NaviCustomizer (MMBN5): Difference between revisions
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{{NaviCustProgram | {{NaviCustProgram | ||
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Revision as of 20:11, 28 June 2016
This section is under construction. |
The information may not be complete or 100% accurate. |
Add images and stuff. |
Expansions
Expansion Memory
- ShipComp 4 BMD
- Undernet 3 BMD
Spin Programs
- SpinBlue: Lotto Number (12541883)
- SpinGreen: Lotto Number (78987728)
- SpinPink: Old Comp BMD
- SpinRed: Lotto Number (30356451)
- SpinWhite: Radar Comp BMD (BN5GBA US/EU) / ShipComp1 (BN5GBA JP/BN5DS)
- SpinYellow: End Area 4 BMD
Program Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SuperArmor
|
MegaMan cannot be flinched. | Processing Bug | Red: Oran Area 3 Program Dealer (7800z) | RABRALLRBA | |||||||||||||||||||||||||
Custom1
|
1 more chip is available in the Custom Screen. | Custom Bug | Blue: SciLab 1 Area BMD, Undernet 3 Program Dealer (5500z) | AARLBABALB | |||||||||||||||||||||||||
Custom2
|
2 more chips are available in the Custom Screen. | Custom Bug | Blue: Lotto Number (15595587) | BARLLRALBR | |||||||||||||||||||||||||
MegaFolder1
|
1 more MegaChip can be added in the folder. | Custom Bug | Green: Oran Area 3 Program Dealer (4700z), SciLab Area 4 BMD | BBABBRRLAR | |||||||||||||||||||||||||
MegaFolder2
|
2 more MegaChips can be added in the folder. | Custom Bug | Green: Lotto Number (97513648) | LABBLBAALL | |||||||||||||||||||||||||
GigaFolder1
|
1 more GigaChip can be added in the folder. | Custom Bug | Red: Undernet 2 BugFrag Trader (90 BF) | RRLBLLARBL | |||||||||||||||||||||||||
FirstBarrier
|
Start battle with a Barrier (10 HP). | Processing Bug | Blue: Squirrel Comp 15 BMD | RLABBARALR | |||||||||||||||||||||||||
Shield
|
Press B + Left to access a shield that block attacks. Breaking and piercing attacks go through the shield. Lasts half a second and takes half a second to set-up another. |
Processing Bug | Green: SciLab Area 2 BMD | ABARALRBBA | |||||||||||||||||||||||||
Reflect
|
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. Breaking and piercing attacks go through the shield. Lasts half a second and takes half a second to set-up another. |
Processing Bug | White: Undernet 3 Program Dealer (8700z) | LLRBLLAALB | |||||||||||||||||||||||||
AntiDamage
|
Press B + Left to set-up an temporary ???-less AntiDamage trap. The trap duration decreases with each attempt. Takes half a second to set-up another. Can work alongside ??? chips. |
Processing Bug | Red: Trade AntiDamage F to NPC in Helmet Comp. | RBBARBRARB | |||||||||||||||||||||||||
FloatShoes
|
MegaMan ignores Cracked, Poison, Ice, Magma, Magnet and Sea panels. | Panel Bug | Blue: SciLab Area 3 BugFrag Trader (40 BF) | ALLBRLAAAL | |||||||||||||||||||||||||
AirShoes
|
MegaMan ignores Broken and Hole panels. | Panel Bug | Yellow: End Area 4 (behind Nebula Door) | BLBABLBBAA | |||||||||||||||||||||||||
UnderShirt
|
If MegaMan would hit 0 HP, he goes down to 1 instead. | Processing Bug | White: Start with it | ARBBRLRALA | |||||||||||||||||||||||||
SneakRun
|
Certain random encounters based on your HP will not be encountered. | Field Bug | Blue': Underground 2 BugFrag Trader (20 BF) | RLLALLBABB | |||||||||||||||||||||||||
OilBody
|
If possible, changes all random encounters in that area into those with Fire enemies. | Field Bug | Red: Factory Comp 2 BMD | LBRARLABLB | |||||||||||||||||||||||||
Fish
|
If possible, changes all random encounters in that area into those with Aqua enemies. | Field Bug | Blue: Undernet 3 Program Dealer (4200z) | BABALRARAA | |||||||||||||||||||||||||
Battery
|
If possible, changes all random encounters in that area into those with Elec enemies. | Field Bug | Yellow: Air Conditioner Comp | AABRABRLLR | |||||||||||||||||||||||||
Jungle
|
If possible, changes all random encounters in that area into those with Wood enemies. | Field Bug | Green: Undernet 3 Program Dealer (3000z) | LRLABLBBLA | |||||||||||||||||||||||||
Collect
|
If possible, the reward from a battle will always be a BattleChip. | Result Bug | Pink: Undernet2 BugFrag Dealer (62 BF) | ALABBAAABA | |||||||||||||||||||||||||
Millions
|
Green Mystery Datas will always give Zenny. | Result Bug | Green: SciLab 3 BugFrag Trader (22 BF) | RBARALBBBL | |||||||||||||||||||||||||
Humor
|
In overworld, press L. MegaMan makes jokes. | Emotion Bug | Pink: End Area 4 Mr. Prog (Chapter 4) | ABLARABLRL | |||||||||||||||||||||||||
Chivalry
|
In overworld, press L. MegaMan demonstrates his deepest thoughts. | Emotion Bug | Yellow: Quiz King in the Oran BigMines. | RRBBRBRBAA | |||||||||||||||||||||||||
AutoRun
|
In overworld, MegaMan now automatically runs without the B button. | Panel Bug | Red: SciLab Area 3 Bugfrag Trader (8 BF) | --- | |||||||||||||||||||||||||
AutoHeal
|
After battle, MegaMan is restored 10% of his max HP before HP+ programs. | Panel Bug | Pink: Oran Area 3 Program Dealer | RLRLRBBRAB | |||||||||||||||||||||||||
Buster Pack
|
+3 to Buster's Attack, Speed, and Charge. | Buster Bug | Blue: Lotto Number (80246758) | LLRARLBLAR | |||||||||||||||||||||||||
BodyPack
|
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | Processing Bug | Green: Lotto Number (30112002) | BARABRLRRA | |||||||||||||||||||||||||
BugStop
|
Removes all bugs in NaviCustomizer. | None | White: Undernet 3 BugFrag Trader (13000z) | BABLABRLRB | |||||||||||||||||||||||||
SoulCleaner
|
Instead of 1, you obtain 3 Karma points for every battle can't escape 100% of the time. This is bugged, however. | Processing | White: Trade JusticeOne J in OldComp at Higsby's. | --- | |||||||||||||||||||||||||
Rush
|
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Yellow: Lotto Number (09609807) | RBLRBRLLRL | |||||||||||||||||||||||||
Beat
|
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. Does not trigger if chip is used during screen dimming counters. |
Doesn't activate | Blue: Lotto Number (79877132) | ABBRAABRBR | |||||||||||||||||||||||||
Tango
|
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | Doesn't activate | Green: Lotto Number (54288793) | LBLABLABAL |
Plus Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack+1
|
MegaBuster Attack +1. | Buster Bug | White: Ship Comp 3 BMD Pink: Start with it Yellow: Undernet 3 BMD |
--- | |||||||||||||||||||||||||
Speed+1
|
MegaBuster Speed +1.
Does not boost close range buster speed. |
Buster Bug | White: Start with it Pink: Gargoyle Comp 1 BMD Yellow (5DS): BN3 W-Slot - End Area Program Dealer (1500z) |
--- | |||||||||||||||||||||||||
Charge+1
|
MegaBuster Charge +1. | Buster Bug | White: Squirrel Comp 5 BMD Pink (5DS): BN3 W-Slot - End Area Program Dealer (1500z) Yellow: Drill Comp 2 |
--- | |||||||||||||||||||||||||
AttackMAX
|
MegaBuster Attack becomes 5. | Buster Bug | Yellow: Lotto Number (63231870) | LLLRRBARBL | |||||||||||||||||||||||||
SpeedMAX
|
MegaBuster Speed becomes 5.
Does not boost close range buster speed. |
Buster Bug | Pink: Lotto Number (36695497) | RARLLRRABA | |||||||||||||||||||||||||
ChargeMAX
|
MegaBuster Charge becomes 5. | Buster Bug | White: Lotto Number (87412146) | ALAARBRBAR | |||||||||||||||||||||||||
Soul Time+1
|
DoubleSoul time +1! | Emotion | White: Undernet 1 BMD Pink: Oran Area 3 Program Dealer (3800z) Yellow: Lotto Number (28256341) |
--- | |||||||||||||||||||||||||
HP+50
|
Max HP +50! | HP Bug | White: Oran Area 3 Program Dealer (1300z) Pink: NetBattle Comp BMD Yellow: Lotto Number (31084443) |
--- | |||||||||||||||||||||||||
HP+100
|
Max HP +100! | HP Bug | White: Drill Comp BMD Yellow: Armor Comp BMD Pink': Gargoyle Comp 2 BMD |
--- | |||||||||||||||||||||||||
HP+200
|
Max HP +200! | HP Bug | White: Oran Area 3 Program Dealer (6000z) Pink: Lotto Number (90630807) Yellow: ACDC Area 1 BMD (behind Nebula door) |
--- | |||||||||||||||||||||||||
HP+300
|
Max HP +300! | HP Bug | White: Lotto Number (13926561) Pink: Lotto Number (48785625) Yellow: Undernet 2 Bugfrag Trader (30 BF) |
--- | |||||||||||||||||||||||||
HP+400
|
Max HP +400! | HP Bug | White: Undernet 3 Program Dealer (10000z) Yellow: Lotto Number (45654128) Pink: Lotto Number (03419893) |
--- | |||||||||||||||||||||||||
HP+500
|
Max HP +500! | HP Bug | White: Lotto Number (72846472) Pink: Lotto Number (50906652) Yellow (5DS): BN3 W-Slot - End Area Program Dealer (12000z) |
--- |
Party Support
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NaviChange+1
|
Adds 1 extra NaviChange chance! | Panel Bug | Yellow (5DS): End Area 3 Program Dealer (9800z) | --- | |||||||||||||||||||||||||
NaviChange+2
|
Adds 2 extra NaviChange chance! | Panel Bug | White (5DS): Undernet 3 Program Dealer (14800z) | --- | |||||||||||||||||||||||||
Support
|
Enables MegaMan as NaviSupport when he is switched out. | Processing Bug | White (5DS): NC Machine Comp | --- |
Bugs
Buster Bugs
The normal buster shot has a chance of firing blanks.
- Level 1: 2/16 Misfire
- Level 2: 3/16 Misfire
- Level 3: 4/16 Misfire
Custom Bugs
Every time the Custom Window opens, MegaMan loses HP.
- Level 1: Lose 20 HP each time.
- Level 2: Lose 40 HP each time.
- Level 3: Lose 80 HP each time.
Emotion Bugs
- Level 1-3: Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle. It does not change if you're in Evil emotion.
Field Bugs
- Level 1-3: Viruses appear more frequently.
HP Bugs
- Level 1-3: MegaMan's HP drops steadily in battle when he is hit once. Speed increases whenever he is hit.
Panel Bug
MegaMan has a chance of cracking the panel he moves from.
- Level 1: 1/4 cracking
- Level 2: 1/2 cracking
- Level 3: 1/1 cracking
Processing Bugs
- Level 1-3: When MegaMan moves, he warps to the edge of his field.
Result Bugs
- Level 1-3: You only receive Zennys as Battle Rewards.
Color Bugs
At the beginning of the battle, MegaMan is confused, blinded, invisible, or invincible for a set amount of time.
- 5 Colors on Grid: 5 seconds.
- 6 Colors on Grid: 10 seconds.