PowerUp (MMBN1): Difference between revisions

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|Internet || Undernet 11 Net Merchant (100000z)
|Internet || Undernet 11 Net Merchant (100000z)
|-
|-
|Govt Complex || Waterworks Comp 5 FMD<br/>Note: the Mystery Data is obscured by the ice floor.
|Govt Complex || Waterworks Comp 5 FMD<br/>
*The Mystery Data is obscured by the ice floor.
|-
|-
|Dentown || Blackboard Comp FMD
|Dentown || Blackboard Comp FMD
Line 121: Line 122:
|WWW Base ||  WWW Comp 4 FMD
|WWW Base ||  WWW Comp 4 FMD
|-
|-
|Internet ||  Internet 4 FMD (requires WWW PIN)<br/>Note: the Mystery Data is obscured by the upper level path.
|Internet ||  Internet 4 FMD (requires WWW PIN)
*The Mystery Data is obscured by the upper level path.
|-
|-
|Internet ||  Undernet 1 FMD (requires WWW PIN)
|Internet ||  Undernet 1 FMD (requires WWW PIN)

Revision as of 23:13, 19 May 2023

These are the Power Ups in Mega Man Battle Network 1.

PowerUP

These are the PowerUps that allow you to increase MegaMan's buster stats.

Area Location
E-Mail E-Mail from Dad: "Sorry Lan" (Ch. 3)
Internet Internet 1 Net Merchant (2000z)
Internet Internet 1 Net Merchant (5000z)
Internet Undernet 1 Net Merchant (20000z)
Internet Undernet 6 Net Merchant (30000z)
Internet Undernet 8 Net Merchant (25000z)
Internet Undernet 8 Net Merchant (50000z)
Internet Undernet 11 Net Merchant (100000z)
Govt Complex Waterworks Comp 5 FMD
  • The Mystery Data is obscured by the ice floor.
Dentown Blackboard Comp FMD
Internet Internet 2 FMD
Internet Undernet 10 FMD

HP Memory

Area Location
E-Mail E-Mail from Dad: "Sorry Lan" (Ch. 3)
Internet Internet 1 Net Merchant (500z)
Internet Internet 1 Net Merchant (1000z)
Internet Internet 1 Net Merchant (2000z)
Internet Internet 1 Net Merchant (3000z)
Internet Internet 1 Net Merchant (5000z)
Internet Internet 3 Net Merchant (4000z)
Internet Internet 3 Net Merchant (6000z)
Internet Internet 3 Net Merchant (9000z)
Internet Internet 3 Net Merchant (12000z)
Internet Internet 3 Net Merchant (15000z)
Internet Internet 4 Net Merchant (6000z)
Internet Internet 4 Net Merchant (8000z)
Internet Internet 4 Net Merchant (10000z)
Internet Internet 4 Net Merchant (12000z)
Internet Internet 4 Net Merchant (15000z)
Internet Undernet 1 Net Merchant (8000z)
Internet Undernet 1 Net Merchant (10000z)
Internet Undernet 1 Net Merchant (12000z)
Internet Undernet 1 Net Merchant (15000z)
Internet Undernet 6 Net Merchant (12000z)
Internet Undernet 6 Net Merchant (15000z)
Internet Undernet 6 Net Merchant (20000z)
Internet Undernet 6 Net Merchant (25000z)
Internet Undernet 8 Net Merchant (12000z)
Internet Undernet 8 Net Merchant (15000z)
Internet Undernet 8 Net Merchant (20000z)
Internet Undernet 8 Net Merchant (25000z)
Internet Undernet 11 Net Merchant (15000z)
Internet Undernet 11 Net Merchant (20000z)
Internet Undernet 11 Net Merchant (25000z)
Internet Undernet 11 Net Merchant (40000z)
ACDC Town School Comp 3 FMD
Govt Complex Waterworks Comp 2 FMD
Dentown Traffic Light Comp 4 FMD
ACDC Town Examine Storage room shelf in ACDC Elementary
ACDC Town Servbot Comp FMD
ACDC Town Car Comp FMD
Govt Complex Examine Waterworks Control Room locker
Govt Complex Beat SharkMan for the 1st time
Govt Complex Recycled PET Comp FMD
WWW Base WWW Comp 4 FMD
Internet Internet 4 FMD (requires WWW PIN)
  • The Mystery Data is obscured by the upper level path.
Internet Undernet 1 FMD (requires WWW PIN)
Internet Undernet 6 FMD (requires WWW PIN)