Double Soul (MMBN4): Difference between revisions
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'''Double Soul''' (ソウルユニゾン ''Soul Unison'') is the main transformation of [[Mega Man Battle Network 4]]. To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan. The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently. | |||
==Red Sun== | ==Red Sun== | ||
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*All Null and Crack chips gain +30 damage. | *All Null and Crack chips gain +30 damage. | ||
* | *''Guts Machine Gun'': Rapidly pressing B will make MegaMan temporarily invincible and execute a rapid fire attack. (10 damage, up to 5 times) | ||
|- | |- | ||
! colspan="2" | Fire Soul | ! colspan="2" | Fire Soul | ||
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*Proto Soul's charging for unconventional Sword Chips will require more work. For VarSword and Z Saver commands, the A Button must be pressed down again after releasing it for the charge. | *Proto Soul's charging for unconventional Sword Chips will require more work. For VarSword and Z Saver commands, the A Button must be pressed down again after releasing it for the charge. | ||
*During ToyRobo's ShadeMan fight, the mandatory DarkSword can be used to Double Soul into Proto Soul and can be charged up. | *During ToyRobo's ShadeMan fight, the mandatory DarkSword can be used to Double Soul into Proto Soul and can be charged up. | ||
[[Category:Mega Man Battle Network 4]] [[Category:Transformations]] |
Revision as of 22:55, 4 March 2021
Double Soul (ソウルユニゾン Soul Unison) is the main transformation of Mega Man Battle Network 4. To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan. The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently.
Red Sun
Guts Soul | |
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Sacrifice | Crack Chip |
Power Attack | Guts Punch (60 damage) Non-flashing. Small pushes. |
Abilities |
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Fire Soul | |
Sacrifice | Fire Chip |
Power Attack | Flamethrower (50 damage) Fire attack. |
Abilities |
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Roll Soul | |
Sacrifice | Recovery Chip |
Power Attack | Roll Arrow (30 damage) The struck target's BattleChips are destroyed. |
Abilities |
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Wind Soul | |
Sacrifice | Wind Chip |
Power Attack | Wind Racket (50 damage) Non-flashing. Big Push. |
Abilities | *B Button: MegaMan's normal buster becomes Air Shot.
|
Thunder Soul | |
Sacrifice | Elec Chip |
Power Attack | Zap Ring (20 damage) Elec attack. Paralyzes. |
Abilities |
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Search Soul | |
Sacrifice | Invisible Chip |
Power Attack | Scope Gun (10 damage x5) Invis-piercing. |
Abilities |
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Extra Notes
- Fire Soul's unison ability resets all other Panel types on the field. It can be used to clear any unfavorable stages.
- Wind Soul's Fan effect can be overwritten by a Wind or Fan chip. If that obstacle is destroyed, there will be no Fan effect on the field.
- Thunder Soul's paralyzation applies to all hits of a multi hitting chip. With the exception of ElemSand, which will eventually cause flashing.
Blue Moon
Aqua Soul | |
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Sacrifice | Aqua Chip |
Power Attack | Bubbler (20 damage) Aqua attack, charges very quickly. |
Abilities |
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Number Soul | |
Sacrifice | Plus Chip |
Power Attack | Number Die (10 damage x Die Roll) If the Die hits the enemy directly, it will only do 10 damage. |
Abilities |
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Wood Soul | |
Sacrifice | Wood Chip |
Power Attack | Twister (20 damage, up to x8) Wood attack, non-flashing. |
Abilities |
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Metal Soul | |
Sacrifice | Break Chip |
Power Attack | Metal Fist (150 damage) Breaking. |
Abilities |
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Junk Soul | |
Sacrifice | Summon Chip |
Power Attack | Poltergeist (100 damage per obstacle) All obstacles thrown will be breaking. |
Abilities |
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Proto Soul | |
Sacrifice | Sword Chip |
Power Attack | Wide Sword (80 damage) Non-flashing. Unlike most busters, this attack can counter hit. |
Abilities |
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Extra Notes
- ElemIce, ElemLeaf, and ElemSand can hit up to 5 times on enemies that don't go into flashing. The damage can be further boosted by Aqua, Number, and Metal Souls' abilities.
- One of strongest Null chip target for Wood Soul's ability is Blue Moon. Through the Select Battle feature in Network, its attack power can be raised to 600. Some Wood Chips also have the potential to hit multiple times.
- Proto Soul's charging for unconventional Sword Chips will require more work. For VarSword and Z Saver commands, the A Button must be pressed down again after releasing it for the charge.
- During ToyRobo's ShadeMan fight, the mandatory DarkSword can be used to Double Soul into Proto Soul and can be charged up.