Enemies in MMBN4: Difference between revisions
From The Rockman EXE Zone Wiki
(Created page with "{{NeedsWork|Emotion contact damage, abilities, attacks, info, get data, locations}} This page lists every enemy which can appear in battle in Mega Man Battle Network 4....") |
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Line 1,509: | Line 1,509: | ||
|hp=500 |contact=40 |element=none | |hp=500 |contact=40 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,520: | Line 1,520: | ||
|hp=900 |contact=160 |element=none | |hp=900 |contact=160 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,531: | Line 1,531: | ||
|hp=1300 |contact=320 |element=none | |hp=1300 |contact=320 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,542: | Line 1,542: | ||
|hp=1700 |contact=400 |element=none | |hp=1700 |contact=400 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,677: | Line 1,677: | ||
|hp=500 |contact=40 |element=fire | |hp=500 |contact=40 |element=fire | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,688: | Line 1,688: | ||
|hp=1000 |contact=160 |element=fire | |hp=1000 |contact=160 |element=fire | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,699: | Line 1,699: | ||
|hp=1500 |contact=320 |element=fire | |hp=1500 |contact=320 |element=fire | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,710: | Line 1,710: | ||
|hp=2000 |contact=400 |element=fire | |hp=2000 |contact=400 |element=fire | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,845: | Line 1,845: | ||
|hp=500 |contact=40 |element=none | |hp=500 |contact=40 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,856: | Line 1,856: | ||
|hp=900 |contact=160 |element=none | |hp=900 |contact=160 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,867: | Line 1,867: | ||
|hp=1300 |contact=320 |element=none | |hp=1300 |contact=320 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 1,878: | Line 1,878: | ||
|hp=1600 |contact=400 |element=none | |hp=1600 |contact=400 |element=none | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 2,013: | Line 2,013: | ||
|hp=500 |contact=40 |element=aqua | |hp=500 |contact=40 |element=aqua | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 2,024: | Line 2,024: | ||
|hp=1000 |contact=160 |element=aqua | |hp=1000 |contact=160 |element=aqua | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 2,035: | Line 2,035: | ||
|hp=1500 |contact=320 |element=aqua | |hp=1500 |contact=320 |element=aqua | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= | ||
Line 2,046: | Line 2,046: | ||
|hp=1800 |contact=400 |element=aqua | |hp=1800 |contact=400 |element=aqua | ||
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | |airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor= | ||
|info= | |info=Contact knocks back all the way and does not cause flashing. | ||
|locations= | |locations= | ||
|attacks= | |attacks= |
Revision as of 14:09, 29 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Emotion contact damage, abilities, attacks, info, get data, locations |
This page lists every enemy which can appear in battle in Mega Man Battle Network 4.
Viruses
Mettaur
VolGear
Billy
Gaia
Spikey
Shrimpy
Boomer
Trumpy
MagTect
Melody
Dharma
Kilby
Weather
Spidy
Lark
CirKill
Moloko
Walla
Elemperor
BomBoy
WindBox
Bosses
MegaMan
Roll
GutsMan
WindMan
SearchMan
FireMan
ThunderMan
ProtoMan
NumberMan
MetalMan
JunkMan
AquaMan
WoodMan
TopMan
ShadeMan
BurnMan
ColdMan
SparkMan
LaserMan
KendoMan
VideoMan
Duo
Bass
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Derived from "All Helmet"; Interview with TOM-PON
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as MettEX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as Mett2EX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as Mett3EX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as TrumpEX in-game
- ↑ Mega Man Battle Network 4 Official Strategy Guide; written as WeathEX in-game
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Mega Man Battle Network 4 Official Strategy Guide; written as Elmperor in-game