Map Guide (MMBN1): Difference between revisions
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==Internet== | ==Internet== | ||
*; Internet 1 | *; Internet 1 : Internet 2 | ||
*; Internet 2 : {{OSS}} ClockMan's Area (ClockMan chapter only) | *; Internet 2 : Undernet 3 <br/> Internet 4 <br/> {{OSS}} ClockMan's Area (ClockMan chapter only) | ||
*; Internet 3 : Dad's PC <br/> Lunch Stand Comp <br/> Fish Stand Comp | *; Internet 3 : Undernet 5 </br/> Dad's PC <br/> Lunch Stand Comp <br/> Fish Stand Comp | ||
*; Internet 4 : Antique Comp | *; Internet 4 : Undernet 1 <br/> Antique Comp | ||
*; Undernet 1 | *; Undernet 1 : Undernet 2 <br/> Undernet 5 (one-way until Ch. 7) | ||
*; Undernet 2 | *; Undernet 2 : Undernet 3 | ||
*; Undernet 3 | *; Undernet 3 : Undernet 4 | ||
*; Undernet 4 | *; Undernet 4 : Dead end | ||
*; Undernet 5 | *; Undernet 5 : Undernet 1 <br/> Undernet 6 | ||
*; Undernet 6 | *; Undernet 6 : Undernet 7 (go through area with 7 or less encounters) <br/> : Undernet 9 (go through area without using Escape) | ||
*; Undernet 7 | *; Undernet 7 : Undernet 8 (go through area with above Busting LV 3) | ||
*; Undernet 8 | *; Undernet 8 : Dead end | ||
*; Undernet 9 | *; Undernet 9 : Undernet 11 (go through area with collecting 10 chips) | ||
*; Undernet 10 | *; Undernet 10 : Undernet 11 (go through area with 7 or less encounters) | ||
*; Undernet 11 | *; Undernet 11 : Undernet 12 (go through area with above Busting LV 4) | ||
*; Undernet 12 | *; Undernet 12 | ||
[[Category:Mega Man Battle Network]] | [[Category:Mega Man Battle Network]] |
Revision as of 09:25, 30 March 2023
This section is under construction. |
The information may not be complete or 100% accurate. |
The areas in Mega Man Battle Network 1 and the Comps within them.
Real World
ACDC Town
- ACDC Station
- ACDC Town
- Doghouse Comp
- Lan's Living Room
- Oven Comp 1 to 2
- Lan's Room
- Lan's PC (goes to Internet 1)
- Mayl's House
- Mayl's Piano Comp (goes to Internet 1)
- Mayl's Room
- Servbot Comp
- Yai's Room
- Telephone Comp
Yai's Portrait Comp (goes to Internet 1)
- Dex's Room
- New Game Machine Comp
Dex's PC (goes to Internet 1)
(OSS) Dex's Clock Comp (ClockMan chapter only)
- Higsby's
ACDC Elementary
All 4 School Comp areas can be accessed from any jack in point.
- School Gate
- Car Comp
(OSS) School Clock Comp (ClockMan chapter only)
- Cross Hall
- 1F Hallway
- Infirmary
- AV Room
- School Comp 4
- Class 1-A
- School Comp 3
- Class 1-B
- School Comp 3
- 1F Hallway
- Library
- Class 5-A
- School Comp 1
- Class 5-B
- School Comp 1
- Lounge Hall
- Storage
- Staff Lounge
- Secret Station (goes to WWW Base)
WWW Base
- WWW Base
- WWW Comp 2 (2F)
WWW Comp 4 (3F)
- WWW Base Hall 1
- WWW Comp 1
- WWW Base Hall 2
- WWW Comp 3
- WWW Base Hall 2
- Wily's Lab
- WWW Comp 5
- Rocket Hangar
- Rocket Comp
Government Complex
- Government Station
- Government Complex
- Lunch Stand Comp (goes to Internet 3)
Fish Stand Comp (goes to Internet 3)
- Waterworks Lobby
- TV Comp
Waterwork Vending Machine Comp
- Waterworks Office
- Waterworks Comp 1 to 6
- Waterworks Control Room
- Control Equipment Comp
- Pump Room
- Filter Room
- Government Complex Hall
- SciLab Lobby
- SciLab Vending Machine Comp
- Dad's Lab
- Large Monitor Comp
Dad's PC (goes to Internet 3) - Restaurant Hall
- Restaurant
- Recycled PET Comp
- Power Plant Hall
- Power Plant
- Power Plant Control
- Power Plant Comp 1 to 4
- Generator Room
Dentown
- Den Station
- Den Block 3
- Traffic Light Comp 4
- Central Den
- Traffic Light Comp 5
- Den Block 1
- Traffic Light Comp 1
- Den Block 2
- Traffic Light Comp 1
- Antique Shop
- Big Vase Comp
Antique Comp (goes to Internet 4)
(OSS) Antique Clock Comp (ClockMan chapter only)
- Den Block 4
- Traffic Light Comp 2
- Summer School
- Blackboard Comp
Internet
- Internet 1
- Internet 2
- Internet 2
- Undernet 3
Internet 4
(OSS) ClockMan's Area (ClockMan chapter only)
- Internet 3
- Undernet 5
Dad's PC
Lunch Stand Comp
Fish Stand Comp
- Internet 4
- Undernet 1
Antique Comp
- Undernet 1
- Undernet 2
Undernet 5 (one-way until Ch. 7)
- Undernet 2
- Undernet 3
- Undernet 3
- Undernet 4
- Undernet 4
- Dead end
- Undernet 5
- Undernet 1
Undernet 6
- Undernet 6
- Undernet 7 (go through area with 7 or less encounters)
: Undernet 9 (go through area without using Escape)
- Undernet 7
- Undernet 8 (go through area with above Busting LV 3)
- Undernet 8
- Dead end
- Undernet 9
- Undernet 11 (go through area with collecting 10 chips)
- Undernet 10
- Undernet 11 (go through area with 7 or less encounters)
- Undernet 11
- Undernet 12 (go through area with above Busting LV 4)
- Undernet 12