Enemies in MMBN4: Difference between revisions
From The Rockman EXE Zone Wiki
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{{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm | {{EnemyInfo/Attack |name_en=FireArm |name_jp=ファイアアーム |name_tl=Fire Arm | ||
|attack=20~200 |element=fire | |attack=20~200 |element=fire | ||
|info=Attack power = DSLV × 20. | |info=Attack power = DSLV × 20. Used when HP > 50 %. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower | {{EnemyInfo/Attack |name_en=FlameTower |name_jp=フレイムタワー |name_tl=Flame Tower | ||
|attack=20~200 |element=fire | |attack=20~200 |element=fire | ||
|info=Attack power = DSLV × 20. | |info=Attack power = DSLV × 20. Used when HP > 50 %. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit | {{EnemyInfo/Attack |name_en=FireBomb<ref name="FireBomb"/> (direct hit) |name_jp=ファイアボム直撃 |name_tl=Fire Bomb Direct Hit |
Revision as of 20:38, 25 December 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Attack emotion damage, get data, locations. |
This page lists every enemy which can appear in battle in Mega Man Battle Network 4.
In this game, FloatShoes protects against the effects of cracked, swamp, ice, lava and pitfall panels. It does not prevent Good MegaMan from erasing DarkHole panels, or prevent Evil MegaMan from erasing Holy panels.
DS Navis are affected by the following abilities from the player:
- SuperArmor
- FirstBarrier
- FloatShoes (except WoodManDS)
- UnderShirt
- Attack+ (only MegaManDS)
- Speed+ (only MegaManDS)
- HP+ (only MegaManDS)
- Battle HP Bug
- Buster Bug (only MegaManDS)
- Panel Bug (only MegaManDS)
- Player Bug (only Level 1)
- Buster MiniBomb (only MegaManDS)
- BlindBuster (only MegaManDS)
- GrassBuster (only MegaManDS)
- Buster Attack10 (only MegaManDS)
- CrackBuster (only MegaManDS)
- PoisonBuster (only MegaManDS)
- Buster Guard1 (only MegaManDS)
- Buster CrakOut (only MegaManDS)
- Buster Attack15 (only MegaManDS)
- IceBuster (only MegaManDS)
- Buster Reflect (only MegaManDS)
- Buster Flower (only MegaManDS)
- Buster WaterGun (only MegaManDS)
- FirstBarrier100
- FirstBarrier200
- AllGuard
- FirstLifeAura
- PanelChange: Metal (only MegaManDS)
- PanelChange: Crack (only MegaManDS)
- PanelChange: Hole (only MegaManDS)
- PanelChange: Holy (only MegaManDS)
- Charge GutsMG (only MegaManDS)
- Charge Cannon (only MegaManDS)
- Charge MiniBomb (only MegaManDS)
- Charge HeatShot (only MegaManDS)
- Charge Bubbler (only MegaManDS)
- Charge Thunder1 (only MegaManDS)
- Charge Sword (only MegaManDS)
- Charge Spreader (only MegaManDS)
- Charge CopyDmg (only MegaManDS)
- Charge WideSht1 (only MegaManDS)
- Charge Blizzard (only MegaManDS)
- Charge HeatBrth (only MegaManDS)
- Charge ElecShok (only MegaManDS)
- Charge WoodPwdr (only MegaManDS)
- Charge PnlRetrn (only MegaManDS)
- Charge WideSwrd (only MegaManDS)
- Charge Hole (only MegaManDS)
- Charge WideSht2 (only MegaManDS)
- Charge ZapRing (only MegaManDS)
- Charge SandRing (only MegaManDS)
- Charge EnergBom (only MegaManDS)
- Charge Thunder2 (only MegaManDS)
- Charge Repair (only MegaManDS)
- Charge TripCrak (only MegaManDS)
- Charge LongSwrd (only MegaManDS)
- Charge FullCust (only MegaManDS)
- Charge WideSht3 (only MegaManDS)
- Charge Thunder3 (only MegaManDS)
- Charge WindRack (only MegaManDS)
- Charge MegEnBom (only MegaManDS)
- Charge Ball (only MegaManDS)
- Charge BugBomb (only MegaManDS)
- Charge WideBlde (only MegaManDS)
- Charge LongBlde (only MegaManDS)
Contents
- 1 Viruses
- 2 Bosses
- 2.1 MegaMan
- 2.2 Roll
- 2.3 GutsMan
- 2.4 WindMan
- 2.5 SearchMan
- 2.6 FireMan
- 2.7 ThunderMan
- 2.8 ProtoMan
- 2.9 NumberMan
- 2.10 MetalMan
- 2.11 JunkMan
- 2.12 AquaMan
- 2.13 WoodMan
- 2.14 TopMan
- 2.15 ShadeMan
- 2.16 BurnMan
- 2.17 ColdMan
- 2.18 SparkMan
- 2.19 NormalNavi
- 2.20 HeelNavi
- 2.21 LaserMan
- 2.22 KendoMan
- 2.23 VideoMan
- 2.24 Duo
- 2.25 Bass
- 3 References
Viruses
Mettaur
VolGear
VolGear (ボルケルギア Borukerugia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
20
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
20
Fire
—
VolGearEX (ボルケルギアEX Borukerugia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Fire
Float Shoes
Attacks
VulGear (ボルザーギア Boruzāgia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
100
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
100
Fire
—
Name
Info
BattleChip
Mine (18.75%)
VulGearEX (ボルザーギアEX Boruzāgia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
150
10
Fire
Float Shoes
Attacks
Name
Info
BattleChip
AntiNavi (18.75%), AntiWatr (18.75%)
ValGear (ボルドロギア Borudorogia)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
200
Fire
—
Name
Info
BattleChip
Mine (12.5%), Invis (6.25%)
ValGearEX (ボルドロギアEX Borudorogia EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
250
10
Fire
Float Shoes
Attacks
Name
Info
BattleChip
Mine (6.25%), AntiNavi (18.75%), AntiWatr (18.75%), Invis (6.25%)
Billy
Billy (ビリー Birī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
50
15
10
Elec
—
Attacks
Name
Attack
Element
Property
15
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
BillyEx (ビリーEX Birī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
30
10
Elec
—
Attacks
Name
Attack
Element
Property
30
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Info
BattleChip
AntiWatr (6.25%), AntiFire (6.25%), AntiWood (12.5%)
Silly (ビリーズー Birīzū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
60
10
Elec
—
Attacks
Name
Attack
Element
Property
60
Elec
—
Inflicts Paralyze LV. 2 (2 seconds).
Name
Info
BattleChip
Blinder (25%)
SillyEX (ビリーズーEX Birīzū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
Elec
—
Attacks
Name
Attack
Element
Property
100
Elec
—
Inflicts Paralyze LV. 2 (2 seconds).
Name
Info
BattleChip
Blinder (6.25%), AntiWatr (6.25%), AntiFire (6.25%), AntiWood (6.25%)
Killy (ビリーニック Birīnikku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Elec
—
Attacks
Name
Attack
Element
Property
150
Elec
—
Inflicts Paralyze LV. 3 (2.5 seconds).
KillyEX (ビリーニックEX Birīnikku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
—
Attacks
Name
Attack
Element
Property
200
Elec
—
Inflicts Paralyze LV. 3 (2.5 seconds).
Name
Info
BattleChip
Blinder (6.25%), AntiWatr (6.25%), AntiFire (6.25%), AntiWood (6.25%)
Gaia
Gaia (ガイアント Gaianto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
—
Attacks
GaiaEX (ガイアントEX Gaianto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
40
10
None
—
Attacks
Gaia+ (ガイアンドラ Gaiandora)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
70
10
None
—
Attacks
Name
Attack
Element
Property
70
None
Break, Pierce Underground
Cracks 2 random panels on other side. Removes Underground property from entire player field.
Name
Info
BattleChip
AreaGrab (12.5%), TimeBomb (12.5%)
Gaia+EX (ガイアンドラEX Gaiandora EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
100
10
None
—
Attacks
Name
Attack
Element
Property
100
None
Break, Pierce Underground
Cracks 2 random panels on other side. Removes Underground property from entire player field.
Name
Info
BattleChip
AreaGrab (12.5%), SloGauge (12.5%)
GaiaMega (ガイアンバン Gaianban)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
150
10
None
—
Attacks
Name
Attack
Element
Property
150
None
Break, Pierce Underground
Cracks 3 random panels on other side. Removes Underground property from entire player field.
Name
Info
BattleChip
TimeBomb (12.5%), Geddon1 (12.5%)
GaiaMegaEX (ガイアンバンEX Gaianban EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
200
10
None
—
Attacks
Name
Attack
Element
Property
200
None
Break, Pierce Underground
Cracks 3 random panels on other side. Removes Underground property from entire player field.
Name
Info
BattleChip
AreaGrab (6.25%), TimeBomb (6.25%), SloGauge (6.25%), Geddon1 (6.25%)
Spikey
Spikey (ガルー Garū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
(ヒートショット Heat Shot)
30
Fire
—
SpikeyEX (ガルーEX Garū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
(ヒートショット Heat Shot)
60
Fire
—
Spikey2 (ガルーバー Garūbā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
Fire
—
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
(ヒートブイ Heat V)
90
Fire
—
Spikey2EX (ガルーバーEX Garūbā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Fire
—
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
(ヒートブイ Heat V)
120
Fire
—
Spikey3 (ガルーダン Garūdan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
180
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
(ヒートサイド Heat Side)
150
Fire
—
Spikey3EX (ガルーダンEX Garūdan EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
330
250
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
(ヒートサイド Heat Side)
200
Fire
—
Shrimpy
Shrimpy (エビロン Ebiron)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
(バブルショット Bubble Shot)
30
Aqua
—
ShrimpyEX (エビロンEX Ebiron EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
50
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
(バブルショット Bubble Shot)
60
Aqua
—
Shrimpy2 (エビデル Ebideru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
(バブルブイ Bubble V)
90
Aqua
—
Shrimpy2EX (エビデルEX Ebideru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bub-V
(バブルブイ Bubble V)
(バブルブイ Bubble V)
120
Aqua
—
Shrimpy3 (エビサイド Ebisaido)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
180
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
(バブルサイド Bubble Side)
150
Aqua
—
Shrimpy3EX (エビサイドEX Ebisaido EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
250
10
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
(バブルサイド Bubble Side)
200
Aqua
—
Boomer
Boomer (ラウンダ Raunda)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
15
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
15
Wood
No Flashing
BoomerEX (ラウンダEX Raunda EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
30
Wood
No Flashing
Name
Info
BattleChip
PanlGrab (12.5%)
Gloomer (ラウンダラウ Raundarau)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
80
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
60
Wood
No Flashing
Name
Info
BattleChip
PanlGrab (12.5%)
GloomerEX (ラウンダラウEX Raundarau EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
100
Wood
No Flashing
Name
Info
BattleChip
PanlGrab (12.5%)
Doomer (ラウンダバー Raundabā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
180
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
150
Wood
No Flashing
Name
Info
BattleChip
PanlGrab (12.5%)
DoomerEX (ラウンダバーEX Raundabā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
250
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
200
Wood
No Flashing
Name
Info
BattleChip
PanlGrab (12.5%)
Trumpy
Trumpy (ララパッパ Rarapappa)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
None
—
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Makes allies invincible while attacking.
Tuby (ララチューバ Rarachūba)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
None
—
Attacks
Name
Attack
Element
Property
Discord
(ディスコード Discord)
(ディスコード Discord)
—
None
Break, Pierce Underground
Inflicts Confuse while attacking.
Tromby (ララボーン Rarabōn)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
80
10
None
—
Attacks
Name
Attack
Element
Property
Timpani
(ティンパニー Timpani)
(ティンパニー Timpani)
—
None
Break, Pierce Underground
Inflicts Immobilize while attacking.
MuteAnt (ララミュート Raramyūto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
120
10
None
—
Attacks
Name
Attack
Element
Property
Silence
(サイレンス Silence)
(サイレンス Silence)
—
None
Break, Pierce Underground
Inflicts Blind while attacking.
Xylos (ララホルン Rarahorun)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None
—
Attacks
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None
—
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Makes allies invincible while attacking.
MagTect
MagTect (マグテクト Magutekuto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Elec
Air Shoes, Float Shoes
Attacks
MagTectEX (マグテクトEX Magutekuto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
120
50
10
Elec
Air Shoes, Float Shoes
Attacks
MagTec+ (マグテクトビー Magutekutobī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
Elec
Air Shoes, Float Shoes
Attacks
MagTec+EX (マグテクトビーEX Magutekutobī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
120
10
Elec
Air Shoes, Float Shoes
Attacks
MagTecX (マグテクトシー Magutekutoshī)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
160
10
Elec
Air Shoes, Float Shoes
Attacks
MagTecXEX (マグテクトシーEX Magutekutoshī EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Elec
Air Shoes, Float Shoes
Attacks
Melody
Melody (プルメロ Purumero)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
15
30
None
—
Attacks
MelodyEX (プルメロEX Purumero EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
30
None
—
Attacks
Hellody (プルタロ Purutaro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
30
None
—
Attacks
HellodyEX (プルタロEX Purutaro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None
—
Attacks
Felony (プルギロ Purugiro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None
—
Attacks
FelonyEX (プルギロEX Purugiro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None
—
Attacks
Dharma
Dharma (ダーマ Dāma)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
15
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
15
None
No Flashing, Break
DharmaEX (ダーマEX Dāma EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
30
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
30
None
No Flashing, Break
Name
Info
BattleChip
PanlGrab (12.5%)
Karma (ダーガ Dāga)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
60
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
60
None
No Flashing, Break
Name
Info
BattleChip
PanlGrab (6.25%), Invis (6.25%), Mine (6.25%)
KarmaEX (ダーガEX Dāga EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
100
None
No Flashing, Break
Name
Info
BattleChip
AreaGrab (12.5%), Mine (6.25%)
Dogma (ダーダラ Dādara)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
150
None
No Flashing, Break
Name
Info
BattleChip
Invis (12.5%), Mine (6.25%)
DogmaEX (ダーダラEX Dādara EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
—
Attacks
Name
Attack
Element
Property
AirHockey
(エアホッケー Air Hockey)
(エアホッケー Air Hockey)
200
None
No Flashing, Break
Name
Info
BattleChip
AreaGrab (6.25%), Invis (6.25%), Mine (6.25%)
Kilby
Kilby (キルブー Kirubū)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
90
20
10
Wood
—
Info
Can attack over holes.
Attacks
KilbyEX (キルブーEX Kirubū EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
40
10
Wood
—
Info
Can attack over holes.
Attacks
Kilbur (キルブーテ Kirubūte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
170
70
10
Wood
—
Info
Can attack over holes.
Attacks
KilburEX (キルブーテEX Kirubūte EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
210
100
10
Wood
—
Info
Can attack over holes.
Attacks
Kilbo (キルブーロ Kirubūro)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
150
10
Wood
—
Info
Can attack over holes.
Attacks
KilboEX (キルブーロEX Kirubūro EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
Wood
—
Info
Can attack over holes.
Attacks
Weather
Weather (ウェザース Wezāsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
Air Shoes, Float Shoes
Attacks
Whomper (ウェザール Wezāru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
40
Aqua
Pierce Underground
Changes panels to ice.
Name
Attack
Element
Property
40
Wood
No Flashing, Pierce Underground
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
40
Fire
Pierce Underground
Changes panels to lava.
Winger (ウェザーム Wezāmu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Air Shoes, Float Shoes
Attacks
Wonder (ウェザーネ Wezāne)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
240
130
10
None
Air Shoes, Float Shoes
Attacks
Wither (ウェザーブ Wezābu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
180
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
160
Aqua
Pierce Underground
Changes panels to ice.
Name
Attack
Element
Property
160
Fire
Pierce Underground
Changes panels to lava.
Name
Attack
Element
Property
160
Elec
Pierce Underground
Changes non-hole panels to cracked.
Name
Attack
Element
Property
160
Wood
No Flashing, Pierce Underground
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
HP
Contact (HP)
Contact (Emotion)
Element
Ability
380
250
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
200
Aqua
Pierce Underground
Changes panels to ice.
Name
Attack
Element
Property
200
Fire
Pierce Underground
Changes panels to lava.
Name
Attack
Element
Property
200
Elec
Pierce Underground
Changes non-hole panels to cracked.
Name
Attack
Element
Property
200
Wood
No Flashing, Pierce Underground
Changes panels to wood. Inflicts Confuse LV. 1 (8 seconds).
Spidy
Spidy (クーモス Kūmosu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
40
10
Wood
Air Shoes, Float Shoes
Attacks
SpidyEX (クーモスEX Kūmosu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
70
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
(ホワイトウェブ White Web)
70
Wood
No Flashing
Web has 1 HP.
Webby (クモモート Kumomōto)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
100
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
(ホワイトウェブ White Web)
100
Wood
No Flashing
Web has 1 HP.
WebbyEX (クモモートEX Kumomōto EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
130
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
(ホワイトウェブ White Web)
130
Wood
No Flashing
Web has 1 HP.
Arachy (クモゲイツ Kumogeitsu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
(ホワイトウェブ White Web)
160
Wood
No Flashing
Web has 1 HP.
ArachyEX (クモゲイツEX Kumogeitsu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
Wood
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WhiteWeb
(ホワイトウェブ White Web)
(ホワイトウェブ White Web)
200
Wood
No Flashing
Web has 1 HP.
Lark
Lark (ゲイラーク Geirāku)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
20
Aqua
—
LarkEX (ゲイラークEX Geirāku EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
50
Aqua
—
Name
Info
BattleChip
Blinder (12.5%)
Bark (ゲイラス Geirasu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
80
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
80
Aqua
—
Name
Info
BattleChip
MetaGel (12.5%)
BarkEX (ゲイラスEX Geirasu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
120
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
120
Aqua
—
Name
Info
BattleChip
Geddon1 (12.5%), AntiElec (12.5%)
Tark (ゲイラビル Geirabiru)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
160
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
160
Aqua
—
Name
Info
BattleChip
Geddon1 (12.5%), MetaGel (12.5%)
TarkEX (ゲイラビルEX Geirabiru EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
350
200
10
Aqua
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
WideShot
(ワイドショット Wide Shot)
(ワイドショット Wide Shot)
200
Aqua
—
Name
Info
BattleChip
Blinder (6.25%), Geddon1 (6.25%), MetaGel (6.25%), AntiElec (6.25%)
CirKill
CirKill (サーキラー Sākirā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
110
30
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
30
None
—
CirKillEX (サーキラーEX Sākirā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
60
None
—
CirCrush (サーキライル Sākirairu)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
90
None
—
CirCrushEX (サーキライルEX Sākirairu EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
130
None
—
CirSmash (サーキランド Sākirando)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
180
None
—
CirSmashEX (サーキランドEX Sākirando EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
—
Attacks
Name
Attack
Element
Property
RoundShot
(ラウンドショット Round Shot)
(ラウンドショット Round Shot)
250
None
—
Moloko
Moloko (マルモコ Marumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
60
20
30
None
—
Attacks
MolokoEX (マルモコEX Marumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
40
30
None
—
Attacks
Milko (ミルモコ Mirumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
70
30
None
—
Attacks
MilkoEX (ミルモコEX Mirumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
100
30
None
—
Attacks
Macko (ゲルモコ Gerumoko)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
150
30
None
—
Attacks
MackoEX (ゲルモコEX Gerumoko EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
200
30
None
—
Attacks
Walla
Walla (ウォーラ Wōra)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
20
None
—
Fangs have 1 HP and Guard.
WallaEX (ウォーラEX Wōra EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
50
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
50
None
—
Fangs have 1 HP and Guard.
Name
Info
BattleChip
Blinder (12.5%), Recov80 (12.5%)
Walland (ウォーラッド Wōraddo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
160
80
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
80
None
—
Fangs have 1 HP and Guard.
Name
Info
BattleChip
Geddon1 (12.5%), Blinder (12.5%), Recov80 (12.5%)
WallandEX (ウォーラッドEX Wōraddo EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
190
120
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
120
None
—
Fangs have 1 HP and Guard.
Name
Info
BattleChip
Geddon1 (12.5%), Recov150 (12.5%)
Waldon (ウォーゴドン Wōgodon)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
160
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
160
None
—
Fangs have 1 HP and Guard.
Name
Info
BattleChip
Geddon1 (12.5%), Blinder (12.5%), Recov150 (12.5%)
WaldonEX (ウォーゴドンEX Wōgodon EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
200
10
None
—
Attacks
Name
Attack
Element
Property
TwinFang
(ツインファング Twin Fang)
(ツインファング Twin Fang)
200
None
—
Fangs have 1 HP and Guard.
Name
Info
BattleChip
Geddon1 (12.5%), Blinder (12.5%), Recov150 (12.5%)
Elemperor
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
30
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 12 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
30
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
HP
Contact (HP)
Contact (Emotion)
Element
Ability
140
60
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 9 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
60
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 7 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
90
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
HP
Contact (HP)
Contact (Emotion)
Element
Ability
220
120
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 5 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
120
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
HP
Contact (HP)
Contact (Emotion)
Element
Ability
260
150
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 4 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
160
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
200
10
None
Float Shoes
Info
When standing on swamp, grass, ice, lava or pitfall panel: recovers 1 HP every 3 frames.
Attacks
Name
Attack
Element
Property
ElementBreath
(エレメントブレス Element Breath)
(エレメントブレス Element Breath)
200
None
—
When Elemperor is standing on swamp, grass, ice, lava or pitfall panel: changes the hit panel to the same type of panel.
BomBoy
BomBoy (ボムボーイ Bomubōi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
30
10
None
—
Attacks
BomBoyEX (ボムボーイEX Bomubōi EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
130
60
10
None
—
Attacks
BomWorker (ボムワーカー Bomuwākā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
180
90
10
None
—
Attacks
BomWorkerEX (ボムワーカーEX Bomuwākā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
120
10
None
—
Attacks
BomLabor (ボムレイバー Bomureibā)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
280
150
10
None
—
Attacks
BomLaborEX (ボムレイバーEX Bomureibā EX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
320
200
10
None
—
Attacks
WindBox
WindBox (ウインドボックス Wind Box)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None
—
Attacks
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
80
10
10
None
—
Attacks
WindBox2 (ウインドボックス2 Wind Box 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
—
Attacks
VacuumFan2 (バキュームファン2 Vacuum Fan 2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
150
50
10
None
—
Attacks
WindBox3 (ウインドボックス3 Wind Box 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
—
Attacks
VacuumFan3 (バキュームファン3 Vacuum Fan 3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
—
Attacks
NaviShadow
NaviShadow (ナビシャドー Navi Shadow)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
200
100
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
100
None
—
Name
Attack
Element
Property
Sword
(ソード Sword)
(ソード Sword)
100
None
Sword
NaviBlack (ナビブラック Navi Black)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
250
100
10
None
—
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
100
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
100
None
Break, Pierce Underground
Breaks panel.
Bosses
MegaMan
MegaManDS (ロックマンDS Rockman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1~9999
0
0
None
—
Attacks
Name
Attack
Element
Property
MegaBuster
(ロックバスター Rock Buster)
(ロックバスター Rock Buster)
1~15
None
—
Attack power = MegaMan's Buster Attack.
Name
Attack
Element
Property
ChargeShot
(チャージショット Charge Shot)
(チャージショット Charge Shot)
10~150
None
—
Attack power = MegaMan's Buster Attack × 10. Replaced by Custom ChargeShot when Charge ModCard is active.
Roll
Roll (ロール Roll)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
30
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
(ロールウィップ Roll Whip)
10 × 3
None
—
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
(ロールウィップ Roll Arrow)
30
None
—
Deletes all held chips.
Rollα (ロールV2 Roll V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
(ロールウィップ Roll Whip)
20 × 3
None
—
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
(ロールウィップ Roll Arrow)
60
None
—
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: MettEX, BillyEX, repeat.
Rollβ (ロールV3 Roll V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
120
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
(ロールウィップ Roll Whip)
40 × 3
None
—
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
(ロールウィップ Roll Arrow)
120
None
—
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mettaur2, Silly, Hellody, repeat.
RollΩ (ロールSP Roll SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
(ロールウィップ Roll Whip)
70 × 3
None
—
1st and 2nd hit do not cause flashing.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
(ロールウィップ Roll Arrow)
200
None
—
Deletes all held chips.
Name
Info
VirusCharm[26]
Used when there are less than 2 virus allies. Summons virus in order: Mett2EX, SillyEX, repeat.
RollDS (ロールDS Roll DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
—
Attacks
Name
Attack
Element
Property
RollWhip
(ロールウィップ Roll Whip)
(ロールウィップ Roll Whip)
10~40 × 3
None
—
1st and 2nd hit do not cause flashing. DSLV 1~3: Attack power = 10. DSLV 4~6: Attack power = 20. DSLV 7~10: Attack power = 40.
Name
Attack
Element
Property
RollArrow
(ロールウィップ Roll Arrow)
(ロールウィップ Roll Arrow)
30~120
None
—
Deletes all held chips. DSLV 1~3: Attack power = 30. DSLV 4~6: Attack power = 60. DSLV 7~10: Attack power = 120.
GutsMan
GutsMan (ガッツマン Gutsman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
—
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
20
None
No Flashing
Cracks 1 random panel on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
(ガレキ)
20
None
—
Name
Attack
Element
Property
30
None
No Flashing
Knocks back 1 square.
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
—
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
80
None
No Flashing
Cracks 2 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
(ガレキ)
80
None
—
Name
Attack
Element
Property
120
None
No Flashing
Flies down row. Knocks back 1 square.
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
—
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
160
None
No Flashing
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
(ガレキ)
160
None
—
Name
Attack
Element
Property
240
None
No Flashing
Flies down row. Knocks back 1 square.
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
—
Info
Contact knocks back all the way and does not cause flashing. Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
200
None
No Flashing
Cracks 3 random panels on other side.
Name
Attack
Element
Property
Rubble
(ガレキ)
(ガレキ)
200
None
—
Name
Attack
Element
Property
300
None
No Flashing
Flies down row. Knocks back 1 square.
GutsManDS (ガッツマンDS Gutsman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None
—
Attacks
Name
Attack
Element
Property
10~200
None
No Flashing
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Cracks random panels on other side. DSLV 1~3: 1 panel. DSLV 4~6: 2 panels. DSLV 7~10: 3 panels.
Name
Attack
Element
Property
Rubble
(ガレキ)
(ガレキ)
10~200
None
—
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10.
Name
Attack
Element
Property
5~50 × 5
None
No Flashing
Attack power = DSLV × 5.
Name
Attack
Element
Property
10~200
None
No Flashing
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Knocks back 1 square. DSLV 4~10: Flies down row.
WindMan
WindMan (ウインドマン Windman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
40
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
(プロペラボム Propeller Bomb)
40
None
—
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
(ラウンドトルネード Round Tornado)
40
None
—
WindManα (ウインドマンV2 Windman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
80
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
(プロペラボム Propeller Bomb)
80
None
—
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
(ラウンドトルネード Round Tornado)
80
None
—
WindManβ (ウインドマンV3 Windman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
120
None
No Flashing, No Aback
Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
(プロペラボム Propeller Bomb)
120
None
—
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
(ラウンドトルネード Round Tornado)
120
None
—
WindManΩ (ウインドマンSP Windman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
200
None
No Flashing, No Aback
Birds have 10 HP.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
(プロペラボム Propeller Bomb)
200
None
—
Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
(ラウンドトルネード Round Tornado)
200
None
—
WindManDS (ウインドマンDS Windman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes
Attacks
Name
Attack
Element
Property
20~200
None
No Flashing, No Aback
Attack power = DSLV × 20. Birds have 10 HP. May summon 9 birds instead of 3 when HP ≤ 50 %.
Name
Attack
Element
Property
PropellerBomb
(プロペラボム Propeller Bomb)
(プロペラボム Propeller Bomb)
20~200
None
—
Attack power = DSLV × 20. Bomb has 40 HP.
Name
Attack
Element
Property
RoundTornado
(ラウンドトルネード Round Tornado)
(ラウンドトルネード Round Tornado)
20~200
None
—
Attack power = DSLV × 20.
SearchMan
SearchMan (サーチマン Searchman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
30
10
None
—
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
(サーチグレネード Search Grenade)
30
None
—
Throws 2 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
(スコープガン Scope Gun)
10 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
(サテライトレイ Satellite Ray)
30
None
Pierce Invisible, Pierce Underground
Cracks panel.
SearchManα (サーチマンV2 Searchman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
—
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
(サーチグレネード Search Grenade)
60
None
—
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
(スコープガン Scope Gun)
20 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
(サテライトレイ Satellite Ray)
60
None
Pierce Invisible, Pierce Underground
Cracks panel.
SearchManβ (サーチマンV3 Searchman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
—
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
(サーチグレネード Search Grenade)
120
None
—
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
(スコープガン Scope Gun)
40 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
(サテライトレイ Satellite Ray)
120
None
Pierce Invisible, Pierce Underground
Cracks panel.
SearchManΩ (サーチマンSP Searchman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
—
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
(サーチグレネード Search Grenade)
200
None
—
Throws 3 grenades. Grenades have 20 HP.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
(スコープガン Scope Gun)
60 × 3
None
Pierce Invisible, Pierce Underground
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
(サテライトレイ Satellite Ray)
200
None
Pierce Invisible, Pierce Underground
Cracks panel.
SearchManDS (サーチマンDS Searchman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800~1700
200
0
None
—
Attacks
Name
Attack
Element
Property
SearchGrenade
(サーチグレネード Search Grenade)
(サーチグレネード Search Grenade)
20~200
None
—
Attack power = DSLV × 20. Grenades have 20 HP. DSLV 1~3: throws 2 grenades. DSLV 4~10: throws 3 grenades.
Name
Attack
Element
Property
ScopeGun
(スコープガン Scope Gun)
(スコープガン Scope Gun)
5~50 × 3
None
Pierce Invisible, Pierce Underground
Attack power = DSLV × 5.
Name
Attack
Element
Property
SatelliteRay
(サテライトレイ Satellite Ray)
(サテライトレイ Satellite Ray)
20~200
None
Pierce Invisible, Pierce Underground
Attack power = DSLV × 20. Cracks panel.
FireMan
FireMan (ファイアマン Fireman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Fire
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
(ファイアアーム Fire Arm)
20
Fire
—
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
20
Fire
—
Used when HP ≤ 50 %.
Name
Attack
Element
Property
10
Fire
No Flashing
FireManα (ファイアマンV2 Fireman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Fire
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
(ファイアアーム Fire Arm)
80
Fire
—
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
80
Fire
—
Used when HP ≤ 50 %.
Name
Attack
Element
Property
40
Fire
No Flashing
FireManβ (ファイアマンV3 Fireman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Fire
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
(ファイアアーム Fire Arm)
160
Fire
—
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
160
Fire
—
Used when HP ≤ 50 %.
Name
Attack
Element
Property
80
Fire
No Flashing
FireManΩ (ファイアマンSP Fireman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Fire
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
(ファイアアーム Fire Arm)
200
Fire
—
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
200
Fire
—
Used when HP ≤ 50 %.
Name
Attack
Element
Property
100
Fire
No Flashing
FireManDS (ファイアマンDS Fireman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
160
0
Fire
—
Attacks
Name
Attack
Element
Property
FireArm
(ファイアアーム Fire Arm)
(ファイアアーム Fire Arm)
20~200
Fire
—
Attack power = DSLV × 20. Used when HP > 50 %.
Name
Attack
Element
Property
FlameTower
(フレイムタワー Flame Tower)
(フレイムタワー Flame Tower)
20~200
Fire
—
Attack power = DSLV × 20. Used when HP > 50 %.
Name
Attack
Element
Property
10~100
Fire
No Flashing
Attack power = DSLV × 10.
Name
Attack
Element
Property
10~100
Fire
—
Attack power = DSLV × 10.
ThunderMan
ThunderMan (サンダーマン Thunderman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
Elec
—
Attacks
Name
Attack
Element
Property
20
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
(エレキビーム Elec Beam)
50
Elec
—
ThunderManα (サンダーマンV2 Thunderman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
Elec
—
Attacks
Name
Attack
Element
Property
40
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
(エレキビーム Elec Beam)
100
Elec
—
ThunderManβ (サンダーマンV3 Thunderman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
Elec
—
Attacks
Name
Attack
Element
Property
60
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
(エレキビーム Elec Beam)
150
Elec
—
ThunderManΩ (サンダーマンSP Thunderman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
Elec
—
Attacks
Name
Attack
Element
Property
80
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
(エレキビーム Elec Beam)
200
Elec
—
ThunderManDS (サンダーマンDS Thunderman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
Elec
—
Attacks
Name
Attack
Element
Property
8~80
None
—
Attack power = DSLV × 8.
Name
Attack
Element
Property
8~80
Elec
—
Attack power = DSLV × 8. Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
ElecBeam
(エレキビーム Elec Beam)
(エレキビーム Elec Beam)
20~200
Elec
—
Attack power = DSLV × 20.
Name
Attack
Element
Property
20~200
Elec
Pierce Underground
Attack power = DSLV × 20.
ProtoMan
ProtoMan (ブルース Blues)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
40
10
None
—
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
40
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
40
None
Sword
ProtoManα (ブルースV2 Blues V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
80
10
None
—
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
80
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
80
None
Sword
Name
Attack
Element
Property
80
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
ProtoManβ (ブルースV3 Blues V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
—
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
120
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
120
None
Sword
Name
Attack
Element
Property
120
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
200 × 3
None
No Flashing, Sword
Used when HP ≤ 50 % and player's karma ≥ 500.
ProtoManΩ (ブルースSP Blues SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
—
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
200
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
200
None
Sword
Name
Attack
Element
Property
200
None
Sword
Used when hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
300 × 3
None
No Flashing, Sword
Used when HP ≤ 50 % and player's karma ≥ 500.
ProtoManDS (ブルースDS Blues DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
40
0
None
—
Attacks
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
20~200
None
Sword
Attack power = DSLV × 20.
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
20~200
None
Sword
Attack power = DSLV × 20. Used when HP > 50 %.
Name
Attack
Element
Property
80~200
None
Sword
Attack power = DSLV × 20. Used when DSLV 4~10 and hit by an attack that causes Aback, during a 9 frame window just before or after using WideSword or FighterSword.
Name
Attack
Element
Property
210~300 × 3
None
No Flashing, Sword
Attack power = DSLV × 30. Used when DSLV 7~10, HP ≤ 50 % and player's karma ≥ 500.
NumberMan
NumberMan (ナンバーマン Numberman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
(ナンバーボール Number Ball)
20
None
—
NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
(ナンバールーラー Number Ruler)
20
None
No Flashing
Name
Attack
Element
Property
10
None
—
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
10~60
None
—
Attack power = 10 × die roll. Used when HP ≤ 50 %.
NumberManα (ナンバーマンV2 Numberman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
80
10
None
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
(ナンバーボール Number Ball)
80
None
—
NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
(ナンバールーラー Number Ruler)
80
None
No Flashing
Name
Attack
Element
Property
30
None
—
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
30~180
None
—
Attack power = 30 × die roll. Used when HP ≤ 50 %.
NumberManβ (ナンバーマンV3 Numberman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1300
160
10
None
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
(ナンバーボール Number Ball)
120
None
—
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
(ナンバールーラー Number Ruler)
120
None
No Flashing
Name
Attack
Element
Property
50
None
—
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
50~300
None
—
Attack power = 50 × die roll. Used when HP ≤ 50 %.
NumberManΩ (ナンバーマンSP Numberman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
(ナンバーボール Number Ball)
200
None
—
NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
(ナンバールーラー Number Ruler)
200
None
No Flashing
Name
Attack
Element
Property
60
None
—
Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
60~360
None
—
Attack power = 60 × die roll. Used when HP ≤ 50 %.
NumberManDS (ナンバーマンDS Numberman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
None
—
Attacks
Name
Attack
Element
Property
NumberBall
(ナンバーボール Number Ball)
(ナンバーボール Number Ball)
20~200
None
—
Attack power = DSLV × 20. DSLV 1~3: NumberBalls have 4~8 HP, 12~30 HP and 40~60 HP. DSLV 4~6: NumberBalls have 8~16 HP, 20~40 HP and 50~80 HP. DSLV 7~10: NumberBalls have 12~20 HP, 30~50 HP and 60~90 HP.
Name
Attack
Element
Property
NumberRuler
(ナンバールーラー Number Ruler)
(ナンバールーラー Number Ruler)
20~200
None
No Flashing
Attack power = DSLV × 20.
Name
Attack
Element
Property
5~50
None
—
Attack power = DSLV × 5. Used when HP ≤ 50 %. Die has 40 HP.
Name
Attack
Element
Property
5~300
None
—
Attack power = DSLV × 5 × die roll. Used when HP ≤ 50 %.
MetalMan
MetalMan (メタルマン Metalman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
30
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
(メタルギア Metal Gear)
30
None
Break, Pierce Underground
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
(メタルブレード Metal Blade)
30
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
30
None
Pierce Underground
Name
Info
GearChange
(ギアチェンジ Gear Change)
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.
MetalManα (メタルマンV2 Metalman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
60
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
(メタルギア Metal Gear)
60
None
Break, Pierce Underground
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
(メタルブレード Metal Blade)
60
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
60
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
100
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
(メタルギア Metal Gear)
120
None
Break, Pierce Underground
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
(メタルブレード Metal Blade)
120
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
120
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
200
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
Air Shoes, Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
(メタルギア Metal Gear)
200
None
Break, Pierce Underground
Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
(メタルブレード Metal Blade)
200
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
200
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
300
None
Break, Pierce Underground
Used when HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.
MetalManDS (メタルマンDS Metalman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
200
0
None
Air Shoes, Float Shoes, Super Armor
Info
Gains FloatShoes after he moves once.
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア Metal Gear)
(メタルギア Metal Gear)
20~200
None
Break, Pierce Underground
Attack power = DSLV × 20. Gear has 1 HP and Guard.
Name
Attack
Element
Property
MetalBlade
(メタルブレード Metal Blade)
(メタルブレード Metal Blade)
20~200
None
Sword
Attack power = DSLV × 20.
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
20~200
None
Pierce Underground
Attack power = DSLV × 20.
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
120~300
None
Break, Pierce Underground
Attack power = DSLV × 30. Used when DSLV 4~10 and HP ≤ 50 %. Breaks panel when it misses.
Name
Info
GearChange
(ギアチェンジ Gear Change)
(ギアチェンジ Gear Change)
Summons 2 new MetalGears.
JunkMan
JunkMan (ジャンクマン Junkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
—
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
(ジャンクキューブ Junk Cube)
40
None
—
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
(ボルトミサイル Bolt Missile)
40
None
—
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
(ジャンクプレス Junk Press)
60
None
Break
Used when HP ≤ 50 %. Front of attack knocks all the way back.
JunkManα (ジャンクマンV2 Junkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None
—
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
(ジャンクキューブ Junk Cube)
80
None
—
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
(ボルトミサイル Bolt Missile)
80
None
—
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
(ジャンクプレス Junk Press)
120
None
Break
Used when HP ≤ 50 %. Front of attack knocks all the way back.
JunkManβ (ジャンクマンV3 Junkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
None
—
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
(ジャンクキューブ Junk Cube)
120
None
—
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
(ボルトミサイル Bolt Missile)
120
None
—
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
(ジャンクプレス Junk Press)
180
None
Break
Used when HP ≤ 50 %. Front of attack knocks all the way back.
JunkManΩ (ジャンクマンSP Junkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
None
—
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
(ジャンクキューブ Junk Cube)
200
None
—
Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
(ボルトミサイル Bolt Missile)
200
None
—
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
(ジャンクプレス Junk Press)
300
None
Break
Used when HP ≤ 50 %. Front of attack knocks all the way back.
JunkManDS (ジャンクマンDS Junkman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700~1600
200
0
None
—
Attacks
Name
Attack
Element
Property
JunkCube
(ジャンクキューブ Junk Cube)
(ジャンクキューブ Junk Cube)
20~200
None
—
Attack power = DSLV × 20. Cubes slow down after taking 1 HP damage. After that, they have 10 HP and Guard.
Name
Attack
Element
Property
BoltMissile
(ボルトミサイル Bolt Missile)
(ボルトミサイル Bolt Missile)
20~200
None
—
Attack power = DSLV × 20.
Name
Attack
Element
Property
JunkPress
(ジャンクプレス Junk Press)
(ジャンクプレス Junk Press)
30~300
None
Break
Attack power = DSLV × 30. Used when HP ≤ 50 %. Front of attack knocks all the way back.
AquaMan
AquaMan (アクアマン Aquaman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
Aqua
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
AquaManα (アクアマンV2 Aquaman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
80
10
Aqua
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
80
Aqua
Break, Pierce Underground
Cracks 1 panel. Spreads in + shape when it misses. (Spread damage does not have break or pierce underground properties.)
Name
Attack
Element
Property
80
Aqua
—
Water guns have 50 HP and Guard.
AquaManβ (アクアマンV3 Aquaman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
160
10
Aqua
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
160
Aqua
Break, Pierce Underground
Cracks 1 panel. Spreads in 3 by 3 shape when it misses. (Spread damage does not have break or pierce underground properties.)
Name
Attack
Element
Property
160
Aqua
—
Water guns have 50 HP and Guard.
AquaManΩ (アクアマンSP Aquaman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Aqua
—
Info
Contact knocks back all the way and does not cause flashing.
Attacks
Name
Attack
Element
Property
200
Aqua
Break, Pierce Underground
Cracks 1 panel. Spreads in 3 by 3 shape when it misses. (Spread damage does not have break or pierce underground properties.)
Name
Attack
Element
Property
200
Aqua
—
Water guns have 50 HP and Guard.
AquaManDS (アクアマンDS Aquaman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600~1500
160
0
Aqua
—
Attacks
Name
Attack
Element
Property
10~200
Aqua
—
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10.
Name
Attack
Element
Property
10~200
Aqua
Break, Pierce Underground
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Cracks 1 panel. DSLV 4~6: Spreads in + shape when it misses. DSLV 7~10: Spreads in 3 by 3 shape when it misses. (Spread damage does not have break or pierce underground properties.)
Name
Attack
Element
Property
10~200
Aqua
—
Attack power = DSLV × 20. During story battle: attack power = DSLV × 10. Water guns have 50 HP and Guard.
WoodMan
WoodMan (ウッドマン Woodman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
30
10
Wood
—
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
(トラフィックログ Traffic Log)
30
None
—
Logs have 50 HP.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
(デスフォレスト Death Forest)
30
Wood
Pierce Underground
WoodManα (ウッドマンV2 Woodman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
60
10
Wood
—
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
(トラフィックログ Traffic Log)
60
None
—
Logs have 50 HP.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
(デスフォレスト Death Forest)
60
Wood
Pierce Underground
WoodManβ (ウッドマンV3 Woodman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
120
10
Wood
—
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
(トラフィックログ Traffic Log)
120
None
—
Logs have 50 HP.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
(デスフォレスト Death Forest)
120
Wood
Pierce Underground
WoodManΩ (ウッドマンSP Woodman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
Wood
—
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
(トラフィックログ Traffic Log)
200
None
—
Logs have 50 HP.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
(デスフォレスト Death Forest)
200
Wood
Pierce Underground
WoodManDS (ウッドマンDS Woodman DS)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900~1800
200
0
Wood
—
Info
Loses FloatShoes after he moves once.
Attacks
Name
Attack
Element
Property
TrafficLog
(トラフィックログ Traffic Log)
(トラフィックログ Traffic Log)
20~200
None
—
Attack power = DSLV × 20. Logs have 50 HP.
Name
Attack
Element
Property
10~100 × 3
Wood
No Flashing
Attack power = DSLV × 10.
Name
Attack
Element
Property
DeathForest
(デスフォレスト Death Forest)
(デスフォレスト Death Forest)
20~200
Wood
Pierce Underground
Attack power = DSLV × 20.
TopMan
TopMan (タップマン Topman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
None
—
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
(タップスピン Top Spin)
20
None
Break
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
(リトルスピナー Little Spinner)
20
None
—
Summons 2 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
30
None
Break
Used when HP > 50 %.
TopManα (タップマンV2 Topman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
900
60
10
None
—
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
(タップスピン Top Spin)
60
None
Break
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
(リトルスピナー Little Spinner)
60
None
—
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
90
None
Break
Used when HP > 50 %.
TopManβ (タップマンV3 Topman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
—
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
(タップスピン Top Spin)
100
None
Break
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
(リトルスピナー Little Spinner)
100
None
—
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
150
None
Break
Used when HP > 50 %.
TopManΩ (タップマンSP Topman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
200
10
None
—
Attacks
Name
Attack
Element
Property
TopSpin
(タップスピン Top Spin)
(タップスピン Top Spin)
200
None
Break
Name
Attack
Element
Property
LittleSpinner
(リトルスピナー Little Spinner)
(リトルスピナー Little Spinner)
200
None
—
Summons 3 spinners. Spinners have 10 HP and Guard.
Name
Attack
Element
Property
300
None
Break
Used when HP > 50 %.
ShadeMan
ShadeMan (シェードマン Shademan)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
20
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
20
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
(レッドウイング Red Wing)
20
None
—
Bats have 2~4 HP.
ShadeManα (シェードマンV2 Shademan V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
60
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds) or Confuse LV. 1 (8 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
(レッドウイング Red Wing)
60
None
—
Bats have 6~8 HP.
ShadeManβ (シェードマンV3 Shademan V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
100
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 2 (2 seconds) or Confuse LV. 2 (12 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
(レッドウイング Red Wing)
100
None
—
Bats have 9~12 HP.
ShadeManΩ (シェードマンSP Shademan SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
200
10
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
200
None
No Flashing, No Aback, Pierce Invisible
Inflicts Paralyze LV. 3 (2.5 seconds) or Confuse LV. 3 (16 seconds).
Name
Attack
Element
Property
RedWing
(レッドウイング Red Wing)
(レッドウイング Red Wing)
200
None
—
Bats have 16~20 HP.
Name
Attack
Element
Property
ShadeHand
(シェードハンド Shade Hand)
(シェードハンド Shade Hand)
200
None
—
Used when HP ≤ 50 %. Used each time player moves left or right 4 times.
BurnMan
BurnMan (バーナーマン Burnerman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
40
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
(ヒートチェイサー本体 Heat Chaser Body)
40
None
Break
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
40
Fire
—
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
(ストライクバーナー Strike Burner)
40
Fire
—
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
(バーニングジェット Burning Jet)
60
Fire
Break
BurnManα (バーナーマンV2 Burnerman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
(ヒートチェイサー本体 Heat Chaser Body)
80
None
Break
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
80
Fire
—
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
(ストライクバーナー Strike Burner)
80
Fire
—
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
(バーニングジェット Burning Jet)
120
Fire
Break
BurnManβ (バーナーマンV3 Burnerman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
120
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
(ヒートチェイサー本体 Heat Chaser Body)
120
None
Break
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
120
Fire
—
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
(ストライクバーナー Strike Burner)
120
Fire
—
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
(バーニングジェット Burning Jet)
180
Fire
Break
BurnManΩ (バーナーマンSP Burnerman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Fire
—
Attacks
Name
Attack
Element
Property
HeatChaser (body)
(ヒートチェイサー本体 Heat Chaser Body)
(ヒートチェイサー本体 Heat Chaser Body)
200
None
Break
HeatChaser has 100 HP and Guard.
Name
Attack
Element
Property
HeatChaser (flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
(ヒートチェイサーの炎 Heat Chaser Flame)
200
Fire
—
Name
Attack
Element
Property
StrikeBurner
(ストライクバーナー Strike Burner)
(ストライクバーナー Strike Burner)
200
Fire
—
Name
Attack
Element
Property
BurningJet
(バーニングジェット Burning Jet)
(バーニングジェット Burning Jet)
300
Fire
Break
ColdMan
ColdMan (コールドマン Coldman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
50
10
Aqua
—
Attacks
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
(ホワイトブレス White Breath)
30
Aqua
—
Breaths have 6 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
(アイスバーグプレス Iceberg Press)
50
Aqua
Break, Pierce Underground
Cracks panel.
ColdManα (コールドマンV2 Coldman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
Aqua
—
Attacks
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
(ホワイトブレス White Breath)
80
Aqua
—
Breaths have 8 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
(アイスバーグプレス Iceberg Press)
100
Aqua
Break, Pierce Underground
Cracks panel.
ColdManβ (コールドマンV3 Coldman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1500
150
10
Aqua
—
Attacks
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
(ホワイトブレス White Breath)
100
Aqua
—
Breaths have 10 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
(アイスバーグプレス Iceberg Press)
150
Aqua
Break, Pierce Underground
Cracks panel.
ColdManΩ (コールドマンSP Coldman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1900
200
10
Aqua
—
Attacks
Name
Attack
Element
Property
WhiteBreath
(ホワイトブレス White Breath)
(ホワイトブレス White Breath)
150
Aqua
—
Breaths have 10 HP.
Name
Attack
Element
Property
IcebergPress
(アイスバーグプレス Iceberg Press)
(アイスバーグプレス Iceberg Press)
200
Aqua
Break, Pierce Underground
Cracks panel.
SparkMan
SparkMan (スパークマン Sparkman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
600
20
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
(スパークボール直撃 Spark Ball Direct Hit)
20
Elec
—
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
(スパークボール放電 Spark Ball Discharge)
20
Elec
—
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
(スパークウェーブ Spark Wave)
20
Elec
—
Name
Attack
Element
Property
20
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with Sword.
SparkManα (スパークマンV2 Sparkman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
60
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
(スパークボール直撃 Spark Ball Direct Hit)
60
Elec
—
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
(スパークボール放電 Spark Ball Discharge)
60
Elec
—
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
(スパークウェーブ Spark Wave)
60
Elec
—
Name
Attack
Element
Property
60
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with WideSword.
SparkManβ (スパークマンV3 Sparkman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
(スパークボール直撃 Spark Ball Direct Hit)
100
Elec
—
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
(スパークボール放電 Spark Ball Discharge)
100
Elec
—
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
(スパークウェーブ Spark Wave)
100
Elec
—
Name
Attack
Element
Property
100
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword.
SparkManΩ (スパークマンSP Sparkman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
200
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkBall (direct hit)
(スパークボール直撃 Spark Ball Direct Hit)
(スパークボール直撃 Spark Ball Direct Hit)
200
Elec
—
Ball has 20 HP.
Name
Attack
Element
Property
SparkBall (discharge)
(スパークボール放電 Spark Ball Discharge)
(スパークボール放電 Spark Ball Discharge)
200
Elec
—
Name
Attack
Element
Property
SparkWave
(スパークウェーブ Spark Wave)
(スパークウェーブ Spark Wave)
200
Elec
—
Name
Attack
Element
Property
200
None
Sword
Used when HP ≤ 50 % and player not in back row. Removes invisible property from entire player field. Slashes with LongSword, then WideSword.
NormalNavi
NormalNaviα (ノーマルナビ Normal Navi)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
20
None
—
Name
Attack
Element
Property
Sword
(ソード Sword)
(ソード Sword)
30
None
Sword
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
20
None
Pierce Underground
Spreads in | shape.
Name
Info
Wind
(トップウ Toppuu)
(トップウ Toppuu)
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Name
Info
BattleChip
Recov50 (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
60
None
—
Name
Attack
Element
Property
Sword
(ソード Sword)
(ソード Sword)
90
None
Sword
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
60
None
Pierce Underground
Spreads in + shape.
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Name
Info
Wind
(トップウ Toppuu)
(トップウ Toppuu)
Name
Info
Discord
(ディスコード Discord)
(ディスコード Discord)
Name
Info
BattleChip
Blinder (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
100
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
100
None
—
Name
Attack
Element
Property
Sword
(ソード Sword)
(ソード Sword)
150
None
Sword
Slashes with WideSword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
100
None
Pierce Underground
Spreads in 3 by 3 shape.
Name
Info
Silence
(サイレンス Silence)
(サイレンス Silence)
Name
Info
Wind
(トップウ Toppuu)
(トップウ Toppuu)
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Name
Info
BattleChip
AntiNavi (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
230
200
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
10
None
—
Name
Attack
Element
Property
Sword
(ソード Sword)
(ソード Sword)
20
None
Sword
Slashes with Sword.
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
10
None
Pierce Underground
Spreads in | shape.
HeelNavi
HP
Contact (HP)
Contact (Emotion)
Element
Ability
100
20
10
None
—
Attacks
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
40
10
None
—
Attacks
HP
Contact (HP)
Contact (Emotion)
Element
Ability
500
80
10
None
—
Attacks
HP
Contact (HP)
Contact (Emotion)
Element
Ability
700
150
10
None
—
Attacks
HP
Contact (HP)
Contact (Emotion)
Element
Ability
300
20
10
None
—
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
20
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
20
None
Break, Pierce Underground
Breaks panel.
Name
Info
Summon virus[57]
Used when there is less than 1 virus ally. Summons virus in order: VolGear, Gaia, Boomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
60
10
None
—
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
60
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
60
None
Break, Pierce Underground
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VolGear, Gaia, Boomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
100
10
None
—
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
100
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
100
None
Break, Pierce Underground
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VolGearEX, GaiaEX, BoomerEX, repeat.
Name
Info
BattleChip
AreaGrab (100%)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
200
10
None
—
Info
Rallies when there are 2 virus allies. This has no effect.
Attacks
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
150
None
Sword
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
150
None
Break, Pierce Underground
Breaks panel.
Name
Info
Summon virus[57]
Used when there are less than 2 virus allies. Summons virus in order: VulGear, Gaia+, Gloomer, repeat.
Name
Info
BattleChip
AreaGrab (100%)
LaserMan
LaserMan (レーザーマン Laserman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1000
50
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 10 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
(クロスレーザー Cross Laser)
50
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
(スターブレイクレーザー Star Break Laser)
50
None
—
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
(パワーダウンレーザー Power Down Laser)
50
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
(ダークレーザー Dark Laser)
50
None
—
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
LaserManα (レーザーマンV2 Laserman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
100
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 8 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
(クロスレーザー Cross Laser)
100
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
(スターブレイクレーザー Star Break Laser)
100
None
—
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
(パワーダウンレーザー Power Down Laser)
100
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
(ダークレーザー Dark Laser)
100
None
—
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
LaserManβ (レーザーマンV3 Laserman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1800
150
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 6 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
(クロスレーザー Cross Laser)
150
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
(スターブレイクレーザー Star Break Laser)
150
None
—
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
(パワーダウンレーザー Power Down Laser)
150
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
(ダークレーザー Dark Laser)
150
None
—
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
LaserManΩ (レーザーマンSP Laserman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2200
200
10
None
Super Armor
Info
When a DarkHole is on the field, recovers 1 HP every 4 frames.
Attacks
Name
Attack
Element
Property
CrossLaser
(クロスレーザー Cross Laser)
(クロスレーザー Cross Laser)
200
None
Pierce Underground
Changes 1 non-hole panel to cracked. Spreads in + shape. (Spread damage does not have pierce underground property.) Hitbox applied twice to center panel.
Name
Attack
Element
Property
StarBreakLaser
(スターブレイクレーザー Star Break Laser)
(スターブレイクレーザー Star Break Laser)
200
None
—
Name
Attack
Element
Property
PowerDownLaser
(パワーダウンレーザー Power Down Laser)
(パワーダウンレーザー Power Down Laser)
200
None
Pierce Invisible
Used when HP ≤ 75 %. Hits multiple times, but only 1st hit deals damage. Uninstalls abilities: AirShoes, FloatShoes, UnderShirt, SuperArmor, Custom+. Removes all B+Left abilities (NaviCust, ModCards and Souls) and custom Charge Shot (ModCards only). Resets Buster stats to 1/1/1.
Name
Attack
Element
Property
DarkLaser
(ダークレーザー Dark Laser)
(ダークレーザー Dark Laser)
200
None
—
Used when HP ≤ 50 % and there is no DarkHole on the field. Changes 1 panel to DarkHole.
KendoMan
KendoMan (ケンドーマン Kendoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
—
Attacks
Name
Attack
Element
Property
20
None
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
20
None
No Flashing
Clones have 20 HP.
KendoManα (ケンドーマンV2 Kendoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1200
80
10
None
—
Attacks
Name
Attack
Element
Property
40
None
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
30
None
No Flashing
Clones have 20 HP.
KendoManβ (ケンドーマンV3 Kendoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1600
120
10
None
—
Attacks
Name
Attack
Element
Property
60
None
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
40
None
No Flashing
Clones have 20 HP.
KendoManΩ (ケンドーマンSP Kendoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
200
10
None
—
Attacks
Name
Attack
Element
Property
100
None
No Flashing
Used when player attempts to use an attack in the same row as KendoMan.
Name
Attack
Element
Property
50
None
No Flashing
Clones have 20 HP.
VideoMan
VideoMan (ビデオマン Videoman)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
800
40
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
(ワインドカッター Wind Cutter)
20 × 3
None
No Flashing
Name
Attack
Element
Property
80
None
Sword
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
20 × 3
None
Pierce Underground
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
20 × 3
None
Pierce Underground
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Rewind
(マキモドシ Rewind)
(マキモドシ Rewind)
Recovers 1 HP every 12 frames.
VideoManα (ビデオマンV2 Videoman V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1100
80
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
(ワインドカッター Wind Cutter)
30 × 3
None
No Flashing
Name
Attack
Element
Property
120
None
Sword
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
25 × 3
None
Pierce Underground
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
30 × 3
None
Pierce Underground
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Rewind
(マキモドシ Rewind)
(マキモドシ Rewind)
Recovers 1 HP every 10 frames.
VideoManβ (ビデオマンV3 Videoman V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1400
120
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
(ワインドカッター Wind Cutter)
40 × 3
None
No Flashing
Name
Attack
Element
Property
160
None
Sword
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
30 × 3
None
Pierce Underground
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
40 × 3
None
Pierce Underground
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Rewind
(マキモドシ Rewind)
(マキモドシ Rewind)
Recovers 1 HP every 8 frames.
VideoManΩ (ビデオマンSP Videoman SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
1700
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
WindCutter
(ワインドカッター Wind Cutter)
(ワインドカッター Wind Cutter)
50 × 3
None
No Flashing
Name
Attack
Element
Property
200
None
Sword
Used when player is 0~1 panels away from front panel.
Name
Attack
Element
Property
35 × 3
None
Pierce Underground
Used when player is 2 panels away from front panel.
Name
Attack
Element
Property
50 × 3
None
Pierce Underground
Used when player is 3~4 panels away from front panel.
Name
Info
TapeLine
(テープライン Tape Line)
(テープライン Tape Line)
TapeLines have 1 HP and knock back 1 square on contact.
Name
Info
Rewind
(マキモドシ Rewind)
(マキモドシ Rewind)
Recovers 1 HP every 6 frames.
Duo
Duo (デューオ Duo)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Immobilize, Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
(デューオミサイル Duo Missile)
50
None
—
Missiles have 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
(デストロイレーザー Destroy Laser)
100
None
Break, Pierce Invisible
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
(ジャスティスフィスト Justice Fist)
100
None
Break, Pierce Underground
Used twice in a row when HP < 50 %.
Name
Attack
Element
Property
100
None
Break, Pierce Underground
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
(アンガーインパクト Anger Impact)
100
None
Pierce Invisible
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.
Duoα (デューオV2 Duo V2)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2500
200
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
(デューオミサイル Duo Missile)
100
None
—
Missiles have 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
(デストロイレーザー Destroy Laser)
200
None
Break, Pierce Invisible
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
(ジャスティスフィスト Justice Fist)
200
None
Break, Pierce Underground
Used twice in a row when HP < 50 %.
Name
Attack
Element
Property
200
None
Break, Pierce Underground
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
(アンガーインパクト Anger Impact)
200
None
Pierce Invisible
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.
Duoβ (デューオV3 Duo V3)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
300
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
(デューオミサイル Duo Missile)
150
None
—
Missiles have 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
(デストロイレーザー Destroy Laser)
300
None
Break, Pierce Invisible
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
(ジャスティスフィスト Justice Fist)
300
None
Break, Pierce Underground
Used twice in a row when HP < 50 %.
Name
Attack
Element
Property
300
None
Break, Pierce Underground
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
(アンガーインパクト Anger Impact)
300
None
Pierce Invisible
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.
DuoΩ (デューオSP Duo SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3500
400
10
None
Air Shoes, Float Shoes, Super Armor
Info
Not affected by Confuse and Blind.
Attacks
Name
Attack
Element
Property
DuoMissile
(デューオミサイル Duo Missile)
(デューオミサイル Duo Missile)
200
None
—
Missiles have 40 HP.
Name
Attack
Element
Property
DestroyLaser
(デストロイレーザー Destroy Laser)
(デストロイレーザー Destroy Laser)
400
None
Break, Pierce Invisible
Name
Attack
Element
Property
JusticeFist
(ジャスティスフィスト Justice Fist)
(ジャスティスフィスト Justice Fist)
400
None
Break
Used twice in a row when HP < 50 %.
Name
Attack
Element
Property
400
None
Break
Knuckles have 50% chance to change non-hole panel to cracked.
Name
Attack
Element
Property
AngerImpact
(アンガーインパクト Anger Impact)
(アンガーインパクト Anger Impact)
400
None
Pierce Invisible
Used when HP ≤ 50 %. Changes non-hole panels to cracked in 2 by 3 range.
Bass
Bass (フォルテ Forte)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
2000
100
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
(シューティングバスター Shooting Buster)
100
None
Pierce Underground
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
(ダークアームブレード Dark Arm Blade)
100
None
Sword
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
(ダークネスオーバーロード Darkness Overload)
300
None
Break, Pierce Invisible, Pierce Underground
Changes non-hole panels to cracked.
BassΩ (フォルテSP Forte SP)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
3000
200
10
None
Float Shoes
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
(シューティングバスター Shooting Buster)
200
None
Pierce Underground
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
(ダークアームブレード Dark Arm Blade)
200
None
Sword
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
(ダークネスオーバーロード Darkness Overload)
600
None
Break, Pierce Invisible, Pierce Underground
Changes non-hole panels to cracked.
BassXX (フォルテXX Forte XX)
HP
Contact (HP)
Contact (Emotion)
Element
Ability
4000
300
10
None
Float Shoes
Info
Attacks
Name
Attack
Element
Property
ShootingBuster
(シューティングバスター Shooting Buster)
(シューティングバスター Shooting Buster)
300
None
Pierce Underground
Name
Attack
Element
Property
DarkArmBlade
(ダークアームブレード Dark Arm Blade)
(ダークアームブレード Dark Arm Blade)
300
None
Sword
Name
Attack
Element
Property
DarknessOverload
(ダークネスオーバーロード Darkness Overload)
(ダークネスオーバーロード Darkness Overload)
900
None
Break, Pierce Invisible, Pierce Underground
Changes non-hole panels to cracked.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in-game
- ↑ 6.0 6.1 6.2 Listed as Flame Tower in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Listed as Thunder Ball in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ Mega Man Battle Network 4 Official Strategy Guide
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in-game
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 Listed as Magshock in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 Listed as SideLance in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 15.0 15.1 15.2 15.3 15.4 Listed as Teruteru Breath Aqua in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 16.0 16.1 16.2 16.3 16.4 Listed as Teruteru Breath Wood in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 17.0 17.1 17.2 Listed as Teruteru Breath Fire in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 18.0 18.1 18.2 18.3 Listed as Teruteru Breath Elec in Mega Man Battle Network 4 Official Strategy Guide
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in-game
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 21.0 21.1 21.2 21.3 21.4 21.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 22.0 22.1 22.2 22.3 22.4 22.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in-game
- ↑ 23.0 23.1 23.2 23.3 23.4 23.5 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 24.0 24.1 24.2 Listed as WindGust in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 25.0 25.1 25.2 Listed as Vacuum in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 26.0 26.1 26.2 26.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 27.0 27.1 27.2 27.3 27.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 28.0 28.1 28.2 28.3 28.4 Also listed as GutMG in Mega Man Battle Network 4; listed as Guts-MachineGun in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 29.0 29.1 29.2 29.3 29.4 Listed as GutsPunch in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 30.0 30.1 30.2 30.3 30.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 31.0 31.1 31.2 31.3 31.4 31.5 31.6 31.7 31.8 31.9 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 32.0 32.1 32.2 32.3 32.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 33.0 33.1 33.2 33.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 34.0 34.1 Due to a glitch, the game only stores the low 8 bits of the attack power. This results in an attack power of 14 (should be 270) for DSLV 9, and an attack power of 44 (should be 300) for DSLV 10. DSLV 1~8 are not affected.
- ↑ 35.0 35.1 35.2 35.3 35.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 36.0 36.1 36.2 36.3 36.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 37.0 37.1 37.2 37.3 37.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 38.0 38.1 38.2 38.3 38.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 39.0 39.1 39.2 39.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 40.0 40.1 40.2 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 41.0 41.1 41.2 41.3 41.4 41.5 41.6 41.7 41.8 41.9 Listed as DiceBomb in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 42.0 42.1 42.2 42.3 42.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 43.0 43.1 43.2 43.3 43.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 44.0 44.1 44.2 44.3 44.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 45.0 45.1 45.2 45.3 45.4 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 46.0 46.1 46.2 46.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 47.0 47.1 47.2 47.3 Mega Man Battle Network 4; listed as Noise Crush in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 48.0 48.1 48.2 48.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 49.0 49.1 49.2 49.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 50.0 50.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
- ↑ Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation; written without a version in-game
- ↑ 52.0 52.1 52.2 52.3 52.4 52.5 52.6 52.7 Mega Man Battle Network 4 Official Strategy Guide; written as HealNavi in-game
- ↑ 53.0 53.1 53.2 Rockman EXE4 Official Guidebook, Rockman EXE4 Battle Masters Bible
- ↑ 54.0 54.1 54.2 54.3 Listed as Fighter Sword in Mega Man Battle Network 4 Official Strategy Guide
- ↑ 55.0 55.1 55.2 55.3 Listed as MiniBomb in Mega Man Battle Network 4 Official Strategy Guide
- ↑ Rockman EXE4 Battle Masters Bible
- ↑ 57.0 57.1 57.2 57.3 Not officially named
- ↑ 58.0 58.1 Rockman EXE4 Official Guidebook, Rockman EXE4 Perfect Navigation, Rockman EXE4 Battle Masters Bible; written without a version in-game
- ↑ 59.0 59.1 59.2 59.3 Listed as Hiden Ken Men (ヒデンケン・メン) in Rockman EXE4 Official Guidebook
- ↑ 60.0 60.1 60.2 60.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 61.0 61.1 61.2 61.3 Listed as Hiden Ken Kote (ヒデンケン・コテ) in Rockman EXE4 Official Guidebook
- ↑ 62.0 62.1 62.2 62.3 Listed as Hiden Ken Dou (ヒデンケン・ドウ) in Rockman EXE4 Official Guidebook
- ↑ 63.0 63.1 63.2 63.3 Listed as Deadly Kakari Geiko (ヒッサツ・カカリゲイコ) in Rockman EXE4 Official Guidebook
- ↑ 64.00 64.01 64.02 64.03 64.04 64.05 64.06 64.07 64.08 64.09 64.10 64.11 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 65.0 65.1 65.2 65.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 66.0 66.1 66.2 66.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 67.0 67.1 67.2 67.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 68.0 68.1 68.2 68.3 Mega Man Battle Network 4 Official Strategy Guide
- ↑ 69.0 69.1 69.2 Mega Man Battle Network 5; listed as Hells Rolling in Mega Man Battle Network 4 Official Strategy Guide
- ↑ Rockman EXE4 Ultimate Navigation DS