Skill Editor (PoN): Difference between revisions
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| | | MegaMan loses 50% HP of his maximum HP before any Skill Programs. Effects of FirstBarr, SuperArmor, AirShoes, UnderShirt, MegaFolder1, Custom1. | ||
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==Trivia== | |||
*There is an unused Skill Program called ElementBatch. Description: "Batch file for adjusting MegaMan's element." | |||
[[Category:Game Mechanics]] [[Category:Rockman EXE Phantom of Network]] [[Category:NaviCustomizer]] | [[Category:Game Mechanics]] [[Category:Rockman EXE Phantom of Network]] [[Category:NaviCustomizer]] |
Revision as of 10:54, 20 January 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
This is the Skill Editor in Rockman.EXE Phantom of Network.
How to Use
Skill description.
The colors of a Skill that a player gets from Blue Mystery Datas are random. They are based on a variable set when a player downloads the game data from the game’s original server, meaning different games will have different Skill colors. However, Skills obtained from a shop are fixed colors and will be the same across different games.
Elements
Heat
- Body: Fire
- Weakness: Aqua
- PowerAttack: Heat Charge
Aqua
- Body: Aqua
- Weakness: Elec
- PowerAttack: Aqua Charge
Elec
- Body: Elec
- Weakness: Wood
- PowerAttack: Elec Charge
Wood
- Body: Wood
- Weakness: Fire
- PowerAttack: Wood Charge
Skill Programs
Skill Program | Effect | Skill Slots | Location |
---|---|---|---|
Custom1 | 1 more chip is available in the Custom Screen. | ||
Custom2 | 2 more chips are available in the Custom Screen. | ||
MegaFolder1 | 1 more MegaChip can be added in the folder. | ||
MegaFolder2 | 2 more MegaChips can be added in the folder. | ||
GigaFolder1 | 1 more GigaChip can be added in the folder. | ||
SuperArmor | MegaMan cannot be flinched. | ||
FirstBarrier | Start battle with a Barrier. | ||
AirShoes | MegaMan ignores Hole and Complete Hole panels. | ||
FloatShoes | MegaMan ignores Cracked, Swamp, Ice, amd Lava panels. | ||
UnderShirt | If MegaMan would hit 0 HP, he goes down to 1 instead. | ||
BodyPack | Effects of SuperArmor, UnderShirt, and AirShoes. | ||
SneakRun | Lowers encounter rate on the field screen. | ||
Collect | Increases chance of a BattleChip reward after battle. | ||
MoneyMaker | Increases Zenny reward after battle. | ||
LocateEnemy | Increases encounter rate on the field screen. | ||
GhostAntenna | Increases chance of encountering a Ghost Navi on the field screen. | ||
SecondChance | In the first turn of the Custom Screen, a Shuffle button replaces the ADD button and can be used once. | ||
Attack+1 | MegaBuster Attack +1! | ||
Charge+1 | MegaBuster Charge +1! | ||
AttackMAX | MegaBuster Attack becomes 5! | ||
ChargeMAX | MegaBuster Charge becomes 5! | ||
BusterPack | +3 to Buster's Attack, Speed, and Charge! | ||
HubBatch | MegaMan loses 50% HP of his maximum HP before any Skill Programs. Effects of FirstBarr, SuperArmor, AirShoes, UnderShirt, MegaFolder1, Custom1. | ||
HP+50 | Max HP +50. | ||
HP+100 | Max HP +100. | ||
HP+200 | Max HP +200. | ||
HP+300 | Max HP +300. | ||
HP+400 | Max HP +400. | ||
HP+500 | Max HP +500. |
Trivia
- There is an unused Skill Program called ElementBatch. Description: "Batch file for adjusting MegaMan's element."