Template

EnemyInfo/GetData: Difference between revisions

From The Rockman EXE Zone Wiki

< Template:EnemyInfo
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{{#loop: i | 1 | 5 |
{{#loop: i | 1 | 5 |
   {{#if: {{{lv{{#var:i}}|}}}
   {{#if: {{{lv{{#var:i}}|}}}
   |<span style="margin-right: 1ex;"><strong>{{#ifeq: {{#count: {{{lv{{#var:i}}|}}} | - }} | 0
   |<span style="margin-right: 2ch;"><strong>{{#ifeq: {{#count: {{{lv{{#var:i}}|}}} | - }} | 0
     | LV.{{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 0 }}
     | {{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 0 }}
     | LV.{{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 0 }}~{{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 1 }}
     | {{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 0 }}~{{#explode: {{#explode: {{{lv{{#var:i}}|}}} | : }} | - | 1 }}
     }}:</strong> {{#explode: {{{lv{{#var:i}}|}}} | : | 1 }}</span>&#32;
     }}</strong><span style="font-family: monospace; font-size: 80%;">{{#explode: {{{lv{{#var:i}}|}}} | : | 1 }}</span></span>&#32;
   }}
   }}
}}
}}

Revision as of 21:56, 31 August 2022

Data
Player HP
Busting LV.
Boomer1 FF
*

S+ 100%

Boomer1 HH
(Blue)
*

9 3.125% 10 25% S 50%

Boomer1 JJ
(White)
*

9 3.125% 10 25% S 50%

Boomer1 MM
(White)
*

7 25% 8 50% 9 46.875% 10 25%

Boomer1 TT
(Blue)
*

7 25% 8 50% 9 46.875% 10 25%

Boomer1 *
*

S++ 100%

30z
*

1~3 100% 4 50%

50z
High

4~5 50%

150z
High

5 50% 6 100% 7 50%

250z
High

7 25% 8 50% 9 46.875% 10 25%

350z
High

9 3.125% 10 25% S 50%

HP+60
Low

4~5 50%

HP+80
Low & Mid

5 50% 6 100% 7 50%

HP+100
Low & High

7 25% 8 50% 9 46.875% 10 25%

HP+150
Mid & High

9 3.125% 10 25% S 50%