NaviCustomizer (MMBN4): Difference between revisions
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Line 52: | Line 52: | ||
| MegaMan cannot be flinched. | | MegaMan cannot be flinched. | ||
| Player Bug | | Player Bug | ||
| ''Red'': Netopia Area BMD (behind Nebula Door) | | '''Red''': Netopia Area BMD (behind Nebula Door) | ||
|- | |- | ||
!Custom1 | !Custom1 | ||
Line 64: | Line 64: | ||
| 1 more chip is available in the Custom Screen. | | 1 more chip is available in the Custom Screen. | ||
| Custom HP Bug | | Custom HP Bug | ||
| ''Blue'': Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z) | | '''Blue''': Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z) | ||
|- | |- | ||
!Custom2 | !Custom2 | ||
Line 76: | Line 76: | ||
| 2 more chips are available in the Custom Screen. | | 2 more chips are available in the Custom Screen. | ||
| Custom HP Bug | | Custom HP Bug | ||
| ''Yellow'': Lotto Number (75420107) | | '''Yellow''': Lotto Number (75420107) | ||
|- | |- | ||
!MegaFolder1 | !MegaFolder1 | ||
Line 88: | Line 88: | ||
| 1 more MegaChip can be added in the folder. | | 1 more MegaChip can be added in the folder. | ||
| Custom HP Bug | | Custom HP Bug | ||
| ''Green'': Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z) | | '''Green''': Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z) | ||
|- | |- | ||
!MegaFolder2 | !MegaFolder2 | ||
Line 100: | Line 100: | ||
| 2 more MegaChips can be added in the folder. | | 2 more MegaChips can be added in the folder. | ||
| Custom HP Bug | | Custom HP Bug | ||
| ''Green'': Lotto Number (02109544) | | '''Green''': Lotto Number (02109544) | ||
|- | |- | ||
!GigaFolder1 | !GigaFolder1 | ||
Line 112: | Line 112: | ||
| 1 more GigaChip can be added in the folder. | | 1 more GigaChip can be added in the folder. | ||
| Custom HP Bug | | Custom HP Bug | ||
| ''Red'': Black Earth 2 BMD | | '''Red''': Black Earth 2 BMD | ||
|- | |- | ||
!FastBarrier | !FastBarrier | ||
Line 124: | Line 124: | ||
| Start battle with a Barrier (10 HP). | | Start battle with a Barrier (10 HP). | ||
| Player Bug | | Player Bug | ||
| ''White'': Castillo HP Program Dealer (6800z) | | '''White''': Castillo HP Program Dealer (6800z) | ||
|- | |- | ||
!Shield | !Shield | ||
Line 136: | Line 136: | ||
| Press B + Left to access a shield that block attacks. | | Press B + Left to access a shield that block attacks. | ||
| Player Bug | | Player Bug | ||
| ''Blue'': Castillo HP Program Dealer (5500z) | | '''Blue''': Castillo HP Program Dealer (5500z) | ||
|- | |- | ||
!Reflect | !Reflect | ||
Line 148: | Line 148: | ||
| Press B + Left to access a Reflector that block attacks and sends 100 damage ahead. | | Press B + Left to access a Reflector that block attacks and sends 100 damage ahead. | ||
| Player Bug | | Player Bug | ||
| ''Blue'': Undernet 6 Program Dealer (13000z) | | '''Blue''': Undernet 6 Program Dealer (13000z) | ||
|- | |- | ||
!AntiMagic | !AntiMagic | ||
Line 160: | Line 160: | ||
| Press B + Left to set-up an temporary AntiDamage trap.<br /> | | Press B + Left to set-up an temporary AntiDamage trap.<br /> | ||
| Player Bug | | Player Bug | ||
| ''Red'': Undernet 4 BugFrag Trader (36 BF) | | '''Red''': Undernet 4 BugFrag Trader (36 BF) | ||
|- | |- | ||
!FloatShoes | !FloatShoes | ||
Line 172: | Line 172: | ||
| MegaMan ignores Cracked, Poison, Ice, and Sand panels. | | MegaMan ignores Cracked, Poison, Ice, and Sand panels. | ||
| Panel Bug | | Panel Bug | ||
| ''Green'': Undernet 6 Program Dealer (8400z) | | '''Green''': Undernet 6 Program Dealer (8400z) | ||
|- | |- | ||
!AirShoes | !AirShoes | ||
Line 184: | Line 184: | ||
| MegaMan ignores Broken and Hole panels. | | MegaMan ignores Broken and Hole panels. | ||
| Panel Bug | | Panel Bug | ||
| ''Blue'': Undernet 4 BugFrag Trader (22 BF) | | '''Blue''': Undernet 4 BugFrag Trader (22 BF) | ||
|- | |- | ||
!UnderShirt | !UnderShirt | ||
Line 196: | Line 196: | ||
| If MegaMan would hit 0 HP, he goes down to 1 instead. | | If MegaMan would hit 0 HP, he goes down to 1 instead. | ||
| Player Bug | | Player Bug | ||
| ''White'': Start with it | | '''White''': Start with it | ||
|- | |- | ||
!SneakRun | !SneakRun | ||
Line 208: | Line 208: | ||
| Certain random encounters based on your HP will not be encountered. | | Certain random encounters based on your HP will not be encountered. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Yellow'' :Park Area 3 BugFrag Trader (8 BF) | | '''Yellow''' :Park Area 3 BugFrag Trader (8 BF) | ||
|- | |- | ||
!OilBody | !OilBody | ||
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| If possible, changes all random encounters in that area into those with Fire enemies. | | If possible, changes all random encounters in that area into those with Fire enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Red'': Undernet 6 Program Dealer (6200z) | | '''Red''': Undernet 6 Program Dealer (6200z) | ||
|- | |- | ||
!Fish | !Fish | ||
Line 232: | Line 232: | ||
| If possible, changes all random encounters in that area into those with Aqua enemies. | | If possible, changes all random encounters in that area into those with Aqua enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Blue'': Dome Locker Room sink BMD during 3rd tournament. | | '''Blue''': Dome Locker Room sink BMD during 3rd tournament. | ||
|- | |- | ||
!Battery | !Battery | ||
Line 244: | Line 244: | ||
| If possible, changes all random encounters in that area into those with Elec enemies. | | If possible, changes all random encounters in that area into those with Elec enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Yellow'': Antenna 4 BMD | | '''Yellow''': Antenna 4 BMD | ||
|- | |- | ||
!Jungle | !Jungle | ||
Line 256: | Line 256: | ||
| If possible, changes all random encounters in that area into those with Wood enemies. | | If possible, changes all random encounters in that area into those with Wood enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Green'': NetFrica Area BMD | | '''Green''': NetFrica Area BMD | ||
|- | |- | ||
!Collect | !Collect | ||
Line 268: | Line 268: | ||
| If possible, the reward from a battle will always be a BattleChip. | | If possible, the reward from a battle will always be a BattleChip. | ||
| Battle Result Bug | | Battle Result Bug | ||
| ''White'': Park Area 3 BugFrag Trader (42 BF) | | '''White''': Park Area 3 BugFrag Trader (42 BF) | ||
|- | |- | ||
!Humor | !Humor | ||
Line 280: | Line 280: | ||
| In overworld, press L. MegaMan makes jokes. | | In overworld, press L. MegaMan makes jokes. | ||
| Player Bug | | Player Bug | ||
| ''Pink'': Town Area 3 Navi during 3rd tournament | | '''Pink''': Town Area 3 Navi during 3rd tournament | ||
|- | |- | ||
!BusterPack | !BusterPack | ||
Line 292: | Line 292: | ||
| +3 to Buster's Attack, Speed, and Charge. | | +3 to Buster's Attack, Speed, and Charge. | ||
| Buster Bug | | Buster Bug | ||
| ''Red'': Lotto Code (05178924) | | '''Red''': Lotto Code (05178924) | ||
|- | |- | ||
!BodyPack | !BodyPack | ||
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| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | | Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | ||
| Player Bug | | Player Bug | ||
| ''Blue'': Lotto Code (43494372) | | '''Blue''': Lotto Code (43494372) | ||
|- | |- | ||
!HubBatch | !HubBatch | ||
Line 315: | Line 315: | ||
}} | }} | ||
| Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. | | Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. | ||
| ''Auto Bug'': MegaMan's HP is halved. | | '''Auto Bug''': MegaMan's HP is halved. | ||
| ''White'': Defeat Black Earth 2 MegaManDS (only can be given if Karma is 500 or above) | | '''White''': Defeat Black Earth 2 MegaManDS (only can be given if Karma is 500 or above) | ||
|- | |- | ||
!BugStop | !BugStop | ||
Line 328: | Line 328: | ||
| Removes all bugs in NaviCustomizer. | | Removes all bugs in NaviCustomizer. | ||
| None | | None | ||
| ''White'': ACDC Area 1 BMD (behind Nebula door) | | '''White''': ACDC Area 1 BMD (behind Nebula door) | ||
|- | |- | ||
!SoulCleaner | !SoulCleaner | ||
Line 340: | Line 340: | ||
| Speeds up obtaining MegaMan's [[karma]] points. | | Speeds up obtaining MegaMan's [[karma]] points. | ||
| | | | ||
| ''White'': Defeat Black Earth 2 MegaManDS | | '''White''': Defeat Black Earth 2 MegaManDS | ||
|- | |- | ||
!Rush | !Rush | ||
Line 352: | Line 352: | ||
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not trigger if chip is used during screen dimming counters. | | LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.<br />Does not trigger if chip is used during screen dimming counters. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Yellow'': Lotto Number (73298100) | | '''Yellow''': Lotto Number (73298100) | ||
|- | |- | ||
!Beat | !Beat | ||
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| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters. | | LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.<br />Does not trigger if chip is used during screen dimming counters. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Blue'': Lotto Number (25435428) | | '''Blue''': Lotto Number (25435428) | ||
|- | |- | ||
!Tango | !Tango | ||
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| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | | LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Green'': Lotto Number (10170506) | | '''Green''': Lotto Number (10170506) | ||
|- | |- | ||
|} | |} |
Revision as of 08:06, 14 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Add images and stuff. |
This is the Navi Customizer in Mega Man Battle Network 4.
Terminology | Meaning |
---|---|
G2 | Game 2. Only obtainable if BMD/PMD have been obtained once in previous continues. |
G3 | Game 3. Only obtainable if BMD/PMD have been obtained twice in previous continues. |
Expansions
Expansion Memory
- Hero Statue BMD
- Undernet 2 BMD
Spin Programs
- SpinBlue: (G3) Town Area 2 PMD
- SpinGreen: (G2) Town Area 1 PMD
- SpinPink: Coliseum NetBattle Machine BMD
- SpinRed: (G2) Meteor 1 BMD
- SpinWhite: Buddha Statue BMD
- SpinYellow: (G2) Goddess Statue BMD
Changes from Battle Network 3
- Pressing Select will allow you to remove all parts from the Memory Map.
- Compression codes are unavailable.
- The Mod Codes: Error Codes and EX codes, are unavailable.
- A number of NaviCust bugs are changed.
- Instead of being allowed a certain amount of NaviCust colors, any number of colors are allowed. However, if it exceed 4 colors, it will cause a bug.
- FloatShoes is now unaffected by Poison panels.
- HubBatch no longer has BreakBuster and BreakCharge.
- Instead of disabling Rush, Beat, and Tango when they're on the map together, the last one RUN will be active in battle. The others will be disabled.
- In NA/EU versions of the game, Shield and Reflect’s cool down time between use has been increased.
Program Parts
Part | Effect | Bug | Location | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SuperArmor
|
MegaMan cannot be flinched. | Player Bug | Red: Netopia Area BMD (behind Nebula Door) | |||||||||||||||||||||||||
Custom1
|
1 more chip is available in the Custom Screen. | Custom HP Bug | Blue: Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z) | |||||||||||||||||||||||||
Custom2
|
2 more chips are available in the Custom Screen. | Custom HP Bug | Yellow: Lotto Number (75420107) | |||||||||||||||||||||||||
MegaFolder1
|
1 more MegaChip can be added in the folder. | Custom HP Bug | Green: Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z) | |||||||||||||||||||||||||
MegaFolder2
|
2 more MegaChips can be added in the folder. | Custom HP Bug | Green: Lotto Number (02109544) | |||||||||||||||||||||||||
GigaFolder1
|
1 more GigaChip can be added in the folder. | Custom HP Bug | Red: Black Earth 2 BMD | |||||||||||||||||||||||||
FastBarrier
|
Start battle with a Barrier (10 HP). | Player Bug | White: Castillo HP Program Dealer (6800z) | |||||||||||||||||||||||||
Shield
|
Press B + Left to access a shield that block attacks. | Player Bug | Blue: Castillo HP Program Dealer (5500z) | |||||||||||||||||||||||||
Reflect
|
Press B + Left to access a Reflector that block attacks and sends 100 damage ahead. | Player Bug | Blue: Undernet 6 Program Dealer (13000z) | |||||||||||||||||||||||||
AntiMagic
|
Press B + Left to set-up an temporary AntiDamage trap. |
Player Bug | Red: Undernet 4 BugFrag Trader (36 BF) | |||||||||||||||||||||||||
FloatShoes
|
MegaMan ignores Cracked, Poison, Ice, and Sand panels. | Panel Bug | Green: Undernet 6 Program Dealer (8400z) | |||||||||||||||||||||||||
AirShoes
|
MegaMan ignores Broken and Hole panels. | Panel Bug | Blue: Undernet 4 BugFrag Trader (22 BF) | |||||||||||||||||||||||||
UnderShirt
|
If MegaMan would hit 0 HP, he goes down to 1 instead. | Player Bug | White: Start with it | |||||||||||||||||||||||||
SneakRun
|
Certain random encounters based on your HP will not be encountered. | Encounter Bug | Yellow :Park Area 3 BugFrag Trader (8 BF) | |||||||||||||||||||||||||
OilBody
|
If possible, changes all random encounters in that area into those with Fire enemies. | Encounter Bug | Red: Undernet 6 Program Dealer (6200z) | |||||||||||||||||||||||||
Fish
|
If possible, changes all random encounters in that area into those with Aqua enemies. | Encounter Bug | Blue: Dome Locker Room sink BMD during 3rd tournament. | |||||||||||||||||||||||||
Battery
|
If possible, changes all random encounters in that area into those with Elec enemies. | Encounter Bug | Yellow: Antenna 4 BMD | |||||||||||||||||||||||||
Jungle
|
If possible, changes all random encounters in that area into those with Wood enemies. | Encounter Bug | Green: NetFrica Area BMD | |||||||||||||||||||||||||
Collect
|
If possible, the reward from a battle will always be a BattleChip. | Battle Result Bug | White: Park Area 3 BugFrag Trader (42 BF) | |||||||||||||||||||||||||
Humor
|
In overworld, press L. MegaMan makes jokes. | Player Bug | Pink: Town Area 3 Navi during 3rd tournament | |||||||||||||||||||||||||
BusterPack
|
+3 to Buster's Attack, Speed, and Charge. | Buster Bug | Red: Lotto Code (05178924) | |||||||||||||||||||||||||
BodyPack
|
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | Player Bug | Blue: Lotto Code (43494372) | |||||||||||||||||||||||||
HubBatch
|
Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. | Auto Bug: MegaMan's HP is halved. | White: Defeat Black Earth 2 MegaManDS (only can be given if Karma is 500 or above) | |||||||||||||||||||||||||
BugStop
|
Removes all bugs in NaviCustomizer. | None | White: ACDC Area 1 BMD (behind Nebula door) | |||||||||||||||||||||||||
SoulCleaner
|
Speeds up obtaining MegaMan's karma points. | White: Defeat Black Earth 2 MegaManDS | ||||||||||||||||||||||||||
Rush
|
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Yellow: Lotto Number (73298100) | |||||||||||||||||||||||||
Beat
|
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Blue: Lotto Number (25435428) | |||||||||||||||||||||||||
Tango
|
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | Doesn't activate | Green: Lotto Number (10170506) |
Plus Parts
Part | Effect | Bug | Location | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack+1
|
MegaBuster Attack +1. | Buster Bug | White: Meteor 4 BMD, (G2) ToyRobo 3 BMD Pink: Start with it Yellow: Undernet 6 BMD | |||||||||||||||||||||||||
Speed+1
|
MegaBuster Speed +1. | Buster Bug | White: Start with it, (G2) Water Comp in Den Dome BMD Pink: Computer Comp in Sharo BMD Yellow: (G2) Sharo Area BMD | |||||||||||||||||||||||||
Charge+1
|
MegaBuster Charge +1. | Buster Bug | White: (G2) Park Area 3 BMD Pink: (G3) ElecTower 1 BMD, (G2) ACDC Area 3 BMD Yellow: ToyRobo 3 BMD | |||||||||||||||||||||||||
AttackMAX
|
MegaBuster Attack becomes 5. | Buster Bug | White: Undernet 4 BugFrag Trader (72 BF) | |||||||||||||||||||||||||
SpeedMAX
|
MegaBuster Speed becomes 5. | Buster Bug | White: Undernet 2 BMD | |||||||||||||||||||||||||
ChargeMAX
|
MegaBuster Charge becomes 5. | Buster Bug | Pink: Castillo Program Dealer (4800z) | |||||||||||||||||||||||||
HP+50
|
Max HP +50! | Battle HP Bug | White: (G2) Dog House BMD Pink: ToyRobo 1 BMD Yellow: (G3) ACDC Area 1 BMD | |||||||||||||||||||||||||
HP+100
|
Max HP +100! | Battle HP Bug | Pink: Meteor 3 PMD Yellow: Castillo Program Dealer (3400z) | |||||||||||||||||||||||||
HP+200
|
Max HP +200! | Battle HP Bug | White: Sharo Area BMD Pink: (G2) Meteor 4 BMD Yellow: (G3) Park Area 2 PMD | |||||||||||||||||||||||||
HP+300
|
Max HP +300! | Battle HP Bug | White: (G2) Undernet 2 BMD Pink: Park Area 3 BugFrag Trader (16 BF) Yellow: (G2) ToyRobo 3 BMD | |||||||||||||||||||||||||
HP+400
|
Max HP +400! | Battle HP Bug | White: (G3) Undernet 1 PMD Pink: Park Area 3 BugFrag Trader (16 BF) Yellow: (G2) Town Area 3 PMD | |||||||||||||||||||||||||
HP+500
|
Max HP +500! | Battle HP Bug | White: Lotto Number (30873642) Pink: Lotto Number (97618739) |
Bugs
Battle HP Bugs
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.
- Level 1: 1 HP every 10 frames
- Level 2: 1 HP every 6 frames
- Level 3: 1 HP every 3 frames
Battle Result Bugs
- Level 1-3: You only receive Zennys as Battle Rewards.
Buster Bugs
The normal buster shot has a chance of firing blanks.
- Level 1: 2/8 Blank
- Level 2: 4/8 Blank
- Level 3: 5/8 Blank
Color Bugs
- 5 Colors on Grid: Level 1 Player & Custom HP Bugs
- 6 Colors on Grid: Level 2 Player & Custom HP Bugs
Custom HP Bugs
MegaMan's HP drops steadily while on the Custom Screen. Battles are 60 frames per second.
- Level 1: 1 HP every 6 frames
- Level 2: 1 HP every 4 frames
- Level 3: 1 HP every 3 frames
Encounter Bugs
- Level 1-3: Viruses appear more frequently.
Panel Bugs
The panel MegaMan steps off becomes a panel type.
- Level 1: Cracked panel
- Level 2: Broken panel
- Level 3: Poison panel
Player Bugs
MegaMan begins battle in a certain conditions.
- Level 1: Confused status for 10 seconds.
- Level 2: Always moves front.
- Level 3: Always moves back.