Playable Navis in Rockman EXE 4.5: Difference between revisions
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*Internet 6 | *Internet 6 | ||
*Internet 10 | *Internet 10 | ||
*Old TV Comp 1 | *Old TV Comp 1 (Old TV Comp is entered from Undernet 3.) | ||
* | *Waste Comp (Entered from Undernet 1. Warp is behind a Question Mark Gate.) | ||
|- | |- | ||
| HP Growth | | HP Growth | ||
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* Undernet 4 | * Undernet 4 | ||
* Internet | * Golf Course Comp 4 (Golf Course Comp is entered from Internet 6. Warp is behind a Question Mark Gate.) | ||
|- | |- | ||
| HP Growth | | HP Growth | ||
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| Buster Up | | Buster Up | ||
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* | * Internet 4 | ||
* | * Chaos Area 2 | ||
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| HP Growth | | HP Growth | ||
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==Extra Notes== | ==Extra Notes== | ||
GutsMan has Super Armor in 4 Operation battle but not in EXE 4.5. | Navis playable in Battle Network 4 Operation Battle and certain chips have been altered slightly between games. | ||
GutsMan has Super Armor in 4 Operation battle but not in EXE 4.5. | |||
MetalMan has Break Buster in EXE 4.5 but not in 4 Operation Battle. | |||
Poison Pharoah removes blink/invis status in 4 but not in 4.5. | |||
Wood Breath does not blink in 4 but causes blinking in 4.5 | |||
Specifics to the unique mini games and Roll/StarMan fortunes are listed here. | Specifics to the unique mini games and Roll/StarMan fortunes are listed here. |
Revision as of 20:50, 15 September 2019
In Rockman EXE 4.5 Real Operation, you do not take the role of Lan. You are yourself, operating different Navis in a unique world separate from the traditional EXE games. Every Navi has their own pros and cons in battle along their own unique personality as they interact with you.
Unlike in Battle Network 4, there is no Navi Customizer to increase your Navi's Stats. Each Navi has their own way to level up their HPs. These range from finding mini games in Green Mystery Data, absorbing elemental chips, or planting something in the overworld.
Only Attack Power can be increased with no way to increase Speed or Charge. These are found as "Buster Up" in the over-world within Gold Mystery Data while using that Navi. This affects Charge Shot ability damage as well, with each Navi having their own maximum attack. There are also barriers in the over-world that hide goodies such as pillars of fire or wood stumps. Certain Navis are able remove these barriers (I.E. FireMan or AquaMan for a Pillar of fire), which encourages using other Navis in your play-through.
Megaman, Roll, Gutsman and Numberman are unlocked from the start. You can unlock the other Navis who were souls in EXE 4 by completing the Official Tournament. They are unlocked either one or two at a time in an alternating fashion.
MegaMan | |||
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Abilities |
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Buster Up |
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HP Growth |
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File:Roll Mugshot.jpg | Roll | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:GutsMan Mugshot.jpg | GutsMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:NumberMan Mugshot.jpg | NumberMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:FireMan Mugshot.jpg | FireMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:WoodMan Mugshot.jpg | WoodMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:WindMan Mugshot.jpg | WindMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:SearchMan Mugshot.jpg | SearchMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:AquaMan Mugshot.jpg | AquaMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ThunderhMan Mugshot.jpg | ThunderMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:MetalMan Mugshot.jpg | MetalMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:JunkMan Mugshot.jpg | JunkMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ProtoMan Mugshot.jpg | ProtoMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it.
File:StarMan Mugshot.jpg | StarMan | ||
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Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:NapalmMan Mugshot.jpg | NapalmMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:IceMan Mugshot.jpg | IceMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ElecMan Mugshot.jpg | ElecMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:PlantMan Mugshot.jpg | PlantMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:KnightMan Mugshot.jpg | KnightMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:ShadowMan Mugshot.jpg | ShadowMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:Bass Mugshot.jpg | Bass | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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Extra Notes
Navis playable in Battle Network 4 Operation Battle and certain chips have been altered slightly between games.
GutsMan has Super Armor in 4 Operation battle but not in EXE 4.5. MetalMan has Break Buster in EXE 4.5 but not in 4 Operation Battle. Poison Pharoah removes blink/invis status in 4 but not in 4.5. Wood Breath does not blink in 4 but causes blinking in 4.5
Specifics to the unique mini games and Roll/StarMan fortunes are listed here.