Team Navis: Difference between revisions
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==Navis Specifications== | ==Navis Specifications== | ||
Each Navi's attack can be boosted beyond 5 Attack, and their B | Each Navi's attack can be boosted beyond 5 Attack, and their B Button PowerAttack will also scale up. | ||
In MMBN5GBA, Team Navis can use Evil chips without having low [[karma]]. In MMBN5DS however, they are not allowed to use Evil chips at all, they will now “poof”. | In MMBN5GBA, Team Navis can use Evil chips without having low [[karma]]. In MMBN5DS however, they are not allowed to use Evil chips at all, they will now “poof”. | ||
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|200-600 HP | |200-600 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |WideSword (80 AP) Sword property. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|400-700 HP | |400-700 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |MagMissile (40-60 AP) Elec attack. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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*Air Shoes | *Air Shoes | ||
*Float Shoes | *Float Shoes | ||
* | *A Button PowerAttack: Non-dimming Elec chip: x2 the chip's attack. | ||
|- | |- | ||
! scope="row" | Missions | ! scope="row" | Missions | ||
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|250-600 HP | |250-600 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |TornadoArm (20-30 AP) Wind property. Hits up to three times based on position. Barrier delete, removes barrier on impact. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|300-500 HP | |300-500 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
|None, but normal Buster becomes Napalm Vulcan (5 + Buster Attack) | |None, but normal Buster becomes Napalm Vulcan (5 + Buster Attack) | ||
|- | |- | ||
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| | | | ||
*FireBody, can stand on Lava Panel and weak to Aqua attacks. | *FireBody, can stand on Lava Panel and weak to Aqua attacks. | ||
* | *A Button PowerAttack: Non-dimming Fire chip: x2 the chip's attack. | ||
|- | |- | ||
! scope="row" | Missions | ! scope="row" | Missions | ||
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|300-450 HP | |300-450 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |SnipeGun (10-15 AP) Pierces invis. Hits up to five times. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|300-500 HP | |300-500 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |CapsuleBomb (80-100 AP) | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|200-600 HP | |200-600 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |ScreenDivide (50-70 AP) Sword property. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|400-700 HP | |400-700 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |RoyalWreckingBall (50-120 AP) Breaking. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|250-600 HP | |250-600 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |NinjaStar (60-100 AP) Sword property. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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|300-500 HP | |300-500 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
| | |TomahawkAirRaid (60-80 AP) Sword property. | ||
|- | |- | ||
! scope="row" | Special Chip | ! scope="row" | Special Chip | ||
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*Super Armor: TomahawkMan cannot flinch aback | *Super Armor: TomahawkMan cannot flinch aback | ||
*Under Shirt: If TomahawkMan's HP is above 1 and it damaged to 0 HP, he will go to 1 HP instead. | *Under Shirt: If TomahawkMan's HP is above 1 and it damaged to 0 HP, he will go to 1 HP instead. | ||
* | *A Button PowerAttack: Non-dimming Wood chip: x2 the chip's attack. | ||
|- | |- | ||
! scope="row" | Missions | ! scope="row" | Missions | ||
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|300-450 HP | |300-450 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
|Die Bomb (10-20 AP) Then multiplied by the number on the die. | |Die Bomb (10-20 AP) Then multiplied by the number on the die. | ||
|- | |- | ||
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|300-500 HP | |300-500 HP | ||
|- | |- | ||
! scope="row" | | ! scope="row" | B Button PowerAttack | ||
|Frog Smack! (100 AP) Aqua attack. | |Frog Smack! (100 AP) Aqua attack. | ||
|- | |- | ||
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*AquaBody, so does not slip over Ice Panels and weak to Elec. | *AquaBody, so does not slip over Ice Panels and weak to Elec. | ||
*Over Water Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below. | *Over Water Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below. | ||
* | *A Button PowerAttack: Non-dimming Aqua chip: x2 the chip's attack. | ||
|- | |- | ||
! scope="row" | Missions | ! scope="row" | Missions | ||
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==Trivia== | ==Trivia== | ||
*None of the Navis’ abilities to | *None of the Navis’ abilities to perform A Button PowerAttacks are told in-game. | ||
*Pressing A+B for SearchMan’s Satelity makes a Command Code confirm sound, but nothing actually happens. This was an error. | *Pressing A+B for SearchMan’s Satelity makes a Command Code confirm sound, but nothing actually happens. This was an error. | ||
[[Category:Mega Man Battle Network 5]] [[Category:Playable Navis]] | [[Category:Mega Man Battle Network 5]] [[Category:Playable Navis]] |
Revision as of 22:31, 7 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Here are the playable Navis other than MegaMan present in Mega Man Battle Network 5 for use in Liberation Missions and the Navi Change feature.
In MMBN5DS, these Navis also utilize the Party Battle System, can be boosted with the Party Customizer, and can support MegaMan when brought to the same battle with him.
Each Navi's attack can be boosted beyond 5 Attack, and their B Button PowerAttack will also scale up.
In MMBN5GBA, Team Navis can use Evil chips without having low karma. In MMBN5DS however, they are not allowed to use Evil chips at all, they will now “poof”.
Team ProtoMan
ProtoMan | |
---|---|
HP | 200-600 HP |
B Button PowerAttack | WideSword (80 AP) Sword property. |
Special Chip | StepSwrd B (80-120 AP) Sword property. |
Abilities |
|
Missions | ACDC Area 3 Oran Area 3 SciLab 3 End Area 2 End Area 5 Nebula Area 1 Nebula Area 5 |
MagnetMan | |
---|---|
HP | 400-700 HP |
B Button PowerAttack | MagMissile (40-60 AP) Elec attack. |
Special Chip | NSTackle M (80-120 AP) Elec attack. Breaking. |
Abilities |
|
Missions | Oran Area 3 SciLab 3 End Area 2 End Area 5 Nebula Area 1 Nebula Area 5 |
GyroMan | |
---|---|
HP | 250-600 HP |
B Button PowerAttack | TornadoArm (20-30 AP) Wind property. Hits up to three times based on position. Barrier delete, removes barrier on impact. |
Special Chip | Airforce G (50-70 AP) |
Abilities |
|
Missions | SciLab 3 End Area 2 Undernet 4 Nebula Area 3 Nebula Area 5 |
NapalmMan | |
---|---|
HP | 300-500 HP |
B Button PowerAttack | None, but normal Buster becomes Napalm Vulcan (5 + Buster Attack) |
Special Chip | Napalm N (100-120 AP) Fire attack. |
Abilities |
|
Missions | End Area 2 End Area 5 Undernet 4 Nebula Area 1 Nebula Area 3 |
SearchMan | |
---|---|
HP | 300-450 HP |
B Button PowerAttack | SnipeGun (10-15 AP) Pierces invis. Hits up to five times. |
Special Chip | Satelity S (100 AP) Pierces invis. |
Abilities | --- |
Missions | End Area 5 Undernet 4 Nebula Area 1 Nebula Area 3 |
Meddy | |
---|---|
HP | 300-500 HP |
B Button PowerAttack | CapsuleBomb (80-100 AP) |
Special Chip | MeddyCap M (80-100 AP) Paralyzes. |
Abilities |
--- |
Missions | Undernet 4 Nebula Area 3 Nebula Area 5 |
Team Colonel
Colonel | |
---|---|
HP | 200-600 HP |
B Button PowerAttack | ScreenDivide (50-70 AP) Sword property. |
Special Chip | C-Cannon C (80-120 AP) Knocks back all the way down the row. |
Abilities | --- |
Missions | ACDC Area 3 Oran Area 3 SciLab 3 End Area 2 End Area 5 Nebula Area 1 Nebula Area 5 |
KnightMan | |
---|---|
HP | 400-700 HP |
B Button PowerAttack | RoyalWreckingBall (50-120 AP) Breaking. |
Special Chip | KCrusher K (80-120 AP) Breaking. |
Abilities |
|
Missions | Oran Area 3 SciLab 3 End Area 2 End Area 5 Nebula Area 1 Nebula Area 5 |
ShadowMan | |
---|---|
HP | 250-600 HP |
B Button PowerAttack | NinjaStar (60-100 AP) Sword property. |
Special Chip | SplitUp S (80-100 AP) Sword property. |
Abilities |
|
Missions | SciLab 3 End Area 2 Undernet 4 Nebula Area 3 Nebula Area 5 |
TomahawkMan | |
---|---|
HP | 300-500 HP |
B Button PowerAttack | TomahawkAirRaid (60-80 AP) Sword property. |
Special Chip | T-Swing T (100-120 AP) Wood attack. Sword property. |
Abilities |
|
Missions | End Area 2 End Area 5 Undernet 4 Nebula Area 1 Nebula Area 3 |
NumberMan | |
---|---|
HP | 300-450 HP |
B Button PowerAttack | Die Bomb (10-20 AP) Then multiplied by the number on the die. |
Special Chip | NumTrap N (120-140 AP) |
Abilities | --- |
Missions | End Area 5 Undernet 4 Nebula Area 1 Nebula Area 3 |
ToadMan | |
---|---|
HP | 300-500 HP |
B Button PowerAttack | Frog Smack! (100 AP) Aqua attack. |
Special Chip | S-Melody T (80 AP) Elec attack. Paralyzes. |
Abilities |
|
Missions | Undernet 4 Nebula Area 3 Nebula Area 5 |
Trivia
- None of the Navis’ abilities to perform A Button PowerAttacks are told in-game.
- Pressing A+B for SearchMan’s Satelity makes a Command Code confirm sound, but nothing actually happens. This was an error.