EnemyInfo: Difference between revisions
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}} | }} | ||
|getdata={{EnemyInfo/GetData |isheader=y |hp=y }} | |getdata={{EnemyInfo/GetData |isheader=y |hp=y }} | ||
{{EnemyInfo/GetData |hp=* |item= | {{EnemyInfo/GetData |hp=* |item=Unique Item |lv1= S+: 100% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=H |version=Blue |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=J |version=White |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=M |version=White |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=T |version=Blue |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=* |lv1= S++: 100% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |zenny=30 |lv1= 1-3: 100% |lv2= 4: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=50 |lv1= 4-5: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=Low | | {{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 4-5: 50% }} | ||
{{EnemyInfo/GetData |hp=Low & Mid | | {{EnemyInfo/GetData |hp=Low & Mid |recov=80 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} | ||
{{EnemyInfo/GetData |hp=Low & High | | {{EnemyInfo/GetData |hp=Low & High |recov=100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=Mid & High | | {{EnemyInfo/GetData |hp=Mid & High |recov=MAX |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
}} | }} | ||
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<pre>{{EnemyInfo | <pre>{{EnemyInfo | ||
|image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} | ||
|name_en=Mettaur | |name_en=Mettaur |name_jp= |name_tl= | ||
|airshoes=y |floatshoes=y |statusguard=y |superarmor=y | |||
|hp=9000 |contact=2000 |element=wood |weakness= | |hp=9000 |contact=2000 |element=wood |weakness= | ||
|info=Guards when not attacking. Fire Elemental attacks can pierce the guard. | |info=Guards when not attacking. Fire Elemental attacks can pierce the guard. | ||
|locations=ACDC Area 1, ACDC Area 2, ACDC Area 3, ACDC Area 4 | |locations=ACDC Area 1, ACDC Area 2, ACDC Area 3, ACDC Area 4 | ||
|attacks= | |attacks= | ||
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= | {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= | ||
|attack=1000 |mood=500 |element=fire | |attack=1000 |times=15 |mood=500 |element=fire | ||
|break=y |sword=y |wind=y |cursor=y |guard=y |invis=y | |break=y |sword=y |wind=y |cursor=y |guard=y |invis=y | ||
|info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). | |info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= | {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= | ||
|attack=1000 |mood=500 |element=fire | |attack=1000 |times=15 |mood=500 |element=fire | ||
|break=y |sword=y |wind=y |cursor=y |guard=y |invis=y | |break=y |sword=y |wind=y |cursor=y |guard=y |invis=y | ||
|info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). | |info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). | ||
}} | }} | ||
|getdata={{EnemyInfo/GetData |isheader=y |hp=y }} | |getdata={{EnemyInfo/GetData |isheader=y |hp=y }} | ||
{{EnemyInfo/GetData |hp=* |item= | {{EnemyInfo/GetData |hp=* |item=Unique Item |lv1= S+: 100% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=H |version=Blue |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=J |version=White |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=M |version=White |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=T |version=Blue |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=* |lv1= S++: 100% }} | ||
{{EnemyInfo/GetData |hp=* | | {{EnemyInfo/GetData |hp=* |zenny=30 |lv1= 1-3: 100% |lv2= 4: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=50 |lv1= 4-5: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=High | | {{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
{{EnemyInfo/GetData |hp=Low | | {{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 4-5: 50% }} | ||
{{EnemyInfo/GetData |hp=Low & Mid | | {{EnemyInfo/GetData |hp=Low & Mid |recov=80 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} | ||
{{EnemyInfo/GetData |hp=Low & High | | {{EnemyInfo/GetData |hp=Low & High |recov=100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} | ||
{{EnemyInfo/GetData |hp=Mid & High | | {{EnemyInfo/GetData |hp=Mid & High |recov=MAX |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} | ||
}}</pre> | }}</pre> | ||
</noinclude> | </noinclude> |
Revision as of 10:04, 4 September 2022
Subpages
Example
Usage
{{EnemyInfo |image={{BattleField |style=bn6 |nocol1=true |nocol2=true |nocol3=true |object62=gregar }} |name_en=Mettaur |name_jp= |name_tl= |airshoes=y |floatshoes=y |statusguard=y |superarmor=y |hp=9000 |contact=2000 |element=wood |weakness= |info=Guards when not attacking. Fire Elemental attacks can pierce the guard. |locations=ACDC Area 1, ACDC Area 2, ACDC Area 3, ACDC Area 4 |attacks= {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= |attack=1000 |times=15 |mood=500 |element=fire |break=y |sword=y |wind=y |cursor=y |guard=y |invis=y |info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). }} {{EnemyInfo/Attack |name_en=Shockwave |name_jp=ショックウェーブ |name_tl= |attack=1000 |times=15 |mood=500 |element=fire |break=y |sword=y |wind=y |cursor=y |guard=y |invis=y |info=Travels straight ahead through objects. Inflicts Bubble LV. 3 (1.5s). }} |getdata={{EnemyInfo/GetData |isheader=y |hp=y }} {{EnemyInfo/GetData |hp=* |item=Unique Item |lv1= S+: 100% }} {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=H |version=Blue |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=J |version=White |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=M |version=White |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=T |version=Blue |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} {{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=* |lv1= S++: 100% }} {{EnemyInfo/GetData |hp=* |zenny=30 |lv1= 1-3: 100% |lv2= 4: 50% }} {{EnemyInfo/GetData |hp=High |zenny=50 |lv1= 4-5: 50% }} {{EnemyInfo/GetData |hp=High |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} {{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} {{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} {{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 4-5: 50% }} {{EnemyInfo/GetData |hp=Low & Mid |recov=80 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }} {{EnemyInfo/GetData |hp=Low & High |recov=100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }} {{EnemyInfo/GetData |hp=Mid & High |recov=MAX |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }} }}