Antique Comp: Difference between revisions

From The Rockman EXE Zone Wiki

m (Text replacement - "|style=bn1-internet" to "|style=bn1")
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Line 4: Line 4:
{{Battle
{{Battle
|chance1=33/256
|chance1=33/256
|enemy1=Mosqurito
|enemy1=Drain
|enemy1hp=200
|enemy1hp=200
|battlefield={{BattleField
|battlefield={{BattleField
Line 14: Line 14:
{{Battle
{{Battle
|chance1=32/256
|chance1=32/256
|enemy1=Mosqurito
|enemy1=Drain
|enemy1hp=200
|enemy1hp=200
|enemy2=Mosqurito
|enemy2=Drain
|enemy2hp=200
|enemy2hp=200
|battlefield={{BattleField
|battlefield={{BattleField
Line 29: Line 29:
|enemy1=CanDevil
|enemy1=CanDevil
|enemy1hp=160
|enemy1hp=160
|enemy2=Mosqurito
|enemy2=Drain
|enemy2hp=200
|enemy2hp=200
|battlefield={{BattleField
|battlefield={{BattleField
Line 91: Line 91:
{{Battle
{{Battle
|chance1=31/256
|chance1=31/256
|enemy1=Mosqurito
|enemy1=Drain
|enemy1hp=200
|enemy1hp=200
|enemy2=Mosqurito
|enemy2=Drain
|enemy2hp=200
|enemy2hp=200
|enemy3=Mosqurito
|enemy3=Drain
|enemy3hp=200
|enemy3hp=200
|battlefield={{BattleField
|battlefield={{BattleField

Latest revision as of 03:33, 9 February 2024

Antique Comp is a network area in Mega Man Battle Network 1.

Random Encounters

Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object mosqurito.png
Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Drain 200 HP
Chance 12.89%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Object mosqurito.png
Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object mosqurito.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Drain 200 HP
Drain 200 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png
Object candevil.png
Panel r1 b bn1.png Panel r1 b bn1.png
Object candevil-candle.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object mosqurito.png
Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
CanDevil 160 HP
Drain 200 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png
Object candevil.png
Panel r2 b bn1.png Panel r2 b bn1.png
Object candevil-candle.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
CanDevil 160 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object spooky2.png
Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Spooky2 100 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object spooky2.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png
Object spooky2.png
Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Spooky2 100 HP
Spooky2 100 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Object spooky2.png
Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png
Object spooky2.png
Panel r2 b bn1.png Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object spooky2.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Spooky2 100 HP
Spooky2 100 HP
Spooky2 100 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png
Object mosqurito.png
Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object mosqurito.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object mosqurito.png
Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Drain 200 HP
Drain 200 HP
Drain 200 HP
Chance 12.11%