Hospital Comp 4: Difference between revisions

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(Created page with "Hospital Comp 4 is a network area in Mega Man Battle Network 3. ==Random Encounters== {{Battle |condition1=Normal |chance1=64/544 |condition1a=OilBody |chance1a=64/320 |c...")
 
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Line 40: Line 40:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=32/544
|chance1=64/544
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/320
|chance1a=64/320
|condition1b=Jungle
|condition1b=Jungle
|chance1b=0/160
|chance1b=0/160
|enemy1=Needler
|enemy1=Swordy2
|enemy1hp=90
|enemy1hp=140
|enemy2=HardHead
|enemy2=Swordy2
|enemy2hp=80
|enemy2hp=140
|battlefield={{BattleField
|style=bn3
|object22=megaman-bn1
|object52=needler
|object61=hardhead
}}}}
 
{{Battle
|condition1=Normal
|chance1=32/544
|condition1a=OilBody
|chance1a=0/320
|condition1b=Jungle
|chance1b=0/160
|enemy1=Canodumb2
|enemy1hp=90
|enemy2=Canodumb2
|enemy2hp=90
|enemy3=Needler
|enemy3hp=90
|battlefield={{BattleField
|style=bn3
|object22=megaman-bn1
|object41=canodumb2-bn2
|object53=canodumb2-bn2
|object62=needler
}}}}
 
{{Battle
|condition1=Normal
|chance1=32/544
|condition1a=OilBody
|chance1a=0/320
|condition1b=Jungle
|chance1b=32/160
|enemy1=Viney
|enemy1hp=120
|enemy2=Puffball
|enemy2hp=120
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn3
|style=bn3
|panel11=grass
|panel11=grass
|panel21=grass
|panel21=poison
|panel31=grass
|panel31=grass
|panel41=grass
|panel41=poison
|panel51=grass
|panel51=grass
|panel61=grass
|panel61=grass
|panel12=grass
|panel12=grass
|panel22=grass
|panel22=grass
|panel32=grass
|panel32=poison
|panel42=grass
|panel42=grass
|panel52=grass
|panel52=grass
|panel62=grass
|panel62=poison
|panel13=grass
|panel13=poison
|panel23=grass
|panel23=grass
|panel33=grass
|panel33=grass
|panel43=grass
|panel43=poison
|panel53=grass
|panel53=grass
|panel63=grass
|panel63=grass
|object22=megaman-bn1
|object22=megaman-bn1
|object53=viney
|object53=swordy2-bn2
|object61=puffball
|object61=swordy2-bn2
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=32/544
|chance1=64/544
|condition1a=OilBody
|condition1a=OilBody
|chance1a=0/320
|chance1a=64/320
|condition1b=Jungle
|condition1b=Jungle
|chance1b=32/160
|chance1b=0/160
|enemy1=Puffball
|enemy1=Swordy2
|enemy1hp=120
|enemy1hp=140
|enemy2=Needler
|enemy2=HardHead
|enemy2hp=90
|enemy2hp=80
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn3
|style=bn3
|panel11=grass
|panel11=grass
|panel21=grass
|panel21=poison
|panel31=grass
|panel31=grass
|panel41=grass
|panel41=poison
|panel51=grass
|panel51=grass
|panel61=grass
|panel61=grass
|panel12=grass
|panel12=grass
|panel22=grass
|panel22=grass
|panel32=grass
|panel32=poison
|panel42=grass
|panel42=grass
|panel52=grass
|panel52=grass
|panel62=grass
|panel62=poison
|panel13=grass
|panel13=poison
|panel23=grass
|panel23=grass
|panel33=grass
|panel33=grass
|panel43=grass
|panel43=poison
|panel53=grass
|panel53=grass
|panel63=grass
|panel63=grass
|object22=megaman-bn1
|object22=megaman-bn1
|object51=puffball
|object52=swordy2-bn2
|object63=needler
|object63=hardhead
}}}}
}}}}


Line 156: Line 117:
|condition1b=Jungle
|condition1b=Jungle
|chance1b=0/160
|chance1b=0/160
|enemy1=Swordy2
|enemy1=Totem
|enemy1hp=140
|enemy1hp=100
|enemy2=Swordy2
|enemy2=Totem
|enemy2hp=140
|enemy2hp=100
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn3
|style=bn3
Line 181: Line 142:
|panel63=grass
|panel63=grass
|object22=megaman-bn1
|object22=megaman-bn1
|object53=swordy2-bn2
|object42=totem
|object61=swordy2-bn2
|object53=totem
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=64/544
|chance1=32/544
|condition1a=OilBody
|condition1a=OilBody
|chance1a=64/320
|chance1a=0/320
|condition1b=Jungle
|condition1b=Jungle
|chance1b=0/160
|chance1b=0/160
|enemy1=Swordy2
|enemy1=Needler
|enemy1hp=140
|enemy1hp=90
|enemy2=HardHead
|enemy2=HardHead
|enemy2hp=80
|enemy2hp=80
|battlefield={{BattleField
|style=bn3
|object22=megaman-bn1
|object52=needler
|object61=hardhead
}}}}
{{Battle
|condition1=Normal
|chance1=32/544
|condition1a=OilBody
|chance1a=0/320
|condition1b=Jungle
|chance1b=0/160
|enemy1=Canodumb2
|enemy1hp=90
|enemy2=Canodumb2
|enemy2hp=90
|enemy3=Needler
|enemy3hp=90
|battlefield={{BattleField
|style=bn3
|object22=megaman-bn1
|object41=canodumb2-bn2
|object53=canodumb2-bn2
|object62=needler
}}}}
{{Battle
|condition1=Normal
|chance1=32/544
|condition1a=OilBody
|chance1a=0/320
|condition1b=Jungle
|chance1b=32/160
|enemy1=Viney
|enemy1hp=120
|enemy2=Puffball
|enemy2hp=120
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn3
|style=bn3
|panel11=grass
|panel11=grass
|panel21=poison
|panel21=grass
|panel31=grass
|panel31=grass
|panel41=poison
|panel41=grass
|panel51=grass
|panel51=grass
|panel61=grass
|panel61=grass
|panel12=grass
|panel12=grass
|panel22=grass
|panel22=grass
|panel32=poison
|panel32=grass
|panel42=grass
|panel42=grass
|panel52=grass
|panel52=grass
|panel62=poison
|panel62=grass
|panel13=poison
|panel13=grass
|panel23=grass
|panel23=grass
|panel33=grass
|panel33=grass
|panel43=poison
|panel43=grass
|panel53=grass
|panel53=grass
|panel63=grass
|panel63=grass
|object22=megaman-bn1
|object22=megaman-bn1
|object52=swordy2-bn2
|object53=viney
|object63=hardhead
|object61=puffball
}}}}
}}}}


{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=64/544
|chance1=32/544
|condition1a=OilBody
|condition1a=OilBody
|chance1a=64/320
|chance1a=0/320
|condition1b=Jungle
|condition1b=Jungle
|chance1b=0/160
|chance1b=32/160
|enemy1=Totem
|enemy1=Puffball
|enemy1hp=100
|enemy1hp=120
|enemy2=Totem
|enemy2=Needler
|enemy2hp=100
|enemy2hp=90
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn3
|style=bn3
|panel11=grass
|panel11=grass
|panel21=poison
|panel21=grass
|panel31=grass
|panel31=grass
|panel41=poison
|panel41=grass
|panel51=grass
|panel51=grass
|panel61=grass
|panel61=grass
|panel12=grass
|panel12=grass
|panel22=grass
|panel22=grass
|panel32=poison
|panel32=grass
|panel42=grass
|panel42=grass
|panel52=grass
|panel52=grass
|panel62=poison
|panel62=grass
|panel13=poison
|panel13=grass
|panel23=grass
|panel23=grass
|panel33=grass
|panel33=grass
|panel43=poison
|panel43=grass
|panel53=grass
|panel53=grass
|panel63=grass
|panel63=grass
|object22=megaman-bn1
|object22=megaman-bn1
|object42=totem
|object51=puffball
|object53=totem
|object63=needler
}}}}
}}}}



Latest revision as of 20:36, 30 August 2015

Hospital Comp 4 is a network area in Mega Man Battle Network 3.

Random Encounters

Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object totem.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object puffball.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Puffball 120 HP
Normal 11.76%
OilBody 20%
Jungle 40%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object totem.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png
Object totem.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Totem 100 HP
Normal 11.76%
OilBody 20%
Jungle 0%
Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object swordy2-bn2.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-poison.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png
Object swordy2-bn2.png
Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy2 140 HP
Swordy2 140 HP
Normal 11.76%
OilBody 20%
Jungle 0%
Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-poison.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object swordy2-bn2.png
Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Object hardhead.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy2 140 HP
HardHead 80 HP
Normal 11.76%
OilBody 20%
Jungle 0%
Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-poison.png Panel r2 b bn3-grass.png
Object totem.png
Panel r2 b bn3-grass.png Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png
Object totem.png
Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem 100 HP
Totem 100 HP
Normal 11.76%
OilBody 20%
Jungle 0%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object hardhead.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object needler.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Needler 90 HP
HardHead 80 HP
Normal 5.88%
OilBody 0%
Jungle 0%
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object canodumb2-bn2.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object needler.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object canodumb2-bn2.png
Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb2 90 HP
Canodumb2 90 HP
Needler 90 HP
Normal 5.88%
OilBody 0%
Jungle 0%
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object puffball.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Object viney.png
Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viney 120 HP
Puffball 120 HP
Normal 5.88%
OilBody 0%
Jungle 20%
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object puffball.png
Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Object needler.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Puffball 120 HP
Needler 90 HP
Normal 5.88%
OilBody 0%
Jungle 20%
Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png
Object mettaur2-bn2.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png
Object mettaur2-bn2.png
Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur2 60 HP
Mettaur2 60 HP
Normal 5.88%
OilBody 0%
Jungle 0%
Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 b bn3-grass.png
Object hardhead.png
Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png
Object mettaur2-bn2.png
Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HardHead 80 HP
Mettaur2 60 HP
Normal 5.88%
OilBody 0%
Jungle 0%
Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object viney.png
Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viney 120 HP
Normal 5.88%
OilBody 0%
Jungle 20%