Double Soul (MMBN4): Difference between revisions
From The Rockman EXE Zone Wiki
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*All non-dimming Sword attacks will not cause flashing. | *All non-dimming Sword attacks will not cause flashing. | ||
*''B + Left'': Reflect. If an attack is blocked, 50 damage is sent down the row. | *''B + Left'': Reflect. If an attack is blocked, 50 damage is sent down the row. | ||
*''Charge non-dimming Sword Chip'': x2 the chip's attack and MegaMan | *''Charge non-dimming Sword Chip'': x2 the chip's attack and MegaMan warps 2 steps forward while using it. | ||
**Z Saver and Slasher BattleChips can be charged for x2 damage but MegaMan will not step forward. | **Z Saver and Slasher BattleChips can be charged for x2 damage but MegaMan will not step forward. | ||
**Unconventional Sword Chips will require more work. For VarSword and Z Saver commands, the A Button must be pressed down again after releasing it for the charge. For Slasher, the chip must be used instantly. | **Unconventional Sword Chips will require more work. For VarSword and Z Saver commands, the A Button must be pressed down again after releasing it for the charge. For Slasher, the chip must be used instantly. |
Revision as of 00:53, 2 May 2021
Double Soul (ソウルユニゾン Soul Unison) is the main transformation system of Mega Man Battle Network 4, it can only be used by Good MegaMan.
How to Use
To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan (the chip cannot be a Regular Chip). The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently.
- Normally Souls cannot access Dark Chips, but during ToyRobo's ShadeMan fight, the mandatory DarkSword will show up and can be used. It can also used to Double Soul into Proto Soul and be charged up.
Soul Abilities
Red Sun
Guts Soul | |
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Sacrifice | Crack chip |
Power Attack | Guts Punch (60 damage) Non-flashing. Small Push, pushes 1 panel. |
Abilities |
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Fire Soul | |
Sacrifice | Fire chip |
Power Attack | Flamethrower (50 damage) Fire attack. |
Abilities |
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Roll Soul | |
Sacrifice | Recovery chip |
Power Attack | Roll Arrow (30 damage) The struck target's BattleChips are destroyed. |
Abilities |
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Wind Soul | |
Sacrifice | Wind chip |
Power Attack | Wind Racket (50 damage) Non-flashing. Big Push, pushes all the way down the row. |
Abilities |
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Thunder Soul | |
Sacrifice | Elec chip |
Power Attack | Zap Ring (20 damage) Elec attack. Paralyzes. |
Abilities |
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Search Soul | |
Sacrifice | Invisible chip |
Power Attack | Scope Gun (10 damage, up to x5) Pierces invisible. |
Abilities |
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Blue Moon
Aqua Soul | |
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Sacrifice | Aqua chip |
Power Attack | Bubbler (20 damage) Aqua attack. Charges very quickly. |
Abilities |
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Number Soul | |
Sacrifice | Plus chip |
Power Attack | Die Bomb (10 damage x Die Roll) If the Die hits the enemy directly, it will only do 10 damage. |
Abilities |
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Wood Soul | |
Sacrifice | Wood chip |
Power Attack | Twister (20 damage, up to x8) Wood attack. Non-flashing. |
Abilities |
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Metal Soul | |
Sacrifice | Break chip |
Power Attack | Metal Fist (150 damage) Breaking. Small Push, pushes 1 panel. |
Abilities |
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Junk Soul | |
Sacrifice | Summon chip |
Power Attack | Poltergeist (100 damage per obstacle) All obstacles thrown will be breaking. |
Abilities |
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Proto Soul | |
Sacrifice | Sword chip |
Power Attack | Wide Sword (80 damage) Sword attribute. Non-flashing. Unlike most busters, this attack can counter hit. |
Abilities |
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Glitches
- If 5 chips have already been selected in the Custom Screen but there are still selectable chips: When the Unison is done with the last chip, the grayed out visuals for selectable chips are colored in again.