Enemies in MMBN3: Difference between revisions
From The Rockman EXE Zone Wiki
Line 3,841: | Line 3,841: | ||
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | {{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | ||
|attack=40 |times=15 |element=none |break=y |ground=y | |attack=40 |times=15 |element=none |break=y |ground=y | ||
|info=Pins have 6 HP. | |info=Pins have 6 HP. Flying pins deal breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | {{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | ||
Line 3,849: | Line 3,849: | ||
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | {{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | ||
|attack=40 |element=none |break=y |ground=y | |attack=40 |element=none |break=y |ground=y | ||
|info= | |info=Bowling ball deals breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
|getdata= | |getdata= | ||
Line 3,864: | Line 3,864: | ||
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | {{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | ||
|attack=80 |times=19 |element=none |break=y |ground=y | |attack=80 |times=19 |element=none |break=y |ground=y | ||
|info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. | |info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | {{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | ||
Line 3,872: | Line 3,872: | ||
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | {{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | ||
|attack=80 |element=none |break=y |ground=y | |attack=80 |element=none |break=y |ground=y | ||
|info= | |info=Bowling ball deals breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
|getdata= | |getdata= | ||
Line 3,887: | Line 3,887: | ||
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | {{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | ||
|attack=120 |times=22 |element=none |break=y |ground=y | |attack=120 |times=22 |element=none |break=y |ground=y | ||
|info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. | |info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | {{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | ||
Line 3,895: | Line 3,895: | ||
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | {{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | ||
|attack=120 |element=none |break=y |ground=y | |attack=120 |element=none |break=y |ground=y | ||
|info= | |info=Bowling ball deals breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
|getdata= | |getdata= | ||
Line 3,910: | Line 3,910: | ||
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | {{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin | ||
|attack=200 |element=none |break=y |ground=y | |attack=200 |element=none |break=y |ground=y | ||
|info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. | |info=Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | {{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl | ||
Line 3,918: | Line 3,918: | ||
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | {{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber | ||
|attack=200 |element=none |break=y |ground=y | |attack=200 |element=none |break=y |ground=y | ||
|info= | |info=Bowling ball deals breaking damage, knocked over pins pierce underground. | ||
}} | }} | ||
|getdata= | |getdata= |
Revision as of 13:52, 23 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Locations, get data |
This page lists every enemy which can appear in battle in Mega Man Battle Network 3.
In this game, FloatShoes protects against the effects of cracked, ice and lava panels. However, it does not protect against swamp panels.
Contents
- 1 Viruses
- 1.1 Mettaur
- 1.2 Canodumb
- 1.3 Fishy
- 1.4 Swordy
- 1.5 Ratty
- 1.6 HardHead
- 1.7 Jelly
- 1.8 Shrimpy
- 1.9 Spikey
- 1.10 Bunny
- 1.11 WindBox
- 1.12 Puffball
- 1.13 Mushy
- 1.14 Dominerd
- 1.15 Yort
- 1.16 Shadow
- 1.17 BrushMan
- 1.18 Scuttle
- 1.19 Beetle
- 1.20 Metrid
- 1.21 SnowBlow
- 1.22 KillerEye
- 1.23 Momogra
- 1.24 Basher
- 1.25 Heavy
- 1.26 Pengi
- 1.27 Viney
- 1.28 Slimer
- 1.29 Elebee
- 1.30 Needler
- 1.31 Trumpy
- 1.32 AlphaBug
- 1.33 Quaker
- 1.34 N.O
- 1.35 Eleball
- 1.36 Volcano
- 1.37 Totem
- 1.38 Twins
- 1.39 Boomer
- 1.40 Number
- 2 Bosses
- 3 References
Viruses
Mettaur
HP
Contact
Element
Ability
40
10
None
—
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
10
None
—
HP
Contact
Element
Ability
60
40
None
—
Attacks
Name
Attack
Element
Property
SonicWave
(ソニックウェーブ Sonic Wave)
(ソニックウェーブ Sonic Wave)
40
None
—
Name
Attack
Element
Property
Guard
(メットガード Met Guard)
(メットガード Met Guard)
—
None
—
HP
Contact
Element
Ability
120
80
None
—
Attacks
Name
Attack
Element
Property
DynaWave
(ダイナウェーブ Dyna Wave)
(ダイナウェーブ Dyna Wave)
80
None
—
Name
Attack
Element
Property
Guard
(メットガード Met Guard)
(メットガード Met Guard)
—
None
—
Canodumb
Canodumb (キャノーダム Kyanōdamu)
HP
Contact
Element
Ability
60
10
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
10
None
—
Canodumb2 (キャノーダム2 Kyanōdamu 2)
HP
Contact
Element
Ability
90
50
None
—
Attacks
Canodumb3 (キャノーダム3 Kyanōdamu 3)
HP
Contact
Element
Ability
130
100
None
—
Attacks
CanodumbΩ (キャノーダムSP Kyanōdamu SP)
HP
Contact
Element
Ability
180
200
None
—
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
(キャノン Cannon)
200
None
—
Fishy
Fishy (キオルシン Kiorushin)
HP
Contact
Element
Ability
90
30
None
Air Shoes, Float Shoes
Attacks
Fishy3 (ヘルコンドル Herukondoru)
HP
Contact
Element
Ability
240
90
None
Air Shoes, Float Shoes
Attacks
FishyΩ (キオルシンSP Kiorushin SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Swordy
Swordy (スウォーディン Suwōdin)
HP
Contact
Element
Ability
90
30
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
(ロングソード Long Sword)
30
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
30
None
Sword
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Swordy2 (スウォードラ Suwōdora)
HP
Contact
Element
Ability
140
60
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
(ロングソード Long Sword)
60
Fire
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
60
Fire
Sword
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Swordy3 (スウォータル Suwōtaru)
HP
Contact
Element
Ability
220
100
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
(ロングソード Long Sword)
100
Aqua
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
100
Aqua
Sword
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
SwordyΩ (スウォーディンSP Suwōdin SP)
HP
Contact
Element
Ability
320
200
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
(ロングソード Long Sword)
200
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
200
None
Sword
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Ratty
Ratty (チュートン Chūton)
HP
Contact
Element
Ability
40
20
None
—
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
(ラットン Ratton)
20
None
—
Ratty2 (チュートン2 Chūton 2)
HP
Contact
Element
Ability
100
50
None
—
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
(ラットン Ratton)
50
None
—
Ratty3 (チュートン3 Chūton 3)
HP
Contact
Element
Ability
160
80
None
—
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
(ラットン Ratton)
80
None
—
RattyΩ (チュートンSP Chūton SP)
HP
Contact
Element
Ability
230
150
None
—
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
(ラットン Ratton)
150
None
—
HardHead
HardHead (ハルドボルズ Harudoboruzu)
HP
Contact
Element
Ability
80
60
None
—
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
60
None
Break, Pierce Underground
Cracks panel.
ColdHead (コルドボルズ Korudoboruzu)
HP
Contact
Element
Ability
120
100
Aqua
—
Attacks
Name
Attack
Element
Property
IceBall
(コオリホウガン Koorihougan)
(コオリホウガン Koorihougan)
100
Aqua
Break, Pierce Underground
Changes panel to ice.
HotHead (マグラボルズ Maguraboruzu)
HP
Contact
Element
Ability
200
100
Fire
—
Attacks
Name
Attack
Element
Property
LavaBall
(ヨウガンホウガン Youganhougan)
(ヨウガンホウガン Youganhougan)
100
Fire
Break, Pierce Underground
Changes panel to lava. If the player is vulnerable to lava panels, lava panel damage is applied on the same frame.
HardHeadΩ (ハルドボルズSP Harudoboruzu SP)
HP
Contact
Element
Ability
300
200
None
—
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
(ホウガン Hougan)
200
None
Break, Pierce Underground
Cracks panel.
Jelly
Jelly (ジェリー Jerī)
HP
Contact
Element
Ability
170
50
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
(ツナミ Tsunami)
50
Aqua
—
HeatJelly (ジェリーヒート Jerī Heat)
HP
Contact
Element
Ability
220
100
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
RedWave
(アカツナミ Red Tsunami)
(アカツナミ Red Tsunami)
100
Fire
—
EarthJelly (ジェリーアース Jerī Earth)
HP
Contact
Element
Ability
270
150
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
MudWave
(ドロツナミ Mud Tsunami)
(ドロツナミ Mud Tsunami)
150
Wood
No Flashing
JellyΩ (ジェリーSP Jerī SP)
HP
Contact
Element
Ability
370
200
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
(ツナミ Tsunami)
200
Aqua
—
Shrimpy
Shrimpy (エビロン Ebiron)
HP
Contact
Element
Ability
100
30
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
(バブルショット Bubble Shot)
30
Aqua
—
Shrimpy2 (エビデル Ebideru)
HP
Contact
Element
Ability
130
60
Aqua
Float Shoes
Attacks
Shrimpy3 (エビサイド Ebisaido)
HP
Contact
Element
Ability
160
90
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
(バブルサイド Bubble Side)
90
Aqua
—
ShrimpyΩ (エビロンSP Ebiron SP)
HP
Contact
Element
Ability
200
150
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
(バブルショット Bubble Shot)
150
Aqua
—
Spikey
Spikey (ガルー Garū)
HP
Contact
Element
Ability
90
30
Fire
—
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
(ヒートショット Heat Shot)
30
Fire
—
Spikey2 (ガルーバー Garūbā)
HP
Contact
Element
Ability
140
60
Fire
—
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
(ヒートブイ Heat V)
60
Fire
—
Spikey3 (ガルーダン Garūdan)
HP
Contact
Element
Ability
190
90
Fire
—
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
(ヒートサイド Heat Side)
90
Fire
—
SpikeyΩ (ガルーSP Garū SP)
HP
Contact
Element
Ability
260
150
Fire
—
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
(ヒートショット Heat Shot)
150
Fire
—
Bunny
Bunny (ラビリー Rabirī)
HP
Contact
Element
Ability
40
15
Elec
—
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
(ラビリング Rabi Ring)
15
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
TuffBunny (ハイラビリー High Rabirī)
HP
Contact
Element
Ability
100
60
Elec
—
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
(ラビリング Rabi Ring)
60
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
MegaBunny (メガラビリー Mega Rabirī)
HP
Contact
Element
Ability
160
90
Elec
—
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
(ラビリング Rabi Ring)
90
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
BunnyΩ (ラビリーSP Rabirī SP)
HP
Contact
Element
Ability
220
150
Elec
—
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
(ラビリング Rabi Ring)
150
Elec
—
Inflicts Paralyze LV. 1 (1.5 seconds).
WindBox
WindBox (ウインドボックス Wind Box)
HP
Contact
Element
Ability
100
10
None
—
Attacks
Name
Info
Wind
(トップウ Toppuu)
(トップウ Toppuu)
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact
Element
Ability
100
10
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
StormBox (ストームボックス Storm Box)
HP
Contact
Element
Ability
300
10
None
—
Attacks
Name
Info
Wind
(トップウ Toppuu)
(トップウ Toppuu)
WindΩ (ウインドSP Wind SP)
HP
Contact
Element
Ability
500
10
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
Puffball
Puffball (バジリコ Bajiriko)
HP
Contact
Element
Ability
120
50
Wood
—
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
50
None
Break
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
—
None
Poison
Drains 1 HP every 8 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Poofball (アボリコ Aboriko)
HP
Contact
Element
Ability
220
80
Wood
—
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
80
None
Break
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
—
None
Poison
Drains 1 HP every 6 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Goofball (ナタリコ Natariko)
HP
Contact
Element
Ability
280
120
Wood
—
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
120
None
Break
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
—
None
Poison
Drains 1 HP every 4 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
PuffballΩ (バジリコSP Bajiriko SP)
HP
Contact
Element
Ability
400
200
Wood
—
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
200
None
Break
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
—
None
Poison
Drains 1 HP every 2 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 2 times.
Mushy
Mushy (チャマッシュ Chamasshu)
HP
Contact
Element
Ability
50
50
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
(バッドスパイス Bad Spice)
50
Wood
No Flashing, No Aback
Inflicts Confuse LV. 1 (8 seconds).
Mashy (キマッシュ Kimasshu)
HP
Contact
Element
Ability
100
80
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
(バッドスパイス Bad Spice)
80
Wood
No Flashing, No Aback
Inflicts Confuse LV. 2 (12 seconds).
Moshy (クロマッシュ Kuromasshu)
HP
Contact
Element
Ability
160
120
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
(バッドスパイス Bad Spice)
120
Wood
No Flashing, No Aback
Inflicts Confuse LV. 3 (16 seconds).
Name
Info
GrassStage
(クサムラステージ Kusamura Stage)
(クサムラステージ Kusamura Stage)
Used when it is unable to attack. Can be used 1 time.
MushyΩ (チャマッシュSP Chamasshu SP)
HP
Contact
Element
Ability
200
200
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
(バッドスパイス Bad Spice)
200
Wood
No Flashing, No Aback
Inflicts Confuse LV. 3 (16 seconds).
Name
Info
GrassStage
(クサムラステージ Kusamura Stage)
(クサムラステージ Kusamura Stage)
Used when it is unable to attack. Can be used 1 time.
Dominerd
Dominerd (カーズ カーズ)
HP
Contact
Element
Ability
100
50
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
(噛み付き)
50
None
—
Dominerd2 (カーズナ Kāzuna)
HP
Contact
Element
Ability
170
100
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
(噛み付き)
100
None
—
Dominerd3 (カーズド Kāzudo)
HP
Contact
Element
Ability
220
150
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
(噛み付き)
150
None
—
Name
Info
Geddon1
(デスマッチ1 Deathmatch 1)
(デスマッチ1 Deathmatch 1)
Can be used 1 time.
DominerdΩ (カーズSP カーズ)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
(噛み付き)
200
None
—
Name
Info
Geddon1
(デスマッチ1 Deathmatch 1)
(デスマッチ1 Deathmatch 1)
Can be used 1 time.
Yort
Yort (ヨーヨット Yōyotto)
HP
Contact
Element
Ability
120
20
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
(ヨーヨー Yo-yo)
20
None
No Flashing, Sword
Yo-Yo has 1 HP and Guard.
Yurt (ヨーシップ Yōshippu)
HP
Contact
Element
Ability
160
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
(ヨーヨー Yo-yo)
40
None
No Flashing, Sword
Yo-Yo has 1 HP and Guard.
Yart (ヨーランド Yōrando)
HP
Contact
Element
Ability
210
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
(ヨーヨー Yo-yo)
60
None
No Flashing, Sword
Yo-Yo has 1 HP and Guard.
YortΩ (ヨーヨットSP Yōyotto SP)
HP
Contact
Element
Ability
420
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
(ヨーヨー Yo-yo)
80
None
No Flashing, Sword
Yo-Yo has 1 HP and Guard.
Shadow
Shadow (ダークシャドー Dark Shadow)
HP
Contact
Element
Ability
130
50
None
—
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
(ダークウェポン Dark Weapon)
50
None
Sword
RedDevil (レッドデビル Red Devil)
HP
Contact
Element
Ability
170
100
None
—
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
(ダークウェポン Dark Weapon)
100
None
Sword
BlueDemon (ブルーデーモン Blue Demon)
HP
Contact
Element
Ability
210
150
None
—
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
(ダークウェポン Dark Weapon)
150
None
Sword
ShadowΩ (ダークシャドーSP Dark Shadow SP)
HP
Contact
Element
Ability
250
200
None
—
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
(ダークウェポン Dark Weapon)
200
None
Sword
BrushMan
BrushMan (フデロー Fuderō)
HP
Contact
Element
Ability
120
50
None
Float Shoes
Attacks
BrushMan2 (フデロー2 Fuderō 2)
HP
Contact
Element
Ability
170
100
None
Float Shoes
Attacks
BrushMan3 (フデロー3 Fuderō 3)
HP
Contact
Element
Ability
220
150
None
Float Shoes
Attacks
BrushManΩ (フデローSP Fuderō SP)
HP
Contact
Element
Ability
300
200
None
Float Shoes
Attacks
Scuttle
Scuttle (ドリームラピア Dream Rapia)
HP
Contact
Element
Ability
300
200
Aqua
—
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
(アイスキューブ Ice Cube)
200
Aqua
Break
Scuttler (ドリームボルト Dream Bolt)
HP
Contact
Element
Ability
300
200
Elec
—
Info
Has a 100 HP Aura.
Attacks
Scuttzer (ドリームモス Dream Moss)
HP
Contact
Element
Ability
300
200
Wood
—
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
(グリーンロープ Green Rope)
200
Wood
Break, Pierce Underground
Inflicts Vines LV. 3 (4 seconds).
Scuttlest (ドリームビット Dream Bit)
HP
Contact
Element
Ability
200
200
None
—
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
(レーザー Laser)
200
None
—
ScuttleΩ (ドリームビットSP Dream Bit SP)
HP
Contact
Element
Ability
400
300
None
—
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
(レーザー Laser)
300
None
—
Beetle
Beetle (ボンビートル Bonbītoru)
HP
Contact
Element
Ability
90
20
None
—
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
20
None
—
Deetle (ドンビートル Donbītoru)
HP
Contact
Element
Ability
130
50
None
—
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
50 × 2
None
—
Geetle (ゴンビートル Gonbītoru)
HP
Contact
Element
Ability
170
80
None
—
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
80 × 3
None
—
BeetleΩ (ボンビートルSP Bonbītoru SP)
HP
Contact
Element
Ability
220
140
None
—
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
(ボム Bomb)
140 × 3
None
—
Metrid
Metrid (メテマージ Metemāji)
HP
Contact
Element
Ability
150
40
Fire
—
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
(メテオ Meteor)
40
Fire
Pierce Underground
Metrod (メテロード Meterōdo)
HP
Contact
Element
Ability
200
80
Fire
—
Info
Takes 1 × 100 damage from Jealousy.[15]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
(メテオ Meteor)
80
Fire
Pierce Underground
Metrodo (メテフレア Metefurea)
HP
Contact
Element
Ability
250
120
Fire
—
Info
Takes 2 × 100 damage from Jealousy.[16]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
(メテオ Meteor)
120
Fire
Pierce Underground
MetrodΩ (メテマージSP Metemāji SP)
HP
Contact
Element
Ability
300
200
Fire
—
Info
Takes 3 × 100 damage from Jealousy.[17]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
(メテオ Meteor)
200
Fire
Pierce Underground
SnowBlow
SnowBlow (スーンハーク Sūnhāku)
HP
Contact
Element
Ability
100
30
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
LowBlow (ビューハーク Byūhāku)
HP
Contact
Element
Ability
140
60
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
MoBlow (ゴーハーク Gōhāku)
HP
Contact
Element
Ability
180
90
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
SnowBlowΩ (スーンハークSP Sūnhāku SP)
HP
Contact
Element
Ability
300
120
None
—
Attacks
Name
Info
Fan
(スイコミ Suikomi)
(スイコミ Suikomi)
KillerEye
KillerEye (キラーズアイ Killer's Eye)
HP
Contact
Element
Ability
140
50
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
50
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
DemonEye (デモンズアイ Demon's Eye)
HP
Contact
Element
Ability
190
100
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
100
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
JokerEye (ジョーカーズアイ Joker's Eye)
HP
Contact
Element
Ability
240
150
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
150
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
KillerEyeΩ (キラーズアイSP Killer's Eye SP)
HP
Contact
Element
Ability
300
200
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
200
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Momogra
Momogra (モモグラン Momoguran)
HP
Contact
Element
Ability
60
40
None
—
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
(モモアタック Momo Attack)
40
None
—
Momogro (モモグロー Momogurō)
HP
Contact
Element
Ability
130
80
None
—
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
(モモアタック Momo Attack)
80
None
—
Momogre (モモグレオ Momogureo)
HP
Contact
Element
Ability
180
120
None
—
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
(モモアタック Momo Attack)
120
None
—
MomograΩ (モモグランSP Momoguran SP)
HP
Contact
Element
Ability
250
200
None
—
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
(モモアタック Momo Attack)
200
None
—
Basher
Basher (ドゴーン Dogōn)
HP
Contact
Element
Ability
150
50
Fire
—
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
(ハイマグナム High Magnum)
50
Fire
Pierce Underground
Breaks panels.
Smasher (ドギュラ Dogyura)
HP
Contact
Element
Ability
200
100
Fire
—
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
(ハイマグナム High Magnum)
100
Fire
Pierce Underground
Breaks panels.
Trasher (ドガビーン Dogabīn)
HP
Contact
Element
Ability
250
150
Fire
—
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
(ハイマグナム High Magnum)
150
Fire
Pierce Underground
Breaks panels.
BasherΩ (ドゴーンSP Dogōn SP)
HP
Contact
Element
Ability
300
200
Fire
—
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
(ハイマグナム High Magnum)
200
Fire
Pierce Underground
Breaks panels.
Heavy
Heavy (ヘビーアレイ Hebīarei)
HP
Contact
Element
Ability
100
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
(ワインド Wind)
30
None
Break
Heavier (ヘビーアレイズ Hebīareizu)
HP
Contact
Element
Ability
150
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
(ワインド Wind)
60
None
Break
Heaviest (ヘビーアレイド Hebīareido)
HP
Contact
Element
Ability
200
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
(ワインド Wind)
90
None
Break
HeavyΩ (ヘビーアレイSP Hebīarei SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
(ワインド Wind)
150
None
Break
Pengi
Pengi (コリペン Koripen)
HP
Contact
Element
Ability
80
30
Aqua
—
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
30
Aqua
—
Ice has 1 HP and Guard.
Penga (コリペンタン Koripentan)
HP
Contact
Element
Ability
100
60
Aqua
—
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
60
Aqua
—
Ice has 1 HP and Guard.
Pengon (コリペンタロー Koripentarō)
HP
Contact
Element
Ability
130
90
Aqua
—
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
90
Aqua
—
Ice has 1 HP and Guard.
Name
Info
IceStage
(アイスステージ Ice Stage)
(アイスステージ Ice Stage)
Used when there are 5 or more non-ice panels on its side. Can be used 1 time.
PengiΩ (コリペンSP Koripen SP)
HP
Contact
Element
Ability
260
150
Aqua
—
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
150
Aqua
—
Ice has 1 HP and Guard.
Name
Info
IceStage
(アイスステージ Ice Stage)
(アイスステージ Ice Stage)
Used when there are 5 or more non-ice panels on its side. Can be used 2 times.
Viney
Viney (アゾマータ Azomāta)
HP
Contact
Element
Ability
120
60
Wood
—
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
(グリーンロープ Green Rope)
60
Wood
Break, Pierce Underground
Inflicts Vines LV. 1 (2 seconds).
Viner (アゾマートル Azomātoru)
HP
Contact
Element
Ability
160
100
Wood
—
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
(グリーンロープ Green Rope)
100
Wood
Break, Pierce Underground
Inflicts Vines LV. 2 (3 seconds).
Vinert (アゾマディガ Azomadiga)
HP
Contact
Element
Ability
200
120
Wood
—
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
(グリーンロープ Green Rope)
120
Wood
Break, Pierce Underground
Inflicts Vines LV. 3 (4 seconds).
VineyΩ (アゾマータSP Azomāta SP)
HP
Contact
Element
Ability
300
200
Wood
—
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
(グリーンロープ Green Rope)
200
Wood
Break, Pierce Underground
Inflicts Vines LV. 3 (4 seconds).
Slimer
Slimer (ジェライム Jeraimu)
HP
Contact
Element
Ability
90
30
Aqua
—
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
(タイアタリ)
30
Aqua
—
Steals panel.
Slimey (ヌライム Nuraimu)
HP
Contact
Element
Ability
150
60
Aqua
—
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
(タイアタリ)
60
Aqua
—
Steals panel.
Slimest (ネバリーム Nebarīmu)
HP
Contact
Element
Ability
220
90
Aqua
—
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
(タイアタリ)
90
Aqua
—
Steals panel.
SlimerΩ (ジェライムSP Jeraimu SP)
HP
Contact
Element
Ability
300
150
Aqua
—
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
(タイアタリ)
150
Aqua
—
Steals panel.
Elebee
Elebee (スパークビー Supākubī)
HP
Contact
Element
Ability
90
30
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
(ビーアロー Bee Arrow)
30
Elec
—
Elewasp (スパークイグル Supākuiguru)
HP
Contact
Element
Ability
130
60
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
(ビーアロー Bee Arrow)
60
Elec
—
Elehornet (スパークレイ Supākurei)
HP
Contact
Element
Ability
170
90
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
(ビーアロー Bee Arrow)
90
Elec
—
ElebeeΩ (スパークビーSP Supākubī SP)
HP
Contact
Element
Ability
230
150
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
(ビーアロー Bee Arrow)
150
Elec
—
Needler
Needler (ニドキャスター Nidokyasutā)
HP
Contact
Element
Ability
90
30
None
—
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
(ニードル Needle)
30
None
—
Nailer (ニドキャリアー Nidokyariā)
HP
Contact
Element
Ability
140
60
None
—
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
(ニードル Needle)
60
None
—
Spiker (ニドローラー Nidorōrā)
HP
Contact
Element
Ability
200
100
None
—
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
(ニードル Needle)
100
None
—
NeedlerΩ (ニドキャスターSP Nidokyasutā SP)
HP
Contact
Element
Ability
400
200
None
—
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
(ニードル Needle)
200
None
—
Trumpy
Trumpy (ララパッパ Rarapappa)
HP
Contact
Element
Ability
90
0
None
—
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Makes allies invincible.
Tuby (ララチューバ Rarachūba)
HP
Contact
Element
Ability
150
0
None
—
Attacks
Name
Attack
Element
Property
Discord
(ディスコード Discord)
(ディスコード Discord)
—
None
Pierce Invisible, Pierce Underground
Inflicts Confuse while attacking.
Tromby (ララボーン Rarabōn)
HP
Contact
Element
Ability
200
0
None
—
Attacks
Name
Attack
Element
Property
Timpani
(ティンパニ Timpani)
(ティンパニ Timpani)
—
None
Pierce Invisible, Pierce Underground
Repeatedly inflicts Immobilize LV. 2 (1 second) while attacking.
TrumpyΩ (ララパッパSP Rarapappa SP)
HP
Contact
Element
Ability
300
0
None
—
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
(オウエンカ Ouenka)
Makes alles invincible.
AlphaBug
???? (???? ????)
HP
Contact
Element
Ability
100
50
None
—
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
(アピタイト Appetite)
50
None
Break
Inflicts Paralyze LV. 1 (1.5 seconds). Drains up to ~40 HP while paralyzed.
???? (???? ????)
HP
Contact
Element
Ability
140
70
None
—
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
(アピタイト Appetite)
70
None
Break
Inflicts Paralyze LV. 2 (2.333 seconds). Drains up to ~130 HP while paralyzed.
AlphaBug (プロトバグ Proto Bug)
HP
Contact
Element
Ability
180
90
None
—
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
(アピタイト Appetite)
90
None
Break
Inflicts Paralyze LV. 3 (3.167 seconds). Drains up to ~180 HP while paralyzed.
AlphaBugΩ (プロトバグSP Proto Bug SP)
HP
Contact
Element
Ability
300
150
None
—
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
(アピタイト Appetite)
150
None
Break
Inflicts Paralyze LV. 3 (3.167 seconds). Drains up to ~180 HP while paralyzed.
Quaker
Quaker (クエイカー Kueikā)
HP
Contact
Element
Ability
80
15
None
—
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
15
None
—
Shaker (クエイクドム Kueikudomu)
HP
Contact
Element
Ability
140
40
None
—
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
40
None
—
Breaker (クエイクダバ Kueikudaba)
HP
Contact
Element
Ability
240
80
None
—
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
80
None
—
QuakerΩ (クエイカーSP Kueikā SP)
HP
Contact
Element
Ability
360
150
None
—
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
150
None
Pierce Underground
Cracks panels it travels over.
N.O
N.O (N.O N.O)
HP
Contact
Element
Ability
120
50
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
(NOビーム NO Beam)
50
None
—
Inflicts Paralyze LV. 1 (1.5 seconds).
N.O-2 (N.O-2 N.O-2)
HP
Contact
Element
Ability
160
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
(NOビーム NO Beam)
80
None
—
Inflicts Paralyze LV. 1 (1.5 seconds).
N.O-3 (N.O-3 N.O-3)
HP
Contact
Element
Ability
200
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
(NOビーム NO Beam)
120
None
—
Inflicts Paralyze LV. 1 (1.5 seconds).
N.O-Ω (N.O-SP N.O-SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
(NOビーム NO Beam)
200
None
—
Inflicts Paralyze LV. 1 (1.5 seconds).
Eleball
Eleball (パラボール Parabōru)
HP
Contact
Element
Ability
80
20
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
(プラズマボール Plasma Ball)
20
Elec
—
Elesphere (パラライカ Pararaika)
HP
Contact
Element
Ability
150
50
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
(プラズマボール Plasma Ball)
50
Elec
—
Eleglobe (パラクロッサー Parakurossā)
HP
Contact
Element
Ability
200
80
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
(プラズマボール Plasma Ball)
80
Elec
—
EleballΩ (パラボールSP Parabōru SP)
HP
Contact
Element
Ability
220
160
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
(プラズマボール Plasma Ball)
160
Elec
—
Volcano
Volcano (ボルカノ Borukano)
HP
Contact
Element
Ability
130
40
Fire
—
Attacks
Name
Attack
Element
Property
40
Fire
No Flashing
Volcaner (ボルカノドン Borukanodon)
HP
Contact
Element
Ability
180
80
Fire
—
Attacks
Name
Attack
Element
Property
80
Fire
No Flashing
Volcanest (ボルカノギレン Borukanogiren)
HP
Contact
Element
Ability
230
120
Fire
—
Attacks
Name
Attack
Element
Property
120
Fire
No Flashing
VolcanoΩ (ボルカノSP Borukano SP)
HP
Contact
Element
Ability
330
200
Fire
—
Attacks
Name
Attack
Element
Property
200
Fire
No Flashing
Totem
Totem (トトポール Totopōru)
HP
Contact
Element
Ability
100
50
Fire
—
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
50
Fire
—
Used when not turned around.
Name
Info
Recover150
(リカバリー150 Recovery 150)
(リカバリー150 Recovery 150)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.
Totam (トリンポール Torinpōru)
HP
Contact
Element
Ability
160
100
Fire
—
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
100
Fire
—
Used when not turned around.
Name
Info
Recover200
(リカバリー200 Recovery 200)
(リカバリー200 Recovery 200)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.
Totun (トンガポール Tongapōru)
HP
Contact
Element
Ability
250
150
Fire
—
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
150
Fire
—
Used when not turned around.
Name
Info
Recover300
(リカバリー300 Recovery 300)
(リカバリー300 Recovery 300)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.
TotemΩ (トトポールSP Totopōru SP)
HP
Contact
Element
Ability
300
200
Fire
—
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
200
Fire
—
Used when not turned around.
Name
Info
Recover300
(リカバリー300 Recovery 300)
(リカバリー300 Recovery 300)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.
Twins
Twins (ツインズ Tsuinzu)
HP
Contact
Element
Ability
100
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
(アイパワー Eye Power)
40
None
—
Eye has 5 HP.
Twinner (ツインザー Tsuinzā)
HP
Contact
Element
Ability
150
70
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
(アイパワー Eye Power)
70
None
—
Eye has 10 HP.
Twinnest (ツインゼット Tsuinzetto)
HP
Contact
Element
Ability
200
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
(アイパワー Eye Power)
100
None
—
Eye has 20 HP.
TwinsΩ (ツインズSP Tsuinzu SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
(アイパワー Eye Power)
200
None
—
Eye has 50 HP.
Boomer
Boomer (ラウンダ Raunda)
HP
Contact
Element
Ability
70
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
30
Wood
No Flashing
Gloomer (ラウンダラウ Raundarau)
HP
Contact
Element
Ability
140
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
60
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
(パネルスチール Panel Steal)
10
None
Pierce Underground
Can be used 1 time.
Doomer (ラウンダバー Raundabā)
HP
Contact
Element
Ability
180
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
90
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
(パネルスチール Panel Steal)
10
None
Pierce Underground
Can be used 2 times.
BoomerΩ (ラウンダSP Raunda SP)
HP
Contact
Element
Ability
320
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
(ブーメラン Boomerang)
150
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
(パネルスチール Panel Steal)
10
None
Pierce Underground
Can be used 2 times.
Number
Number (ナンバーズ Numbers)
HP
Contact
Element
Ability
250
1000
None
—
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
(エラー&デリート Error & Delete)
1000
Elec
Break, Sword, Pierce Invisible, Pierce Underground
Number-M (メガナンバーズ Mega Numbers)
HP
Contact
Element
Ability
400
1000
None
—
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
(エラー&デリート Error & Delete)
1000
Elec
Break, Sword, Pierce Invisible, Pierce Underground
Number-G (ギガナンバーズ Giga Numbers)
HP
Contact
Element
Ability
650
1000
None
—
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
(エラー&デリート Error & Delete)
1000
Elec
Break, Sword, Pierce Invisible, Pierce Underground
Bosses
FlashMan
FlashMan (フラッシュマン Flashman)
HP
Contact
Element
Ability
300
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
(スパークアーム Spark Arm)
15
Elec
—
Name
Attack
Element
Property
—
Elec
Break, Pierce Invisible
Flashlights have 5 HP. Inflicts Paralyze LV. 3 (3.167 seconds). Used when HP < 50 %.
FlashManα (フラッシュマンV2 Flashman V2)
HP
Contact
Element
Ability
500
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
(スパークアーム Spark Arm)
45
Elec
—
Name
Attack
Element
Property
—
Elec
Break, Pierce Invisible
Flashlights have 20 HP. Inflicts Paralyze LV. 3 (3.167 seconds).
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 1 time.
FlashManβ (フラッシュマンV3 Flashman V3)
HP
Contact
Element
Ability
700
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
(スパークアーム Spark Arm)
90
Elec
—
Name
Attack
Element
Property
—
Elec
Break, Pierce Invisible
Flashlights have 40 HP. Inflicts Paralyze LV. 3 (3.167 seconds).
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 3 times.
FlashManΩ (フラッシュマンSP Flashman SP)
HP
Contact
Element
Ability
1500
10
Elec
—
Attacks
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
(スパークアーム Spark Arm)
150
Elec
—
Name
Attack
Element
Property
—
Elec
Break, Pierce Invisible
Flashlights have 100 HP. Inflicts Paralyze LV. 3 (3.167 seconds).
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Can be used 3 times.
BeastMan
BeastMan (ビーストマン Beastman)
HP
Contact
Element
Ability
500
20
None
—
Info
Contact deals sword damage.
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
(ビーストレイ Beast Ray)
20
None
Sword
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
(ジャンピングクロー Jumping Claw)
20
None
Sword
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
(ワイルドラッシュ Wild Rush)
20
None
Sword
Used when HP < 50 %.
BeastManα (ビーストマンV2 Beastman V2)
HP
Contact
Element
Ability
700
40
None
—
Info
Contact deals sword damage.
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
(ビーストレイ Beast Ray)
40
None
Sword
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
(ジャンピングクロー Jumping Claw)
40
None
Sword
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
(ワイルドラッシュ Wild Rush)
40
None
Sword
Used when HP < 50 %.
BeastManβ (ビーストマンV3 Beastman V3)
HP
Contact
Element
Ability
900
60
None
—
Info
Contact deals sword damage.
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
(ビーストレイ Beast Ray)
60
None
Sword
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
(ジャンピングクロー Jumping Claw)
60
None
Sword
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
(ワイルドラッシュ Wild Rush)
60
None
Sword
Used when HP < 50 %.
BeastManΩ (ビーストマンSP Beastman SP)
HP
Contact
Element
Ability
1600
120
None
—
Info
Contact deals sword damage.
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
(ビーストレイ Beast Ray)
120
None
Sword
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
(ジャンピングクロー Jumping Claw)
120
None
Sword
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
(ワイルドラッシュ Wild Rush)
120
None
Sword
Used when HP < 50 %.
BubbleMan
BubbleMan (バブルマン Bubbleman)
HP
Contact
Element
Ability
500
40
Aqua
—
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
(バブルパレード Bubble Parade)
30
Aqua
—
Bubbles have 1 HP.
Name
Attack
Element
Property
30
Aqua
—
Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage. Used when HP < 37.5 %.
Name
Attack
Element
Property
30
Aqua
—
Crab has 10 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
(アクアシュート Aqua Shoot)
50
Aqua
—
Used when HP < 25 %.
BubbleManα (バブルマンV2 Bubbleman V2)
HP
Contact
Element
Ability
800
80
Aqua
—
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
(バブルパレード Bubble Parade)
80
Aqua
—
Bubbles have 1 HP.
Name
Attack
Element
Property
80
Aqua
—
Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
80
Aqua
—
Crab has 20 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
(アクアシュート Aqua Shoot)
100
Aqua
—
Used when HP < 25 %.
BubbleManβ (バブルマンV3 Bubbleman V3)
HP
Contact
Element
Ability
1200
120
Aqua
—
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
(バブルパレード Bubble Parade)
120
Aqua
—
Bubbles have 1 HP.
Name
Attack
Element
Property
120
Aqua
—
Mine has 80 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
120
Aqua
—
Crab has 30 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
(アクアシュート Aqua Shoot)
150
Aqua
—
Used when HP < 25 %.
BubbleManΩ (バブルマンSP Bubbleman SP)
HP
Contact
Element
Ability
1800
200
Aqua
—
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
(バブルパレード Bubble Parade)
200
Aqua
—
Bubbles have 1 HP.
Name
Attack
Element
Property
200
Aqua
—
Mine has 120 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
200
Aqua
—
Crab has 40 HP. Use when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
(アクアシュート Aqua Shoot)
300
Aqua
—
Used when HP < 25 %.
DesertMan
DesertMan (デザートマン Desertman)
HP
Contact
Element
Ability
800
20
None
Shadow Shoes
Info
Summons 2 hands (40 HP) and 2 pillars (50 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
(ライオンヘッド Lion Head)
40
None
Break
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
(ヘビーサンド Heavy Sand)
60
None
Break, Pierce Underground
Used when HP < 50 %.
DesertManα (デザートマンV2 Desertman V2)
HP
Contact
Element
Ability
1200
40
None
Shadow Shoes
Info
Summons 2 hands (60 HP) and 2 pillars (80 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
(ライオンヘッド Lion Head)
80
None
Break
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
(ヘビーサンド Heavy Sand)
120
None
Break, Pierce Underground
Used when HP < 50 %.
DesertManβ (デザートマンV3 Desertman V3)
HP
Contact
Element
Ability
1600
80
None
Shadow Shoes
Info
Summons 2 hands (80 HP) and 2 pillars (120 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
(ライオンヘッド Lion Head)
120
None
Break
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
(ヘビーサンド Heavy Sand)
180
None
Break, Pierce Underground
DesertManΩ (デザートマンSP Desertman SP)
HP
Contact
Element
Ability
2000
120
None
Shadow Shoes
Info
Summons 2 hands (100 HP) and 2 pillars (200 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
(ライオンヘッド Lion Head)
200
None
Break
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
(ヘビーサンド Heavy Sand)
300
None
Break, Pierce Underground
Used when HP < 50 %.
PlantMan
PlantMan (プラントマン Plantman)
HP
Contact
Element
Ability
1000
30
Wood
—
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
(ローズニードル Rose Needle)
50
Wood
—
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
(プラントウィード Plant Weed)
40
Wood
Break, Pierce Underground
Weed has 40 HP. Inflicts Vines LV. 1 (2 seconds). Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
(イエローフラワー Yellow Flower)
—
Wood
Break, Pierce Invisible
Flower has 80 HP. Inflicts Paralyze LV. 1 (1.5 seconds). Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
(レッドフラワー Red Flower)
—
Wood
Break, Pierce Invisible
Flower has 80 HP. Inflicts Confuse LV. 1 (8 seconds). Used when HP < 50 %.
PlantManα (プラントマンV2 Plantman V2)
HP
Contact
Element
Ability
1300
30
Wood
—
Info
Gains LeafShield after using PlantWeed or summoning Flowers.
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
(ローズニードル Rose Needle)
80
Wood
—
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
(プラントウィード Plant Weed)
40
Wood
Break, Pierce Underground
Weed has 60 HP. Inflicts Vines LV. 2 (3 seconds). Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
(イエローフラワー Yellow Flower)
—
Wood
Break, Pierce Invisible
Flower has 100 HP. Inflicts Paralyze LV. 2 (2.333 seconds). Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
(レッドフラワー Red Flower)
—
Wood
Break, Pierce Invisible
Flower has 100 HP. Inflicts Confuse LV. 2 (12 seconds). Used when HP < 50 %.
PlantManβ (プラントマンV3 Plantman V3)
HP
Contact
Element
Ability
1700
30
Wood
—
Info
Gains LeafShield after using PlantWeed or summoning Flowers.
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
(ローズニードル Rose Needle)
120
Wood
—
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
(プラントウィード Plant Weed)
40
Wood
Break, Pierce Underground
Weed has 80 HP. Inflicts Vines LV. 3 (4 seconds). Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
(イエローフラワー Yellow Flower)
—
Wood
Break, Pierce Invisible
Flower has 120 HP. Inflicts Paralyze LV. 3 (3.167 seconds). Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
(レッドフラワー Red Flower)
—
Wood
Break, Pierce Invisible
Flower has 120 HP. Inflicts Confuse LV. 3 (16 seconds). Used when HP < 50 %.
PlantManΩ (プラントマンSP Plantman SP)
HP
Contact
Element
Ability
2100
30
Wood
—
Info
Gains LeafShield after using PlantWeed or summoning Flowers.
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
(ローズニードル Rose Needle)
200
Wood
—
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
(プラントウィード Plant Weed)
40
Wood
Break, Pierce Underground
Weed has 100 HP. Inflicts Vines LV. 3 (4 seconds). Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
(イエローフラワー Yellow Flower)
—
Wood
Break, Pierce Invisible
Flower has 140 HP. Inflicts Paralyze LV. 3 (3.167 seconds). Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
(レッドフラワー Red Flower)
—
Wood
Break, Pierce Invisible
Flower has 140 HP. Inflicts Confuse LV. 3 (16 seconds). Used when HP < 50 %.
FlameMan
FlameMan (フレイムマン Flameman)
HP
Contact
Element
Ability
1000
60
Fire
—
Info
Spawns 2 candles (8 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
(カオスフレイム Chaos Flame)
60
Fire
—
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
60
Fire
—
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.
FlameManα (フレイムマンV2 Flameman V2)
HP
Contact
Element
Ability
1400
100
Fire
—
Info
Spawns 2 candles (12 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
(カオスフレイム Chaos Flame)
80
Fire
—
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
80
Fire
—
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.
FlameManβ (フレイムマンV3 Flameman V3)
HP
Contact
Element
Ability
1800
150
Fire
—
Info
Spawns 2 candles (16 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
(カオスフレイム Chaos Flame)
150
Fire
—
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
150
Fire
—
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.
FlameManΩ (フレイムマンSP Flameman SP)
HP
Contact
Element
Ability
2400
200
Fire
—
Info
Spawns 2 candles (20 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
(カオスフレイム Chaos Flame)
200
Fire
—
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
200
Fire
—
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.
DrillMan
DrillMan (ドリルマン Drillman)
HP
Contact
Element
Ability
600
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
(ドリルドライブ Drill Drive)
80
None
Break
Drills have 10 HP and Guard.
Name
Attack
Element
Property
80
None
Break, Pierce Underground
Breaks panels.
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
(トリプルホール Triple Hole)
80
None
Break
Drills have 10 HP and Guard.
DrillManα (ドリルマンV2 Drillman V2)
HP
Contact
Element
Ability
900
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
(ドリルドライブ Drill Drive)
120
None
Break
Drills have 10 HP and Guard.
Name
Attack
Element
Property
120
None
Break, Pierce Underground
Breaks panels.
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
(トリプルホール Triple Hole)
120
None
Break
Drills have 10 HP and Guard.
DrillManβ (ドリルマンV3 Drillman V3)
HP
Contact
Element
Ability
1200
160
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
(ドリルドライブ Drill Drive)
160
None
Break
Drills have 10 HP and Guard.
Name
Attack
Element
Property
160
None
Break, Pierce Underground
Breaks panels.
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
(トリプルホール Triple Hole)
160
None
Break
Drills have 10 HP and Guard.
DrillManΩ (ドリルマンSP Drillman SP)
HP
Contact
Element
Ability
1800
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
(ドリルドライブ Drill Drive)
200
None
Break
Drills have 10 HP and Guard.
Name
Attack
Element
Property
200
None
Break, Pierce Underground
Breaks panels.
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
(トリプルホール Triple Hole)
200
None
Break
Drills have 10 HP and Guard.
Alpha
Alpha (プロト Proto)
HP
Contact
Element
Ability
2000
100
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
(デビルハンド Devil Hand)
50
None
Break, Sword
Hands are indestructible.
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
(リバースバルカン Reverse Vulcan)
20 × 12
None
No Flashing, No Aback
Used when HP ≥ 50 %.
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
(レッドアイズデリート Red Eyes Delete)
80
None
Break
Cracks panels. Only laser contact deals breaking damage.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
(プロトアームΣ Proto Arm Σ)
60
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
(プロトアームΩ Proto Arm Ω)
100
None
Break
Rocket has 500 HP. Only rocket contact deals breaking damage. Used when HP < 50 %.
AlphaΩ (プロトSP Proto SP)
HP
Contact
Element
Ability
3000
300
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
(デビルハンド Devil Hand)
100
None
Break, Sword
Hands are indestructible.
Name
Attack
Element
Property
GodHand
(ゴッドハンド God Hand)
(ゴッドハンド God Hand)
100
None
Break, Sword
Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
(リバースバルカン Reverse Vulcan)
50 × 12
None
No Flashing, No Aback
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
(レッドアイズデリート Red Eyes Delete)
200
None
Break
Cracks panels. Only laser contact deals breaking damage.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
(プロトアームΣ Proto Arm Σ)
200
None
—
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
(プロトアームΩ Proto Arm Ω)
300
None
Break
Rocket has 500 HP. Only rocket contact deals breaking damage. Used when HP < 50 %.
GutsMan
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
300
20
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
20
None
—
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
(ガッツハンマー Guts Hammer)
20
None
Pierce Underground
Cracks player panels in row ahead. Inflicts Immobilize LV. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
(ガッツパンチ Guts Punch)
30
None
—
Knocks back 1 square.
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
700
40
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
40
None
—
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
(ガッツハンマー Guts Hammer)
40
None
Pierce Underground
Cracks all player panels. Inflicts Immobilize LV. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
(ガッツパンチ Guts Punch)
60
None
—
Knocks back 1 square.
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
900
100
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
100
None
—
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
(ガッツハンマー Guts Hammer)
100
None
Pierce Underground
Cracks all player panels. Inflicts Immobilize LV. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
(ロケットガッツパンチ Rocket Guts Punch)
150
None
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
(ゼータパンチ Zeta Punch)
150 × 17
None
No Flashing
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Used when any panels are stolen. Can be used 1 time.
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact
Element
Ability
2000
200
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
(ショックウェーブ Shock Wave)
200
None
Pierce Underground
Inflicts Immobilize LV. 1 (0.5 seconds) to entire player field. (ShockWave itself does not pierce underground.)
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
(ガッツハンマー Guts Hammer)
200
None
Pierce Underground
Cracks all player panels. Inflicts Immobilize LV. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
(ロケットガッツパンチ Rocket Guts Punch)
300
None
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
(ゼータパンチ Zeta Punch)
300 × 17
None
No Flashing
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Used when any panels are stolen. Can be used 1 time.
ProtoMan
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
1000
100
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
(サプライズソード Surprise Sword)
100
None
Sword
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
100
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
100
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
100
None
Sword
ProtoManα (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1300
150
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
(サプライズソード Surprise Sword)
150
None
Sword
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
150
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
150
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
150
None
Sword
Name
Attack
Element
Property
150 × 3
None
Sword
1st hit inflicts Paralyze LV. 3 (3.167 seconds). 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
ProtoManβ (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1600
200
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
(サプライズソード Surprise Sword)
200
None
Sword
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
200
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
200
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
200
None
Sword
Name
Attack
Element
Property
200 × 3
None
Sword
1st hit inflicts Paralyze LV. 3 (3.167 seconds). 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
ProtoManΩ (ブルースSP Blues SP)
HP
Contact
Element
Ability
2000
300
None
—
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
(サプライズソード Surprise Sword)
300
None
Sword
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
300
None
Sword
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
(ワイドソード Wide Sword)
300
None
Sword
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
(ファイターソード Fighter Sword)
300
None
Sword
Name
Attack
Element
Property
300 × 3
None
Sword
1st hit inflicts Paralyze LV. 3 (3.167 seconds). 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
(エリアスチール Area Steal)
10
None
No Flashing, Pierce Underground
Used when any panels are stolen in the top 2 rows. Can be used 3 times.
MetalMan
MetalMan (メタルマン Metalman)
HP
Contact
Element
Ability
500
20
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
20
None
Break
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
(メタルホイール Metal Wheel)
20
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
20 × 3
None
Pierce Underground
MetalManα (メタルマンV2 Metalman V2)
HP
Contact
Element
Ability
800
40
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
20
None
Break
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
(メタルホイール Metal Wheel)
40
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
40 × 5
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
80
None
Break, Pierce Underground
Breaks panel.
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact
Element
Ability
1200
80
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
20
None
Break
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
(メタルホイール Metal Wheel)
80
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
80 × 5
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
160
None
Break, Pierce Underground
Breaks panel.
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact
Element
Ability
1700
120
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
20
None
Break
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
(メタルホイール Metal Wheel)
120
None
Sword
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
(メタルミサイル Metal Missile)
120 × 5
None
Pierce Underground
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
(メタルフィスト Metal Fist)
240
None
Break, Pierce Underground
Breaks panel.
Punk
Punk (パンク Punk)
HP
Contact
Element
Ability
800
30
None
—
Attacks
Name
Attack
Element
Property
30
None
—
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
20 × 2
None
—
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
(シールド&チェーン Shield & Chain)
30
None
—
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
(マッドローラー Mad Roller)
30
None
Break
Guards while attacking.
Punkα (パンクV2 Punk V2)
HP
Contact
Element
Ability
1000
60
None
—
Attacks
Name
Attack
Element
Property
60
None
—
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
40 × 2
None
—
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
(シールド&チェーン Shield & Chain)
60
None
—
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
(マッドローラー Mad Roller)
60
None
Break
Guards while attacking.
Punkβ (パンクV3 Punk V3)
HP
Contact
Element
Ability
1600
100
None
—
Attacks
Name
Attack
Element
Property
100
None
—
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
80 × 2
None
—
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
(シールド&チェーン Shield & Chain)
100
None
—
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
(マッドローラー Mad Roller)
100
None
Break
Guards while attacking.
KingMan
KingMan (キングマン Kingman)
HP
Contact
Element
Ability
800
50
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
(ボーン Pawn)
30
None
Sword
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
(ナイト Knight)
50
None
Break, Pierce Underground
Knight has 100 HP and Guard. Only Knight contact deals breaking damage and pierces underground. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Plan-B (1)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
10
None
No Flashing, Pierce Underground
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
(チェックメイト Checkmate)
50
None
Break
Used when player HP ≤ 50, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Only KingMan contact deals breaking damage. Can be used 1 time.
KingManα (キングマンV2 Kingman V2)
HP
Contact
Element
Ability
1000
100
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
(ボーン Pawn)
60
None
Sword
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
(ナイト Knight)
100
None
Break, Pierce Underground
Knight has 100 HP and Guard. Only Knight contact deals breaking damage and pierces underground. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Plan-B (1)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
10
None
No Flashing, Pierce Underground
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
(チェックメイト Checkmate)
100
None
Break
Used when player HP ≤ 100, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Only KingMan contact deals breaking damage. Can be used 1 time.
KingManβ (キングマンV3 Kingman V3)
HP
Contact
Element
Ability
1500
150
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
(ボーン Pawn)
100
None
Sword
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
(ナイト Knight)
150
None
Break, Pierce Underground
Knight has 100 HP and Guard. Only Knight contact deals breaking damage and pierces underground. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Plan-B (1)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
10
None
No Flashing, Pierce Underground
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
(チェックメイト Checkmate)
150
None
Break
Used when player HP ≤ 150, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Only KingMan contact deals breaking damage. Can be used 1 time.
KingManΩ (キングマンSP Kingman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
(ボーン Pawn)
200
None
Sword
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
(ナイト Knight)
300
None
Break, Pierce Underground
Knight has 100 HP and Guard. Only Knight contact deals breaking damage and pierces underground. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Plan-B (1)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
10
None
No Flashing, Pierce Underground
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
(チェックメイト Checkmate)
300
None
Break
Used when player HP ≤ 300, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Only KingMan contact deals breaking damage. Can be used 1 time.
MistMan
MistMan (ミストマン Mistman)
HP
Contact
Element
Ability
1000
40
None
—
Attacks
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
(ミスティポイズン Misty Poison)
40
None
Poison
Drains 1 HP every 5 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
(ソウルゲンガー Soul Gänger)
20
None
—
Inflicts Immobilize LV. 2 (1 second). Used when HP < 25 %.
MistManα (ミストマンV2 Mistman V2)
HP
Contact
Element
Ability
1300
80
None
—
Attacks
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
(ミスティポイズン Misty Poison)
80
None
Poison
Drains 1 HP every 4 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
(ソウルゲンガー Soul Gänger)
40
None
—
Inflicts Immobilize LV. 2 (1 second). Used when HP < 25 %.
MistManβ (ミストマンV3 Mistman V3)
HP
Contact
Element
Ability
1600
120
None
—
Attacks
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
(ミスティポイズン Misty Poison)
120
None
Poison
Drains 1 HP every 3 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
(ソウルゲンガー Soul Gänger)
80
None
—
Inflicts Immobilize LV. 2 (1 second). Used when HP < 25 %.
MistManΩ (ミストマンSP Mistman SP)
HP
Contact
Element
Ability
2000
200
None
—
Attacks
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
(ミスティポイズン Misty Poison)
200
None
Poison
Drains 1 HP every 2 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
(ソウルゲンガー Soul Gänger)
150
None
—
Inflicts Immobilize LV. 2 (1 second). Used when HP < 25 %.
BowlMan
BowlMan (ボウルマン Bowlman)
HP
Contact
Element
Ability
1000
40
None
—
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
(ガトリングピン Gatling Pin)
40 × 15
None
Break, Pierce Underground
Pins have 6 HP. Flying pins deal breaking damage, knocked over pins pierce underground.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
(タワーボウル Tower Bowl)
40
None
Break, Pierce Underground
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
(ボウリングボマー Bowling Bomber)
40
None
Break, Pierce Underground
Bowling ball deals breaking damage, knocked over pins pierce underground.
BowlManα (ボウルマンV2 Bowlman V2)
HP
Contact
Element
Ability
1300
80
None
—
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
(ガトリングピン Gatling Pin)
80 × 19
None
Break, Pierce Underground
Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
(タワーボウル Tower Bowl)
80
None
Break, Pierce Underground
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
(ボウリングボマー Bowling Bomber)
80
None
Break, Pierce Underground
Bowling ball deals breaking damage, knocked over pins pierce underground.
BowlManβ (ボウルマンV3 Bowlman V3)
HP
Contact
Element
Ability
1600
120
None
—
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
(ガトリングピン Gatling Pin)
120 × 22
None
Break, Pierce Underground
Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
(タワーボウル Tower Bowl)
120
None
Break, Pierce Underground
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
(ボウリングボマー Bowling Bomber)
120
None
Break, Pierce Underground
Bowling ball deals breaking damage, knocked over pins pierce underground.
BowlManΩ (ボウルマンSP Bowlman SP)
HP
Contact
Element
Ability
2000
200
None
—
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
(ガトリングピン Gatling Pin)
200
None
Break, Pierce Underground
Pins have 6 HP. Every 6th or 7th pin is golden, has 50 HP instead and is not knocked over. Flying pins deal breaking damage, knocked over pins pierce underground.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
(タワーボウル Tower Bowl)
200
None
Break, Pierce Underground
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
(ボウリングボマー Bowling Bomber)
200
None
Break, Pierce Underground
Bowling ball deals breaking damage, knocked over pins pierce underground.
DarkMan
DarkMan (ダークマン Darkman)
HP
Contact
Element
Ability
1400
100
None
Super Armor
Attacks
Name
Attack
Element
Property
100
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
100
Aqua
—
Ice has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
(ブラックウイング Black Wing)
50
None
—
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
(ダークシャドー Dark Shadow)
100
None
Sword
DarkManα (ダークマンV2 Darkman V2)
HP
Contact
Element
Ability
1600
150
None
Super Armor
Attacks
Name
Attack
Element
Property
150
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
150
Aqua
—
Ice has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
(ブラックウイング Black Wing)
75
None
—
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
(ダークシャドー Dark Shadow)
150
None
Sword
DarkManβ (ダークマンV3 Darkman V3)
HP
Contact
Element
Ability
1800
200
None
Super Armor
Attacks
Name
Attack
Element
Property
200
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
200
Aqua
—
Ice has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
(ブラックウイング Black Wing)
100
None
—
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
(ダークシャドー Dark Shadow)
200
None
Sword
DarkManΩ (ダークマンSP Darkman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
300
Elec
Break, Pierce Invisible
Inflicts Paralyze LV. 1 (1.5 seconds).
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
(アイスウェーブ Ice Wave)
300
Aqua
—
Ice has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
(ブラックウイング Black Wing)
150
None
—
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
(ダークシャドー Dark Shadow)
300
None
Sword
JapanMan
JapanMan (ヤマトマン Yamatoman)
HP
Contact
Element
Ability
1600
150
None
—
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
(スピニングリフレクト Spinning Reflect)
150
None
—
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
(ストレートスピア Straight Spear)
150
None
Sword
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
(サウザンドスピア Thousand Spear)
100 × 3
None
No Flashing, Sword
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
(アシガルゾウエン Ashigaru Reinforcements)
100
None
Sword
Ashigaru have 3 HP and steal player panels.
JapanManα (ヤマトマンV2 Yamatoman V2)
HP
Contact
Element
Ability
1800
200
None
—
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
(スピニングリフレクト Spinning Reflect)
200
None
—
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
(ストレートスピア Straight Spear)
200
None
Sword
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
(サウザンドスピア Thousand Spear)
150 × 3
None
No Flashing, Sword
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
(アシガルゾウエン Ashigaru Reinforcements)
150
None
Sword
Ashigaru have 4 HP and steal player panels.
JapanManβ (ヤマトマンV3 Yamatoman V3)
HP
Contact
Element
Ability
2000
250
None
—
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
(スピニングリフレクト Spinning Reflect)
250
None
—
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
(ストレートスピア Straight Spear)
250
None
Sword
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
(サウザンドスピア Thousand Spear)
200 × 3
None
No Flashing, Sword
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
(アシガルゾウエン Ashigaru Reinforcements)
200
None
Sword
Ashigaru have 5 HP and steal player panels.
JapanManΩ (ヤマトマンSP Yamatoman SP)
HP
Contact
Element
Ability
2200
300
None
—
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
(スピニングリフレクト Spinning Reflect)
300
None
—
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
(ストレートスピア Straight Spear)
300
None
Sword
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
(サウザンドスピア Thousand Spear)
200 × 3
None
No Flashing, Sword
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
(アシガルゾウエン Ashigaru Reinforcements)
200
None
Sword
Ashigaru have 5 HP and steal player panels.
Serenade
Serenade (セレナード Serenade)
HP
Contact
Element
Ability
2000
0
None
—
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
100
None
Sword
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
(セイントライト Saint Light)
100
None
Pierce Invisible
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
(ホーリーショック Holy Shock)
200
None
Break
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
(ホーリーショック Holy Shock)
100
None
Pierce Underground
Shots have 25%% chance to crack panel.
SerenadeΩ (セレナードSP Serenade SP)
HP
Contact
Element
Ability
2600
0
None
—
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
(ソニックブーム Sonic Boom)
150
None
Sword
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
(セイントライト Saint Light)
150
None
Pierce Invisible
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
(ホーリーショック Holy Shock)
300
None
Break
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
(ホーリーショック Holy Shock)
150
None
Pierce Underground
Shots have 25%% chance to crack panel.
Bass
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
200
None
Float Shoes
Info
Invincible version fought during story. Aura cannot be removed even with NorthWind.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
(エアバースト Air Burst)
200
None
—
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
(エクスプロージョン Explosion)
200
None
—
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
100
None
Float Shoes
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
(エアバースト Air Burst)
100
None
—
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
(エクスプロージョン Explosion)
100
None
—
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
(アースブレイカー Earth Breaker)
100
None
Break, Pierce Underground
Breaks panels. Used when HP < 50 %.
BassGS (フォルテGS Forte GS)
HP
Contact
Element
Ability
2000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
(エアバースト Air Burst)
300
None
—
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
(エクスプロージョン Explosion)
300
None
—
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
(アースブレイカー Earth Breaker)
450
None
Break, Pierce Underground
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
(シューティングクロー Shooting Claw)
300
None
Sword, Pierce Underground
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
(ゴスペルキャノン Gospel Cannon)
300
None
—
Name
Attack
Element
Property
500
None
Break, Pierce Invisible, Pierce Underground
Breaks panels. Used when HP < 25 %. Can be used 1 time.
BassΩ (フォルテSP Forte SP)
HP
Contact
Element
Ability
3000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
(エクスプロージョン Explosion)
300
None
—
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
(アースブレイカー Earth Breaker)
450
None
Break, Pierce Underground
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
(シューティングクロー Shooting Claw)
300
None
Sword, Pierce Underground
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
(ゴスペルキャノン Gospel Cannon)
300
None
—
Name
Attack
Element
Property
500
None
Break, Pierce Invisible, Pierce Underground
Breaks panels. Used when HP < 25 %. Can be used 1 time.
References
- ↑ 1.0 1.1 1.2 1.3 Derived from "All Helmet"; Interview with TOM-PON
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ 5.0 5.1 5.2 5.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ 8.0 8.1 8.2 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 9.0 9.1 9.2 9.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ 11.0 11.1 11.2 11.3 Not officially named
- ↑ Mega Man Battle Chip Challenge
- ↑ Battle Network Rockman EXE3 Perfect Navigation; misspelled as Flyme Tower (フライムタワー) in Battle Network Rockman EXE3 Official Guidebook
- ↑ Mega Man Battle Network 3 Official Strategy Guide
- ↑ According to Battle Network Rockman EXE3 Official Guidebook, Metrod should have 1 AreaGrab chip. However, this is not incorporated in its AI, so it will never use it.
- ↑ According to Battle Network Rockman EXE3 Official Guidebook, Metrodo should have 2 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.
- ↑ According to Battle Network Rockman EXE3 Official Guidebook, MetrodΩ should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.
- ↑ 18.0 18.1 18.2 18.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 19.0 19.1 19.2 19.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 20.0 20.1 20.2 20.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 21.0 21.1 21.2 21.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 22.0 22.1 22.2 22.3 Mega Man Battle Chip Challenge
- ↑ 23.0 23.1 23.2 23.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 24.0 24.1 24.2 24.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 25.0 25.1 25.2 25.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 26.0 26.1 26.2 26.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 27.0 27.1 27.2 27.3 Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4
- ↑ 28.0 28.1 28.2 28.3 Written as Fire Blaze in Mega Man Battle Network 3 Official Strategy Guide
- ↑ 29.0 29.1 29.2 29.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 30.0 30.1 30.2 30.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 31.0 31.1 31.2 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 32.0 32.1 32.2 32.3 Mega Man Battle Network 4
- ↑ 33.0 33.1 33.2 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 34.0 34.1 34.2 Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)
- ↑ 35.0 35.1 35.2 35.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 36.0 36.1 36.2 36.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 37.0 37.1 37.2 37.3 Mega Man Battle Network 3 Official Strategy Guide
- ↑ 38.0 38.1 MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide