) || FlmLine3 K ({{chance|16/216}}) <br/> Invis * ({{chance|16/216}}) (Trap) <br/> LongBlde R ({{chance|16/216}}) <br/> MegEnBom J ({{chance|16/216}}) (Trap) <br/> 700z ({{chance|48/216}}) (Trap) <br/> 800z ({{chance|40/216}}) <br/> 900z ({{chance|32/216}}) <br/> BugFrag x1 ({{chance|32/216}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 586: | Line 586: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| Barrier * ({{chance|32/256}}) <br/> WideSht1 D ({{chance|32/256}}) <br/> Invis * ({{chance|32/256}}) <br/> Atk+10 * ({{chance|32/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 500z ({{chance|40/256}}) <br/> 800z ({{chance|32/256}}) <br/> 1000z ({{chance|24/256}}) || Barr100 Q ({{chance|16/224}}) <br/> WideSht2 M ({{chance|16/224}}) <br/> Invis * ({{chance|32/224}}) <br/> Atk+10 * ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) <br/> 700z ({{chance|40/224}}) <br/> 1000z ({{chance|32/224}}) <br/> 1500z ({{chance|24/224}}) || Barr200 O ({{chance|16/224}}) <br/> WideSht3 S ({{chance|16/224}}) <br/> Invis * ({{chance|32/224}}) <br/> Atk+10 * ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) <br/> 1000z ({{chance|40/224}}) <br/> 1200z ({{chance|32/224}}) <br/> 1500z ({{chance|24/224}}) | || Barrier * ({{chance|32/256}}) <br/> WideSht1 D ({{chance|32/256}}) <br/> Invis * ({{chance|32/256}}) <br/> Atk+10 * ({{chance|32/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 500z ({{chance|40/256}}) <br/> 800z ({{chance|32/256}}) <br/> 1000z ({{chance|24/256}}) || Barr100 Q ({{chance|16/224}}) (Trap) <br/> WideSht2 M ({{chance|16/224}}) (Trap) <br/> Invis * ({{chance|32/224}}) <br/> Atk+10 * ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) <br/> 700z ({{chance|40/224}}) <br/> 1000z ({{chance|32/224}}) (Trap) <br/> 1500z ({{chance|24/224}}) (Trap) || Barr200 O ({{chance|16/224}}) (Trap) <br/> WideSht3 S ({{chance|16/224}}) (Trap) <br/> Invis * ({{chance|32/224}}) <br/> Atk+10 * ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) <br/> 1000z ({{chance|40/224}}) <br/> 1200z ({{chance|32/224}}) (Trap) <br/> 1500z ({{chance|24/224}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| Barrier * ({{chance|32/280}}) <br/> WideSht1 D ({{chance|32/280}}) <br/> Invis * ({{chance|32/280}}) <br/> Atk+10 * ({{chance|32/280}}) <br/> 300z ({{chance|48/280}}) <br/> 500z ({{chance|40/280}}) <br/> 800z ({{chance|32/280}}) <br/> BugFrag x1 ({{chance|32/280}}) || Barr100 Q ({{chance|16/248}}) <br/> WideSht2 M ({{chance|16/248}}) <br/> Invis * ({{chance|32/248}}) <br/> Atk+10 * ({{chance|32/248}}) <br/> 500z ({{chance|48/248}}) <br/> 700z ({{chance|40/248}}) <br/> 1000z ({{chance|32/248}}) <br/> BugFrag x1 ({{chance|32/248}}) || Barr200 O ({{chance|16/248}}) <br/> WideSht3 S ({{chance|16/248}}) <br/> Invis * ({{chance|32/248}}) <br/> Atk+10 * ({{chance|32/248}}) <br/> 700z ({{chance|48/248}}) <br/> 1000z ({{chance|40/248}}) <br/> 1200z ({{chance|32/248}}) <br/> BugFrag x1 ({{chance|32/248}}) | || Barrier * ({{chance|32/280}}) <br/> WideSht1 D ({{chance|32/280}}) <br/> Invis * ({{chance|32/280}}) <br/> Atk+10 * ({{chance|32/280}}) <br/> 300z ({{chance|48/280}}) <br/> 500z ({{chance|40/280}}) <br/> 800z ({{chance|32/280}}) <br/> BugFrag x1 ({{chance|32/280}}) || Barr100 Q ({{chance|16/248}}) <br/> WideSht2 M ({{chance|16/248}}) <br/> Invis * ({{chance|32/248}}) (Trap) <br/> Atk+10 * ({{chance|32/248}}) (Trap) <br/> 500z ({{chance|48/248}}) (Trap) <br/> 700z ({{chance|40/248}}) (Trap) <br/> 1000z ({{chance|32/248}}) <br/> BugFrag x1 ({{chance|32/248}}) || Barr200 O ({{chance|16/248}}) <br/> WideSht3 S ({{chance|16/248}}) <br/> Invis * ({{chance|32/248}}) (Trap) <br/> Atk+10 * ({{chance|32/248}}) (Trap) <br/> 700z ({{chance|48/248}}) (Trap) <br/> 1000z ({{chance|40/248}}) (Trap) <br/> 1200z ({{chance|32/248}}) <br/> BugFrag x1 ({{chance|32/248}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 602: | Line 602: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| Thunder1 B ({{chance|32/288}}) <br/> Recov50 * ({{chance|32/288}}) <br/> FlmLine1 * ({{chance|32/288}}) <br/> Heat-V D ({{chance|16/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 800z ({{chance|48/288}}) <br/> 1400z ({{chance|48/288}}) <br/> 1700z ({{chance|48/288}}) || Thunder2 S ({{chance|16/256}}) <br/> Recov80 * ({{chance|32/256}}) <br/> FlmLine2 F ({{chance|16/256}}) <br/> HeatSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1400z ({{chance|48/256}}) <br/> 1700z ({{chance|48/256}}) <br/> 2100z ({{chance|48/256}}) || Thunder3 T ({{chance|16/256}}) <br/> Recov120 * ({{chance|32/256}}) <br/> FlmLine3 L ({{chance|16/256}}) <br/> HeatSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1400z ({{chance|48/256}}) <br/> 1700z ({{chance|48/256}}) <br/> 2300z ({{chance|48/256}}) | || Thunder1 B ({{chance|32/288}}) <br/> Recov50 * ({{chance|32/288}}) (Trap) <br/> FlmLine1 * ({{chance|32/288}}) <br/> Heat-V D ({{chance|16/288}}) (Trap) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 800z ({{chance|48/288}}) <br/> 1400z ({{chance|48/288}}) (Trap) <br/> 1700z ({{chance|48/288}}) (Trap) || Thunder2 S ({{chance|16/256}}) <br/> Recov80 * ({{chance|32/256}}) (Trap) <br/> FlmLine2 F ({{chance|16/256}}) <br/> HeatSide D ({{chance|16/256}}) (Trap) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1400z ({{chance|48/256}}) <br/> 1700z ({{chance|48/256}}) (Trap) <br/> 2100z ({{chance|48/256}}) (Trap) || Thunder3 T ({{chance|16/256}}) <br/> Recov120 * ({{chance|32/256}}) (Trap) <br/> FlmLine3 L ({{chance|16/256}}) <br/> HeatSide D ({{chance|16/256}}) (Trap) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1400z ({{chance|48/256}}) <br/> 1700z ({{chance|48/256}}) (Trap) <br/> 2300z ({{chance|48/256}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| Thunder1 B ({{chance|32/240}}) <br/> Recov50 * ({{chance|32/240}}) <br/> FlmLine1 * ({{chance|32/240}}) <br/> Heat-V D ({{chance|16/240}}) <br/> 500z ({{chance|32/240}}) <br/> 800z ({{chance|32/240}}) <br/> 1400z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) || Thunder2 S ({{chance|16/208}}) <br/> Recov80 * ({{chance|32/208}}) <br/> FlmLine2 F ({{chance|16/208}}) <br/> HeatSide D ({{chance|16/208}}) <br/> 800z ({{chance|32/208}}) <br/> 1400z ({{chance|32/208}}) <br/> 1700z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) || Thunder3 T ({{chance|16/208}}) <br/> Recov120 * ({{chance|32/208}}) <br/> FlmLine3 L ({{chance|16/208}}) <br/> HeatSide D ({{chance|16/208}}) <br/> 1100z ({{chance|32/208}}) <br/> 1400z ({{chance|32/208}}) <br/> 1700z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) | || Thunder1 B ({{chance|32/240}}) (Trap) <br/> Recov50 * ({{chance|32/240}}) <br/> FlmLine1 * ({{chance|32/240}}) (Trap) <br/> Heat-V D ({{chance|16/240}}) <br/> 500z ({{chance|32/240}}) (Trap) <br/> 800z ({{chance|32/240}}) <br/> 1400z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) || Thunder2 S ({{chance|16/208}}) (Trap) <br/> Recov80 * ({{chance|32/208}}) <br/> FlmLine2 F ({{chance|16/208}}) (Trap) <br/> HeatSide D ({{chance|16/208}}) <br/> 800z ({{chance|32/208}}) (Trap) <br/> 1400z ({{chance|32/208}}) <br/> 1700z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) || Thunder3 T ({{chance|16/208}}) (Trap) <br/> Recov120 * ({{chance|32/208}}) <br/> FlmLine3 L ({{chance|16/208}}) (Trap) <br/> HeatSide D ({{chance|16/208}}) <br/> 1100z ({{chance|32/208}}) (Trap) <br/> 1400z ({{chance|32/208}}) <br/> 1700z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 618: | Line 618: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| SandRing * ({{chance|32/288}}) <br/> Geddon1 K ({{chance|16/288}}) <br/> EnergBom T ({{chance|32/288}}) <br/> Bub-V D ({{chance|32/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 940z ({{chance|48/288}}) <br/> 1150z ({{chance|48/288}}) <br/> 1280z ({{chance|48/288}}) || SandRing * ({{chance|32/256}}) <br/> Geddon2 T ({{chance|16/256}}) <br/> MegEnBom J ({{chance|16/256}}) <br/> BublSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1160z ({{chance|48/256}}) <br/> 1380z ({{chance|48/256}}) <br/> 1520z ({{chance|48/256}}) || SandRing * ({{chance|32/256}}) <br/> Geddon3 Q ({{chance|16/256}}) <br/> MegEnBom J ({{chance|16/256}}) <br/> BublSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1220z ({{chance|48/256}}) <br/> 1440z ({{chance|48/256}}) <br/> 1560z ({{chance|48/256}}) | || SandRing * ({{chance|32/288}}) <br/> Geddon1 K ({{chance|16/288}}) (Trap) <br/> EnergBom T ({{chance|32/288}}) <br/> Bub-V D ({{chance|32/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 940z ({{chance|48/288}}) <br/> 1150z ({{chance|48/288}}) (Trap) <br/> 1280z ({{chance|48/288}}) (Trap) || SandRing * ({{chance|32/256}}) <br/> Geddon2 T ({{chance|16/256}}) (Trap) <br/> MegEnBom J ({{chance|16/256}}) <br/> BublSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1160z ({{chance|48/256}}) <br/> 1380z ({{chance|48/256}}) (Trap) <br/> 1520z ({{chance|48/256}}) (Trap) || SandRing * ({{chance|32/256}}) <br/> Geddon3 Q ({{chance|16/256}}) (Trap) <br/> MegEnBom J ({{chance|16/256}}) <br/> BublSide D ({{chance|16/256}}) <br/> BugFrag x1 ({{chance|32/256}}) <br/> 1220z ({{chance|48/256}}) <br/> 1440z ({{chance|48/256}}) (Trap) <br/> 1560z ({{chance|48/256}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| SandRing * ({{chance|32/240}}) <br/> Geddon1 K ({{chance|16/240}}) <br/> EnergBom T ({{chance|32/240}}) <br/> Bub-V D ({{chance|32/240}}) <br/> 720z ({{chance|32/240}}) <br/> 940z ({{chance|32/240}}) <br/> 1150z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) || SandRing * ({{chance|32/208}}) <br/> Geddon2 T ({{chance|16/208}}) <br/> MegEnBom J ({{chance|16/208}}) <br/> BublSide D ({{chance|16/208}}) <br/> 940z ({{chance|32/208}}) <br/> 1160z ({{chance|32/208}}) <br/> 1380z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) || SandRing * ({{chance|32/208}}) <br/> Geddon3 Q ({{chance|16/208}}) <br/> MegEnBom J ({{chance|16/208}}) <br/> BublSide D ({{chance|16/208}}) <br/> 1080z ({{chance|32/208}}) <br/> 1220z ({{chance|32/208}}) <br/> 1440z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) | || SandRing * ({{chance|32/240}}) (Trap) <br/> Geddon1 K ({{chance|16/240}}) <br/> EnergBom T ({{chance|32/240}}) (Trap) <br/> Bub-V D ({{chance|32/240}}) (Trap) <br/> 720z ({{chance|32/240}}) (Trap) <br/> 940z ({{chance|32/240}}) (Trap) <br/> 1150z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) || SandRing * ({{chance|32/208}}) (Trap) <br/> Geddon2 T ({{chance|16/208}}) <br/> MegEnBom J ({{chance|16/208}}) (Trap) <br/> BublSide D ({{chance|16/208}}) (Trap) <br/> 940z ({{chance|32/208}}) (Trap) <br/> 1160z ({{chance|32/208}}) (Trap) <br/> 1380z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) || SandRing * ({{chance|32/208}}) (Trap) <br/> Geddon3 Q ({{chance|16/208}}) <br/> MegEnBom J ({{chance|16/208}}) (Trap) <br/> BublSide D ({{chance|16/208}}) (Trap) <br/> 1080z ({{chance|32/208}}) (Trap) <br/> 1220z ({{chance|32/208}}) (Trap) <br/> 1440z ({{chance|32/208}}) <br/> BugFrag x1 ({{chance|32/208}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 634: | Line 634: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| AreaGrab M ({{chance|32/304}}) <br/> Guard1 * ({{chance|32/304}}) <br/> Recov80 B ({{chance|32/304}}) <br/> FlmLine2 D ({{chance|32/304}}) <br/> BugFrag x1 ({{chance|32/304}}) <br/> 1900z ({{chance|48/304}}) <br/> 2100z ({{chance|48/304}}) <br/> 2300z ({{chance|48/304}}) || AreaGrab M ({{chance|32/280}}) <br/> Guard2 * ({{chance|32/280}}) <br/> Recov120 F ({{chance|32/280}}) <br/> FlmLine3 K ({{chance|8/280}}) <br/> BugFrag x1 ({{chance|32/280}}) <br/> 2000z ({{chance|48/280}}) <br/> 2200z ({{chance|48/280}}) <br/> 2400z ({{chance|48/280}}) || AreaGrab M ({{chance|32/288}}) <br/> Guard3 * ({{chance|32/288}}) <br/> Recov150 Z ({{chance|32/288}}) <br/> FlmLine3 K ({{chance|16/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 2100z ({{chance|48/288}}) <br/> 2300z ({{chance|48/288}}) <br/> 2500z ({{chance|48/288}}) | || AreaGrab M ({{chance|32/304}}) <br/> Guard1 * ({{chance|32/304}}) <br/> Recov80 B ({{chance|32/304}}) <br/> FlmLine2 D ({{chance|32/304}}) <br/> BugFrag x1 ({{chance|32/304}}) <br/> 1900z ({{chance|48/304}}) <br/> 2100z ({{chance|48/304}}) (Trap) <br/> 2300z ({{chance|48/304}}) (Trap) || AreaGrab M ({{chance|32/280}}) <br/> Guard2 * ({{chance|32/280}}) <br/> Recov120 F ({{chance|32/280}}) <br/> FlmLine3 K ({{chance|8/280}}) (Trap) <br/> BugFrag x1 ({{chance|32/280}}) <br/> 2000z ({{chance|48/280}}) (Trap) <br/> 2200z ({{chance|48/280}}) <br/> 2400z ({{chance|48/280}}) || AreaGrab M ({{chance|32/288}}) (Trap) <br/> Guard3 * ({{chance|32/288}}) (Trap) <br/> Recov150 Z ({{chance|32/288}}) <br/> FlmLine3 K ({{chance|16/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 2100z ({{chance|48/288}}) <br/> 2300z ({{chance|48/288}}) <br/> 2500z ({{chance|48/288}}) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| AreaGrab M ({{chance|32/256}}) <br/> Guard1 * ({{chance|32/256}}) <br/> Recov80 B ({{chance|32/256}}) <br/> FlmLine2 D ({{chance|32/256}}) <br/> 1700z ({{chance|32/256}}) <br/> 1900z ({{chance|32/256}}) <br/> 2100z ({{chance|32/256}}) <br/> BugFrag x1 ({{chance|32/256}}) || AreaGrab M ({{chance|32/232}}) <br/> Guard2 * ({{chance|32/232}}) <br/> Recov120 F ({{chance|32/232}}) <br/> FlmLine3 K ({{chance|8/232}}) <br/> 1800z ({{chance|32/232}}) <br/> 2000z ({{chance|32/232}}) <br/> 2200z ({{chance|32/232}}) <br/> BugFrag x1 ({{chance|32/232}}) || AreaGrab M ({{chance|32/240}}) <br/> Guard3 * ({{chance|32/240}}) <br/> Recov150 Z ({{chance|32/240}}) <br/> FlmLine3 K ({{chance|16/240}}) <br/> 1900z ({{chance|32/240}}) <br/> 2100z ({{chance|32/240}}) <br/> 2300z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) | || AreaGrab M ({{chance|32/256}}) <br/> Guard1 * ({{chance|32/256}}) <br/> Recov80 B ({{chance|32/256}}) (Trap) <br/> FlmLine2 D ({{chance|32/256}}) (Trap) <br/> 1700z ({{chance|32/256}}) <br/> 1900z ({{chance|32/256}}) <br/> 2100z ({{chance|32/256}}) <br/> BugFrag x1 ({{chance|32/256}}) || AreaGrab M ({{chance|32/232}}) <br/> Guard2 * ({{chance|32/232}}) <br/> Recov120 F ({{chance|32/232}}) (Trap) <br/> FlmLine3 K ({{chance|8/232}}) <br/> 1800z ({{chance|32/232}}) <br/> 2000z ({{chance|32/232}}) <br/> 2200z ({{chance|32/232}}) (Trap) <br/> BugFrag x1 ({{chance|32/232}}) || AreaGrab M ({{chance|32/240}}) <br/> Guard3 * ({{chance|32/240}}) <br/> Recov150 Z ({{chance|32/240}}) (Trap) <br/> FlmLine3 K ({{chance|16/240}}) (Trap) <br/> 1900z ({{chance|32/240}}) <br/> 2100z ({{chance|32/240}}) <br/> 2300z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 650: | Line 650: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| HiCannon C ({{chance|32/272}}) <br/> MagBolt1 B ({{chance|32/272}}) <br/> Blizzard J ({{chance|32/272}}) <br/> TwnFng1 A ({{chance|32/272}}) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 300z ({{chance|48/272}}) <br/> 400z ({{chance|48/272}}) <br/> 5000z ({{chance|16/272}}) || M-Cannon G ({{chance|16/208}}) <br/> MagBolt2 E ({{chance|16/208}}) <br/> HeatBrth D ({{chance|16/208}}) <br/> TwnFng2 P ({{chance|16/208}}) <br/> BugFrag x1 ({{chance|32/208}}) <br/> 500z ({{chance|48/208}}) <br/> 600z ({{chance|48/208}}) <br/> 5000z ({{chance|16/208}}) || M-Cannon F ({{chance|16/208}}) <br/> MagBolt3 C ({{chance|16/208}}) <br/> ElecShok S ({{chance|16/208}}) <br/> TwnFng3 H ({{chance|16/208}}) <br/> BugFrag x1 ({{chance|32/208}}) <br/> 800z ({{chance|48/208}}) <br/> 1000z ({{chance|48/208}}) <br/> 5000z ({{chance|16/208}}) | || HiCannon C ({{chance|32/272}}) (Trap) <br/> MagBolt1 B ({{chance|32/272}}) (Trap) <br/> Blizzard J ({{chance|32/272}}) (Trap) <br/> TwnFng1 A ({{chance|32/272}}) (Trap) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 300z ({{chance|48/272}}) <br/> 400z ({{chance|48/272}}) <br/> 5000z ({{chance|16/272}}) (Trap) || M-Cannon G ({{chance|16/208}}) (Trap) <br/> MagBolt2 E ({{chance|16/208}}) (Trap) <br/> HeatBrth D ({{chance|16/208}}) (Trap) <br/> TwnFng2 P ({{chance|16/208}}) (Trap) <br/> BugFrag x1 ({{chance|32/208}}) <br/> 500z ({{chance|48/208}}) <br/> 600z ({{chance|48/208}}) <br/> 5000z ({{chance|16/208}}) (Trap) || M-Cannon F ({{chance|16/208}}) (Trap) <br/> MagBolt3 C ({{chance|16/208}}) (Trap) <br/> ElecShok S ({{chance|16/208}}) (Trap) <br/> TwnFng3 H ({{chance|16/208}}) (Trap) <br/> BugFrag x1 ({{chance|32/208}}) <br/> 800z ({{chance|48/208}}) <br/> 1000z ({{chance|48/208}}) <br/> 5000z ({{chance|16/208}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
Line 666: | Line 666: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| CustSwrd S ({{chance|32/288}}) <br/> LongSwrd L ({{chance|32/288}}) <br/> Recov80 * ({{chance|32/288}}) <br/> NrthWind T ({{chance|16/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 1500z ({{chance|48/288}}) <br/> 2200z ({{chance|48/288}}) <br/> 3000z ({{chance|48/288}}) || CustSwrd B ({{chance|32/272}}) <br/> WideBlde S ({{chance|16/272}}) <br/> Recov120 * ({{chance|32/272}}) <br/> NrthWind T ({{chance|16/272}}) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 1600z ({{chance|48/272}}) <br/> 2300z ({{chance|48/272}}) <br/> 3000z ({{chance|48/272}}) || CustSwrd B ({{chance|32/272}}) <br/> LongBlde S ({{chance|16/272}}) <br/> Recov150 T ({{chance|32/272}}) <br/> NrthWind T ({{chance|16/272}}) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 1700z ({{chance|48/272}}) <br/> 2400z ({{chance|48/272}}) <br/> 3000z ({{chance|48/272}}) | || CustSwrd S ({{chance|32/288}}) (Trap) <br/> LongSwrd L ({{chance|32/288}}) (Trap) <br/> Recov80 * ({{chance|32/288}}) (Trap) <br/> NrthWind T ({{chance|16/288}}) <br/> BugFrag x1 ({{chance|32/288}}) <br/> 1500z ({{chance|48/288}}) <br/> 2200z ({{chance|48/288}}) <br/> 3000z ({{chance|48/288}}) || CustSwrd B ({{chance|32/272}}) (Trap) <br/> WideBlde S ({{chance|16/272}}) (Trap) <br/> Recov120 * ({{chance|32/272}}) (Trap) <br/> NrthWind T ({{chance|16/272}}) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 1600z ({{chance|48/272}}) <br/> 2300z ({{chance|48/272}}) <br/> 3000z ({{chance|48/272}}) || CustSwrd B ({{chance|32/272}}) (Trap) <br/> LongBlde S ({{chance|16/272}}) (Trap) <br/> Recov150 T ({{chance|32/272}}) (Trap) <br/> NrthWind T ({{chance|16/272}}) <br/> BugFrag x1 ({{chance|32/272}}) <br/> 1700z ({{chance|48/272}}) <br/> 2400z ({{chance|48/272}}) <br/> 3000z ({{chance|48/272}}) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| CustSwrd S ({{chance|32/240}}) <br/> LongSwrd L ({{chance|32/240}}) <br/> Recov80 * ({{chance|32/240}}) <br/> NrthWind T ({{chance|16/240}}) <br/> 800z ({{chance|32/240}}) <br/> 1500z ({{chance|32/240}}) <br/> 2200z ({{chance|32/240}}) <br/> BugFrag x1 ({{chance|32/240}}) || CustSwrd B ({{chance|32/224}}) <br/> WideBlde S ({{chance|16/224}}) <br/> Recov120 * ({{chance|32/224}}) <br/> NrthWind T ({{chance|16/224}}) <br/> 900z ({{chance|32/224}}) <br/> 1600z ({{chance|32/224}}) <br/> 2300z ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) || CustSwrd B ({{chance|32/224}}) <br/> LongBlde S ({{chance|16/224}}) <br/> Recov150 T ({{chance|32/224}}) <br/> NrthWind T ({{chance|16/224}}) <br/> 1000z ({{chance|32/224}}) <br/> 1700z ({{chance|32/224}}) <br/> 2400z ({{chance|32/224}}) <br/> BugFrag x1 ({{chance|32/224}}) | || CustSwrd S ({{chance|32/240}}) <br/> LongSwrd L ({{chance|32/240}}) <br/> Recov80 * ({{chance|32/240}}) <br/> NrthWind T ({{chance|16/240}}) (Trap) <br/> 800z ({{chance|32/240}}) <br/> 1500z ({{chance|32/240}}) (Trap) <br/> 2200z ({{chance|32/240}}) (Trap) <br/> BugFrag x1 ({{chance|32/240}}) || CustSwrd B ({{chance|32/224}}) <br/> WideBlde S ({{chance|16/224}}) <br/> Recov120 * ({{chance|32/224}}) <br/> NrthWind T ({{chance|16/224}}) (Trap) <br/> 900z ({{chance|32/224}}) <br/> 1600z ({{chance|32/224}}) (Trap) <br/> 2300z ({{chance|32/224}}) (Trap) <br/> BugFrag x1 ({{chance|32/224}}) || CustSwrd B ({{chance|32/224}}) <br/> LongBlde S ({{chance|16/224}}) <br/> Recov150 T ({{chance|32/224}}) <br/> NrthWind T ({{chance|16/224}}) (Trap) <br/> 1000z ({{chance|32/224}}) <br/> 1700z ({{chance|32/224}}) (Trap) <br/> 2400z ({{chance|32/224}}) (Trap) <br/> BugFrag x1 ({{chance|32/224}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 682: | Line 682: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| BigHamr1 R ({{chance|24/192}}) <br/> Hole * ({{chance|16/192}}) <br/> Vulcan2 H ({{chance|16/192}}) <br/> Invis * ({{chance|32/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2000z ({{chance|32/192}}) <br/> 2400z ({{chance|24/192}}) <br/> 2800z ({{chance|16/192}}) || BigHamr2 G ({{chance|24/192}}) <br/> Hole * ({{chance|16/192}}) <br/> Vulcan3 T ({{chance|16/192}}) <br/> Invis * ({{chance|32/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2200z ({{chance|32/192}}) <br/> 2600z ({{chance|24/192}}) <br/> 3000z ({{chance|16/192}}) || BigHamr3 Z ({{chance|24/192}}) <br/> Hole * ({{chance|16/192}}) <br/> Vulcan3 T ({{chance|16/192}}) <br/> Invis * ({{chance|32/192}}) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2400z ({{chance|32/192}}) <br/> 2800z ({{chance|24/192}}) <br/> 3200z ({{chance|16/192}}) | || BigHamr1 R ({{chance|24/192}}) (Trap) <br/> Hole * ({{chance|16/192}}) (Trap) <br/> Vulcan2 H ({{chance|16/192}}) (Trap) <br/> Invis * ({{chance|32/192}}) (Trap) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2000z ({{chance|32/192}}) (Trap) <br/> 2400z ({{chance|24/192}}) (Trap) <br/> 2800z ({{chance|16/192}}) (Trap) || BigHamr2 G ({{chance|24/192}}) (Trap) <br/> Hole * ({{chance|16/192}}) (Trap) <br/> Vulcan3 T ({{chance|16/192}}) (Trap) <br/> Invis * ({{chance|32/192}}) (Trap) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2200z ({{chance|32/192}}) (Trap) <br/> 2600z ({{chance|24/192}}) (Trap) <br/> 3000z ({{chance|16/192}}) (Trap) || BigHamr3 Z ({{chance|24/192}}) (Trap) <br/> Hole * ({{chance|16/192}}) (Trap) <br/> Vulcan3 T ({{chance|16/192}}) (Trap) <br/> Invis * ({{chance|32/192}}) (Trap) <br/> BugFrag x1 ({{chance|32/192}}) <br/> 2400z ({{chance|32/192}}) (Trap) <br/> 2800z ({{chance|24/192}}) (Trap) <br/> 3200z ({{chance|16/192}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
Line 717: | Line 717: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| CrakOut * ({{chance|32/280}}) <br/> DublCrak * ({{chance|32/280}}) <br/> TripCrak * ({{chance|32/280}}) <br/> Geddon1 J ({{chance|8/280}}) <br/> BugFrag x1 ({{chance|32/280}}) <br/> 2000z ({{chance|48/280}}) <br/> 3000z ({{chance|48/280}}) <br/> 4000z ({{chance|48/280}}) || Fanfare * ({{chance|32/248}}) <br/> Discord * ({{chance|16/248}}) <br/> Timpani * ({{chance|16/248}}) <br/> Silence * ({{chance|8/248}}) <br/> BugFrag x1 ({{chance|32/248}}) <br/> 2000z ({{chance|48/248}}) <br/> 3000z ({{chance|48/248}}) <br/> 4000z ({{chance|48/248}}) || Blizzard * ({{chance|32/248}}) <br/> HeatBrth * ({{chance|16/248}}) <br/> ElecShok * ({{chance|16/248}}) <br/> WoodPwdr W ({{chance|8/248}}) <br/> BugFrag x1 ({{chance|32/248}}) <br/> 2000z ({{chance|48/248}}) <br/> 3000z ({{chance|48/248}}) <br/> 4000z ({{chance|48/248}}) | || CrakOut * ({{chance|32/280}}) <br/> DublCrak * ({{chance|32/280}}) <br/> TripCrak * ({{chance|32/280}}) <br/> Geddon1 J ({{chance|8/280}}) (Trap) <br/> BugFrag x1 ({{chance|32/280}}) <br/> 2000z ({{chance|48/280}}) <br/> 3000z ({{chance|48/280}}) (Trap) <br/> 4000z ({{chance|48/280}}) (Trap) || Fanfare * ({{chance|32/248}}) <br/> Discord * ({{chance|16/248}}) <br/> Timpani * ({{chance|16/248}}) (Trap) <br/> Silence * ({{chance|8/248}}) (Trap) <br/> BugFrag x1 ({{chance|32/248}}) <br/> 2000z ({{chance|48/248}}) <br/> 3000z ({{chance|48/248}}) (Trap) <br/> 4000z ({{chance|48/248}}) (Trap) || Blizzard * ({{chance|32/248}}) <br/> HeatBrth * ({{chance|16/248}}) <br/> ElecShok * ({{chance|16/248}}) (Trap) <br/> WoodPwdr W ({{chance|8/248}}) (Trap) <br/> BugFrag x1 ({{chance|32/248}}) <br/> 2000z ({{chance|48/248}}) <br/> 3000z ({{chance|48/248}}) (Trap) <br/> 4000z ({{chance|48/248}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| CrakOut * ({{chance|32/232}}) <br/> DublCrak * ({{chance|32/232}}) <br/> TripCrak * ({{chance|32/232}}) <br/> Geddon1 J ({{chance|8/232}}) <br/> 1000z ({{chance|32/232}}) <br/> 2000z ({{chance|32/232}}) <br/> 3000z ({{chance|32/232}}) <br/> BugFrag x1 ({{chance|32/232}}) || Fanfare * ({{chance|32/200}}) <br/> Discord * ({{chance|16/200}}) <br/> Timpani * ({{chance|16/200}}) <br/> Silence * ({{chance|8/200}}) <br/> 1000z ({{chance|32/200}}) <br/> 2000z ({{chance|32/200}}) <br/> 3000z ({{chance|32/200}}) <br/> BugFrag x1 ({{chance|32/200}}) || Blizzard * ({{chance|32/200}}) <br/> HeatBrth * ({{chance|16/200}}) <br/> ElecShok * ({{chance|16/200}}) <br/> WoodPwdr * ({{chance|8/200}}) <br/> 1000z ({{chance|32/200}}) <br/> 2000z ({{chance|32/200}}) <br/> 3000z ({{chance|32/200}}) <br/> BugFrag x1 ({{chance|32/200}}) | || CrakOut * ({{chance|32/232}}) (Trap) <br/> DublCrak * ({{chance|32/232}}) (Trap) <br/> TripCrak * ({{chance|32/232}}) <br/> Geddon1 J ({{chance|8/232}}) <br/> 1000z ({{chance|32/232}}) (Trap) <br/> 2000z ({{chance|32/232}}) (Trap) <br/> 3000z ({{chance|32/232}}) <br/> BugFrag x1 ({{chance|32/232}}) || Fanfare * ({{chance|32/200}}) <br/> Discord * ({{chance|16/200}}) <br/> Timpani * ({{chance|16/200}}) (Trap) <br/> Silence * ({{chance|8/200}}) (Trap) <br/> 1000z ({{chance|32/200}}) <br/> 2000z ({{chance|32/200}}) <br/> 3000z ({{chance|32/200}}) (Trap) <br/> BugFrag x1 ({{chance|32/200}}) || Blizzard * ({{chance|32/200}}) <br/> HeatBrth * ({{chance|16/200}}) <br/> ElecShok * ({{chance|16/200}}) (Trap) <br/> WoodPwdr * ({{chance|8/200}}) (Trap) <br/> 1000z ({{chance|32/200}}) <br/> 2000z ({{chance|32/200}}) <br/> 3000z ({{chance|32/200}}) (Trap) <br/> BugFrag x1 ({{chance|32/200}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 733: | Line 733: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| Tornado T ({{chance|16/240}}) <br/> Ball V ({{chance|16/240}}) <br/> TimeBomb K ({{chance|16/240}}) <br/> Mine C ({{chance|16/240}}) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 2000z ({{chance|48/240}}) <br/> 2400z ({{chance|48/240}}) <br/> 3200z ({{chance|48/240}}) | || Tornado T ({{chance|16/240}}) (Trap) <br/> Ball V ({{chance|16/240}}) (Trap) <br/> TimeBomb K ({{chance|16/240}}) (Trap) <br/> Mine C ({{chance|16/240}}) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 2000z ({{chance|48/240}}) <br/> 2400z ({{chance|48/240}}) <br/> 3200z ({{chance|48/240}}) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 | ||
|| Tornado T ({{chance|16/192}}) <br/> Ball V ({{chance|16/192}}) <br/> TimeBomb K ({{chance|16/192}}) <br/> Mine C ({{chance|16/192}}) <br/> 1700z ({{chance|32/192}}) <br/> 2000z ({{chance|32/192}}) <br/> 2400z ({{chance|32/192}}) <br/> BugFrag x1 ({{chance|32/192}}) | || Tornado T ({{chance|16/192}}) <br/> Ball V ({{chance|16/192}}) <br/> TimeBomb K ({{chance|16/192}}) <br/> Mine C ({{chance|16/192}}) (Trap) <br/> 1700z ({{chance|32/192}}) (Trap) <br/> 2000z ({{chance|32/192}}) (Trap) <br/> 2400z ({{chance|32/192}}) (Trap) <br/> BugFrag x1 ({{chance|32/192}}) | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 749: | Line 749: | ||
|- | |- | ||
! scope="row" | GMD 1 | ! scope="row" | GMD 1 | ||
|| SidBmbo1 I ({{chance|24/240}}) <br/> Counter2 L ({{chance|24/240}}) <br/> WideBlde K ({{chance|24/240}}) <br/> Barr100 W ({{chance|24/240}}) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 100z ({{chance|48/240}}) <br/> 100z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) || SidBmbo2 O ({{chance|24/240}}) <br/> Counter3 A ({{chance|24/240}}) <br/> LongBlde R ({{chance|24/240}}) <br/> Barr200 O ({{chance|24/240}}) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 200z ({{chance|48/240}}) <br/> 200z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) || SidBmbo3 U ({{chance|24/240}}) <br/> Counter3 A ({{chance|24/240}}) <br/> LongBlde R ({{chance|24/240}}) <br/> Barr200 O ({{chance|24/240}}) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 300z ({{chance|48/240}}) <br/> 300z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) | || SidBmbo1 I ({{chance|24/240}}) <br/> Counter2 L ({{chance|24/240}}) <br/> WideBlde K ({{chance|24/240}}) (Trap) <br/> Barr100 W ({{chance|24/240}}) (Trap) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 100z ({{chance|48/240}}) <br/> 100z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) (Trap) || SidBmbo2 O ({{chance|24/240}}) <br/> Counter3 A ({{chance|24/240}}) <br/> LongBlde R ({{chance|24/240}}) (Trap) <br/> Barr200 O ({{chance|24/240}}) (Trap) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 200z ({{chance|48/240}}) <br/> 200z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) (Trap) || SidBmbo3 U ({{chance|24/240}}) <br/> Counter3 A ({{chance|24/240}}) <br/> LongBlde R ({{chance|24/240}}) (Trap) <br/> Barr200 O ({{chance|24/240}}) (Trap) <br/> BugFrag x1 ({{chance|32/240}}) <br/> 300z ({{chance|48/240}}) <br/> 300z ({{chance|48/240}}) <br/> 10000z ({{chance|16/240}}) (Trap) | ||
|- | |- | ||
! scope="row" | GMD 2 | ! scope="row" | GMD 2 |
Latest revision as of 16:48, 15 April 2023
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 700z (BMD) RegUP (BMD) Spreader M |
(BMD) BugFrag x1 (BMD) MegEnBom D (BMD) RegUP |
(BMD) 1400z (BMD) Charge+1 (pink) (BMD) HP Memory |
(BMD) BugFrag x1 (BMD) 1400z (BMD) 1000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) LongSwrd S (BMD) BugFrag x1 (BMD) HP Memory |
(BMD) 2300z (BMD) WideBlde C (BMD) HP Memory |
(BMD) BugFrag x1 (BMD) 2900z (BMD) RegUP |
(BMD) 1000z (BMD) 800z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP+50 (pink) (BMD) 1400z (BMD) RegUP |
(BMD) 3200z (BMD) RegUP (BMD) Counter3 V |
(BMD) 1000z (BMD) HP Memory (BMD) M-Cannon G |
(BMD) 1000z (BMD) 700z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RockCube * (BMD) HP Memory (BMD) Vulcan2 B |
(BMD) 1500z (BMD) BugFrag x1 (BMD) Recov150 C |
(BMD) BugFrag x1 (BMD) BugBomb B (BMD) 2200z |
(BMD) 400z (BMD) 2000z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Charge+1 (yellow) (BMD) RegUP |
(BMD) HP Memory (BMD) Attack+1 (white) |
(BMD) HP+300 (yellow) (BMD) BugFrag x1 |
(BMD) 900z (BMD) 1800z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory (BMD) Recov80 J |
(BMD) RegUP (BMD) Vulcan3 W |
(BMD) RegUP (BMD) Vulcan3 W |
(BMD) BugFrag x1 (BMD) 2200z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Geddon1 W (BMD) HP Memory (BMD) HiCannon D |
(BMD) 1800z (BMD) Recov200 M (BMD) SpinRed |
(BMD) 2000z (BMD) RegUP (BMD) BugFrag x1 |
(BMD) 1000z (BMD) BugFrag x1 (BMD) 1800z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 1800z (BMD) WideBlde K (BMD) RegUP |
(BMD) RegUP (BMD) BugFrag x2 (BMD) NrthWind E |
(BMD) 3200z (BMD) BugFix * (BMD) HP Memory |
(BMD) 900z (BMD) BugFrag x2 (BMD) 2000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Counter2 L (BMD) HP+100 (pink) (BMD) BugFrag x1 |
(BMD) HP Memory (BMD) 3000z (BMD) M-Cannon E |
(BMD) BugFrag x1 (BMD) LongBlde R (BMD) 2500z |
(BMD) 1600z (BMD) 1000z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) FullEnrg (BMD) Recov120 F (BMD) Attack+1 (white) (BMD) VarSwrd V |
(BMD) BugFrag x1 (BMD) HP+200 (pink) (BMD) FullEnrg (BMD) RegUP |
(BMD) WindRack * (BMD) 1700z (BMD) FullEnrg (BMD) BugFrag x1 |
(BMD) BugFrag x1 (BMD) 1000z (BMD) 2700z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 500z | (BMD) 1000z | (BMD) 2000z | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) PanlGrab * (BMD) RegUP |
(BMD) BugFrag x1 (BMD) FullEnrg |
(BMD) LocEnemy (BMD) BugFrag x1 |
(BMD) 500z (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory | (BMD) 2600z | (BMD) BugFrag x1 | (BMD) 900z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Spreader N | (BMD) BugFrag x1 | (BMD) 1400z | (BMD) 1500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 1600z | (BMD) 2000z | (BMD) 2400z | (BMD) 1500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RegUP | (BMD) RegUP | (BMD) BugFrag x1 | (BMD) 5000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory | (BMD) Sub Memory | (BMD) 1000z | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) SpinWhit | (BMD) HP Memory | (BMD) 2000z | (BMD) 1000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Sub Memory | (BMD) LocEnemy | (BMD) FullEnrg | (BMD) FullEnrg |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Speed+1 (pink) | (BMD) RegUP | (BMD) BugFrag x1 | (BMD) 1000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) MiniBomb * | (BMD) BugFrag x1 | (BMD) 800z | (BMD) LocEnemy |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) SpinPink | (BMD) 1800z | (BMD) Unlocker | (BMD) 1800z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RegUP | (BMD) SneakRun | (BMD) BugFrag x2 | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Barrier A | (BMD) HP+50 (white) | (BMD) BugFrag x1 | (BMD) 3000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Counter1 T | (BMD) 1000z | (BMD) Untrap | (BMD) 1300z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Recov50 S | (BMD) HP Memory | (BMD) 1800z | (BMD) Unlocker |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Unlocker | (BMD) BugFrag x1 | (BMD) 2500z | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Fish (blue) | (BMD) Speed+1 (white) | (BMD) BugFrag x1 | (BMD) 2100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Sub Memory | (BMD) Vulcan3 O | (BMD) Recov150 T | (BMD) 1500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory | (BMD) RegUP | (BMD) 1300z | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RegUP | (BMD) BugFrag x1 | (BMD) BugFrag x1 | (BMD) 500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory | (BMD) BugFrag x1 | (BMD) BugFrag x1 | (BMD) 500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) BugBomb G | (BMD) BugFrag x1 | (BMD) BugFrag x1 | (BMD) 500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Battery (yellow) | (BMD) BugFrag x1 | (BMD) BugFrag x1 | (BMD) 500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 2000z | (BMD) 2000z | (BMD) 2000z | (BMD) 2500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Recov150 Z | (BMD) SpinYllw | (BMD) HolyPanl * | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) ExpMemry | (BMD) M-Cannon F | (BMD) Barr100 P | (BMD) BugFrag x1 |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 2500z | (BMD) 2500z | (BMD) 2500z | (BMD) 2500z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) FullEnrg | (BMD) FullEnrg | (BMD) FullEnrg | (BMD) FullEnrg |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) FullCust * | (BMD) 10000z | (BMD) 10000z | (BMD) 10000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 100z | (BMD) 100z | (BMD) 100z | (BMD) 100z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) 10000z | (BMD) 10000z | (BMD) 10000z | (BMD) 10000z |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) BugStop (white) (BMD) MiniEnrg |
(BMD) RegUP (BMD) TripCrak * |
(BMD) BugFrag x1 (BMD) HP+50 (yellow) |
(BMD) 1000z (BMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | CrakOut * (11.76%) AirShot * (11.76%) Recov10 * (11.76%) MiniBomb L (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
DublCrak * (12.5%) HiCannon E (6.25%) Recov50 * (12.5%) EnergBom E (12.5%) 300z (18.75%) 400z (15.63%) 500z (12.5%) 600z (9.38%) |
TripCrak * (14.29%) M-Cannon E (7.14%) Recov200 H (7.14%) (Trap) MegEnBom J (7.14%) (Trap) 500z (21.43%) 600z (17.86%) (Trap) 700z (14.29%) 800z (10.71%) (Trap) | |
GMD 2 | CrakOut * (11.76%) AirShot * (11.76%) Recov10 * (11.76%) MiniBomb L (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
DublCrak * (12.5%) HiCannon E (6.25%) Recov50 * (12.5%) EnergBom E (12.5%) 300z (18.75%) 400z (15.63%) 500z (12.5%) 600z (9.38%) |
TripCrak * (14.29%) (Trap) M-Cannon E (7.14%) (Trap) Recov200 H (7.14%) MegEnBom J (7.14%) 500z (21.43%) (Trap) 600z (17.86%) 700z (14.29%) (Trap) 800z (10.71%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (PMD) Geyser L | (PMD) AntiElec H | (PMD) AntiWood M | (PMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | HeatShot D (11.76%) AreaGrab S (11.76%) WideSwrd S (11.76%) Thunder1 L (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
Heat-V D (7.14%) AreaGrab S (14.29%) WideBlde K (7.14%) (Trap) Thunder2 P (7.14%) (Trap) 300z (21.43%) 400z (17.86%) (Trap) 500z (14.29%) 600z (10.71%) (Trap) |
HeatSide D (7.14%) AreaGrab S (14.29%) WideBlde K (7.14%) (Trap) Thunder3 W (7.14%) (Trap) 500z (21.43%) 600z (17.86%) (Trap) 700z (14.29%) 800z (10.71%) (Trap) | |
GMD 2 | HeatShot D (11.76%) AreaGrab S (11.76%) WideSwrd S (11.76%) Thunder1 L (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
Heat-V D (7.14%) AreaGrab S (14.29%) WideBlde K (7.14%) Thunder2 P (7.14%) 300z (21.43%) 400z (17.86%) 500z (14.29%) 600z (10.71%) |
HeatSide D (7.14%) AreaGrab S (14.29%) WideBlde K (7.14%) Thunder3 W (7.14%) 500z (21.43%) 600z (17.86%) 700z (14.29%) 800z (10.71%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Jealousy J (BMD) CopyDmg * |
(BMD) Charge+1 (pink) (BMD) BugFrag x1 |
(BMD) BugFrag x3 (BMD) MegEnBom D |
(BMD) 500z (BMD) 2000z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | Counter1 T (11.76%) Recov30 R (11.76%) Bubbler Q (11.76%) Atk+10 * (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
Counter2 H (7.14%) (Trap) Recov50 * (14.29%) Bub-V E (7.14%) ColorPt * (7.14%) (Trap) 300z (21.43%) 400z (17.86%) 500z (14.29%) (Trap) 600z (10.71%) (Trap) |
Counter3 N (7.69%) (Trap) Recov200 H (7.69%) BublSide E (7.69%) ColorPt * (7.69%) (Trap) 500z (23.08%) 600z (19.23%) 700z (15.38%) (Trap) 800z (11.54%) (Trap) | |
GMD 2 | Counter1 T (11.76%) Recov30 R (11.76%) Bubbler Q (11.76%) Atk+10 * (11.76%) 100z (17.65%) 200z (14.71%) 300z (11.76%) 400z (8.82%) |
Counter2 H (7.14%) Recov50 * (14.29%) Bub-V E (7.14%) ColorPt * (7.14%) 300z (21.43%) 400z (17.86%) 500z (14.29%) 600z (10.71%) |
Counter3 N (7.69%) Recov200 H (7.69%) BublSide E (7.69%) ColorPt * (7.69%) 500z (23.08%) 600z (19.23%) 700z (15.38%) 800z (11.54%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (PMD) HP Memory (BMD) SandRing * |
(PMD) SpinGrn (BMD) RegUP |
(PMD) BugFrag x3 (BMD) BugFrag x1 |
(PMD) 500z (BMD) FullEnrg |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | Spreader L (12.5%) Guard1 * (12.5%) PanlGrab * (12.5%) CrakOut * (12.5%) BugFrag x1 (12.5%) 400z (15.63%) 500z (12.5%) 600z (9.38%) |
Spreader * (14.29%) Guard2 * (7.14%) ColorPt * (7.14%) DublCrak * (14.29%) BugFrag x1 (14.29%) 600z (17.86%) 700z (14.29%) 800z (10.71%) |
Spreader * (14.29%) Guard3 * (7.14%) GrabBnsh E (7.14%) TripCrak * (14.29%) BugFrag x1 (14.29%) 800z (17.86%) 900z (14.29%) 1000z (10.71%) | |
GMD 2 | Spreader L (11.43%) Guard1 * (11.43%) PanlGrab * (11.43%) CrakOut * (11.43%) 300z (17.14%) 400z (14.29%) 500z (11.43%) BugFrag x1 (11.43%) |
Spreader * (12.9%) Guard2 * (6.45%) ColorPt * (6.45%) DublCrak * (12.9%) 500z (19.35%) 600z (16.13%) 700z (12.9%) BugFrag x1 (12.9%) |
Spreader * (12.9%) Guard3 * (6.45%) GrabBnsh E (6.45%) TripCrak * (12.9%) 700z (19.35%) 800z (16.13%) 900z (12.9%) BugFrag x1 (12.9%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Invis * (PMD) Blinder * |
(BMD) 3400z (PMD) AntiDmg M |
(BMD) CustSwrd S (PMD) SpinBlue |
(BMD) 1700z (PMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | FlmLine1 F (8.33%) Invis * (8.33%) LongSwrd E (8.33%) EnergBom N (8.33%) BugFrag x1 (16.67%) 400z (20.83%) 500z (16.67%) 600z (12.5%) |
FlmLine2 F (8.33%) (Trap) Invis * (8.33%) WideBlde K (8.33%) (Trap) MegEnBom J (8.33%) BugFrag x1 (16.67%) 600z (20.83%) 700z (16.67%) (Trap) 800z (12.5%) (Trap) |
FlmLine3 K (8.33%) (Trap) Invis * (8.33%) LongBlde R (8.33%) (Trap) MegEnBom J (8.33%) BugFrag x1 (16.67%) 800z (20.83%) 900z (16.67%) (Trap) 1000z (12.5%) (Trap) | |
GMD 2 | FlmLine1 F (11.43%) Invis * (11.43%) LongSwrd E (11.43%) EnergBom N (11.43%) 300z (17.14%) 400z (14.29%) 500z (11.43%) BugFrag x1 (11.43%) |
FlmLine2 F (7.41%) Invis * (7.41%) (Trap) WideBlde K (7.41%) MegEnBom J (7.41%) (Trap) 500z (22.22%) (Trap) 600z (18.52%) (Trap) 700z (14.81%) BugFrag x1 (14.81%) |
FlmLine3 K (7.41%) Invis * (7.41%) (Trap) LongBlde R (7.41%) MegEnBom J (7.41%) (Trap) 700z (22.22%) (Trap) 800z (18.52%) 900z (14.81%) BugFrag x1 (14.81%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Recov30 R (PMD) CustSwrd B |
(BMD) HiCannon E (PMD) HP+400 (yellow) |
(BMD) BugFrag x1 (PMD) HP Memory |
(BMD) Untrap (PMD) BugFrag x2 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | MokoRus1 M (5.08%) CopyDmg * (13.56%) Counter1 F (13.56%) Bubbler P (13.56%) BugFrag x1 (13.56%) 400z (16.95%) 500z (13.56%) 600z (10.17%) |
MokoRus2 U (5.88%) CopyDmg * (15.69%) Counter2 H (7.84%) Bub-V E (7.84%) BugFrag x1 (15.69%) 600z (19.61%) 700z (15.69%) 800z (11.76%) |
MokoRus3 T (5.88%) CopyDmg * (15.69%) Counter3 N (7.84%) BublSide E (7.84%) BugFrag x1 (15.69%) 800z (19.61%) 900z (15.69%) 1000z (11.76%) | |
GMD 2 | MokoRus1 M (4.62%) CopyDmg * (12.31%) Counter1 F (12.31%) Bubbler P (12.31%) 300z (18.46%) 400z (15.38%) 500z (12.31%) BugFrag x1 (12.31%) |
MokoRus2 U (5.26%) CopyDmg * (14.04%) Counter2 H (7.02%) Bub-V E (7.02%) 500z (21.05%) 600z (17.54%) 700z (14.04%) BugFrag x1 (14.04%) |
MokoRus3 T (5.26%) CopyDmg * (14.04%) Counter3 N (7.02%) BublSide E (7.02%) 700z (21.05%) 800z (17.54%) 900z (14.04%) BugFrag x1 (14.04%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (PMD) WindRack A | (PMD) AntiWatr D | (PMD) GrabRvng D | (PMD) BugFrag x2 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | AirShot * (10.53%) LongSwrd E (10.53%) Wind * (10.53%) Fan * (10.53%) BugFrag x1 (10.53%) 600z (15.79%) 1100z (15.79%) 1300z (15.79%) |
AirShot * (11.11%) CustSwrd P (5.56%) Wind * (11.11%) Fan * (11.11%) BugFrag x1 (11.11%) 800z (16.67%) 1400z (16.67%) 1500z (16.67%) |
AirShot * (11.11%) VarSwrd V (5.56%) Wind * (11.11%) Fan * (11.11%) BugFrag x1 (11.11%) 1000z (16.67%) 1500z (16.67%) 2000z (16.67%) | |
GMD 2 | AirShot * (12.5%) LongSwrd E (12.5%) Wind * (12.5%) Fan * (12.5%) 500z (12.5%) 600z (12.5%) 1100z (12.5%) BugFrag x1 (12.5%) |
AirShot * (13.33%) CustSwrd P (6.67%) Wind * (13.33%) Fan * (13.33%) 700z (13.33%) 800z (13.33%) 1400z (13.33%) BugFrag x1 (13.33%) |
AirShot * (13.33%) VarSwrd V (6.67%) Wind * (13.33%) Fan * (13.33%) 900z (13.33%) 1000z (13.33%) 1500z (13.33%) BugFrag x1 (13.33%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) AntiSwrd N (BMD) RegUP |
(BMD) RegUP (BMD) HP Memory |
(BMD) 1800z (BMD) BugFrag x1 |
(BMD) 1900z (BMD) 4000z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | Boomer1 M (13.33%) TripCrak * (13.33%) AirHoc1 E (6.67%) Recov10 * (13.33%) BugFrag x1 (13.33%) 500z (16.67%) 800z (13.33%) 1000z (10%) |
Boomer2 M (7.14%) TripCrak * (14.29%) AirHoc2 J (7.14%) Recov50 * (14.29%) BugFrag x1 (14.29%) 700z (17.86%) 1000z (14.29%) 1500z (10.71%) |
Boomer3 T (7.14%) TripCrak * (14.29%) AirHoc3 W (7.14%) Recov120 * (14.29%) BugFrag x1 (14.29%) 1000z (17.86%) 1200z (14.29%) 1500z (10.71%) | |
GMD 2 | Boomer1 M (12.12%) TripCrak * (12.12%) AirHoc1 E (6.06%) Recov10 * (12.12%) 300z (18.18%) 500z (15.15%) 800z (12.12%) BugFrag x1 (12.12%) |
Boomer2 M (6.45%) TripCrak * (12.9%) AirHoc2 J (6.45%) Recov50 * (12.9%) 500z (19.35%) 700z (16.13%) 1000z (12.9%) BugFrag x1 (12.9%) |
Boomer3 T (6.45%) TripCrak * (12.9%) AirHoc3 W (6.45%) Recov120 * (12.9%) 700z (19.35%) 1000z (16.13%) 1200z (12.9%) BugFrag x1 (12.9%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory (PMD) VarSwrd V |
(BMD) BugFrag x1 (PMD) BugFrag x5 |
(BMD) ColorPt * (PMD) HP+200 (yellow) |
(BMD) 1200z (PMD) BugFrag x3 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | DublCrak * (12.5%) PanlGrab * (12.5%) Counter1 T (12.5%) Binder1 S (12.5%) BugFrag x1 (12.5%) 500z (15.63%) 800z (12.5%) 1000z (9.38%) |
DublCrak * (14.29%) PanlGrab * (14.29%) Counter2 B (7.14%) Binder2 T (7.14%) BugFrag x1 (14.29%) 700z (17.86%) 1000z (14.29%) 1500z (10.71%) |
DublCrak * (14.29%) PanlGrab * (14.29%) Counter3 A (7.14%) Binder3 I (7.14%) BugFrag x1 (14.29%) 1000z (17.86%) 1200z (14.29%) 1500z (10.71%) | |
GMD 2 | DublCrak * (11.43%) PanlGrab * (11.43%) Counter1 T (11.43%) Binder1 S (11.43%) 300z (17.14%) 500z (14.29%) 800z (11.43%) BugFrag x1 (11.43%) |
DublCrak * (12.9%) PanlGrab * (12.9%) Counter2 B (6.45%) Binder2 T (6.45%) 500z (19.35%) 700z (16.13%) 1000z (12.9%) BugFrag x1 (12.9%) |
DublCrak * (12.9%) PanlGrab * (12.9%) Counter3 A (6.45%) Binder3 I (6.45%) 700z (19.35%) 1000z (16.13%) 1200z (12.9%) BugFrag x1 (12.9%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) MegFldr1 (green) (BMD) BugFrag x1 (PMD) ColorPt * |
(BMD) 4000z (BMD) Charge+1 (white) (PMD) DblPoint * |
(BMD) 1500z (BMD) BugFrag x1 (PMD) HP Memory |
(BMD) 2000z (BMD) 1000z (PMD) 10000z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | Barrier * (12.5%) WideSht1 D (12.5%) Invis * (12.5%) Atk+10 * (12.5%) BugFrag x1 (12.5%) 500z (15.63%) 800z (12.5%) 1000z (9.38%) |
Barr100 Q (7.14%) (Trap) WideSht2 M (7.14%) (Trap) Invis * (14.29%) Atk+10 * (14.29%) BugFrag x1 (14.29%) 700z (17.86%) 1000z (14.29%) (Trap) 1500z (10.71%) (Trap) |
Barr200 O (7.14%) (Trap) WideSht3 S (7.14%) (Trap) Invis * (14.29%) Atk+10 * (14.29%) BugFrag x1 (14.29%) 1000z (17.86%) 1200z (14.29%) (Trap) 1500z (10.71%) (Trap) | |
GMD 2 | Barrier * (11.43%) WideSht1 D (11.43%) Invis * (11.43%) Atk+10 * (11.43%) 300z (17.14%) 500z (14.29%) 800z (11.43%) BugFrag x1 (11.43%) |
Barr100 Q (6.45%) WideSht2 M (6.45%) Invis * (12.9%) (Trap) Atk+10 * (12.9%) (Trap) 500z (19.35%) (Trap) 700z (16.13%) (Trap) 1000z (12.9%) BugFrag x1 (12.9%) |
Barr200 O (6.45%) WideSht3 S (6.45%) Invis * (12.9%) (Trap) Atk+10 * (12.9%) (Trap) 700z (19.35%) (Trap) 1000z (16.13%) (Trap) 1200z (12.9%) BugFrag x1 (12.9%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RegUP (PMD) Lance G |
(BMD) 1300z (PMD) BugFix B |
(BMD) BugFrag x1 (PMD) RegUP |
(BMD) 2500z (PMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | Thunder1 B (11.11%) Recov50 * (11.11%) (Trap) FlmLine1 * (11.11%) Heat-V D (5.56%) (Trap) BugFrag x1 (11.11%) 800z (16.67%) 1400z (16.67%) (Trap) 1700z (16.67%) (Trap) |
Thunder2 S (6.25%) Recov80 * (12.5%) (Trap) FlmLine2 F (6.25%) HeatSide D (6.25%) (Trap) BugFrag x1 (12.5%) 1400z (18.75%) 1700z (18.75%) (Trap) 2100z (18.75%) (Trap) |
Thunder3 T (6.25%) Recov120 * (12.5%) (Trap) FlmLine3 L (6.25%) HeatSide D (6.25%) (Trap) BugFrag x1 (12.5%) 1400z (18.75%) 1700z (18.75%) (Trap) 2300z (18.75%) (Trap) | |
GMD 2 | Thunder1 B (13.33%) (Trap) Recov50 * (13.33%) FlmLine1 * (13.33%) (Trap) Heat-V D (6.67%) 500z (13.33%) (Trap) 800z (13.33%) 1400z (13.33%) BugFrag x1 (13.33%) |
Thunder2 S (7.69%) (Trap) Recov80 * (15.38%) FlmLine2 F (7.69%) (Trap) HeatSide D (7.69%) 800z (15.38%) (Trap) 1400z (15.38%) 1700z (15.38%) BugFrag x1 (15.38%) |
Thunder3 T (7.69%) (Trap) Recov120 * (15.38%) FlmLine3 L (7.69%) (Trap) HeatSide D (7.69%) 1100z (15.38%) (Trap) 1400z (15.38%) 1700z (15.38%) BugFrag x1 (15.38%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) SprArmr (red) (BMD) HP Memory |
(BMD) BugFrag x2 (BMD) RegUP |
(BMD) Snake D (BMD) BugFrag x1 |
(BMD) BugFrag x1 (BMD) 1400z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | SandRing * (11.11%) Geddon1 K (5.56%) (Trap) EnergBom T (11.11%) Bub-V D (11.11%) BugFrag x1 (11.11%) 940z (16.67%) 1150z (16.67%) (Trap) 1280z (16.67%) (Trap) |
SandRing * (12.5%) Geddon2 T (6.25%) (Trap) MegEnBom J (6.25%) BublSide D (6.25%) BugFrag x1 (12.5%) 1160z (18.75%) 1380z (18.75%) (Trap) 1520z (18.75%) (Trap) |
SandRing * (12.5%) Geddon3 Q (6.25%) (Trap) MegEnBom J (6.25%) BublSide D (6.25%) BugFrag x1 (12.5%) 1220z (18.75%) 1440z (18.75%) (Trap) 1560z (18.75%) (Trap) | |
GMD 2 | SandRing * (13.33%) (Trap) Geddon1 K (6.67%) EnergBom T (13.33%) (Trap) Bub-V D (13.33%) (Trap) 720z (13.33%) (Trap) 940z (13.33%) (Trap) 1150z (13.33%) BugFrag x1 (13.33%) |
SandRing * (15.38%) (Trap) Geddon2 T (7.69%) MegEnBom J (7.69%) (Trap) BublSide D (7.69%) (Trap) 940z (15.38%) (Trap) 1160z (15.38%) (Trap) 1380z (15.38%) BugFrag x1 (15.38%) |
SandRing * (15.38%) (Trap) Geddon3 Q (7.69%) MegEnBom J (7.69%) (Trap) BublSide D (7.69%) (Trap) 1080z (15.38%) (Trap) 1220z (15.38%) (Trap) 1440z (15.38%) BugFrag x1 (15.38%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Jungle (green) (BMD) Barr100 W |
(BMD) 2300z (BMD) AntiRecv D |
(BMD) 2800z (BMD) HP Memory |
(BMD) 800z (BMD) 3700z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | AreaGrab M (10.53%) Guard1 * (10.53%) Recov80 B (10.53%) FlmLine2 D (10.53%) BugFrag x1 (10.53%) 1900z (15.79%) 2100z (15.79%) (Trap) 2300z (15.79%) (Trap) |
AreaGrab M (11.43%) Guard2 * (11.43%) Recov120 F (11.43%) FlmLine3 K (2.86%) (Trap) BugFrag x1 (11.43%) 2000z (17.14%) (Trap) 2200z (17.14%) 2400z (17.14%) |
AreaGrab M (11.11%) (Trap) Guard3 * (11.11%) (Trap) Recov150 Z (11.11%) FlmLine3 K (5.56%) BugFrag x1 (11.11%) 2100z (16.67%) 2300z (16.67%) 2500z (16.67%) | |
GMD 2 | AreaGrab M (12.5%) Guard1 * (12.5%) Recov80 B (12.5%) (Trap) FlmLine2 D (12.5%) (Trap) 1700z (12.5%) 1900z (12.5%) 2100z (12.5%) BugFrag x1 (12.5%) |
AreaGrab M (13.79%) Guard2 * (13.79%) Recov120 F (13.79%) (Trap) FlmLine3 K (3.45%) 1800z (13.79%) 2000z (13.79%) 2200z (13.79%) (Trap) BugFrag x1 (13.79%) |
AreaGrab M (13.33%) Guard3 * (13.33%) Recov150 Z (13.33%) (Trap) FlmLine3 K (6.67%) (Trap) 1900z (13.33%) 2100z (13.33%) 2300z (13.33%) BugFrag x1 (13.33%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP+200 (white) (BMD) HP Memory (PMD) BlkBomb Z |
(BMD) HP Memory (BMD) Speed+1 (yellow) (PMD) BlkBomb Z |
(BMD) 1500z (BMD) Sub Memory (PMD) BlkBomb Z |
(BMD) 4000z (BMD) BugFrag x1 (PMD) BugFrag x3 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | HiCannon C (11.76%) (Trap) MagBolt1 B (11.76%) (Trap) Blizzard J (11.76%) (Trap) TwnFng1 A (11.76%) (Trap) BugFrag x1 (11.76%) 300z (17.65%) 400z (17.65%) 5000z (5.88%) (Trap) |
M-Cannon G (7.69%) (Trap) MagBolt2 E (7.69%) (Trap) HeatBrth D (7.69%) (Trap) TwnFng2 P (7.69%) (Trap) BugFrag x1 (15.38%) 500z (23.08%) 600z (23.08%) 5000z (7.69%) (Trap) |
M-Cannon F (7.69%) (Trap) MagBolt3 C (7.69%) (Trap) ElecShok S (7.69%) (Trap) TwnFng3 H (7.69%) (Trap) BugFrag x1 (15.38%) 800z (23.08%) 1000z (23.08%) 5000z (7.69%) (Trap) | |
GMD 2 | HiCannon C (12.5%) MagBolt1 B (12.5%) Blizzard J (12.5%) TwnFng1 A (12.5%) 200z (12.5%) 300z (12.5%) 400z (12.5%) BugFrag x1 (12.5%) |
M-Cannon G (8.33%) MagBolt2 E (8.33%) HeatBrth D (8.33%) TwnFng2 P (8.33%) 400z (16.67%) 500z (16.67%) 600z (16.67%) BugFrag x1 (16.67%) |
M-Cannon F (8.33%) MagBolt3 C (8.33%) ElecShok S (8.33%) TwnFng3 H (8.33%) 600z (16.67%) 800z (16.67%) 1000z (16.67%) BugFrag x1 (16.67%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) RegUP (PMD) Snake M |
(BMD) HP Memory (PMD) GodHammr G |
(BMD) BugFrag x2 (PMD) HP+400 (white) |
(BMD) 500z (PMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | CustSwrd S (11.11%) (Trap) LongSwrd L (11.11%) (Trap) Recov80 * (11.11%) (Trap) NrthWind T (5.56%) BugFrag x1 (11.11%) 1500z (16.67%) 2200z (16.67%) 3000z (16.67%) |
CustSwrd B (11.76%) (Trap) WideBlde S (5.88%) (Trap) Recov120 * (11.76%) (Trap) NrthWind T (5.88%) BugFrag x1 (11.76%) 1600z (17.65%) 2300z (17.65%) 3000z (17.65%) |
CustSwrd B (11.76%) (Trap) LongBlde S (5.88%) (Trap) Recov150 T (11.76%) (Trap) NrthWind T (5.88%) BugFrag x1 (11.76%) 1700z (17.65%) 2400z (17.65%) 3000z (17.65%) | |
GMD 2 | CustSwrd S (13.33%) LongSwrd L (13.33%) Recov80 * (13.33%) NrthWind T (6.67%) (Trap) 800z (13.33%) 1500z (13.33%) (Trap) 2200z (13.33%) (Trap) BugFrag x1 (13.33%) |
CustSwrd B (14.29%) WideBlde S (7.14%) Recov120 * (14.29%) NrthWind T (7.14%) (Trap) 900z (14.29%) 1600z (14.29%) (Trap) 2300z (14.29%) (Trap) BugFrag x1 (14.29%) |
CustSwrd B (14.29%) LongBlde S (7.14%) Recov150 T (14.29%) NrthWind T (7.14%) (Trap) 1000z (14.29%) 1700z (14.29%) (Trap) 2400z (14.29%) (Trap) BugFrag x1 (14.29%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) ExpMemry (BMD) SpeedMAX (white) |
(BMD) RegUP (BMD) Barr200 U |
(BMD) 2900z (BMD) HP+300 (white) |
(BMD) 900z (BMD) 4400z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | BigHamr1 R (12.5%) (Trap) Hole * (8.33%) (Trap) Vulcan2 H (8.33%) (Trap) Invis * (16.67%) (Trap) BugFrag x1 (16.67%) 2000z (16.67%) (Trap) 2400z (12.5%) (Trap) 2800z (8.33%) (Trap) |
BigHamr2 G (12.5%) (Trap) Hole * (8.33%) (Trap) Vulcan3 T (8.33%) (Trap) Invis * (16.67%) (Trap) BugFrag x1 (16.67%) 2200z (16.67%) (Trap) 2600z (12.5%) (Trap) 3000z (8.33%) (Trap) |
BigHamr3 Z (12.5%) (Trap) Hole * (8.33%) (Trap) Vulcan3 T (8.33%) (Trap) Invis * (16.67%) (Trap) BugFrag x1 (16.67%) 2400z (16.67%) (Trap) 2800z (12.5%) (Trap) 3200z (8.33%) (Trap) | |
GMD 2 | BigHamr1 R (10.71%) Hole * (7.14%) Vulcan2 H (7.14%) Invis * (14.29%) 1200z (21.43%) 2000z (14.29%) 2400z (10.71%) BugFrag x1 (14.29%) |
BigHamr2 G (10.71%) Hole * (7.14%) Vulcan3 T (7.14%) Invis * (14.29%) 1400z (21.43%) 2200z (14.29%) 2600z (10.71%) BugFrag x1 (14.29%) |
BigHamr3 Z (10.71%) Hole * (7.14%) Vulcan3 T (7.14%) Invis * (14.29%) 1600z (21.43%) 2400z (14.29%) 2800z (10.71%) BugFrag x1 (14.29%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) HP Memory (BMD) Recov120 Q |
(BMD) 3000z (BMD) AntiFire K |
(BMD) 5000z (BMD) BugFrag x1 |
(BMD) BugFrag x1 (BMD) 2000z |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) BugFrag x1 (13.33%) 800z (13.33%) 2400z (13.33%) 3000z (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) BugFrag x1 (13.33%) 1000z (13.33%) 2600z (13.33%) 3200z (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) BugFrag x1 (13.33%) 1200z (13.33%) 2800z (13.33%) 3400z (13.33%) | |
GMD 2 | MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 200z (13.33%) 800z (13.33%) 2400z (13.33%) BugFrag x1 (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 400z (13.33%) 1000z (13.33%) 2600z (13.33%) BugFrag x1 (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 600z (13.33%) 1200z (13.33%) 2800z (13.33%) BugFrag x1 (13.33%) | |
GMD 3 | MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 200z (13.33%) 800z (13.33%) 2400z (13.33%) BugFrag x1 (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 400z (13.33%) 1000z (13.33%) 2600z (13.33%) BugFrag x1 (13.33%) |
MiniBomb B (13.33%) MiniBomb L (13.33%) MiniBomb T (13.33%) VarSwrd V (6.67%) 600z (13.33%) 1200z (13.33%) 2800z (13.33%) BugFrag x1 (13.33%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Custom1 (blue) (PMD) Guardian O (BMD) HP Memory |
(BMD) M-Cannon G (PMD) DrkLine L (BMD) BugBomb * |
(BMD) BugFrag x1 (PMD) HP Memory (BMD) 1400z |
(BMD) 1400z (PMD) 20000z (BMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | CrakOut * (11.43%) DublCrak * (11.43%) TripCrak * (11.43%) Geddon1 J (2.86%) (Trap) BugFrag x1 (11.43%) 2000z (17.14%) 3000z (17.14%) (Trap) 4000z (17.14%) (Trap) |
Fanfare * (12.9%) Discord * (6.45%) Timpani * (6.45%) (Trap) Silence * (3.23%) (Trap) BugFrag x1 (12.9%) 2000z (19.35%) 3000z (19.35%) (Trap) 4000z (19.35%) (Trap) |
Blizzard * (12.9%) HeatBrth * (6.45%) ElecShok * (6.45%) (Trap) WoodPwdr W (3.23%) (Trap) BugFrag x1 (12.9%) 2000z (19.35%) 3000z (19.35%) (Trap) 4000z (19.35%) (Trap) | |
GMD 2 | CrakOut * (13.79%) (Trap) DublCrak * (13.79%) (Trap) TripCrak * (13.79%) Geddon1 J (3.45%) 1000z (13.79%) (Trap) 2000z (13.79%) (Trap) 3000z (13.79%) BugFrag x1 (13.79%) |
Fanfare * (16%) Discord * (8%) Timpani * (8%) (Trap) Silence * (4%) (Trap) 1000z (16%) 2000z (16%) 3000z (16%) (Trap) BugFrag x1 (16%) |
Blizzard * (16%) HeatBrth * (8%) ElecShok * (8%) (Trap) WoodPwdr * (4%) (Trap) 1000z (16%) 2000z (16%) 3000z (16%) (Trap) BugFrag x1 (16%) |
1st | Rest | |
---|---|---|
Set Data | (BMD) 2000z (PMD) NeoVari N (BMD) BugFrag x3 (PMD) Snctuary S |
(BMD) 1000z (PMD) BugFrag x2 (BMD) 2400z (PMD) BugFrag x5 |
Always | ||
GMD 1 | Tornado T (6.67%) (Trap) Ball V (6.67%) (Trap) TimeBomb K (6.67%) (Trap) Mine C (6.67%) BugFrag x1 (13.33%) 2000z (20%) 2400z (20%) 3200z (20%) | |
GMD 2 | Tornado T (8.33%) Ball V (8.33%) TimeBomb K (8.33%) Mine C (8.33%) (Trap) 1700z (16.67%) (Trap) 2000z (16.67%) (Trap) 2400z (16.67%) (Trap) BugFrag x1 (16.67%) |
1st | 2nd | 3rd | Rest | |
---|---|---|---|---|
Set Data | (BMD) Hole * (BMD) Attack+1 (yellow) |
(BMD) BugFrag x2 (BMD) BlkBomb D |
(BMD) 2400z (BMD) BugFrag x1 |
(BMD) 2100z (BMD) BugFrag x1 |
Game 1 | Game 2 | Game 3+ | ||
GMD 1 | SidBmbo1 I (10%) Counter2 L (10%) WideBlde K (10%) (Trap) Barr100 W (10%) (Trap) BugFrag x1 (13.33%) 100z (20%) 100z (20%) 10000z (6.67%) (Trap) |
SidBmbo2 O (10%) Counter3 A (10%) LongBlde R (10%) (Trap) Barr200 O (10%) (Trap) BugFrag x1 (13.33%) 200z (20%) 200z (20%) 10000z (6.67%) (Trap) |
SidBmbo3 U (10%) Counter3 A (10%) LongBlde R (10%) (Trap) Barr200 O (10%) (Trap) BugFrag x1 (13.33%) 300z (20%) 300z (20%) 10000z (6.67%) (Trap) | |
GMD 2 | SidBmbo1 I (11.54%) Counter2 L (11.54%) WideBlde K (11.54%) Barr100 W (11.54%) BugFrag x1 (15.38%) 100z (15.38%) 100z (15.38%) 10000z (7.69%) |
SidBmbo2 O (11.54%) Counter3 A (11.54%) LongBlde R (11.54%) Barr200 O (11.54%) BugFrag x1 (15.38%) 200z (15.38%) 200z (15.38%) 10000z (7.69%) |
SidBmbo3 U (11.54%) Counter3 A (11.54%) LongBlde R (11.54%) Barr200 O (11.54%) BugFrag x1 (15.38%) 300z (15.38%) 300z (15.38%) 10000z (7.69%) |
1st | Rest | |
---|---|---|
Set Data | (BMD) HP Memory (BMD) LifeAura D |
(BMD) BugFrag x1 (BMD) BugFrag x1 |
Always | ||
GMD 1 | TopMnDS T (12.5%) BurnMnDS B (12.5%) ColdMnDS C (12.5%) SprkMnDS S (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) | |
GMD 2 | TopMnDS T (12.5%) BurnMnDS B (12.5%) ColdMnDS C (12.5%) SprkMnDS S (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) | |
GMD 3 | TopMnDS T (12.5%) BurnMnDS B (12.5%) ColdMnDS C (12.5%) SprkMnDS S (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) |
1st | Rest | |
---|---|---|
Set Data | (BMD) 3000z (BMD) HP Memory (BMD) BugFrag x5 (PMD) GigFldr1 (red) |
(BMD) 2000z (BMD) 3200z (BMD) FullEnrg (PMD) BugFrag x5 |
Always | ||
GMD 1 | ShadMnDS X (12.5%) LasrMnDS L (12.5%) KendMnDS K (12.5%) VideMnDS V (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) | |
GMD 2 | ShadMnDS X (12.5%) LasrMnDS L (12.5%) KendMnDS K (12.5%) VideMnDS V (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) BugFrag x1 (12.5%) |