Elem: Difference between revisions
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| Invisible = BN_Elem_Invisible.png | | Invisible = BN_Elem_Invisible.png | ||
| invisible = BN_Elem_Invisible.png | | invisible = BN_Elem_Invisible.png | ||
| Invis = BN_Elem_Invisible.png | |||
| invis = BN_Elem_Invisible.png | |||
| None = BN_Elem_None.png | | None = BN_Elem_None.png | ||
| none = BN_Elem_None.png | | none = BN_Elem_None.png | ||
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==Usage== | ==Usage== | ||
<pre>{{elem|none}}</pre></noinclude> | <pre>{{elem|none}}</pre> | ||
''none'' can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to {{elem|none}}. | |||
* Aqua/Water | |||
* Bonus | |||
* Break/Breaker | |||
* Cursor | |||
* Elec | |||
* Fire/Heat | |||
* Invisible/Invis | |||
* None/Null/Elementless/Non-elemental | |||
* Recovery/Recov | |||
* Summon/Object | |||
* Sword | |||
* Wind | |||
* Wood</noinclude> |
Revision as of 03:17, 21 August 2014
Example
Usage
{{elem|none}}
none can be any of the following. The first letter is case insensitive; the rest is case sensitive. Anything else defaults to .
- Aqua/Water
- Bonus
- Break/Breaker
- Cursor
- Elec
- Fire/Heat
- Invisible/Invis
- None/Null/Elementless/Non-elemental
- Recovery/Recov
- Summon/Object
- Sword
- Wind
- Wood