Town Area 3: Difference between revisions

From The Rockman EXE Zone Wiki

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Line 4: Line 4:
===Always (Game 1)===
===Always (Game 1)===
{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 10: Line 10:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 31: Line 31:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 37: Line 37:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 59: Line 59:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 65: Line 65:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 87: Line 87:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 93: Line 93:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 114: Line 114:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 120: Line 120:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 149: Line 149:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 155: Line 155:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 176: Line 176:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 182: Line 182:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 203: Line 203:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=16/240
|chance1=16/240
|condition1a=OilBody
|condition1a=OilBody
Line 209: Line 209:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=16/272
|chance2=16/272
|condition2a=OilBody
|condition2a=OilBody
Line 228: Line 228:
===Always (Game 2)===
===Always (Game 2)===
{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 234: Line 234:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 255: Line 255:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 261: Line 261:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 283: Line 283:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 289: Line 289:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 311: Line 311:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 317: Line 317:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 338: Line 338:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 344: Line 344:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 373: Line 373:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 379: Line 379:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 400: Line 400:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 406: Line 406:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 427: Line 427:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=16/240
|chance1=16/240
|condition1a=OilBody
|condition1a=OilBody
Line 433: Line 433:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=16/272
|chance2=16/272
|condition2a=OilBody
|condition2a=OilBody
Line 452: Line 452:
===Always (Game 3+)===
===Always (Game 3+)===
{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 458: Line 458:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 479: Line 479:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 485: Line 485:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 507: Line 507:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 513: Line 513:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 535: Line 535:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 541: Line 541:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 562: Line 562:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 568: Line 568:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 597: Line 597:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 603: Line 603:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 624: Line 624:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=32/240
|chance1=32/240
|condition1a=OilBody
|condition1a=OilBody
Line 630: Line 630:
|condition1b=Fish
|condition1b=Fish
|chance1b=32/96
|chance1b=32/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=32/272
|chance2=32/272
|condition2a=OilBody
|condition2a=OilBody
Line 651: Line 651:


{{Battle
{{Battle
|condition1=After ghost Navi
|condition1=Before ghost Navi
|chance1=16/240
|chance1=16/240
|condition1a=OilBody
|condition1a=OilBody
Line 657: Line 657:
|condition1b=Fish
|condition1b=Fish
|chance1b=0/96
|chance1b=0/96
|condition2=After Roll's ghost
|condition2=After ghost Navi
|chance2=16/272
|chance2=16/272
|condition2a=OilBody
|condition2a=OilBody

Latest revision as of 20:25, 13 September 2015

Town Area 3 is a network area in Mega Man Battle Network 4.

Random Encounters (Normal)

Always (Game 1)

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mysterydata.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object volgear-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
VolGear 80 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png
Object volgear-bn4.png
Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear 80 HP
Mettaur 40 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Object lark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Lark 100 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object lark.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Lark 100 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4-cracked.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4-cracked.png Panel r1 b bn4-cracked.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4-cracked.png
Object boomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Mettaur 40 HP
Boomer 60 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object volgear-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur 40 HP
Mettaur 40 HP
VolGear 80 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object lark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Mettaur 40 HP
Mettaur 40 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object volgear-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object volgear-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VolGear 80 HP
VolGear 80 HP
Before ghost Navi 6.67%
OilBody 14.29%
Fish 0%
After ghost Navi 5.88%
OilBody 100%
Fish 0%

Always (Game 2)

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mysterydata.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object vulgear.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
VulGear 160 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png
Object vulgear.png
Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear 160 HP
Mettaur2 100 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Object bark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Bark 200 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object bark.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Bark 200 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4-cracked.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4-cracked.png Panel r1 b bn4-cracked.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4-cracked.png
Object gloomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Mettaur2 100 HP
Gloomer 140 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object vulgear.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur2 100 HP
Mettaur2 100 HP
VulGear 160 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object bark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur2-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Mettaur2 100 HP
Mettaur2 100 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object vulgear.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object vulgear.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
VulGear 160 HP
VulGear 160 HP
Before ghost Navi 6.67%
OilBody 14.29%
Fish 0%
After ghost Navi 5.88%
OilBody 100%
Fish 0%

Always (Game 3+)

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object mysterydata.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object valgear.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
ValGear 260 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png
Object valgear.png
Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear 260 HP
Mettaur3 180 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4-cracked.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4-cracked.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4-cracked.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png
Object tark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Tark 300 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mysterydata.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object tark.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Tark 300 HP
Mystery Data 100%
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4-cracked.png Panel r1 r bn4-cracked.png Panel r1 r bn4.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4-cracked.png Panel r1 b bn4-cracked.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4-cracked.png Panel r3 r bn4-cracked.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4-cracked.png Panel r3 b bn4-cracked.png
Object doomer-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Mettaur3 180 HP
Doomer 220 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 0%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object mettaur3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object valgear.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Mettaur3 180 HP
Mettaur3 180 HP
ValGear 260 HP
Before ghost Navi 13.33%
OilBody 28.57%
Fish 0%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object tark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object mettaur3-bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object mettaur3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Mettaur3 180 HP
Mettaur3 180 HP
Before ghost Navi 13.33%
OilBody 0%
Fish 33.33%
After ghost Navi 11.76%
OilBody 0%
Fish 16.67%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object valgear.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object valgear.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
ValGear 260 HP
ValGear 260 HP
Before ghost Navi 6.67%
OilBody 14.29%
Fish 0%
After ghost Navi 5.88%
OilBody 100%
Fish 0%

After Roll's Ghost Data

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object rollomega.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
RollΩ 1500 HP
Normal 11.76%
OilBody 0%
Fish 0%

Random Encounters (Flooded)

Game 1

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object lark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object lark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object lark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object lark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object lark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Lark 100 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Lark 100 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object lark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Lark 100 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy 60 HP
Shrimpy 60 HP
Normal 10%
Fish 10%

Game 2

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object bark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object bark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy2-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object bark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object bark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object bark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Bark 200 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Bark 200 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object bark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Bark 200 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy2-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy2-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy2 140 HP
Shrimpy2 140 HP
Normal 10%
Fish 10%

Game 3+

Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object tark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object tark.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png
Object shrimpy3-bn4.png
Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object tark.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object tark.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object tark.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Tark 300 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Tark 300 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Object tark.png
Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Tark 300 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r1 b bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png Panel r3 b bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%
Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 r bn4.png Panel r1 b bn4.png Panel r1 b bn4.png Panel r1 b bn4.png
Object shrimpy3-bn4.png
Panel r2 r bn4.png Panel r2 r bn4.png
Object megaman-bn4.png
Panel r2 r bn4.png Panel r2 b bn4.png Panel r2 b bn4.png Panel r2 b bn4.png
Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 r bn4.png Panel r3 b bn4.png
Object shrimpy3-bn4.png
Panel r3 b bn4.png Panel r3 b bn4.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
Shrimpy3 230 HP
Shrimpy3 230 HP
Normal 10%
Fish 10%