Bosses in EXE Phantom of Network: Difference between revisions
From The Rockman EXE Zone Wiki
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==Encounters in the Net== | ==Encounters in the Net== | ||
Each ghost Navi has a 1-in-15 chance to appear. Equipping the GhostAntenna Skill will increase the chance to 1-in-3. | Each ghost Navi has a 1-in-15 chance to appear in their respective area. Equipping the GhostAntenna Skill will increase the chance to 1-in-3. | ||
Unlike the GBA games, V2 bosses are not in fixed locations, but also appear as random encounters. Also unlike the GBA games, you do not need to jack out before the next version of the boss can appear. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!|Navi || Area | !|Navi || Area || Minimum chapter | ||
|- | |- | ||
|FireMan || ACDC Area 2 | |FireMan || ACDC Area 2 || Chapter 2 | ||
|- | |- | ||
|IceMan || Government Area 1 | |IceMan || Government Area 1 || Chapter 3 | ||
|- | |- | ||
|WoodMan || Den Area 1 | |WoodMan || Den Area 1 || Chapter 4 | ||
|- | |- | ||
|ShadowMan || Den Area 3 | |ShadowMan || Den Area 3 || Chapter 6 | ||
|- | |- | ||
|JammingMan || Undernet 1 | |JammingMan || Undernet 1 || Chapter 7 | ||
|- | |- | ||
|DrillMan || Undernet 4 | |DrillMan || Undernet 4 || Chapter 8 | ||
|} | |} | ||
Revision as of 02:45, 19 March 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
The bosses in Rockman.EXE Phantom of Network.
Encounters in the Net
Each ghost Navi has a 1-in-15 chance to appear in their respective area. Equipping the GhostAntenna Skill will increase the chance to 1-in-3.
Unlike the GBA games, V2 bosses are not in fixed locations, but also appear as random encounters. Also unlike the GBA games, you do not need to jack out before the next version of the boss can appear.
Navi | Area | Minimum chapter |
---|---|---|
FireMan | ACDC Area 2 | Chapter 2 |
IceMan | Government Area 1 | Chapter 3 |
WoodMan | Den Area 1 | Chapter 4 |
ShadowMan | Den Area 3 | Chapter 6 |
JammingMan | Undernet 1 | Chapter 7 |
DrillMan | Undernet 4 | Chapter 8 |
Field NPCs
Navi | Area |
---|---|
GutsMan | Challenge Dex |
ProtoMan | Challenge Chaud |
HatMan | Challenge Shuichi |
Bass | Secret Area 1 (step into an inconspicuous dead end) |
Cache | Secret Area 2 (talk to ball of light) |
Cache2nd | Secret Area 2 (talk to ball of light) |
Bosses
These attack names are taken from Rockman.EXE Phantom of Network Battlers Tower.
FireMan
- FireArm (ファイアアーム)
- FlameTower (フレイムタワー)
- FireBomb (ファイアボム)
IceMan
- IceCube (アイスキューブ)
- IceTower (アイスタワー)
- FreezeBomb (フリーズボム)
WoodMan
- DeathForest (デスフォレスト)
- DeathForest3 (デスフォレスト3)
ShadowMan
- Bakuen (バクエン)
- Ninja Star (シュリケン Shuriken)
- Shadow (カゲブンシン Kage Bunshin)
GutsMan
- ShockWave (ショックウェーブ)
- GutsPunch (ガッツパンチ)
- RocketGutsPunch (ロケットガッツパンチ)
Roll
Only V1 is fightable in the entire game, other versions only exist in the Battlers Tower application.
- RollWhip (ロールウィップ)
- RollArrow (ロールアロー)
ProtoMan
- WideSword (ワイドソード)
- FighterSword (ファイターソード)
- SonicBoom (ソニックブーム)
DrillMan
- DrillDrive (ドリルドライブ)
- MegaDrillDrive (メガドリルドライプ)
- PanelCrusher (パネルクラッシャー)
HatMan
- TrickSword (トリックソード)
- TrickFlower (トリックフラワー)
- SilkHat (シルクハット)
- HatTrick (ハットトリック)
JammingMan
- JammingWave (ジャミングウェーブ)
- JammingTower (ジャミングタワー)
- Thunder (サンダーボール ThunderBall)
Cache
- CacheRingα (キャッシュリングα)
- CacheLoad (キャッシュロード)
Cache2nd
- CacheRingβ (キャッシュリングβ)
- CacheLaser (キャッシュレーザー)
- CacheLoad (キャッシュロード)
- Reboot (リブート)
Bass
- AirBurst (エアバースト)
- Explosion (エクスプロージョン)
- Explosion2 (エクスプロージョン2)
- DarkArmBlade (ダークアームブレード)