Team Navis: Difference between revisions
From The Rockman EXE Zone Wiki
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==Team Colonel== | ==Team Colonel== | ||
===Colonel=== | |||
*'''Element:''' Null | |||
*'''Party Customizer''': 8 slots | |||
*'''Power Attack:''' Screen Divide | |||
*'''Special:''' C-Cannon C | |||
*'''Support''': At start of turn, Colonel shoots his Colonel Cannon at closest enemy. | |||
===KnightMan=== | |||
*'''Element:''' Null | |||
*'''Party Customizer''': 5 slots | |||
*'''Power Attack:''' Royal Wrecking Ball | |||
*'''Special:''' KCrusher K | |||
*'''Support''': When the current Navi is on the front-most column and would receive a hit, KnightMan appears and take it instead. This ceases function when KnightMan has only 1 HP. | |||
===ShadowMan=== | |||
*'''Element:''' Null | |||
*'''Party Customizer''': 6 slots | |||
*'''Power Attack:''' NinStar | |||
*'''Special:''' SplitUp S | |||
*'''B + Left''': AntiDamage | |||
*Float Shoes | |||
*'''Support''': When the active Navi falls to red health, ShadowMan inflicts status condition on all enemies on the field. | |||
===TomahawkMan=== | |||
*'''Element:''' Grass | |||
*'''Party Customizer''': 6 slots | |||
*'''Power Attack:''' Tomahawk Air Raid | |||
*'''Special:''' T-Swing T | |||
*Super Armor | |||
*Undershirt | |||
*Can charge Wood Chips for 2x damage. | |||
*WoodBody, so he slowly recovers over grass. | |||
*'''Support''': At certain times, TomahawkMan appears at rightmost panel on your side and Tomahawk Swings. | |||
===NumberMan=== | |||
*'''Element:''' Null | |||
*'''Party Customizer''': 10 slots | |||
*'''Power Attack:''' Dice Bomb | |||
*'''Special:''' NumTrap N | |||
*'''Support''': At certain times, NumberMan throws 2 dice and your next chip is boosted by those face-up eyes times 10. | |||
===ToadMan=== | |||
*'''Element:''' Aqua | |||
*'''Party Customizer''': 8 slots | |||
*'''Power Attack:''' Frog Smack | |||
*'''Special:''' S-Melody T | |||
*Over Sea Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below. | |||
*Can charge Aqua Chips for 2x damage. | |||
*AquaBody, so does not slip over Ice Panels. | |||
*'''Support''': Once, if the current Navi is deleted, ToadMan revives them with 230 HP. |
Revision as of 22:17, 26 September 2016
Team ProtoMan
ProtoMan
- Element: Null
- Party Customizer: 6 slots
- Power Attack: Wide Sword
- Special: StepSwrd B
- B + Left: Reflect
- Support: At start of turn, ProtoMan Wide Sword slash closest enemy.
MagnetMan
- Element: Elec
- Party Customizer: 5 slots
- Power Attack: Mag Missile
- Special: NSTackle M
- Super Armor
- Float Shoes
- Can charge Elec Chips for 2x damage.
- Support: When the active Navi falls to red health, he obtains a Barrier and all enemies are immobilized.
GyroMan
- Element: Null
- Party Customizer: 8 slots
- Power Attack: Tornado Arm
- Special: Airforce G
- Air Shoes: When over a hole, he transform into helicopter mode and his buster becomes a machine gun that targets all enemies.
- Float Shoes
- Support: For the first two turns, a Fan effect is in effect on the enemy's side.
NapalmMan
- Element: Fire
- Party Customizer: 8 slots
- Power Attack: None, but normal Buster becomes Napalm Vulcan.
- Special: Napalm N
- Can charge Fire Chips for 2x damage.
- FireBody, so he can stand on Lava Panel but receive damage while on Sea Panel.
- Support: At certain times, NapalmMan appears in back column and shoots an enemy 5 times.
SearchMan
- Element: Null
- Party Customizer: 6 slots
- Power Attack: Scope Gun
- Special: Satelity S
- Support: The first chip your opponent uses is destroyed and they are sniped 5 times.
Meddy
- Element: Null
- Party Customizer: 10 slots
- Power Attack: Capsule Bomb
- Special: MeddyCap M
- Support: When the custom screen is opened, the active Navi's HP is healed 5%.
Team Colonel
Colonel
- Element: Null
- Party Customizer: 8 slots
- Power Attack: Screen Divide
- Special: C-Cannon C
- Support: At start of turn, Colonel shoots his Colonel Cannon at closest enemy.
KnightMan
- Element: Null
- Party Customizer: 5 slots
- Power Attack: Royal Wrecking Ball
- Special: KCrusher K
- Support: When the current Navi is on the front-most column and would receive a hit, KnightMan appears and take it instead. This ceases function when KnightMan has only 1 HP.
ShadowMan
- Element: Null
- Party Customizer: 6 slots
- Power Attack: NinStar
- Special: SplitUp S
- B + Left: AntiDamage
- Float Shoes
- Support: When the active Navi falls to red health, ShadowMan inflicts status condition on all enemies on the field.
TomahawkMan
- Element: Grass
- Party Customizer: 6 slots
- Power Attack: Tomahawk Air Raid
- Special: T-Swing T
- Super Armor
- Undershirt
- Can charge Wood Chips for 2x damage.
- WoodBody, so he slowly recovers over grass.
- Support: At certain times, TomahawkMan appears at rightmost panel on your side and Tomahawk Swings.
NumberMan
- Element: Null
- Party Customizer: 10 slots
- Power Attack: Dice Bomb
- Special: NumTrap N
- Support: At certain times, NumberMan throws 2 dice and your next chip is boosted by those face-up eyes times 10.
ToadMan
- Element: Aqua
- Party Customizer: 8 slots
- Power Attack: Frog Smack
- Special: S-Melody T
- Over Sea Panels, ToadMan dives in and cannot be hit unless by an Elec attack or an attack that can hit below.
- Can charge Aqua Chips for 2x damage.
- AquaBody, so does not slip over Ice Panels.
- Support: Once, if the current Navi is deleted, ToadMan revives them with 230 HP.