Glitches in Mega Man Star Force 2: Difference between revisions
From The Rockman EXE Zone Wiki
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=== Stuck Windmill ES pulse out === | === Stuck Windmill ES pulse out error=== | ||
When you pulse out of the Stuck Windmill ES, it will take you out to Alternate Messie’s Cove ER. If you go to another ER area and attempt to pulse out, you will end up pulsing out to the same Alternate Messie’s Cove. Attempting to pulse out again will take you out of the Wave World. | When you pulse out of the Stuck Windmill ES, it will take you out to Alternate Messie’s Cove ER. If you go to another ER area and attempt to pulse out, you will end up pulsing out to the same Alternate Messie’s Cove. Attempting to pulse out again will take you out of the Wave World. | ||
Revision as of 03:18, 3 October 2022
This page is a list of glitches that appear in Mega Man Star Force 2.
Minor glitches
AttackPanel texture glitch
In MMSF2, the game has two different sets of battlefield textures: for EM Wave Spaces (gray panels), and for EM Wave Roads (yellow panels with gaps between the columns). However, when you use the AttackPanel Battle Card in a single-player battle on an EM Wave Road, the game will use the AttackPanel texture for EM Wave Spaces instead. In multiplayer battles, the game does use the correct texture.
Applies to: | |
---|---|
Japanese | ? |
North American | Yes |
European | ? |
Stuck Windmill ES pulse out error
When you pulse out of the Stuck Windmill ES, it will take you out to Alternate Messie’s Cove ER. If you go to another ER area and attempt to pulse out, you will end up pulsing out to the same Alternate Messie’s Cove. Attempting to pulse out again will take you out of the Wave World.
Applies to: | |
---|---|
Japanese | ? |
North American | Yes |
European | ? |