Ability Wave (MMSF2): Difference between revisions
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|430 || <ul><li> Trans Dimension 2 Rescue Bonus | |430 || <ul><li> Trans Dimension 2 Rescue Bonus | ||
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|300 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everybody say | |300 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everybody say[enter]it loud![enter]Legendary!) | ||
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|rowspan="4" | UndrShrt | |rowspan="4" | UndrShrt | ||
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|20 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus | |20 || <ul><li>Wilshire Hills + IFL Tower Rescue Bonus<li>Mess Village + Loch Mess Rescue Bonus | ||
|- | |- | ||
|5 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: 12-17-2007,the | |5 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: 12-17-2007,the[enter]20th Anniversary[enter]of Mega Man!) | ||
|- | |- | ||
|rowspan="4" | FstBarr | |rowspan="4" | FstBarr | ||
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|260 || <ul><li>Alt. Whzzap Ruins2 ER BMW <li>Sky Staircase + Mu Rescue Bonus | |260 || <ul><li>Alt. Whzzap Ruins2 ER BMW <li>Sky Staircase + Mu Rescue Bonus | ||
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|170 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Lock on target | |170 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Lock on target[enter]with the[enter]MegaAttack) | ||
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|rowspan="4" | GigCls+1 | |rowspan="4" | GigCls+1 | ||
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|440 || <ul><li>Trans Dimension 2 Rescue Bonus | |440 || <ul><li>Trans Dimension 2 Rescue Bonus | ||
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|250 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everyone gather | |250 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Everyone gather[enter]at the[enter]Sky-Hi Coliseum!) | ||
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|rowspan="4" | ChargeV | |rowspan="4" | ChargeV | ||
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|110 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus | |110 || <ul><li>Sky Wave + Bermuda Maze Rescue Bonus | ||
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|50 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Become the | |50 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Become the[enter]worldwide Wave[enter]Battle Champion!) | ||
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|rowspan="4" | ChrgSver | |rowspan="4" | ChrgSver | ||
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|180 || <ul><li> Trans Dimension 2 Rescue Bonus | |180 || <ul><li> Trans Dimension 2 Rescue Bonus | ||
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|70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Legendary Master | |70 || <ul><li>[[Cipher_Mail_(MMSF2)|Cipher Mail]] (English ver.: Legendary Master[enter]Shin,he's down[enter]for whatever!) | ||
|- | |- | ||
|LghtSwrd || Start battle in Thunder Zerker form. || 30 || <ul><li>{{SF2Z}} Chapter 4 story progression. | |LghtSwrd || Start battle in Thunder Zerker form. || 30 || <ul><li>{{SF2Z}} Chapter 4 story progression. |
Revision as of 13:21, 16 July 2023
This section is under construction. |
The information may not be complete or 100% accurate. |
Only prioritized low cost Abilities. Higher cost Abilities need to be filled in. |
Ability Waves in Mega Man Star Force 2. Unlike the Navi Customizer in Battle Network, Ability Waves cannot be traded, so it's impossible to get duplicates of Abilities that are only given once.
Ability | Effect | Cost | Location |
---|---|---|---|
HP+50 | Max HP +50. | 80 | |
70 |
| ||
60 |
| ||
50 |
| ||
HP+100 | Max HP +100. | 150 |
|
135 |
| ||
115 |
| ||
100 |
| ||
HP+200 | Max HP +200. | 240 |
|
225 |
| ||
205 |
| ||
190 |
| ||
HP+300 | Max HP +300. | 360 |
|
330 |
| ||
300 |
| ||
270 |
| ||
HP+400 | Max HP +400. | 420 | |
400 |
| ||
380 |
| ||
360 |
| ||
HP+500 | Max HP +500. | 500 |
|
460 |
| ||
430 |
| ||
300 |
| ||
UndrShrt | If MegaMan would hit 0 HP, he goes down to 1 instead. | 60 |
|
50 |
| ||
20 |
| ||
5 |
| ||
FstBarr | Start battle with a Barrier (10 HP). | 45 | |
40 |
| ||
30 |
| ||
20 |
| ||
FlotShoe | MegaMan ignores Poison and Guard Null panels. Also unaffected by Immobilize effects. | 240 | |
225 |
| ||
210 |
| ||
190 |
| ||
Reflect | Blocking an attack while guarding will send back 50 damage down the row. | 280 |
|
250 |
| ||
210 |
| ||
160 |
| ||
SprArmr | MegaMan does not flinch aback in battle. | 600 |
|
MegCls+1 | 1 more Mega Class Card can be added in the folder. | 340 |
|
300 |
| ||
260 |
| ||
170 |
| ||
GigCls+1 | 1 more Giga Class Card can be added in the folder. | 500 |
|
460 |
| ||
440 |
| ||
250 |
| ||
ChargeV | Normal form MegaMan's Charged Shot will spread in a V when it strikes something. | 90 | |
80 |
| ||
70 |
| ||
50 |
| ||
ChrgCrss | Normal form MegaMan's Charged Shot will spread in an X when it strikes something. | 150 |
|
130 |
| ||
110 |
| ||
90 |
| ||
ChargeS | Normal form MegaMan's Charged Shot will spread 3x3 when it strikes something. | 200 |
|
180 |
| ||
160 |
| ||
140 |
| ||
ChrgWood | MegaMan's Charged Shot has a chance to make Wood panels. | 170 |
|
150 |
| ||
120 |
| ||
100 |
| ||
ChrgIce | MegaMan's Charged Shot has a chance to make Ice panels. | 170 |
|
160 |
| ||
130 |
| ||
110 |
| ||
ChargeP | MegaMan's Charged Shot has a chance to make Paralyze panels. | 150 |
|
140 |
| ||
110 |
| ||
50 |
| ||
ChrgSver | MegaMan's Charged Shot has a chance to make Guard Null Panels. | 150 |
|
140 |
| ||
120 |
| ||
90 |
| ||
ChrgPsn | MegaMan's Charged Shot has a chance to make Poison panels. | 220 |
|
200 |
| ||
180 |
| ||
70 |
| ||
LghtSwrd | Start battle in Thunder Zerker form. | 30 |
|
WindStar | Start battle in Wood Ninja form. | 30 |
|
DinoRock | Start battle in Fire Saurian form. | 30 |
|
FstAura | Start battle with an Aura (withstands 100 damage). | 250 |
|
AutoLock | MegaMan always targets the closest enemy cursor-less lock on. Pressing Down will activate normal lock-on.
|
600 |
|
SideSlct | Cards can be selected horizontally in the Custom Screen. | 600 |
|
QuckGage | The custom gauge automatically has the QuickGauge effect. | 500 |
|
HumorWrd | (JP only) In overworld, press L. Geo and Omega-Xis create banter. | 1 |
|
HumrBstr | MegaMan's buster makes dog sounds. | 1 |
|