Playable Navis in Rockman EXE 4.5: Difference between revisions
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*GMD Mini Games | *GMD Mini Games | ||
*Daily Fortunes that cause "Heart Data" to appear somewhere on the Internet | *Daily Fortunes that cause "Heart Data" to appear somewhere on the Internet. Check Extra Notes for more Details. | ||
*Start 100 HP | *Start 100 HP | ||
*Max 900 HP | *Max 900 HP | ||
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*Start 200 HP | *Start 200 HP | ||
*Max 1300 HP | *Max 1300 HP | ||
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! rowspan="5" colspan="2" | [[File:NumberMan_Mugshot.jpg|320px]] | |||
! colspan="2"| NumberMan | |||
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| Equipment | |||
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*Buster | |||
*DieBomb: Damage 10 x Dice Number, Thrown three Squares ahead and explodes in a 3X3 area. | |||
*Shield | |||
|- | |||
|Abilities | |||
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*Open Encrypted Doors | |||
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| Buster Up | |||
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* Toy Brain | |||
* Internet 12 | |||
|- | |||
| HP Growth | |||
|| | |||
*Calculation Mini Game: Once Daily and randomly during the day | |||
*Start 100 HP | |||
*Max 1000 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:FireMan_Mugshot.jpg|320px]] | |||
! colspan="2"| FireMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Fire Arm: 3 square ahead fire attribute attack dealing 30/60/90 damage | |||
*Shield | |||
|- | |||
|Abilities | |||
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*Fire Body | |||
*Can remove Flame Barriers and Wood Stumps on the Internet | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 10 | |||
* Undernet 4 | |||
|- | |||
| HP Growth | |||
|| | |||
*Absorb post battle Fire Attribute Battle Chips for 50 HP increase. Can only absorb the same chip twice. | |||
*Start 300 HP | |||
*Max 1400 HP | |||
|- | |||
! rowspan="5" colspan="2" | [[File:WoodMan_Mugshot.jpg|320px]] | |||
! colspan="2"| WoodMan | |||
|- | |||
| Equipment | |||
|| | |||
*Buster | |||
*Death Forest: Leap into the Air and summon 3-4 wood towers randomly in the enemy area. Deals 40/60/80 damage | |||
*Seed Shot: Fire 3 wood element seeds dealing 10/20/30 damage each | |||
|- | |||
|Abilities | |||
|| | |||
*Wood Body | |||
*Status Guard | |||
*Can remove Flame Barriers and Wood Stumps on the Internet | |||
|- | |||
| Buster Up | |||
|| | |||
* Internet 10 | |||
* Undernet 4 | |||
|- | |||
| HP Growth | |||
|| | |||
*Pick up "Cyberseeds" found on the internet and plant them in specific spots. Check Extra Notes for more details | |||
*Start 300 HP | |||
*Max 1500 HP | |||
|- | |||
|} | |} | ||
*''WindMan'' | *''WindMan'' |
Revision as of 20:38, 5 February 2019
In Rockman EXE 4.5 Real Operation, you do not take the role of Lan. You are yourself, operating different Navis in a unique world separate from the traditional EXE games. Every Navi has their own pros and cons in battle along their own unique personality as they interact with you.
Unlike in Battle Network 4, there is no Navi Customizer to increase your Navi's Stats. Each Navi has their own way to level up their HPs. These range from finding mini games in Green Mystery Data, absorbing elemental chips, or planting something in the overworld.
Only Attack Power can be increased with no way to increase Speed or Charge. These are found as "Buster Up" in the over-world within Gold Mystery Data while using that Navi. This affects Charge Shot ability damage as well, with each Navi having their own maximum attack. There are also barriers in the over-world that hide goodies such as pillars of fire or wood stumps. Certain Navis are able remove these barriers (I.E. FireMan or AquaMan for a Pillar of fire), which encourages using other Navis in your play-through.
Megaman, Roll, Gutsman and Numberman are unlocked from the start. You can unlock the other Navis who were souls in EXE 4 by completing the Official Tournament. They are unlocked either one or two at a time in an alternating fashion.
MegaMan | |||
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Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:Roll Mugshot.jpg | Roll | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:GutsMan Mugshot.jpg | GutsMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:NumberMan Mugshot.jpg | NumberMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:FireMan Mugshot.jpg | FireMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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File:WoodMan Mugshot.jpg | WoodMan | ||
Equipment |
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Abilities |
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Buster Up |
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HP Growth |
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- WindMan
- Buster, Wind, Fan
- 1000 HP, Buster Attack 3
- Buster, Wind, Fan
- SearchMan
- Buster, ScopeGun, Shield
- 1200 HP, Buster Attack 3
- Buster, ScopeGun, Shield
- AquaMan
- Buster, AquaHose, Shield
- 1000 HP, Buster Attack 3
- Buster, AquaHose, Shield
- ThunderMan
- Buster, Thunder Bolt, Shield
- 1200 HP, Buster Attack 3
- Buster, Thunder Bolt, Shield
- MetalMan
- Break Buster, MetalBlade, MetalFist
- 1300 HP, Buster Attack 3
- Break Buster, MetalBlade, MetalFist
- JunkMan
- Buster, JunkPress, Poltergeist
- 1100 HP, Buster Attack 3
- Buster, JunkPress, Poltergeist
- ProtoMan
- Buster, LongSword, Shield
- 1000 HP, Buster Attack 3
- Buster, LongSword, Shield
These Navis require the Battle Chip Gate to unlock. They are automatically unlocked in the Wii U version as there is no way to use a Gate with it.
- StarMan
- Buster, Twinkle Meteor, Shield
- 900 HP, Buster Attack 3
- Buster, Twinkle Meteor, Shield
- NapalmMan
- Buster, FireBomb, Napalm
- 1300 HP, Buster Attack 3
- Buster, FireBomb, Napalm
- IceMan
- Buster, FreezeBomb, Shield
- 900 HP, Buster Attack 2
- Buster, FreezeBomb, Shield
- ElecMan
- Buster, ElecBeam, Shield
- 1400 HP, Buster Attack 3
- Buster, ElecBeam, Shield
- PlantMan
- Buster, Shield, PlantWeed
- 1500 HP, Buster Attack 3
- Buster, Shield, PlantWeed
- KnightMan
- Buster, Royal Wrecking Ball, Kingdom Crusher
- 1300 HP, Buster Attack 5
- Buster, Royal Wrecking Ball, Kingdom Crusher
- ShadowMan
- Buster, Ninja Star, Invisible
- 1000 HP, Buster Attack 3
- Buster, Ninja Star, Invisible
- Bass
- Buster, Darkness Overload, Shooting Buster
- 1300 HP, Buster Attack 3 (Begins Battle with Barrier 100)
- Buster, Darkness Overload, Shooting Buster