Undernet Zero: Difference between revisions

From The Rockman EXE Zone Wiki

(Created page with "Undernet Zero is a network area in Mega Man Battle Network 6. Random encounters in this area were changed in the English version of the game, adding PulseBulb2 and Armadi...")
 
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Line 3: Line 3:
Random encounters in this area were changed in the English version of the game, adding PulseBulb2 and Armadill3.
Random encounters in this area were changed in the English version of the game, adding PulseBulb2 and Armadill3.


==Random Encounters (English)==
==Random Encounters (Japanese & Legacy Collection)==
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 27: Line 27:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 48: Line 48:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=1/8
|chance1b=1/3
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 69: Line 69:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 90: Line 90:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=1/8
|chance1b=0/3
|enemy1=Shaker
|enemy1=Shaker
|enemy1hp=110
|enemy1hp=110
|enemy2=PlsBulb2
|enemy2=Shaker
|enemy2hp=160
|enemy2hp=110
|enemy3=Mystery Data
|enemy3=Mystery Data
|enemy3chance=15/15
|enemy3chance=15/15
Line 109: Line 109:
|object22=megaman-bn6
|object22=megaman-bn6
|object41=shaker-bn6
|object41=shaker-bn6
|object53=pulsebulb2
|object53=shaker-bn6
|object62=mysterydata
|object62=mysterydata
}}}}
}}}}
Line 115: Line 115:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 136: Line 136:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Swordy2
|enemy1=Swordy2
|enemy1hp=140
|enemy1hp=140
Line 160: Line 160:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=1/8
|chance1b=0/3
|enemy1=Swordy2
|enemy1=Swordy2
|enemy1hp=140
|enemy1hp=140
|enemy2=PlsBulb2
|enemy2=Swordy2
|enemy2hp=160
|enemy2hp=140
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn6
|style=bn6
Line 179: Line 179:
|object22=megaman-bn6
|object22=megaman-bn6
|object41=swordy2-bn6
|object41=swordy2-bn6
|object53=pulsebulb2
|object53=swordy2-bn6
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=1/8
|chance1b=1/3
|enemy1=Shaker
|enemy1=Shaker
|enemy1hp=110
|enemy1hp=110
Line 209: Line 209:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Armadil3
|enemy1=Mettaur2
|enemy1hp=160
|enemy1hp=80
|enemy2=Chumpy
|enemy2=Chumpy
|enemy2hp=120
|enemy2hp=120
Line 227: Line 227:
|panel63=cracked
|panel63=cracked
|object22=megaman-bn6
|object22=megaman-bn6
|object41=armadill3
|object41=mettaur2-bn4
|object53=chumpy-bn6
|object53=chumpy-bn6
|object62=tromby-bn6
|object62=tromby-bn6
Line 234: Line 234:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/7
|chance1a=0/6
|condition1b=Battery
|condition1b=Battery
|chance1b=1/8
|chance1b=1/3
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
|enemy2=PlsBulb2
|enemy2=DemonEye
|enemy2hp=160
|enemy2hp=150
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn6
|style=bn6
Line 263: Line 263:
|object22=megaman-bn6
|object22=megaman-bn6
|object51=demoneye-bn6
|object51=demoneye-bn6
|object63=pulsebulb2
|object63=demoneye-bn6
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/16
|chance1=1/12
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/7
|chance1a=1/6
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/3
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 303: Line 303:
}}}}
}}}}


{{Battle
==Random Encounters (English)==
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=1/7
|condition1b=Battery
|chance1b=1/8
|enemy1=DemonEye
|enemy1hp=150
|enemy2=Chumpy
|enemy2hp=120
|enemy3=Shooter
|enemy3hp=140
|battlefield={{BattleField
|style=bn6
|object22=megaman-bn6
|object41=demoneye-bn6
|object53=chumpy-bn6
|object62=shooter
}}}}
 
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=0/7
|condition1b=Battery
|chance1b=1/8
|enemy1=Mettaur2
|enemy1hp=80
|enemy2=PlsBulb2
|enemy2hp=160
|enemy3=Armadil3
|enemy3hp=160
|battlefield={{BattleField
|style=bn6
|panel31=cracked
|panel61=cracked
|panel12=cracked
|panel42=cracked
|panel33=cracked
|panel63=cracked
|object22=megaman-bn6
|object43=mettaur2-bn4
|object51=pulsebulb2
|object62=armadill3
}}}}
 
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=0/7
|condition1b=Battery
|chance1b=1/8
|enemy1=Armadil3
|enemy1hp=160
|enemy2=PlsBulb2
|enemy2hp=160
|battlefield={{BattleField
|style=bn6
|panel11=cracked
|panel61=cracked
|panel12=cracked
|panel62=cracked
|panel13=cracked
|panel63=cracked
|object22=megaman-bn6
|object43=armadill3
|object51=pulsebulb2
}}}}
 
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
Line 382: Line 311:
|condition1b=Battery
|condition1b=Battery
|chance1b=0/8
|chance1b=0/8
|enemy1=Armadil3
|enemy1hp=160
|enemy2=Armadil3
|enemy2hp=160
|enemy3=Shooter
|enemy3hp=140
|battlefield={{BattleField
|style=bn6
|panel21=cracked
|panel51=cracked
|panel13=cracked
|panel63=cracked
|object22=megaman-bn6
|object41=armadill3
|object53=armadill3
|object62=shooter
}}}}
==Random Encounters (Japanese)==
{{Battle
|condition1=Normal
|chance1=1/12
|condition1a=OilBody
|chance1a=0/6
|condition1b=Battery
|chance1b=0/3
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 424: Line 327:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 445: Line 348:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=1/3
|chance1b=1/8
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 466: Line 369:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Mettaur2
|enemy1=Mettaur2
|enemy1hp=80
|enemy1hp=80
Line 487: Line 390:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=1/8
|enemy1=Shaker
|enemy1=Shaker
|enemy1hp=110
|enemy1hp=110
|enemy2=Shaker
|enemy2=PlsBulb2
|enemy2hp=110
|enemy2hp=160
|enemy3=Mystery Data
|enemy3=Mystery Data
|enemy3chance=15/15
|enemy3chance=15/15
Line 506: Line 409:
|object22=megaman-bn6
|object22=megaman-bn6
|object41=shaker-bn6
|object41=shaker-bn6
|object53=shaker-bn6
|object53=pulsebulb2
|object62=mysterydata
|object62=mysterydata
}}}}
}}}}
Line 512: Line 415:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 533: Line 436:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Swordy2
|enemy1=Swordy2
|enemy1hp=140
|enemy1hp=140
Line 557: Line 460:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=1/8
|enemy1=Swordy2
|enemy1=Swordy2
|enemy1hp=140
|enemy1hp=140
|enemy2=Swordy2
|enemy2=PlsBulb2
|enemy2hp=140
|enemy2hp=160
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn6
|style=bn6
Line 576: Line 479:
|object22=megaman-bn6
|object22=megaman-bn6
|object41=swordy2-bn6
|object41=swordy2-bn6
|object53=swordy2-bn6
|object53=pulsebulb2
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/7
|condition1b=Battery
|condition1b=Battery
|chance1b=1/3
|chance1b=1/8
|enemy1=Shaker
|enemy1=Shaker
|enemy1hp=110
|enemy1hp=110
Line 606: Line 509:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Mettaur2
|enemy1=Armadil3
|enemy1hp=80
|enemy1hp=160
|enemy2=Chumpy
|enemy2=Chumpy
|enemy2hp=120
|enemy2hp=120
Line 624: Line 527:
|panel63=cracked
|panel63=cracked
|object22=megaman-bn6
|object22=megaman-bn6
|object41=mettaur2-bn4
|object41=armadill3
|object53=chumpy-bn6
|object53=chumpy-bn6
|object62=tromby-bn6
|object62=tromby-bn6
Line 631: Line 534:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/6
|chance1a=0/7
|condition1b=Battery
|condition1b=Battery
|chance1b=1/3
|chance1b=1/8
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
|enemy2=DemonEye
|enemy2=PlsBulb2
|enemy2hp=150
|enemy2hp=160
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn6
|style=bn6
Line 660: Line 563:
|object22=megaman-bn6
|object22=megaman-bn6
|object51=demoneye-bn6
|object51=demoneye-bn6
|object63=demoneye-bn6
|object63=pulsebulb2
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=1/16
|condition1a=OilBody
|condition1a=OilBody
|chance1a=1/6
|chance1a=1/7
|condition1b=Battery
|condition1b=Battery
|chance1b=0/3
|chance1b=0/8
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 698: Line 601:
|object61=chumpy-bn6
|object61=chumpy-bn6
|object43=mysterydata
|object43=mysterydata
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=1/7
|condition1b=Battery
|chance1b=1/8
|enemy1=DemonEye
|enemy1hp=150
|enemy2=Chumpy
|enemy2hp=120
|enemy3=Shooter
|enemy3hp=140
|battlefield={{BattleField
|style=bn6
|object22=megaman-bn6
|object41=demoneye-bn6
|object53=chumpy-bn6
|object62=shooter
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=0/7
|condition1b=Battery
|chance1b=1/8
|enemy1=Mettaur2
|enemy1hp=80
|enemy2=PlsBulb2
|enemy2hp=160
|enemy3=Armadil3
|enemy3hp=160
|battlefield={{BattleField
|style=bn6
|panel31=cracked
|panel61=cracked
|panel12=cracked
|panel42=cracked
|panel33=cracked
|panel63=cracked
|object22=megaman-bn6
|object43=mettaur2-bn4
|object51=pulsebulb2
|object62=armadill3
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=0/7
|condition1b=Battery
|chance1b=1/8
|enemy1=Armadil3
|enemy1hp=160
|enemy2=PlsBulb2
|enemy2hp=160
|battlefield={{BattleField
|style=bn6
|panel11=cracked
|panel61=cracked
|panel12=cracked
|panel62=cracked
|panel13=cracked
|panel63=cracked
|object22=megaman-bn6
|object43=armadill3
|object51=pulsebulb2
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=OilBody
|chance1a=0/7
|condition1b=Battery
|chance1b=0/8
|enemy1=Armadil3
|enemy1hp=160
|enemy2=Armadil3
|enemy2hp=160
|enemy3=Shooter
|enemy3hp=140
|battlefield={{BattleField
|style=bn6
|panel21=cracked
|panel51=cracked
|panel13=cracked
|panel63=cracked
|object22=megaman-bn6
|object41=armadill3
|object53=armadill3
|object62=shooter
}}}}
}}}}


[[Category:Areas in MMBN6]] [[Category:Internet areas in MMBN6]]
[[Category:Areas in MMBN6]] [[Category:Internet areas in MMBN6]]

Latest revision as of 07:48, 17 May 2023

Undernet Zero is a network area in Mega Man Battle Network 6.

Random encounters in this area were changed in the English version of the game, adding PulseBulb2 and Armadill3.

Random Encounters (Japanese & Legacy Collection)

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object tromby-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object snakearm.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
SnakeArm 130 HP
Tromby 130 HP
Normal 8.33%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object snakearm.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
SnakeArm 130 HP
Shooter 140 HP
Normal 8.33%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
Chumpy 120 HP
Shooter 140 HP
Normal 8.33%
OilBody 16.67%
Battery 33.33%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object swordy2-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object tromby-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Swordy2 140 HP
Tromby 130 HP
Normal 8.33%
OilBody 16.67%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png
Object shaker-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6.png
Object mysterydata.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shaker-bn6.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shaker 110 HP
Shaker 110 HP
Mystery Data 100%
Normal 8.33%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
Shooter 140 HP
Shooter 140 HP
Normal 8.33%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 b bn6.png Panel r1 b bn6.png
Object swordy2-bn6.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-cracked.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Swordy2 140 HP
Chumpy 120 HP
Normal 8.33%
OilBody 16.67%
Battery 0%
Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object swordy2-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object swordy2-bn6.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Swordy2 140 HP
Swordy2 140 HP
Normal 8.33%
OilBody 16.67%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-cracked.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object shaker-bn6.png
Panel r3 b bn6.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shaker 110 HP
Shooter 140 HP
DemonEye 150 HP
Normal 8.33%
OilBody 0%
Battery 33.33%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6-cracked.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object tromby-bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Chumpy 120 HP
Tromby 130 HP
Normal 8.33%
OilBody 16.67%
Battery 0%
Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png
Object demoneye-bn6.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-cracked.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png
Object demoneye-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
DemonEye 150 HP
Normal 8.33%
OilBody 0%
Battery 33.33%
Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png
Object chumpy-bn6.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-cracked.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png
Object shooter.png
Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 b bn6-cracked.png
Object mysterydata.png
Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
Chumpy 120 HP
Mystery Data 100%
Normal 8.33%
OilBody 16.67%
Battery 0%

Random Encounters (English)

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object tromby-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object mettaur2-bn4.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object snakearm.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
SnakeArm 130 HP
Tromby 130 HP
Normal 6.25%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object snakearm.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
SnakeArm 130 HP
Shooter 140 HP
Normal 6.25%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
Chumpy 120 HP
Shooter 140 HP
Normal 6.25%
OilBody 14.29%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur2-bn4.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object swordy2-bn6.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object tromby-bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
Swordy2 140 HP
Tromby 130 HP
Normal 6.25%
OilBody 14.29%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png
Object shaker-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6.png
Object mysterydata.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object pulsebulb2.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shaker 110 HP
PlsBulb2 160 HP
Mystery Data 100%
Normal 6.25%
OilBody 0%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
Shooter 140 HP
Shooter 140 HP
Normal 6.25%
OilBody 0%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 b bn6.png Panel r1 b bn6.png
Object swordy2-bn6.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-cracked.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Swordy2 140 HP
Chumpy 120 HP
Normal 6.25%
OilBody 14.29%
Battery 0%
Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object swordy2-bn6.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object pulsebulb2.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Swordy2 140 HP
PlsBulb2 160 HP
Normal 6.25%
OilBody 14.29%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-cracked.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object shaker-bn6.png
Panel r3 b bn6.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shaker 110 HP
Shooter 140 HP
DemonEye 150 HP
Normal 6.25%
OilBody 0%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png
Object armadill3.png
Panel r1 b bn6-cracked.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object tromby-bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Armadil3 160 HP
Chumpy 120 HP
Tromby 130 HP
Normal 6.25%
OilBody 14.29%
Battery 0%
Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png
Object demoneye-bn6.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-cracked.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png
Object pulsebulb2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
PlsBulb2 160 HP
Normal 6.25%
OilBody 0%
Battery 12.5%
Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 r bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png Panel r1 b bn6-cracked.png
Object chumpy-bn6.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-cracked.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png
Object shooter.png
Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 r bn6-cracked.png Panel r3 b bn6-cracked.png
Object mysterydata.png
Panel r3 b bn6-cracked.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
Chumpy 120 HP
Mystery Data 100%
Normal 6.25%
OilBody 14.29%
Battery 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r1 b bn6.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object chumpy-bn6.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
Chumpy 120 HP
Shooter 140 HP
Normal 6.25%
OilBody 14.29%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 b bn6.png Panel r1 b bn6.png
Object pulsebulb2.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6-cracked.png Panel r2 b bn6.png Panel r2 b bn6.png
Object armadill3.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6-cracked.png Panel r3 b bn6.png
Object mettaur2-bn4.png
Panel r3 b bn6.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur2 80 HP
PlsBulb2 160 HP
Armadil3 160 HP
Normal 6.25%
OilBody 0%
Battery 12.5%
Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object pulsebulb2.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6-cracked.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6-cracked.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object armadill3.png
Panel r3 b bn6.png Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Armadil3 160 HP
PlsBulb2 160 HP
Normal 6.25%
OilBody 0%
Battery 12.5%
Panel r1 r bn6.png Panel r1 r bn6-cracked.png Panel r1 r bn6.png Panel r1 b bn6.png
Object armadill3.png
Panel r1 b bn6-cracked.png Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object armadill3.png
Panel r3 b bn6-cracked.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Armadil3 160 HP
Armadil3 160 HP
Shooter 140 HP
Normal 6.25%
OilBody 0%
Battery 0%