Playable Navis in Rockman EXE 4.5: Difference between revisions
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Revision as of 10:31, 22 February 2023
In Rockman EXE 4.5: Real Operation, you do not take the role of Lan. You are yourself, operating different Navis in a unique world separate from the traditional EXE games. Every Navi has their own pros and cons in battle along their own unique personality as they interact with you.
Unlike in Battle Network 4, there is no Navi Customizer to increase your Navi's Stats. Navis cannot find HP Memories like in normal Battle Network games, instead they must involve in all sorts of different tasks and minigames. Only the Navi's Buster Attack Power can be increased, there is no way to increase its Speed or Charge. The Attack stats can be increased from "Buster Up" Gold Mystery Datas on the Net while using that Navi. This will affect their PowerAttacks' damage as well. Each Navi having their own maximum Attack.
There are also barriers in the overworld that hide goodies behind the obstacle. Specific Navis can remove these barriers:
Obstacle | Navis that can remove it |
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Boulder | GutsMan, MetalMan, KnightMan |
Fire Wall | FireMan, NapalmMan, IceMan, AquaMan |
Electric Current | ThunderMan, ElecMan |
Wood Stumps | FireMan, NapalmMan, WoodMan, PlantMan |
Whirlwind | WindMan, Bass |
? Security Gate | NumberMan, ProtoMan, ShadowMan |
Every Navi can be unlocked by slotting in their Navi Chip in the Battle Chip Gate. You can unlock the first 2 row of Navis by progressing through the game. The bottom-most row, however, require their Navi Chip slot in the Gate.
These are Navis that do not need the Battle Chip Gate to unlock in-game. MegaMan, Roll, GutsMan and NumberMan are unlocked from the start. You can unlock the other Navis completing the Official Tournament, they are unlocked either one or two at a time in an alternating fashion.
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MegaMan | ||||||||
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Buster Up |
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HP Growth |
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Roll | ||||||||
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Buster Up |
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HP Growth |
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GutsMan | ||||||||
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Buster Up |
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HP Growth |
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NumberMan | ||||||||
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Buster Up |
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HP Growth |
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FireMan | ||||||||
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Buster Up |
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HP Growth |
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WoodMan | ||||||||
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Buster Up |
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HP Growth |
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WindMan | ||||||||
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Buster Up |
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HP Growth |
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SearchMan | ||||||||
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Buster Up |
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HP Growth |
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AquaMan | ||||||||
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Buster Up |
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HP Growth |
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ThunderMan | ||||||||
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Buster Up |
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HP Growth |
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MetalMan | ||||||||
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Buster Up |
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HP Growth |
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JunkMan | ||||||||
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Buster Up |
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HP Growth |
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ProtoMan | ||||||||
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Buster Up |
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HP Growth |
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Differences from MMBN4
In MMBN4, these Navis could be used in Operation Battle but some of them had abilities modified for this game.
- GutsMan no longer has Super Armor, but has Under Shirt instead.
- MetalMan now has Break Buster.
- Float Shoes protects against swamp panels in 4. In 4.5, it no longer protect against swamp panels.
These Navis require their Navi Chip slot in the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it.
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StarMan | ||||||||
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Buster Up |
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HP Growth |
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NapalmMan | ||||||||
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Buster Up |
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HP Growth |
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IceMan | ||||||||
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Buster Up |
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HP Growth |
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ElecMan | ||||||||
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Buster Up |
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HP Growth |
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PlantMan | ||||||||
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Buster Up |
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HP Growth |
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KnightMan | ||||||||
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Buster Up |
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HP Growth |
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ShadowMan | ||||||||
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Buster Up |
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HP Growth |
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Bass | ||||||||
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Buster Up |
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HP Growth |
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