Bosses in EXE Phantom of Network: Difference between revisions
From The Rockman EXE Zone Wiki
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!|Navi || Area | !|Navi || Area | ||
|- | |- | ||
|GutsMan || | |GutsMan || | ||
* V1: Story fight (Chapter 1) | |||
* V2: Story fight (Chapter 2) | |||
* V3: Talk to Dex (Chapter 5) | |||
* SP: Talk to Dex (Chapter 8) | |||
|- | |- | ||
|ProtoMan || | |ProtoMan || | ||
* V1: Story fight (Chapter 5) | |||
* V2: Talk to Chaud (Chapter 6) | |||
* V3: Talk to Chaud (Chapter 8) | |||
* SP: Talk to Chaud (Story complete) | |||
|- | |- | ||
|HatMan || | |HatMan || | ||
* V1: Story fight (Chapter 4) | |||
* V2: Talk to Shuichi (Chapter 5) | |||
* V3: Talk to Shuichi (Chapter 6) | |||
* SP: Talk to Shuichi (Chapter 8) | |||
|- | |- | ||
|Bass || Secret Area 1 (step into an inconspicuous dead end) | |Bass || | ||
* V1: Story fight (Chapter 8) | |||
* SP: Secret Area 1 (step into an inconspicuous dead end) | |||
* Real: Same as SP | |||
|- | |- | ||
|Cache || Secret Area 2 (talk to ball of light) | |Cache || | ||
* V1: Story fight (Chapter 8) | |||
* EX: Secret Area 2 (talk to ball of light) | |||
|- | |- | ||
|Cache2nd || Secret Area 2 (talk to ball of light) | |Cache2nd || | ||
* V1: Story fight (Chapter 8) | |||
* EX: Secret Area 2 (talk to ball of light) | |||
|} | |} | ||
Revision as of 02:53, 19 March 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
The bosses in Rockman.EXE Phantom of Network.
Encounters in the Net
Each ghost Navi has a 1-in-15 chance to appear in their respective area. Equipping the GhostAntenna Skill will increase the chance to 1-in-3.
Unlike the GBA games, V2 bosses are not in fixed locations, but also appear as random encounters. Also unlike the GBA games, you do not need to jack out before the next version of the boss can appear.
Navi | Area | Minimum chapter |
---|---|---|
FireMan | ACDC Area 2 | Chapter 2 |
IceMan | Government Area 1 | Chapter 3 |
WoodMan | Den Area 1 | Chapter 4 |
ShadowMan | Den Area 3 | Chapter 6 |
JammingMan | Undernet 1 | Chapter 7 |
DrillMan | Undernet 4 | Chapter 8 |
Field NPCs
Navi | Area |
---|---|
GutsMan |
|
ProtoMan |
|
HatMan |
|
Bass |
|
Cache |
|
Cache2nd |
|
Bosses
These attack names are taken from Rockman.EXE Phantom of Network Battlers Tower.
FireMan
- FireArm (ファイアアーム)
- FlameTower (フレイムタワー)
- FireBomb (ファイアボム)
IceMan
- IceCube (アイスキューブ)
- IceTower (アイスタワー)
- FreezeBomb (フリーズボム)
WoodMan
- DeathForest (デスフォレスト)
- DeathForest3 (デスフォレスト3)
ShadowMan
- Bakuen (バクエン)
- Ninja Star (シュリケン Shuriken)
- Shadow (カゲブンシン Kage Bunshin)
GutsMan
- ShockWave (ショックウェーブ)
- GutsPunch (ガッツパンチ)
- RocketGutsPunch (ロケットガッツパンチ)
Roll
Only V1 is fightable in the entire game, other versions only exist in the Battlers Tower application.
- RollWhip (ロールウィップ)
- RollArrow (ロールアロー)
ProtoMan
- WideSword (ワイドソード)
- FighterSword (ファイターソード)
- SonicBoom (ソニックブーム)
DrillMan
- DrillDrive (ドリルドライブ)
- MegaDrillDrive (メガドリルドライプ)
- PanelCrusher (パネルクラッシャー)
HatMan
- TrickSword (トリックソード)
- TrickFlower (トリックフラワー)
- SilkHat (シルクハット)
- HatTrick (ハットトリック)
JammingMan
- JammingWave (ジャミングウェーブ)
- JammingTower (ジャミングタワー)
- Thunder (サンダーボール ThunderBall)
Cache
- CacheRingα (キャッシュリングα)
- CacheLoad (キャッシュロード)
Cache2nd
- CacheRingβ (キャッシュリングβ)
- CacheLaser (キャッシュレーザー)
- CacheLoad (キャッシュロード)
- Reboot (リブート)
Bass
- AirBurst (エアバースト)
- Explosion (エクスプロージョン)
- Explosion2 (エクスプロージョン2)
- DarkArmBlade (ダークアームブレード)