NaviCustomizer (MMBN4): Difference between revisions

From The Rockman EXE Zone Wiki

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| MegaMan cannot be flinched.
| MegaMan cannot be flinched.
| Player Bug
| Player Bug
| '''Red''': Netopia Area BMD (behind Nebula Door)
| '''Red''': Netopia Area BMD (1st) - behind Nebula Door
|-
|-
!Custom1
!Custom1
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| 1 more chip is available in the Custom Screen.
| 1 more chip is available in the Custom Screen.
| Custom HP Bug
| Custom HP Bug
| '''Blue''': Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
| '''Blue''': Undernet 4 BMD (1st) , Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
|-
|-
!Custom2
!Custom2
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| 1 more MegaChip can be added in the folder.
| 1 more MegaChip can be added in the folder.
| Custom HP Bug
| Custom HP Bug
| '''Green''': Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
| '''Green''': Park Area 3 BMD (1st), Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
|-
|-
!MegaFolder2
!MegaFolder2
Line 104: Line 104:
| 1 more GigaChip can be added in the folder.
| 1 more GigaChip can be added in the folder.
| Custom HP Bug
| Custom HP Bug
| '''Red''': Black Earth 2 BMD
| '''Red''': Black Earth 2 BMD (1st)
|-
|-
!FastBarrier
!FastBarrier
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| If possible, changes all random encounters in that area into those with Aqua enemies.
| If possible, changes all random encounters in that area into those with Aqua enemies.
| Encounter Bug
| Encounter Bug
| '''Blue''': Dome Locker Room sink BMD during 3rd tournament.
| '''Blue''': Dome Locker Room sink BMD (1st) - during 3rd tournament.
|-
|-
!Battery
!Battery
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| If possible, changes all random encounters in that area into those with Elec enemies.
| If possible, changes all random encounters in that area into those with Elec enemies.
| Encounter Bug
| Encounter Bug
| '''Yellow''': Antenna 4 BMD
| '''Yellow''': Antenna 4 BMD (1st)
|-
|-
!Jungle
!Jungle
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| If possible, changes all random encounters in that area into those with Wood enemies.
| If possible, changes all random encounters in that area into those with Wood enemies.
| Encounter Bug
| Encounter Bug
| '''Green''': NetFrica Area BMD
| '''Green''': NetFrica Area BMD (1st)
|-
|-
!Collect
!Collect
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| In overworld, press L. MegaMan makes jokes.
| In overworld, press L. MegaMan makes jokes.
| Player Bug
| Player Bug
| '''Pink''': Town Area 3 Navi during 3rd tournament
| '''Pink''': Town Area 3 Navi during 3rd tournament (1st)
|-
|-
!BusterPack
!BusterPack
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| Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt.
| Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt.
| '''Auto Bug''': MegaMan's HP is halved.
| '''Auto Bug''': MegaMan's HP is halved.
| '''White''': Defeat Black Earth 2 MegaManDS (only can be given if Karma is 500 or above)
| '''White''': Defeat Black Earth 2 MegaManDS (1st) - only can be given if Karma is 500 or above
|-
|-
!BugStop
!BugStop
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| Removes all bugs in NaviCustomizer.
| Removes all bugs in NaviCustomizer.
| None
| None
| '''White''': ACDC Area 1 BMD (behind Nebula door)
| '''White''': ACDC Area 1 BMD (1st)- behind Nebula door
|-
|-
!SoulCleaner
!SoulCleaner
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| Speeds up obtaining MegaMan's [[karma]] points.
| Speeds up obtaining MegaMan's [[karma]] points.
| None
| None
| '''White''': Defeat Black Earth 2 MegaManDS
| '''White''': Defeat Black Earth 2 MegaManDS (1st)
|-
|-
!Rush
!Rush
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| MegaBuster Attack +1.
| MegaBuster Attack +1.
| Buster Bug
| Buster Bug
| '''White''': Meteor 4 BMD, (G2) ToyRobo 3 BMD<br />'''Pink''': Start with it<br />'''Yellow''': Undernet 6 BMD
| '''White''': Meteor 4 BMD (1st), ToyRobo 3 BMD (2nd) <br />'''Pink''': Start with it<br />'''Yellow''': Undernet 6 BMD
|-
|-
!Speed+1
!Speed+1
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| MegaBuster Speed +1.
| MegaBuster Speed +1.
| Buster Bug
| Buster Bug
| '''White''': Start with it, (G2) Water Comp in Den Dome BMD<br />'''Pink''': Computer Comp in Sharo BMD<br />'''Yellow''': (G2) Sharo Area BMD
| '''White''': Start with it, Water Comp in Den Dome BMD (2nd) <br />'''Pink''': Computer Comp in Sharo BMD (1st) <br />'''Yellow''': Sharo Area BMD (2nd)
|-
|-
!Charge+1
!Charge+1
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| MegaBuster Charge +1.
| MegaBuster Charge +1.
| Buster Bug
| Buster Bug
| '''White''': (G2) Park Area 3 BMD<br />'''Pink''': (G3) ElecTower 1 BMD, (G2) ACDC Area 3 BMD<br />'''Yellow''': ToyRobo 3 BMD
| '''White''': Park Area 3 BMD (2nd) <br />'''Pink''': ElecTower 1 BMD (3rd), ACDC Area 3 BMD (2nd)<br />'''Yellow''': ToyRobo 3 BMD (1st)
|-
|-
!AttackMAX
!AttackMAX
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| Max HP +50!
| Max HP +50!
| Battle HP Bug
| Battle HP Bug
| '''White''':  (G2) Dog House BMD<br /> '''Pink''': ToyRobo 1 BMD<br /> '''Yellow''': (G3) ACDC Area 1 BMD
| '''White''':  Dog House BMD (2nd) <br /> '''Pink''': ToyRobo 1 BMD (1st) <br /> '''Yellow''': ACDC Area 1 BMD (3rd)
|-
|-
!HP+100
!HP+100
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| Max HP +100!
| Max HP +100!
| Battle HP Bug
| Battle HP Bug
| '''Pink''': Meteor 3 PMD<br /> '''Yellow''': Castillo Program Dealer (3400z)
| '''Pink''': Meteor 3 PMD (1st) <br /> '''Yellow''': Castillo Program Dealer (3400z)
|-
|-
!HP+200
!HP+200
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| Max HP +200!
| Max HP +200!
| Battle HP Bug
| Battle HP Bug
| '''White''':  Sharo Area BMD<br /> '''Pink''': (G2) Meteor 4 BMD<br /> '''Yellow''': (G3) Park Area 2 PMD
| '''White''':  Sharo Area BMD (1st) <br /> '''Pink''': Meteor 4 BMD (2nd) <br /> '''Yellow''': Park Area 2 PMD (3rd)
|-
|-
!HP+300
!HP+300
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| Max HP +300!
| Max HP +300!
| Battle HP Bug
| Battle HP Bug
| '''White''': (G2) Undernet 2 BMD<br /> '''Pink''': Park Area 3 BugFrag Trader (16 BF)<br /> '''Yellow''': (G2) ToyRobo 3 BMD
| '''White''': Undernet 2 BMD (2nd) <br /> '''Pink''': Park Area 3 BugFrag Trader (16 BF)<br /> '''Yellow''': ToyRobo 3 BMD (2nd)
|-
|-
!HP+400
!HP+400
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| Max HP +400!
| Max HP +400!
| Battle HP Bug
| Battle HP Bug
| '''White''': (G3) Undernet 1 PMD<br /> '''Pink''': Park Area 3 BugFrag Trader (16 BF)<br /> '''Yellow''': (G2) Town Area 3 PMD
| '''White''':   Undernet 1 PMD (3rd) <br /> '''Pink''': Park Area 3 BugFrag Trader (16 BF)<br /> '''Yellow''': Town Area 3 PMD (2nd)
|-
|-
!HP+500
!HP+500

Revision as of 13:44, 30 December 2022

This section is under construction.
The information may not be complete or 100% accurate.
Add images and stuff.

This is the Navi Customizer in Mega Man Battle Network 4.

Expansions

Expansion Memory

  • Hero Statue BMD
  • Undernet 2 BMD

Spin Programs

  • SpinBlue: Town Area 2 PMD (3rd)
  • SpinGreen: Town Area 1 PMD (2nd)
  • SpinPink: Coliseum NetBattle Machine BMD (1st)
  • SpinRed: Meteor 1 BMD (2nd)
  • SpinWhite: Buddha Statue BMD (1st)
  • SpinYellow: Goddess Statue BMD (2nd)

Changes from Battle Network 3

  • Pressing Select will allow you to remove all parts from the Memory Map.
  • Compression codes are unavailable.
  • The Mod Codes: Error Codes and EX codes, are unavailable.
  • A number of NaviCust bugs are changed.
  • Instead of being allowed a certain amount of NaviCust colors, any number of colors are allowed. However, if it exceed 4 colors, it will cause a bug.
  • FloatShoes is now unaffected by Poison panels.
  • HubBatch no longer has BreakBuster and BreakCharge.
  • Instead of disabling Rush, Beat, and Tango when they're on the map together, the last one RUN will be active in battle. The others will be disabled.
  • In NA/EU versions of the game, Shield and Reflect’s cool down time between use has been increased.

Parts

Program Parts

Part Effect Bug Location
SuperArmor
MegaMan cannot be flinched. Player Bug Red: Netopia Area BMD (1st) - behind Nebula Door
Custom1
1 more chip is available in the Custom Screen. Custom HP Bug Blue: Undernet 4 BMD (1st) , Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
Custom2
2 more chips are available in the Custom Screen. Custom HP Bug Yellow: Lotto Number (75420107)
MegaFolder1
1 more MegaChip can be added in the folder. Custom HP Bug Green: Park Area 3 BMD (1st), Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
MegaFolder2
2 more MegaChips can be added in the folder. Custom HP Bug Green: Lotto Number (02109544)
GigaFolder1
1 more GigaChip can be added in the folder. Custom HP Bug Red: Black Earth 2 BMD (1st)
FastBarrier
Start battle with a Barrier (10 HP). Player Bug White: Castillo HP Program Dealer (6800z)
Shield
Press B + Left to access a shield that block attacks. Player Bug Blue: Castillo HP Program Dealer (5500z)
Reflect
Press B + Left to access a Reflector that block attacks and sends 100 damage ahead. Player Bug Blue: Undernet 6 Program Dealer (13000z)
AntiMagic
Press B + Left to set-up an temporary AntiDamage trap, it will overwrite any existing ???? trap. Player Bug Red: Undernet 4 BugFrag Trader (36 BF)
FloatShoes
MegaMan ignores Cracked, Poison, Ice, and Sand panels. Panel Bug Green: Undernet 6 Program Dealer (8400z)
AirShoes
MegaMan ignores Broken and Hole panels. Panel Bug Blue: Undernet 4 BugFrag Trader (22 BF)
UnderShirt
If MegaMan would hit 0 HP, he goes down to 1 instead. Player Bug White: Start with it
SneakRun
Certain random encounters based on your HP will not be encountered. Encounter Bug Yellow :Park Area 3 BugFrag Trader (8 BF)
OilBody
If possible, changes all random encounters in that area into those with Fire enemies. Encounter Bug Red: Undernet 6 Program Dealer (6200z)
Fish
If possible, changes all random encounters in that area into those with Aqua enemies. Encounter Bug Blue: Dome Locker Room sink BMD (1st) - during 3rd tournament.
Battery
If possible, changes all random encounters in that area into those with Elec enemies. Encounter Bug Yellow: Antenna 4 BMD (1st)
Jungle
If possible, changes all random encounters in that area into those with Wood enemies. Encounter Bug Green: NetFrica Area BMD (1st)
Collect
If possible, the reward from a battle will always be a BattleChip. Battle Result Bug White: Park Area 3 BugFrag Trader (42 BF)
Humor
In overworld, press L. MegaMan makes jokes. Player Bug Pink: Town Area 3 Navi during 3rd tournament (1st)
BusterPack
+3 to Buster's Attack, Speed, and Charge. Buster Bug Red: Lotto Code (05178924)
BodyPack
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. Player Bug Blue: Lotto Code (43494372)
HubBatch
Effects of AirShoes, FirstBarrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. Auto Bug: MegaMan's HP is halved. White: Defeat Black Earth 2 MegaManDS (1st) - only can be given if Karma is 500 or above
BugStop
Removes all bugs in NaviCustomizer. None White: ACDC Area 1 BMD (1st)- behind Nebula door
SoulCleaner
Speeds up obtaining MegaMan's karma points. None White: Defeat Black Earth 2 MegaManDS (1st)
Rush
NetworkDuel only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.
Does not trigger if chip is used during screen-dimming cut in.
Doesn't activate Yellow: Lotto Number (73298100)
Beat
NetworkDuel only; Opponent's first Mega or Giga Chip gets taken away.
Does not trigger if chip is used during screen-dimming cut in.
Doesn't activate Blue: Lotto Number (25435428)
Tango
NetworkDuel only; If MegaMan falls into red outside of a screen-dim, he obtains 300HP and a Barrier100. Doesn't activate Green: Lotto Number (10170506)

Plus Parts

Part Effect Bug Location
Attack+1
MegaBuster Attack +1. Buster Bug White: Meteor 4 BMD (1st), ToyRobo 3 BMD (2nd)
Pink: Start with it
Yellow: Undernet 6 BMD
Speed+1
MegaBuster Speed +1. Buster Bug White: Start with it, Water Comp in Den Dome BMD (2nd)
Pink: Computer Comp in Sharo BMD (1st)
Yellow: Sharo Area BMD (2nd)
Charge+1
MegaBuster Charge +1. Buster Bug White: Park Area 3 BMD (2nd)
Pink: ElecTower 1 BMD (3rd), ACDC Area 3 BMD (2nd)
Yellow: ToyRobo 3 BMD (1st)
AttackMAX
MegaBuster Attack becomes 5. Buster Bug White: Undernet 4 BugFrag Trader (72 BF)
SpeedMAX
MegaBuster Speed becomes 5. Buster Bug White: Undernet 2 BMD
ChargeMAX
MegaBuster Charge becomes 5. Buster Bug Pink: Castillo Program Dealer (4800z)
HP+50
Max HP +50! Battle HP Bug White: Dog House BMD (2nd)
Pink: ToyRobo 1 BMD (1st)
Yellow: ACDC Area 1 BMD (3rd)
HP+100
Max HP +100! Battle HP Bug Pink: Meteor 3 PMD (1st)
Yellow: Castillo Program Dealer (3400z)
HP+200
Max HP +200! Battle HP Bug White: Sharo Area BMD (1st)
Pink: Meteor 4 BMD (2nd)
Yellow: Park Area 2 PMD (3rd)
HP+300
Max HP +300! Battle HP Bug White: Undernet 2 BMD (2nd)
Pink: Park Area 3 BugFrag Trader (16 BF)
Yellow: ToyRobo 3 BMD (2nd)
HP+400
Max HP +400! Battle HP Bug White: Undernet 1 PMD (3rd)
Pink: Park Area 3 BugFrag Trader (16 BF)
Yellow: Town Area 3 PMD (2nd)
HP+500
Max HP +500! Battle HP Bug White: Lotto Number (30873642)
Pink: Lotto Number (97618739)

Bugs

Battle HP Bugs

MegaMan's HP drops steadily in battle. Battles are 60 frames per second.

  • Level 1: 1 HP every 10 frames
  • Level 2: 1 HP every 6 frames
  • Level 3: 1 HP every 3 frames

Battle Result Bugs

  • Level 1-3: You only receive Zennys as Battle Rewards.

Buster Bugs

The normal buster shot has a chance of firing blanks.

  • Level 1: 2/8 Blank
  • Level 2: 4/8 Blank
  • Level 3: 5/8 Blank

Color Bugs

  • 5 Colors on Grid: Level 1 Player & Custom HP Bugs
  • 6 Colors on Grid: Level 2 Player & Custom HP Bugs

Custom HP Bugs

MegaMan's HP drops steadily while on the Custom Screen. Battles are 60 frames per second.

  • Level 1: 1 HP every 6 frames
  • Level 2: 1 HP every 4 frames
  • Level 3: 1 HP every 3 frames

Encounter Bugs

  • Level 1-3: Viruses appear more frequently.

Panel Bugs

The panel MegaMan steps off becomes a panel type.

  • Level 1: Cracked panel
  • Level 2: Hole panel
  • Level 3: Poison panel

Player Bugs

MegaMan begins battle in a certain conditions.

  • Level 1: Confused status for 10 seconds.
  • Level 2: Always moves front.
  • Level 3: Always moves back.