NaviCustomizer (MMBN5): Difference between revisions
From The Rockman EXE Zone Wiki
Line 50: | Line 50: | ||
| MegaMan cannot be flinched. | | MegaMan cannot be flinched. | ||
| Movement Bug | | Movement Bug | ||
| ''Red'': Oran Area 3 Program Dealer (7800z) | | '''Red''': Oran Area 3 Program Dealer (7800z) | ||
| RABRALLRBA | | RABRALLRBA | ||
|- | |- | ||
Line 63: | Line 63: | ||
| 1 more chip is available in the Custom Screen. | | 1 more chip is available in the Custom Screen. | ||
| Custom Bug | | Custom Bug | ||
| ''Blue'': SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z) | | '''Blue''': SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z) | ||
| AARLBABALB | | AARLBABALB | ||
|- | |- | ||
Line 76: | Line 76: | ||
| 2 more chips are available in the Custom Screen. | | 2 more chips are available in the Custom Screen. | ||
| Custom Bug | | Custom Bug | ||
| ''Blue'': Lotto Number (15595587) | | '''Blue''': Lotto Number (15595587) | ||
| BARLLRALBR | | BARLLRALBR | ||
|- | |- | ||
Line 89: | Line 89: | ||
| 1 more MegaChip can be added in the folder. | | 1 more MegaChip can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''Green'': Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD | | '''Green''': Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD | ||
| BBABBRRLAR | | BBABBRRLAR | ||
|- | |- | ||
Line 102: | Line 102: | ||
| 2 more MegaChips can be added in the folder. | | 2 more MegaChips can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''Green'': Lotto Number (97513648) | | '''Green''': Lotto Number (97513648) | ||
| LABBLBAALL | | LABBLBAALL | ||
|- | |- | ||
Line 115: | Line 115: | ||
| 1 more GigaChip can be added in the folder. | | 1 more GigaChip can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''Red'': Undernet 2 BugFrag Trader (90 BF) | | '''Red''': Undernet 2 BugFrag Trader (90 BF) | ||
| RRLBLLARBL | | RRLBLLARBL | ||
|- | |- | ||
Line 128: | Line 128: | ||
| Start battle with a Barrier (10 HP). | | Start battle with a Barrier (10 HP). | ||
| Movement Bug | | Movement Bug | ||
| ''Blue'': Squirrel Comp 15 BMD | | '''Blue''': Squirrel Comp 15 BMD | ||
| RLABBARALR | | RLABBARALR | ||
|- | |- | ||
Line 141: | Line 141: | ||
| Press B + Left to access a shield that block attacks. | | Press B + Left to access a shield that block attacks. | ||
| Movement Bug | | Movement Bug | ||
| ''Green'': SciLab Area 2 BMD | | '''Green''': SciLab Area 2 BMD | ||
| ABARALRBBA | | ABARALRBBA | ||
|- | |- | ||
Line 154: | Line 154: | ||
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | | Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | ||
| Movement Bug | | Movement Bug | ||
| ''White'': Undernet 3 Program Dealer (8700z) | | '''White''': Undernet 3 Program Dealer (8700z) | ||
| LLRBLLAALB | | LLRBLLAALB | ||
|- | |- | ||
Line 167: | Line 167: | ||
| Press B + Left to set-up an temporary AntiDamage trap. | | Press B + Left to set-up an temporary AntiDamage trap. | ||
| Movement Bug | | Movement Bug | ||
| ''Red'': Trade AntiDamage F to NPC in Helmet Comp. | | '''Red''': Trade AntiDamage F to NPC in Helmet Comp. | ||
| RBBARBRARB | | RBBARBRARB | ||
|- | |- | ||
Line 180: | Line 180: | ||
| MegaMan ignores Cracked, Poison, Ice, Lava, Magnet and Sea panels. | | MegaMan ignores Cracked, Poison, Ice, Lava, Magnet and Sea panels. | ||
| Panel Bug | | Panel Bug | ||
| ''Blue'': SciLab Area 3 BugFrag Trader (40 BF) | | '''Blue''': SciLab Area 3 BugFrag Trader (40 BF) | ||
| ALLBRLAAAL | | ALLBRLAAAL | ||
|- | |- | ||
Line 193: | Line 193: | ||
| MegaMan ignores Broken and Hole panels. | | MegaMan ignores Broken and Hole panels. | ||
| Panel Bug | | Panel Bug | ||
| ''Yellow'': End Area 4 BMD (behind Nebula Door) | | '''Yellow''': End Area 4 BMD (behind Nebula Door) | ||
| BLBABLBBAA | | BLBABLBBAA | ||
|- | |- | ||
Line 206: | Line 206: | ||
| If MegaMan would hit 0 HP, he goes down to 1 instead. | | If MegaMan would hit 0 HP, he goes down to 1 instead. | ||
| Movement Bug | | Movement Bug | ||
| ''White'': Start with it | | '''White''': Start with it | ||
| ARBBRLRALA | | ARBBRLRALA | ||
|- | |- | ||
Line 219: | Line 219: | ||
| Certain random encounters based on your HP will not be encountered. | | Certain random encounters based on your HP will not be encountered. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Blue'': Undernet 2 BugFrag Trader (20 BF) | | '''Blue''': Undernet 2 BugFrag Trader (20 BF) | ||
| RLLALLBABB | | RLLALLBABB | ||
|- | |- | ||
Line 232: | Line 232: | ||
| If possible, changes all random encounters in that area into those with Fire enemies. | | If possible, changes all random encounters in that area into those with Fire enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Red'': Factory Comp 2 BMD | | '''Red''': Factory Comp 2 BMD | ||
| LBRARLABLB | | LBRARLABLB | ||
|- | |- | ||
Line 245: | Line 245: | ||
| If possible, changes all random encounters in that area into those with Aqua enemies. | | If possible, changes all random encounters in that area into those with Aqua enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Blue'': Undernet 3 Program Dealer (4200z) | | '''Blue''': Undernet 3 Program Dealer (4200z) | ||
| BABALRARAA | | BABALRARAA | ||
|- | |- | ||
Line 258: | Line 258: | ||
| If possible, changes all random encounters in that area into those with Elec enemies. | | If possible, changes all random encounters in that area into those with Elec enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Yellow'': Air Conditioner Comp BMD | | '''Yellow''': Air Conditioner Comp BMD | ||
| AABRABRLLR | | AABRABRLLR | ||
|- | |- | ||
Line 271: | Line 271: | ||
| If possible, changes all random encounters in that area into those with Wood enemies. | | If possible, changes all random encounters in that area into those with Wood enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Green'': Undernet 3 Program Dealer (3000z) | | '''Green''': Undernet 3 Program Dealer (3000z) | ||
| LRLABLBBLA | | LRLABLBBLA | ||
|- | |- | ||
Line 284: | Line 284: | ||
| If possible, the reward from a battle will always be a BattleChip. | | If possible, the reward from a battle will always be a BattleChip. | ||
| Result Bug | | Result Bug | ||
| ''Yellow'': End Area 1 PMD | | '''Yellow''': End Area 1 PMD | ||
| BRALARBAAB | | BRALARBAAB | ||
|- | |- | ||
Line 297: | Line 297: | ||
| Green Mystery Datas will always give Zenny. | | Green Mystery Datas will always give Zenny. | ||
| Result Bug | | Result Bug | ||
| ''Green'': SciLab 3 BugFrag Trader (22 BF) | | '''Green''': SciLab 3 BugFrag Trader (22 BF) | ||
| RLRARRLLLR | | RLRARRLLLR | ||
|- | |- | ||
Line 310: | Line 310: | ||
| In overworld, press L. MegaMan makes jokes. | | In overworld, press L. MegaMan makes jokes. | ||
| Emotion Bug | | Emotion Bug | ||
| ''Pink'': End Area 4 Mr. Prog (Chapter 4) | | '''Pink''': End Area 4 Mr. Prog (Chapter 4) | ||
| ABLARABLRL | | ABLARABLRL | ||
|- | |- | ||
Line 323: | Line 323: | ||
| In overworld, press L. MegaMan demonstrates his deepest thoughts. | | In overworld, press L. MegaMan demonstrates his deepest thoughts. | ||
| Emotion Bug | | Emotion Bug | ||
| ''Yellow'': Quiz King in the Oran BigMines. | | '''Yellow''': Quiz King in the Oran BigMines. | ||
| RRBBRBRBAA | | RRBBRBRBAA | ||
|- | |- | ||
Line 336: | Line 336: | ||
| In overworld, MegaMan now automatically runs without the B button. Encounter rate is also reduced if B is not held. | | In overworld, MegaMan now automatically runs without the B button. Encounter rate is also reduced if B is not held. | ||
| Panel Bug | | Panel Bug | ||
| ''Red'': SciLab Area 3 Bugfrag Trader (8 BF) | | '''Red''': SciLab Area 3 Bugfrag Trader (8 BF) | ||
| --- | | --- | ||
|- | |- | ||
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| After battle, MegaMan is restored 10% of his max HP before HP+ programs. | | After battle, MegaMan is restored 10% of his max HP before HP+ programs. | ||
| Panel Bug | | Panel Bug | ||
| ''Pink'': Oran Area 3 Program Dealer (5500z) | | '''Pink''': Oran Area 3 Program Dealer (5500z) | ||
| RLRLRBBRAB | | RLRLRBBRAB | ||
|- | |- | ||
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| +3 to Buster's Attack, Speed, and Charge. | | +3 to Buster's Attack, Speed, and Charge. | ||
| Buster Bug | | Buster Bug | ||
| ''Blue'': Lotto Number (80246758) | | '''Blue''': Lotto Number (80246758) | ||
| LLRARLBLAR | | LLRARLBLAR | ||
|- | |- | ||
Line 375: | Line 375: | ||
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | | Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | ||
| Movement Bug | | Movement Bug | ||
| ''Green'': Lotto Number (30112002) | | '''Green''': Lotto Number (30112002) | ||
| BARABRLRRA | | BARABRLRRA | ||
|- | |- | ||
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| Removes all bugs in NaviCustomizer. | | Removes all bugs in NaviCustomizer. | ||
| None | | None | ||
| ''White'': Undernet 3 BugFrag Trader (13000z) | | '''White''': Undernet 3 BugFrag Trader (13000z) | ||
| BABLABRLRB | | BABLABRLRB | ||
|- | |- | ||
Line 401: | Line 401: | ||
| Instead of 1, you obtain 3 [[Karma]] points for every battle can't escape 100% of the time. [[Glitches_in_Mega_Man_Battle_Network_5#SoulCleaner_glitch|This is bugged, however.]] | | Instead of 1, you obtain 3 [[Karma]] points for every battle can't escape 100% of the time. [[Glitches_in_Mega_Man_Battle_Network_5#SoulCleaner_glitch|This is bugged, however.]] | ||
| Movement Bug | | Movement Bug | ||
| ''White'': Trade JusticeOne J in OldComp at Higsby's. | | '''White''': Trade JusticeOne J in OldComp at Higsby's. | ||
| --- | | --- | ||
|- | |- | ||
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| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not trigger if chip is used during screen dimming counters. | | LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not trigger if chip is used during screen dimming counters. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Yellow'': Lotto Number (09609807) | | '''Yellow''': Lotto Number (09609807) | ||
| RBLRBRLLRL | | RBLRBRLLRL | ||
|- | |- | ||
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| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters. | | LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Blue'': Lotto Number (79877132) | | '''Blue''': Lotto Number (79877132) | ||
| ABBRAABRBR | | ABBRAABRBR | ||
|- | |- | ||
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| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | | LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Green'': Lotto Number (54288793) | | '''Green''': Lotto Number (54288793) | ||
| LBLABLABAL | | LBLABLABAL | ||
|- | |- |
Revision as of 08:19, 14 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Add images and stuff. |
The NaviCustomizer in Mega Man Battle Network 5.
Expansions
Expansion Memory
- Ship Comp 4 (EXE5GBA JP/BN5DS)
- Ship Comp 3 (BN5GBA EN)
- Undernet 3 BMD
Spin Programs
- SpinBlue: Lotto Number (12541883)
- SpinGreen: Lotto Number (78987728)
- SpinPink: Old Comp BMD
- SpinRed: Lotto Number (30356451)
- SpinWhite:
- Ship Comp 1 BMD (EXE5GBA JP/BN5DS)
- Radar Comp BMD (BN5GBA EN)
- SpinYellow: End Area 4 BMD
Changes from Battle Network 4
- Compression codes return. Entering the Compression code again will uncompress the part.
- A number of NaviCust bugs are changed.
- Buster stat changes will now affect forms’ Power Attack damage.
- Shield and Reflect now has a cool down time between uses and no longer can be used in Double Soul.
- Reflect now does 50 damage instead of 100.
- Instead of enabling only one of Rush, Beat, of Tango when they're on the map together, they will all be active when RUN.
- SoulCleaner is bugged so it doesn’t work consistently.
Compression
To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.
Parts
Program Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SuperArmor
|
MegaMan cannot be flinched. | Movement Bug | Red: Oran Area 3 Program Dealer (7800z) | RABRALLRBA | |||||||||||||||||||||||||
Custom1
|
1 more chip is available in the Custom Screen. | Custom Bug | Blue: SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z) | AARLBABALB | |||||||||||||||||||||||||
Custom2
|
2 more chips are available in the Custom Screen. | Custom Bug | Blue: Lotto Number (15595587) | BARLLRALBR | |||||||||||||||||||||||||
MegaFolder1
|
1 more MegaChip can be added in the folder. | Custom Bug | Green: Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD | BBABBRRLAR | |||||||||||||||||||||||||
MegaFolder2
|
2 more MegaChips can be added in the folder. | Custom Bug | Green: Lotto Number (97513648) | LABBLBAALL | |||||||||||||||||||||||||
GigaFolder1
|
1 more GigaChip can be added in the folder. | Custom Bug | Red: Undernet 2 BugFrag Trader (90 BF) | RRLBLLARBL | |||||||||||||||||||||||||
FirstBarrier
|
Start battle with a Barrier (10 HP). | Movement Bug | Blue: Squirrel Comp 15 BMD | RLABBARALR | |||||||||||||||||||||||||
Shield
|
Press B + Left to access a shield that block attacks. | Movement Bug | Green: SciLab Area 2 BMD | ABARALRBBA | |||||||||||||||||||||||||
Reflect
|
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | Movement Bug | White: Undernet 3 Program Dealer (8700z) | LLRBLLAALB | |||||||||||||||||||||||||
AntiDamage
|
Press B + Left to set-up an temporary AntiDamage trap. | Movement Bug | Red: Trade AntiDamage F to NPC in Helmet Comp. | RBBARBRARB | |||||||||||||||||||||||||
FloatShoes
|
MegaMan ignores Cracked, Poison, Ice, Lava, Magnet and Sea panels. | Panel Bug | Blue: SciLab Area 3 BugFrag Trader (40 BF) | ALLBRLAAAL | |||||||||||||||||||||||||
AirShoes
|
MegaMan ignores Broken and Hole panels. | Panel Bug | Yellow: End Area 4 BMD (behind Nebula Door) | BLBABLBBAA | |||||||||||||||||||||||||
UnderShirt
|
If MegaMan would hit 0 HP, he goes down to 1 instead. | Movement Bug | White: Start with it | ARBBRLRALA | |||||||||||||||||||||||||
SneakRun
|
Certain random encounters based on your HP will not be encountered. | Encounter Bug | Blue: Undernet 2 BugFrag Trader (20 BF) | RLLALLBABB | |||||||||||||||||||||||||
OilBody
|
If possible, changes all random encounters in that area into those with Fire enemies. | Encounter Bug | Red: Factory Comp 2 BMD | LBRARLABLB | |||||||||||||||||||||||||
Fish
|
If possible, changes all random encounters in that area into those with Aqua enemies. | Encounter Bug | Blue: Undernet 3 Program Dealer (4200z) | BABALRARAA | |||||||||||||||||||||||||
Battery
|
If possible, changes all random encounters in that area into those with Elec enemies. | Encounter Bug | Yellow: Air Conditioner Comp BMD | AABRABRLLR | |||||||||||||||||||||||||
Jungle
|
If possible, changes all random encounters in that area into those with Wood enemies. | Encounter Bug | Green: Undernet 3 Program Dealer (3000z) | LRLABLBBLA | |||||||||||||||||||||||||
Collect
|
If possible, the reward from a battle will always be a BattleChip. | Result Bug | Yellow: End Area 1 PMD | BRALARBAAB | |||||||||||||||||||||||||
Millions
|
Green Mystery Datas will always give Zenny. | Result Bug | Green: SciLab 3 BugFrag Trader (22 BF) | RLRARRLLLR | |||||||||||||||||||||||||
Humor
|
In overworld, press L. MegaMan makes jokes. | Emotion Bug | Pink: End Area 4 Mr. Prog (Chapter 4) | ABLARABLRL | |||||||||||||||||||||||||
Chivalry
|
In overworld, press L. MegaMan demonstrates his deepest thoughts. | Emotion Bug | Yellow: Quiz King in the Oran BigMines. | RRBBRBRBAA | |||||||||||||||||||||||||
AutoRun
|
In overworld, MegaMan now automatically runs without the B button. Encounter rate is also reduced if B is not held. | Panel Bug | Red: SciLab Area 3 Bugfrag Trader (8 BF) | --- | |||||||||||||||||||||||||
AutoHeal
|
After battle, MegaMan is restored 10% of his max HP before HP+ programs. | Panel Bug | Pink: Oran Area 3 Program Dealer (5500z) | RLRLRBBRAB | |||||||||||||||||||||||||
Buster Pack
|
+3 to Buster's Attack, Speed, and Charge. | Buster Bug | Blue: Lotto Number (80246758) | LLRARLBLAR | |||||||||||||||||||||||||
BodyPack
|
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | Movement Bug | Green: Lotto Number (30112002) | BARABRLRRA | |||||||||||||||||||||||||
BugStop
|
Removes all bugs in NaviCustomizer. | None | White: Undernet 3 BugFrag Trader (13000z) | BABLABRLRB | |||||||||||||||||||||||||
SoulCleaner
|
Instead of 1, you obtain 3 Karma points for every battle can't escape 100% of the time. This is bugged, however. | Movement Bug | White: Trade JusticeOne J in OldComp at Higsby's. | --- | |||||||||||||||||||||||||
Rush
|
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Yellow: Lotto Number (09609807) | RBLRBRLLRL | |||||||||||||||||||||||||
Beat
|
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Blue: Lotto Number (79877132) | ABBRAABRBR | |||||||||||||||||||||||||
Tango
|
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | Doesn't activate | Green: Lotto Number (54288793) | LBLABLABAL |
Plus Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack+1
|
MegaBuster Attack +1. | Buster Bug | White: Ship Comp 3 BMD Pink: Start with it Yellow: Undernet 3 BMD |
--- | |||||||||||||||||||||||||
Speed+1
|
MegaBuster Speed +1.
Does not boost close range buster speed. |
Buster Bug | White: Start with it Pink: Gargoyle Comp 1 BMD Yellow (5DS): BN3 W-Slot - End Area Program Dealer (1500z) |
--- | |||||||||||||||||||||||||
Charge+1
|
MegaBuster Charge +1. | Buster Bug | White: Squirrel Comp 5 BMD Pink (5DS): BN3 W-Slot - End Area Program Dealer (1500z) Yellow: Drill Comp 2 BMD |
--- | |||||||||||||||||||||||||
AttackMAX
|
MegaBuster Attack becomes 5. | Buster Bug | Yellow: Lotto Number (63231870) | LLLRRBARBL | |||||||||||||||||||||||||
SpeedMAX
|
MegaBuster Speed becomes 5.
Does not boost close range buster speed. |
Buster Bug | Pink: Lotto Number (36695497) | RARLLRRABA | |||||||||||||||||||||||||
ChargeMAX
|
MegaBuster Charge becomes 5. | Buster Bug | White: Lotto Number (87412146) | ALAARBRBAR | |||||||||||||||||||||||||
Soul Time+1
|
DoubleSoul time +1! | Emotion Bug | White: Undernet 1 BMD Pink: Oran Area 3 Program Dealer (3800z) Yellow: Lotto Number (28256341) |
--- | |||||||||||||||||||||||||
HP+50
|
Max HP +50! | Damage HP Bug | White: Oran Area 3 Program Dealer (1300z) Pink: NetBattle Comp BMD Yellow: Lotto Number (31084443) |
--- | |||||||||||||||||||||||||
HP+100
|
Max HP +100! | Damage HP Bug | White: Drill Comp 3 BMD Yellow: Armor Comp BMD Pink: Gargoyle Comp 2 BMD |
--- | |||||||||||||||||||||||||
HP+200
|
Max HP +200! | Damage HP Bug | White: Oran Area 3 Program Dealer (6000z) Pink: Lotto Number (90630807) Yellow: ACDC Area 1 BMD (behind Nebula door) |
--- | |||||||||||||||||||||||||
HP+300
|
Max HP +300! | Damage HP Bug | White: Lotto Number (13926561) Pink: Lotto Number (48785625) Yellow: Undernet 2 Bugfrag Trader (30 BF) |
--- | |||||||||||||||||||||||||
HP+400
|
Max HP +400! | Damage HP Bug | White: Undernet 3 Program Dealer (10000z) Yellow: Lotto Number (45654128) Pink: Lotto Number (03419893) |
--- | |||||||||||||||||||||||||
HP+500
|
Max HP +500! | Damage HP Bug | White: Lotto Number (72846472) Pink: Lotto Number (50906652) Yellow (5DS): BN3 W-Slot - End Area Program Dealer (12000z) |
--- |
Party Support (5DS)
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NaviChange+1
|
Adds 1 extra NaviChange chance! | Panel Bug | Yellow (5DS): End Area 3 Program Dealer (9800z) | --- | |||||||||||||||||||||||||
NaviChange+2
|
Adds 2 extra NaviChange chance! | Panel Bug | White (5DS): Undernet 3 Program Dealer (14800z) | --- | |||||||||||||||||||||||||
Support
|
Enables MegaMan as NaviSupport when he is switched out. | Movement Bug | White (5DS): NC Machine Comp BMD | --- |
Bugs
Battle HP Bugs
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.
- Level 1: Drops 1 every 40 frame.
- Level 2: Drops 1 every 35 frame.
- Level 3: Drops 1 every 30 frame.
- Level 4: Drops 1 every 25 frame.
- Level 5: Drops 1 every 20 frame.
- Level 6: Drops 1 every 15 frame.
- Level 7: Drops 1 every 10 frame.
Buster Blank Bugs
The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot).
- Level 1: 2/16 Blank
- Level 2: 3/16 Blank
- Level 3: 4/16 Blank
Custom Damage Bugs
Every time the Custom Window opens, MegaMan loses HP.
- Level 1: Lose 20 HP each time.
- Level 2: Lose 40 HP each time.
- Level 3: Lose 80 HP each time.
Damage HP Bugs
Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.
Emotion Bugs
- Level 1-3: Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Worried during battle. It does not change if you're in Evil emotion.
- Current Emotion Normal:
- 7/9 Worried
- 1/9 Angry
- 1/9 Full Synchro
- Current Emotion Worried:
- 7/9 Normal
- 1/9 Angry
- 1/9 Full Synchro
- Current Emotion Angry:
- 7/15 Normal
- 7/15 Worried
- 1/15 Angry
- Current Emotion Full Synchro:
- 7/15 Normal
- 7/15 Worried
- 1/15 Full Synchro
- Current Emotion Normal:
Encounter Bugs
- Level 1-3: Viruses appear more frequently.
Movement Bugs
- Level 1-3: When MegaMan moves, he warps to the edge of his field.
Panel Bug
MegaMan has a chance of cracking the panel he moves from.
- Level 1: 1/4 cracking
- Level 2: 1/2 cracking
- Level 3: 1/1 cracking
Result Bugs
- Level 1-3: You only receive Zennys as Battle Rewards.
Status Bugs
At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time.
- 5 Colors on Grid: 5 seconds.
- 6 Colors on Grid: 10 seconds.
Trivia
- HP+ Part bugs will only register as 1 bug at the start with Damage HP Bug. But once MegaMan flinches, it'll add Battle HP Bug, registering as another bug. This count is notable for the Static and BugCharge chip.
- Encounter and Result Bug will not count towards BugCharge chip.
- In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".