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|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=80 |element=fire
|attack=80 |element=fire
}}
}}
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|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=100 |element=fire
|attack=100 |element=fire
}}
}}
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|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FireTower |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=120 |element=fire
|attack=120 |element=fire
}}
}}
Revision as of 17:44, 9 October 2022
This section is under construction.
The information may not be complete or 100% accurate.
This page lists the bosses which can appear in battle in Mega Man Battle Network 2 .
In this game, FloatShoes protects against the effects of swamp, lava and ice panels. However, it does not protect against magnet panels.
Encounters in the Net
Bass Deluxe can be encountered only if you have 247/250 chips in your library.
Navi
Area
AirMan
V2 & V3 - Den Area 1
QuickMan
V2 & V3 - Koto Area
CutMan
V2 & V3 - Yumland 2
KnightMan
V2 & V3- Netopia 1
MagnetMan
V2 & V3 - Undernet 2
ShadowMan
V2 & V3 - Undernet 5
FreezeMan
V2 & V3 - Undernet 7
PharaohMan
V2 & V3 - WWW Area 1
NapalmMan
V2 & V3 - WWW Area 2
PlanetMan
V2 & V3 - WWW Area 3
Bass
Deluxe - WWW Area 3
Jealousy Targets
There are multiple enemies that can carry BattleChips, which then can be dealt damage from the Jealousy chip.
Enemy
BattleChip
KnightMan (all versions)
PanelGrab x3
MagnetMan (all versions)
MagLine x5
FreezeMan (all versions)
IceStage x3
GutsManV 2
AreaGrab x1
GutsManV 3
AreaGrab x2 Recov200 x1
ProtoManV 2 & V 3
AreaGrab x3
NapalmMan (all versions)
AreaGrab x3 (doesn't use)
Bass (all versions)
AreaGrab x3 (doesn't use)
Gospel
AreaGrab x3 (doesn't use)
Bosses
AirMan
HP
Contact
Element
Ability
300
10
None
—
Name
Attack
Element
Property
AirShot[1] (エアシューター Air Shooter )
10
None
—
Name
Attack
Element
Property
AirBomber (エアボンバー Air Bomber )
15
None
—
Used when HP ≥ 50 %.
Name
Attack
Element
Property
Tornado (トルネード Tornado )
15
None
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
500
40
None
—
Name
Attack
Element
Property
AirShot[1] (エアシューター Air Shooter )
40
None
—
Used when HP ≥ 50 %.
Name
Attack
Element
Property
AirBomber (エアボンバー Air Bomber )
50
None
—
Name
Attack
Element
Property
Tornado (トルネード Tornado )
50
None
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
700
70
None
—
Name
Attack
Element
Property
AirShot[1] (エアシューター Air Shooter )
80
None
—
Used when HP ≥ 50 %.
Name
Attack
Element
Property
AirBomber (エアボンバー Air Bomber )
100
None
—
Name
Attack
Element
Property
Tornado (トルネード Tornado )
100
None
—
Used when HP < 50 %. Used 2 times in a row.
Data
Player HP
Busting Level
AirManV 3 A A
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
AirManV 2 A A
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
AirMan A A
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
QuickMan
HP
Contact
Element
Ability
400
30
None
—
Name
Attack
Element
Property
QuickBoomerang (クイックブーメラン Quick Boomerang )
40
None
—
Thrown straight ahead. Used 2 times in a row when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
600
60
None
—
Name
Attack
Element
Property
QuickBoomerang (クイックブーメラン Quick Boomerang )
80
None
—
Thrown straight ahead. Used 2 times in a row when HP < 50 %.
Name
Attack
Element
Property
V-Sword (Vソード V Sword )
120
None
Sword
Used after Quick Boomerang when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
800
90
None
—
Name
Attack
Element
Property
QuickBoomerang (クイックブーメラン Quick Boomerang )
120
None
—
Thrown straight ahead or bouncing off edges of field. Used 1~2 times in a row when HP ≥ 50 %. Always used 2 times in a row when HP < 50 %.
Name
Attack
Element
Property
V-Sword (Vソード V Sword )
180
None
Sword
Used after Quick Boomerang when HP < 50 %.
Data
Player HP
Busting Level
QuickMnV 3 Q Q
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
QuickMnV 2 Q Q
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
QuickMan Q Q
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
CutMan
HP
Contact
Element
Ability
600
40
None
—
Info
Speeds up when HP < 50 % and when HP < 25 %.
Name
Attack
Element
Property
RollingCutter (ローリングカッター Rolling Cutter )
80
None
Sword
Spawns 1 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang (カットブーメラン Cut Boomerang )
100
None
Sword
Name
Attack
Element
Property
SurpriseScissor[2] (サプライズチョッキン Surprise Chokkin )
100
None
Sword
Used when player is in front column.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
800
70
None
—
Info
Speeds up when HP < 50 % and when HP < 25 %.
Name
Attack
Element
Property
RollingCutter (ローリングカッター Rolling Cutter )
160
None
Sword
Spawns 2 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang (カットブーメラン Cut Boomerang )
140
None
Sword
Used 1~2 times in a row.
Name
Attack
Element
Property
SurpriseScissor[2] (サプライズチョッキン Surprise Chokkin )
150
None
Sword
Used when player is in front column.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1000
100
None
—
Name
Attack
Element
Property
RollingCutter (ローリングカッター Rolling Cutter )
240
None
Sword
Spawns 2 at a time. Cutter is indestructible.
Name
Attack
Element
Property
CutBoomerang (カットブーメラン Cut Boomerang )
180
None
Sword
Used 1~2 times in a row.
Name
Attack
Element
Property
SurpriseScissor[2] (サプライズチョッキン Surprise Chokkin )
200
None
Sword
Used when player is in front column.
Data
Player HP
Busting Level
CutManV 3 C C
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
CutManV 2 C C
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
CutMan C C
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
ShadowMan
HP
Contact
Element
Ability
800
50
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
20
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
50
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3] (カゲブンシンのソード Kagebunshin's Sword )
10
None
Sword
Used when HP < 37.5 %. Shadows have 1 HP and are only affected by sword attacks.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1200
80
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
40
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
100
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3] (カゲブンシンのソード Kagebunshin's Sword )
20
None
Sword
Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
Name
Attack
Element
Property
Muramasa (ムラマサ Muramasa )
???
None
Sword
Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1600
110
None
—
Name
Attack
Element
Property
Bakuen (バクエン)
100
Fire
—
Name
Attack
Element
Property
Shuriken (シュリケン Shuriken )
250
None
Sword
Name
Attack
Element
Property
Shadow's Sword[3] (カゲブンシンのソード Kagebunshin's Sword )
50
None
Sword
Used when HP < 50 %. Shadows have 1 HP and are only affected by sword attacks.
Name
Attack
Element
Property
Muramasa (ムラマサ Muramasa )
???
None
Sword
Used when HP < 25 %. Attack power = difference between current HP and max HP (max 9999).
Data
Player HP
Busting Level
ShadoMnV 3 S S
Any
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
ShadoMnV 2 S S
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
ShadoMan S S
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
Muramasa O O
Any
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
KnightMan
HP
Contact
Element
Ability
800
60
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Name
Attack
Element
Property
BrokenWall (ブロークンウォール Broken Wall )
40
None
—
Name
Attack
Element
Property
RoyalWreckingBall (ロイヤルレッキングボール Royal Wrecking Ball )
60
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab (パネルスチール Panel Steal )
10
None
—
Can be used 3 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1000
90
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Name
Attack
Element
Property
BrokenWall (ブロークンウォール Broken Wall )
70
None
—
Name
Attack
Element
Property
RoyalWreckingBall (ロイヤルレッキングボール Royal Wrecking Ball )
90
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab (パネルスチール Panel Steal )
10
None
—
Can be used 3 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1500
120
None
Super Armor
Info
Guards when not attacking. Cracks all panels when he moves.
Name
Attack
Element
Property
BrokenWall (ブロークンウォール Broken Wall )
100
None
—
Name
Attack
Element
Property
RoyalWreckingBall (ロイヤルレッキングボール Royal Wrecking Ball )
120
None
Break
Knocks back 1 square. When player is in column ahead, spins the mace around; otherwise, if player is in row ahead, shoots mace down the row.
Name
Attack
Element
Property
PanelGrab (パネルスチール Panel Steal )
10
None
—
Can be used 3 times.
Data
Player HP
Busting Level
KnghtMnV 3 K K
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
KnghtMnV 2 K K
Any
LV. 7 25% LV. 8 50% LV. 9 46.875% LV. 10 25%
Data
Player HP
Busting Level
KnightMn K K
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
StoneBod C C
Low
LV. 7 25% LV. 8 50% LV. 9 46.875% LV. 10 25%
Data
Player HP
Busting Level
StoneBod E E
Mid
LV. 7 25% LV. 8 50% LV. 9 46.875% LV. 10 25%
Data
Player HP
Busting Level
StoneBod S S
High
LV. 7 25% LV. 8 50% LV. 9 46.875% LV. 10 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
MagnetMan
HP
Contact
Element
Ability
1000
70
Elec
Air Shoes , Float Shoes , Super Armor
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
MagMissile (マグミサイル Mag Missile )
50
Elec
—
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall (マグボール Mag Ball )
50
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4] (NSタックル NS Tackle )
200
Elec
—
Used when HP < 50 %.
Name
Info
MagnetLine (マグネットライン Magnet Line )
Used when there are less than 6 magnet panels. Can be used 5 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1400
100
Elec
Air Shoes , Float Shoes , Super Armor
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
MagMissile (マグミサイル Mag Missile )
70
Elec
—
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall (マグボール Mag Ball )
70
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4] (NSタックル NS Tackle )
300
Elec
—
Name
Info
MagnetLine (マグネットライン Magnet Line )
Used when there are less than 6 magnet panels. Can be used 5 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1800
130
Elec
Air Shoes , Float Shoes , Super Armor
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
MagMissile (マグミサイル Mag Missile )
100
Elec
—
MagMissile has 10 HP.
Name
Attack
Element
Property
MagBall (マグボール Mag Ball )
100
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
BipolarTackle[4] (NSタックル NS Tackle )
400
Elec
—
Name
Info
MagnetLine (マグネットライン Magnet Line )
Used when there are less than 6 magnet panels. Can be used 5 times.
Data
Player HP
Busting Level
MagntMnV 3 M M
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
MagntMnV 2 M M
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
MagnetMn M M
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
FreezeMan
HP
Contact
Element
Ability
1000
80
Aqua
—
Info
Blocks attacks with a 41 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
100
Aqua
—
Name
Attack
Element
Property
IcicleFall[5] (ツララフォール Tsurara Fall )
50
Aqua
—
Name
Info
IceStage (アイスステージ Ice Stage )
Used when there are 0 ice panels. Can be used 3 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1200
110
Aqua
—
Info
Blocks attacks with a 81 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
150
Aqua
—
Name
Attack
Element
Property
IcicleFall[5] (ツララフォール Tsurara Fall )
100
Aqua
—
Name
Info
IceStage (アイスステージ Ice Stage )
Used when there are 0 ice panels. Can be used 3 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1400
140
Aqua
—
Info
Blocks attacks with a 121 HP Aqua Barrier. Summons Wind effect on player's side if the barrier is broken. Speeds up when HP < 50 % and when HP < 25 %.
Name
Attack
Element
Property
IceTower (アイスタワー Ice Tower )
200
Aqua
—
Name
Attack
Element
Property
IcicleFall[5] (ツララフォール Tsurara Fall )
150
Aqua
—
Name
Info
IceStage (アイスステージ Ice Stage )
Used when there are 0 ice panels. Can be used 3 times.
Data
Player HP
Busting Level
FrzManV 3 F F
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
FrzManV 2 F F
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
FreezeMn F F
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
HeatMan
HP
Contact
Element
Ability
900
80
Fire
—
Name
Attack
Element
Property
FlameTower[6] (フレイムタワー Flame Tower )
80
Fire
—
Name
Attack
Element
Property
GroundBurner (グランドバーナー Ground Burner )
100
Fire
—
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp (ヒートスタンプ Heat Stamp )
100
Fire
—
Changes panel to lava.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1100
110
Fire
—
Name
Attack
Element
Property
FlameTower[6] (フレイムタワー Flame Tower )
100
Fire
—
Name
Attack
Element
Property
GroundBurner (グランドバーナー Ground Burner )
130
Fire
—
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp (ヒートスタンプ Heat Stamp )
130
Fire
—
Changes panel to lava.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1300
140
Fire
—
Name
Attack
Element
Property
FlameTower[6] (フレイムタワー Flame Tower )
120
Fire
—
Name
Attack
Element
Property
GroundBurner (グランドバーナー Ground Burner )
160
Fire
—
Used when HP < 50 %.
Name
Attack
Element
Property
HeatStamp (ヒートスタンプ Heat Stamp )
160
Fire
—
Changes panel to lava.
Data
Player HP
Busting Level
HeatManV 3 H H
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
HeatManV 2 H H
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
HeatMan H H
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
ToadMan
HP
Contact
Element
Ability
300
20
Aqua
—
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
ShockingMelody (ショッキングメロディー Shocking Melody )
20
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7] (カエルパンチ[8] Kaeru Punch )
50
Aqua
—
Name
Attack
Element
Property
Tadpole (オタマジャクシー)
10
Aqua
No Flashing
Data
Player HP
Busting Level
HP
Contact
Element
Ability
600
20
Aqua
—
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
ShockingMelody (ショッキングメロディー Shocking Melody )
40
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7] (カエルパンチ[8] Kaeru Punch )
100
Aqua
—
Name
Attack
Element
Property
Tadpole (オタマジャクシー)
20
Aqua
No Flashing
Data
Player HP
Busting Level
HP
Contact
Element
Ability
900
20
Aqua
—
Info
Unaffected by magnet panels.
Name
Attack
Element
Property
ShockingMelody (ショッキングメロディー Shocking Melody )
100
Elec
—
Inflicts Paralyze (1.5s).
Name
Attack
Element
Property
FrogSmack[7] (カエルパンチ[8] Kaeru Punch )
250
Aqua
—
Name
Attack
Element
Property
Tadpole (オタマジャクシー)
50
Aqua
No Flashing
Data
Player HP
Busting Level
ToadManV 3 T T
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
ToadManV 2 T T
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
ToadMan T T
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
ThunderMan
HP
Contact
Element
Ability
700
50
Elec
Air Shoes , Float Shoes
Info
Spawns 3 indestructible clouds.
Name
Attack
Element
Property
Discharge (放電)
80
Elec
No Flashing , No Aback
Name
Attack
Element
Property
ThunderSpark (サンダースパーク Thunder Spark )
20
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt (サンダーボルト Thunder Bolt )
80
Elec
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1000
80
Elec
Air Shoes , Float Shoes
Info
Spawns 3 indestructible clouds.
Name
Attack
Element
Property
Discharge (放電)
120
Elec
No Flashing , No Aback
Name
Attack
Element
Property
ThunderSpark (サンダースパーク Thunder Spark )
40
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt (サンダーボルト Thunder Bolt )
120
Elec
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1300
110
Elec
Air Shoes , Float Shoes
Info
Spawns 3 indestructible clouds.
Name
Attack
Element
Property
Discharge (放電)
160
Elec
No Flashing , No Aback
Name
Attack
Element
Property
ThunderSpark (サンダースパーク Thunder Spark )
60
Elec
No Flashing
Name
Attack
Element
Property
ThunderBolt (サンダーボルト Thunder Bolt )
160
Elec
—
Used when HP < 50 %.
Data
Player HP
Busting Level
ThunManV 3 T T
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
ThunManV 2 T T
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
ThunMan T T
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
SnakeMan
HP
Contact
Element
Ability
600
60
Wood
—
Name
Attack
Element
Property
SnakeArrow (スネークアロー Snake Arrow )
40
Wood
—
Snakes have 3 HP.
Name
Attack
Element
Property
SnakeBuster (スネークバスター Snake Buster )
5 × 3
Wood
No Flashing , No Aback
Name
Attack
Element
Property
SnakeBite (スネークバイト Snake Bite )
100
Wood
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
900
90
Wood
—
Name
Attack
Element
Property
SnakeArrow (スネークアロー Snake Arrow )
60
Wood
—
Snakes have 15 HP.
Name
Attack
Element
Property
SnakeBuster (スネークバスター Snake Buster )
10 × 5
Wood
No Flashing , No Aback
Name
Attack
Element
Property
SnakeBite (スネークバイト Snake Bite )
200
Wood
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1200
120
Wood
—
Name
Attack
Element
Property
SnakeArrow (スネークアロー Snake Arrow )
80
Wood
—
Snakes have 30 HP.
Name
Attack
Element
Property
SnakeBuster (スネークバスター Snake Buster )
15 × 18
Wood
No Flashing , No Aback
Used when HP < 50 %.
Name
Attack
Element
Property
SnakeBite (スネークバイト Snake Bite )
300
Wood
—
Data
Player HP
Busting Level
SnakeMnV 3 S S
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
SnakeMnV 2 S S
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
SnakeMan S S
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
GutsMan
HP
Contact
Element
Ability
300
10
None
—
Name
Attack
Element
Property
Shockwave (ショックウェーブ Shock Wave )
10
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
10
None
—
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
20
None
—
Knocks back 1 square. Used when player is in front column.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
500
40
None
—
Name
Attack
Element
Property
Shockwave (ショックウェーブ Shock Wave )
50
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
50
None
—
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
100
None
—
Knocks back 1 square.
Name
Attack
Element
Property
Rocket GutPunch (ロケットガッツパンチ Rocket Guts Punch )
100
None
—
Knocks back 1 square.
Name
Attack
Element
Property
AreaGrab (エリアスチール Area Steal )
10
None
—
Used when the player is not in front column. Can be used 1 time.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
800
80
None
—
Name
Attack
Element
Property
Shockwave (ショックウェーブ Shock Wave )
100
None
—
Name
Attack
Element
Property
GutsHammer (ガッツハンマー Guts Hammer )
100
None
—
Name
Attack
Element
Property
GutPunch (ガッツパンチ Guts Punch )
200
None
—
Name
Attack
Element
Property
Rocket GutPunch (ロケットガッツパンチ Rocket Guts Punch )
200
None
—
Name
Attack
Element
Property
AreaGrab (エリアスチール Area Steal )
10
None
—
Used when the player is not in front column. Can be used 2 times.
Name
Info
Recover200 (リカバリー200 Recovery 200 )
Used when HP < 25 %. Can be used 1 time.
Data
Player HP
Busting Level
GutsManV 3 G G
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
GutsManV 2 G G
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
GutsMan G G
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
GutPunch B B
High
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
GutPunch D D
Mid & Low
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
Data
Player HP
Busting Level
Data
Player HP
Busting Level
Data
Player HP
Busting Level
ProtoMan
HP
Contact
Element
Ability
800
60
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
60
None
Sword
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
20
None
Sword
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
100
None
Sword
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1200
90
None
—
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
90
None
Sword
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
40
None
Sword
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
200
None
Sword
Name
Attack
Element
Property
AreaGrab (エリアスチール Area Steal )
10
None
—
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1500
120
None
—
Info
Becomes more aggressive when HP < 50 %.
Name
Attack
Element
Property
SonicBoom (ソニックブーム Sonic Boom )
120
None
Sword
Name
Attack
Element
Property
FighterSword (ファイターソード Fighter Sword )
60
None
Sword
Name
Attack
Element
Property
WideSword (ワイドソード Wide Sword )
300
None
Sword
Used when HP < 50 %.
Name
Attack
Element
Property
AreaGrab (エリアスチール Area Steal )
10
None
—
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
Data
Player HP
Busting Level
ProtoMnV 3 B B
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
ProtoMnV 2 B B
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
ProtoMan B B
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
GateMan
HP
Contact
Element
Ability
600
40
None
—
Name
Attack
Element
Property
GateSoldier (ゲートソルジャー Gate Soldier )
30
None
—
Soldiers have 5 HP.
Name
Attack
Element
Property
GateCannon (ゲートキャノン Gate Cannon )
60
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
RemoteGate (リモートゲート Remote Gate )
—
None
—
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand (魔の手)
40
None
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
800
70
None
—
Name
Attack
Element
Property
GateSoldier (ゲートソルジャー Gate Soldier )
50
None
—
Soldiers have 10 HP.
Name
Attack
Element
Property
GateCannon (ゲートキャノン Gate Cannon )
100
None
—
Name
Attack
Element
Property
RemoteGate (リモートゲート Remote Gate )
—
None
—
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand (魔の手)
80
None
—
Used when HP < 50 %.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1000
100
None
—
Name
Attack
Element
Property
GateSoldier (ゲートソルジャー Gate Soldier )
100
None
—
Soldiers have 20 HP.
Name
Attack
Element
Property
GateCannon (ゲートキャノン Gate Cannon )
150
None
—
Name
Attack
Element
Property
RemoteGate (リモートゲート Remote Gate )
—
None
—
Used when HP < 50 %. Gate has 100 HP and Guard. Can be used infinitely.
Name
Attack
Element
Property
Devil's Hand (魔の手)
120
None
—
Used when HP < 50 %.
Data
Player HP
Busting Level
GateManV 3 G G
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
GateManV 2 G G
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
GateMan G G
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
500z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
PharaohMan
HP
Contact
Element
Ability
1200
100
None
Air Shoes , Float Shoes , Super Armor
Info
Spawns 2 indestructible coffins.
Name
Attack
Element
Property
CoffinLaser (かんおけレーザー Coffin Laser )
100
None
—
Name
Attack
Element
Property
Ratton (ラットン Ratton )
40
None
—
Ratton has 20 HP.
Name
Attack
Element
Property
Cube (キューブ Cube )
100
None
Break
Cube has 100 HP.
Name
Info
Wind (トップウ Toppuu )
Name
Info
PharaohTrap (ファラオトラップ Pharaoh Trap )
If the player steps on the trap, uses Meteor (33.33% ), Snake (33.33% ) or Anubis (33.33% ). If PharaohMan's Anubis is already on the field, uses Meteor (50% ) or Snake (50% ).
Name
Attack
Element
Property
Snake (ヘビ Hebi )
40
Wood
—
Snake is indestructible.
Name
Attack
Element
Property
Meteor (メテオ Meteo )
30 × 9
Fire
—
Name
Attack
Element
Property
Anubis (ポイズンアヌビス Poison Anubis )
—
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1500
120
None
Air Shoes , Float Shoes , Super Armor
Info
Spawns 2 indestructible coffins.
Name
Attack
Element
Property
CoffinLaser (かんおけレーザー Coffin Laser )
150
None
—
Name
Attack
Element
Property
Ratton (ラットン Ratton )
70
None
—
Ratton has 20 HP.
Name
Attack
Element
Property
Cube (キューブ Cube )
100
None
Break
Cube has 100 HP.
Name
Info
Wind (トップウ Toppuu )
Name
Info
PharaohTrap (ファラオトラップ Pharaoh Trap )
If the player steps on the trap, uses Meteor (33.33% ), Snake (33.33% ) or Anubis (33.33% ). If PharaohMan's Anubis is already on the field, uses Meteor (50% ) or Snake (50% ).
Name
Attack
Element
Property
Snake (ヘビ Hebi )
70
Wood
—
Snake is indestructible.
Name
Attack
Element
Property
Meteor (メテオ Meteo )
80 × 12
Fire
—
Name
Attack
Element
Property
Anubis (ポイズンアヌビス Poison Anubis )
—
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1800
140
None
Air Shoes , Float Shoes , Super Armor
Info
Spawns 2 indestructible coffins.
Name
Attack
Element
Property
CoffinLaser (かんおけレーザー Coffin Laser )
200
None
—
Name
Attack
Element
Property
Ratton (ラットン Ratton )
100 × 2
None
—
Rattons have 20 HP.
Name
Attack
Element
Property
Cube (キューブ Cube )
100
None
Break
Cube has 100 HP.
Name
Info
Wind (トップウ Toppuu )
Name
Info
PharaohTrap (ファラオトラップ Pharaoh Trap )
If the player steps on the trap, uses Meteor (33.33% ), Snake (33.33% ) or Anubis (33.33% ). If PharaohMan's Anubis is already on the field, uses Meteor (50% ) or Snake (50% ).
Name
Attack
Element
Property
Snake (ヘビ Hebi )
100
Wood
—
Snake is indestructible.
Name
Attack
Element
Property
Meteor (メテオ Meteo )
120 × 18
Fire
—
Name
Attack
Element
Property
Anubis (ポイズンアヌビス Poison Anubis )
—
None
Poison
Anubis has 50 HP. Drains 1 HP every 6 frames.
Data
Player HP
Busting Level
PharoMnV 3 P P
Any
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
PharoMnV 2 P P
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
PharoMan P P
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
Anubis U U
High
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
Anubis W W
Mid & Low
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
5000z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
NapalmMan
HP
Contact
Element
Ability
1400
100
Fire
—
Info
Takes 3 × 50 damage from Jealousy.
[9]
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
Fire
—
Cracks panels and leaves fire on the ground.
Name
Attack
Element
Property
NapalmBomb (ナパームボム Napalm Bomb )
100
Fire
—
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground (地面の炎)
60
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm (バルカンアーム Vulcan Arm )
60
None
—
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1700
120
Fire
—
Info
Takes 3 × 50 damage from Jealousy.
[9]
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
Fire
—
Name
Attack
Element
Property
NapalmBomb (ナパームボム Napalm Bomb )
150
Fire
—
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground (地面の炎)
100
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm (バルカンアーム Vulcan Arm )
100
None
—
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
2000
140
Fire
—
Info
Takes 3 × 50 damage from Jealousy.
[9]
Name
Attack
Element
Property
FireBomb (ファイアボム Fire Bomb )
Fire
—
Name
Attack
Element
Property
NapalmBomb (ナパームボム Napalm Bomb )
200
Fire
—
Used when HP < 50 %. Disappears if it lands on a hole (even if the player is standing on it).
Name
Attack
Element
Property
Flames on ground (地面の炎)
140
Fire
No Flashing
Name
Attack
Element
Property
VulcanArm (バルカンアーム Vulcan Arm )
140
None
—
Vulcans have 100 HP and Guard. Stops spawning after 3 destroyed.
Data
Player HP
Busting Level
NaplmMnV 3 N N
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
NaplmMnV 2 N N
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
NapalmMn N N
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
5000z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
PlanetMan
HP
Contact
Element
Ability
1600
100
Wood
Super Armor
Name
Attack
Element
Property
Defense Force Fighter Plane[11] (防衛軍戦闘機)
100
None
—
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire (プラネットファイア Planet Fire )
100
Fire
—
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater (プラネットウォーター Planet Water )
100
Aqua
—
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder (プラネットサンダー Planet Thunder )
100
Elec
—
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
—
Wood
—
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite (いん石)
100
None
—
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet (ダブルプラネット Double Planet )
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
1900
120
Wood
Super Armor
Name
Attack
Element
Property
Defense Force Fighter Plane[11] (防衛軍戦闘機)
120
None
—
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire (プラネットファイア Planet Fire )
120
Fire
—
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater (プラネットウォーター Planet Water )
120
Aqua
—
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder (プラネットサンダー Planet Thunder )
120
Elec
—
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
—
Wood
—
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite (いん石)
150
None
—
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet (ダブルプラネット Double Planet )
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
2200
140
Wood
Super Armor
Name
Attack
Element
Property
Defense Force Fighter Plane[11] (防衛軍戦闘機)
150
None
—
Fighter plane has 40 HP.
Name
Attack
Element
Property
PlanetFire (プラネットファイア Planet Fire )
150
Fire
—
Planet has 1 HP and is only affected by Aqua attacks.
Name
Attack
Element
Property
PlanetWater (プラネットウォーター Planet Water )
150
Aqua
—
Planet has 1 HP and is only affected by Elec attacks.
Name
Attack
Element
Property
PlanetThunder (プラネットサンダー Planet Thunder )
150
Elec
—
Inflicts Paralyze (1.5s). Planet has 1 HP and is only affected by Wood attacks.
Name
Attack
Element
Property
—
Wood
—
Recovers 1 HP every 10 frames. Can only be summoned with 2xPlanet. Planet has 1 HP and is only affected by Fire attacks.
Name
Attack
Element
Property
Meteorite (いん石)
200
None
—
Used when HP < 50 %, each time 2 fighter planes have been summoned.
Name
Info
2xPlanet (ダブルプラネット Double Planet )
Used when HP < 25 % and there are less than 2 planets. Can be used 1 time. Summons up to 2 planets: a green planet, then the planet that has not yet appeared.
Data
Player HP
Busting Level
PlnetMnV 3 P P
Any
LV. 9 6.25% LV. 10 50% LV. S 100%
Data
Player HP
Busting Level
PlnetMnV 2 P P
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
PlanetMn P P
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
5000z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
Bass
HP
Contact
Element
Ability
1000
100
None
—
Info
Takes 3 × 50 damage from Jealousy.
[13]
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
50
None
—
Name
Attack
Element
Property
Explosion (yellow) (エクスプロージョン Explosion )
50
None
—
Data
Player HP
Busting Level
HP
Contact
Element
Ability
2000
120
None
—
Info
Has a 100 HP Aura. Takes 3 × 50 damage from Jealousy.
[13]
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
80
None
—
Name
Attack
Element
Property
Explosion (yellow) (エクスプロージョン Explosion )
100
None
—
Name
Attack
Element
Property
Explosion (blue) (エクスプロージョン Explosion )
100
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
Explosion (red) (エクスプロージョン Explosion )
100 × 12
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
EarthBreak[14] (アースブレイカー Earth Breaker )
200
None
—
Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
Data
Player HP
Busting Level
HP
Contact
Element
Ability
2000
140
None
—
Info
Has a 150 HP Aura. Takes 3 × 50 damage from Jealousy.
[13]
Name
Attack
Element
Property
AirBurst (エアバースト Air Burst )
100
None
—
Name
Attack
Element
Property
Explosion (yellow) (エクスプロージョン Explosion )
200
None
—
Name
Attack
Element
Property
Explosion (blue) (エクスプロージョン Explosion )
200
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
Explosion (red) (エクスプロージョン Explosion )
200 × 12
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
EarthBreak[14] (アースブレイカー Earth Breaker )
300
None
—
Used when HP < 50 %. Breaks impacted panels which the player is not standing on.
Data
Player HP
Busting Level
BassV 3 X X
Any
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
BassV 2 F F
Any
LV. 7 50% LV. 8 100% LV. 9 93.75% LV. 10 50%
Data
Player HP
Busting Level
Bass F F
Any
LV. 5 25% LV. 6 50% LV. 7 25%
Data
Player HP
Busting Level
LifeAur3 E E
High
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
LifeAur3 K K
Mid
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
LifeAur3 T T
Low
LV. 9 3.125% LV. 10 25% LV. S 50%
Data
Player HP
Busting Level
5000z ƶ
Any
LV. 1~4 100% LV. 5 75% LV. 6 50% LV. 7 25%
Gospel
HP
Contact
Element
Ability
2000
100
None
Super Armor
Info
Guards when not attacking. Speeds up when HP < 50 %. Takes 3 × 50 damage from Jealousy.
[15]
Name
Attack
Element
Property
JunkFlyer (ジャンクフライヤー Junk Flyer )
50
None
—
Junk has 20 HP.
Name
Attack
Element
Property
Dynawave (ダイナウェーブ Dyna Wave )
80
None
—
Used when HP ≥ 25 %.
Name
Attack
Element
Property
GospelShockPower (ゴスペルショックパワー Gospel Shock Power )
80
None
—
Used when HP ≥ 25 %. Cracks panels it travels over.
Name
Attack
Element
Property
DrillingHead (ドリリングヘッド Drilling Head )
100
None
—
Used when HP ≥ 25 %.
Name
Attack
Element
Property
DarknessCreator (ダークネスクリエイター Darkness Creator )
80
None
—
Used when 25 % ≤ HP < 50 %. Summons AirMan's Tornado (33.33% ), QuickMan's QuickBoomerang (33.33% ) or CutMan's SurpriseScissor (if the square in front of the player is free; 33.33% , Sword).
Name
Attack
Element
Property
Breath of Gospel (ブレスオブゴスペル)
100 × 3
Varies
—
Used when HP < 25 %. Uses element that player is weak to. If player is non-elemental, uses random elements.
Data
Player HP
Busting Level
Trivia
The Japanese guidebook erroneously lists some data that doesn't match in the actual game:
GateMan's GateCannon is listed with different attack powers.
GutsManV 2 is listed with AreaGrab x1 and Recov200 x1.
References
↑ 1.0 1.1 1.2 Mega Man Battle Chip Challenge
↑ 2.0 2.1 2.2 Chokkin (チョッキン) localized as Scissor in CutMan's chip description
↑ 3.0 3.1 3.2 Kagebunshin (カゲブンシン) localized as Shadow in Shadow chip description
↑ 4.0 4.1 4.2 MagnetMan chip description; localized as NSTackle in Mega Man Battle Network 5
↑ 5.0 5.1 5.2 Tsurara (ツララ) localized as Icicles in FreezeMan's chip description
↑ 6.0 6.1 6.2 Mega Man Battle Chip Challenge
↑ 7.0 7.1 7.2 Mega Man Battle Network 5 Operation Battle
↑ 8.0 8.1 8.2 Sometimes written as カエルパンチ! Kaeru Punch!
↑ 9.0 9.1 9.2 According to Battle Network Rockman EXE2 Official Guide Book , NapalmMan should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
↑ 10.0 10.1 10.2 If this attack connects on solid ground, the FireBomb and flames on the ground will hit simultaneously for a total of 120/200/280 attack power.
↑ 11.0 11.1 11.2 Known as Defense Craft in the MegaMan NT Warrior anime
↑ 12.0 12.1 12.2 Not officially named
↑ 13.0 13.1 13.2 According to Battle Network Rockman EXE2 Official Guide Book , Bass should have 3 AreaGrab chips. However, these are not incorporated in his AI, so he will never use them.
↑ 14.0 14.1 Mega Man Battle Network 3
↑ According to Battle Network Rockman EXE2 Official Guide Book , Gospel should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.