Enemies in MMBN3: Difference between revisions

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Line 14: Line 14:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=10 |element=
|attack=10 |element=none
}}
}}
|getdata=
|getdata=
Line 28: Line 28:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicWave |name_jp=ソニックウェーブ |name_tl=Sonic Wave
{{EnemyInfo/Attack |name_en=SonicWave |name_jp=ソニックウェーブ |name_tl=Sonic Wave
|attack=40 |element=
|attack=40 |element=none
}}
{{EnemyInfo/Attack |name_en=Guard |name_jp=メットガード |name_tl=Met Guard
|attack=0 |element=none
}}
}}
|getdata=
|getdata=
Line 42: Line 45:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DynaWave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
{{EnemyInfo/Attack |name_en=DynaWave |name_jp=ダイナウェーブ |name_tl=Dyna Wave
|attack=80 |element=
|attack=80 |element=none
}}
{{EnemyInfo/Attack |name_en=Guard |name_jp=メットガード |name_tl=Met Guard
|attack=0 |element=none
}}
}}
|getdata=
|getdata=
Line 56: Line 62:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BigWave<ref name="BigWave">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=グレートウェーブ |name_tl=Great Wave
{{EnemyInfo/Attack |name_en=BigWave<ref name="BigWave">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=グレートウェーブ |name_tl=Great Wave
|attack=150 |element=
|attack=150 |element=none
|info=Cracks panels it travels over.
|info=Cracks panels it travels over.
}}
{{EnemyInfo/Attack |name_en=Guard |name_jp=メットガード |name_tl=Met Guard
|attack=0 |element=none
}}
}}
|getdata=
|getdata=
Line 72: Line 81:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=10 |element=
|attack=10 |element=none
}}
}}
|getdata=
|getdata=
Line 86: Line 95:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HiCannon<ref name="HiCannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハイキャノン |name_tl=High Cannon
{{EnemyInfo/Attack |name_en=HiCannon<ref name="HiCannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハイキャノン |name_tl=High Cannon
|attack=50 |element=
|attack=50 |element=none
}}
}}
|getdata=
|getdata=
Line 100: Line 109:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=M-Cannon<ref name="M-Cannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=メガキャノン |name_tl=Mega Cannon
{{EnemyInfo/Attack |name_en=M-Cannon<ref name="M-Cannon">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=メガキャノン |name_tl=Mega Cannon
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 114: Line 123:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
{{EnemyInfo/Attack |name_en=Cannon |name_jp=キャノン |name_tl=Cannon
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 129: Line 138:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
|attack=30 |element=
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 143: Line 152:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack=60 |element=
|attack=60 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=Flames<ref name="Flames">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=Flames<ref name="Flames">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=突進 |name_tl=Rush
|attack=60 |element= |noflash=y
|attack=60 |element=fire |noflash=y
}}
}}
|getdata=
|getdata=
Line 160: Line 169:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack=90 |element=
|attack=90 |element=none
}}
}}
|getdata=
|getdata=
Line 174: Line 183:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
{{EnemyInfo/Attack |name_en=DashAttack<ref name="DashAttack"/> |name_jp=突進 |name_tl=Rush
|attack=150 |element=
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 189: Line 198:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack=30 |element=
|attack=30 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=30 |element=
|attack=30 |element=none
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 206: Line 219:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack=60 |element=
|attack=60 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=60 |element=
|attack=60 |element=fire
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 223: Line 240:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack=100 |element=
|attack=100 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=100 |element=
|attack=100 |element=aqua
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 240: Line 261:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
{{EnemyInfo/Attack |name_en=LongSword |name_jp=ロングソード |name_tl=Long Sword
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=200 |element=
|attack=200 |element=none
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 258: Line 283:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack=20 |element=
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 272: Line 297:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack=50 |element=
|attack=50 |element=none
}}
}}
|getdata=
|getdata=
Line 286: Line 311:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack=80 |element=
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 300: Line 325:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
{{EnemyInfo/Attack |name_en=Ratton |name_jp=ラットン |name_tl=Ratton
|attack=150 |element=
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 315: Line 340:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=60 |element=
|attack=60 |element=none
|info=Cracks panel.
|info=Cracks panel.
}}
}}
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|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceBall |name_jp=コオリホウガン |name_tl=Koorihougan
{{EnemyInfo/Attack |name_en=IceBall |name_jp=コオリホウガン |name_tl=Koorihougan
|attack=100 |element=
|attack=100 |element=aqua
|info=Changes panel to ice.
|info=Changes panel to ice.
}}
}}
Line 345: Line 370:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=LavaBall |name_jp=ヨウガンホウガン |name_tl=Youganhougan
{{EnemyInfo/Attack |name_en=LavaBall |name_jp=ヨウガンホウガン |name_tl=Youganhougan
|attack=100 |element=
|attack=100 |element=fire
|info=Changes panel to lava.
|info=Changes panel to lava.
}}
}}
Line 360: Line 385:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
{{EnemyInfo/Attack |name_en=CannonBall |name_jp=ホウガン |name_tl=Hougan
|attack=200 |element=
|attack=200 |element=none
|info=Cracks panel.
|info=Cracks panel.
}}
}}
Line 376: Line 401:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
|attack=50 |element=
|attack=50 |element=aqua
}}
}}
|getdata=
|getdata=
Line 390: Line 415:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RedWave |name_jp=アカツナミ |name_tl=Red Tsunami
{{EnemyInfo/Attack |name_en=RedWave |name_jp=アカツナミ |name_tl=Red Tsunami
|attack=100 |element=
|attack=100 |element=fire
}}
}}
|getdata=
|getdata=
Line 404: Line 429:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MudWave |name_jp=ドロツナミ |name_tl=Mud Tsunami
{{EnemyInfo/Attack |name_en=MudWave |name_jp=ドロツナミ |name_tl=Mud Tsunami
|attack=150 |element= |noflash=y
|attack=150 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 418: Line 443:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
{{EnemyInfo/Attack |name_en=Wave |name_jp=ツナミ |name_tl=Tsunami
|attack=200 |element=
|attack=200 |element=aqua
}}
}}
|getdata=
|getdata=
Line 433: Line 458:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack=30 |element=
|attack=30 |element=aqua
}}
}}
|getdata=
|getdata=
Line 447: Line 472:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubble-V<ref name="Bubble-V">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バブルブイ |name_tl=Bubble V
{{EnemyInfo/Attack |name_en=Bubble-V<ref name="Bubble-V">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バブルブイ |name_tl=Bubble V
|attack=60 |element=
|attack=60 |element=aqua
}}
}}
|getdata=
|getdata=
Line 461: Line 486:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
{{EnemyInfo/Attack |name_en=BubbleSide |name_jp=バブルサイド |name_tl=Bubble Side
|attack=90 |element=
|attack=90 |element=aqua
}}
}}
|getdata=
|getdata=
Line 475: Line 500:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
{{EnemyInfo/Attack |name_en=Bubbler |name_jp=バブルショット |name_tl=Bubble Shot
|attack=150 |element=
|attack=150 |element=aqua
}}
}}
|getdata=
|getdata=
Line 490: Line 515:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack=30 |element=
|attack=30 |element=fire
}}
}}
|getdata=
|getdata=
Line 504: Line 529:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
{{EnemyInfo/Attack |name_en=Heat-V |name_jp=ヒートブイ |name_tl=Heat V
|attack=60 |element=
|attack=60 |element=fire
}}
}}
|getdata=
|getdata=
Line 518: Line 543:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
{{EnemyInfo/Attack |name_en=HeatSide |name_jp=ヒートサイド |name_tl=Heat Side
|attack=90 |element=
|attack=90 |element=fire
}}
}}
|getdata=
|getdata=
Line 532: Line 557:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
{{EnemyInfo/Attack |name_en=HeatShot |name_jp=ヒートショット |name_tl=Heat Shot
|attack=150 |element=
|attack=150 |element=fire
}}
}}
|getdata=
|getdata=
Line 547: Line 572:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack=15 |element=
|attack=15 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 562: Line 587:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack=60 |element=
|attack=60 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 577: Line 602:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack=90 |element=
|attack=90 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 592: Line 617:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
{{EnemyInfo/Attack |name_en=ZapRing |name_jp=ラビリング |name_tl=Rabi Ring
|attack=150 |element=
|attack=150 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 657: Line 682:
|hp=120 |contact=50 |element=wood
|hp=120 |contact=50 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack=50 |element=
|attack=50 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=毒ガス |name_tl=Poison Gas
|attack= |element=
|attack=0 |element=none |poison=y
|info=Drains 1 HP every 8 frames.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 675: Line 705:
|hp=220 |contact=80 |element=wood
|hp=220 |contact=80 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonFace<ref name="PoisonFace">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonFace<ref name="PoisonFace">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack=80 |element=
|attack=80 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
|attack= |element=
|attack=0 |element=none |poison=y
|info=Drains 1 HP every 6 frames.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 693: Line 728:
|hp=280 |contact=120 |element=wood
|hp=280 |contact=120 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack=120 |element=
|attack=120 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
|attack= |element=
|attack=0 |element=none |poison=y
|info=Drains 1 HP every 4 frames.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 711: Line 751:
|hp=400 |contact=200 |element=wood
|hp=400 |contact=200 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
{{EnemyInfo/Attack |name_en=PoisonMask<ref name="PoisonMask"/> |name_jp=マスクを突き出す |name_tl=Stick Out Mask
|attack=200 |element=
|attack=200 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square. Mask has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
{{EnemyInfo/Attack |name_en=PoisonGas<ref name="PoisonGas"/> |name_jp=毒ガス |name_tl=Poison Gas
|attack= |element=
|attack=0 |element=none |poison=y
|info=Drains 1 HP every 2 frames.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 730: Line 775:
|hp=50 |contact=50 |element=wood
|hp=50 |contact=50 |element=wood
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack=50 |element= |noaback=y |noflash=y
|attack=50 |element=wood |noaback=y |noflash=y
|info=Inflicts Confuse.
|info=Inflicts Confuse.
}}
}}
Line 745: Line 790:
|hp=100 |contact=80 |element=wood
|hp=100 |contact=80 |element=wood
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack=80 |element= |noaback=y |noflash=y
|attack=80 |element=wood |noaback=y |noflash=y
|info=Inflicts Confuse.
|info=Inflicts Confuse.
}}
}}
Line 760: Line 805:
|hp=160 |contact=120 |element=wood
|hp=160 |contact=120 |element=wood
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack=120 |element= |noaback=y |noflash=y
|attack=120 |element=wood |noaback=y |noflash=y
|info=Inflicts Confuse.
|info=Inflicts Confuse.
}}
{{EnemyInfo/Attack |name_en=GrassStage |name_jp=クサムラステージ |name_tl=Kusamura Stage
|info=Used when it is unable to attack. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 775: Line 823:
|hp=200 |contact=200 |element=wood
|hp=200 |contact=200 |element=wood
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Can only step on grass panels. Cannot act if there are no grass panels on its side.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
{{EnemyInfo/Attack |name_en=Spice |name_jp=バッドスパイス |name_tl=Bad Spice
|attack=200 |element= |noaback=y |noflash=y
|attack=200 |element=wood |noaback=y |noflash=y
|info=Inflicts Confuse.
|info=Inflicts Confuse.
}}
{{EnemyInfo/Attack |name_en=GrassStage |name_jp=クサムラステージ |name_tl=Kusamura Stage
|info=Used when it is unable to attack. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 791: Line 842:
|hp=100 |contact=50 |element=none
|hp=100 |contact=50 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack=50 |element=
|attack=50 |element=none
}}
}}
|getdata=
|getdata=
Line 805: Line 856:
|hp=170 |contact=100 |element=none
|hp=170 |contact=100 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 819: Line 870:
|hp=220 |contact=150 |element=none
|hp=220 |contact=150 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack=150 |element=
|attack=150 |element=none
}}
{{EnemyInfo/Attack |name_en=Geddon1 |name_jp=デスマッチ1 |name_tl=Deathmatch 1
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 833: Line 887:
|hp=300 |contact=200 |element=none
|hp=300 |contact=200 |element=none
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|airshoes=y |shadowshoes= |floatshoes=y |statusguard= |superarmor=
|info=
|info=Guards when not attacking.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
{{EnemyInfo/Attack |name_en= |name_jp=噛み付き |name_tl=Bite
|attack=200 |element=
|attack=200 |element=none
}}
{{EnemyInfo/Attack |name_en=Geddon1 |name_jp=デスマッチ1 |name_tl=Deathmatch 1
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 852: Line 909:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack=20 |element= |noflash=y
|attack=20 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 866: Line 923:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack=40 |element= |noflash=y
|attack=40 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 880: Line 937:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack=60 |element= |noflash=y
|attack=60 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 894: Line 951:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
{{EnemyInfo/Attack |name_en=Yo-Yo |name_jp=ヨーヨー |name_tl=Yo-yo
|attack=80 |element= |noflash=y
|attack=80 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 909: Line 966:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack=50 |element=
|attack=50 |element=none
}}
}}
|getdata=
|getdata=
Line 923: Line 980:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 937: Line 994:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack=150 |element=
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 951: Line 1,008:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
{{EnemyInfo/Attack |name_en=DarkWeapon |name_jp=ダークウェポン |name_tl=Dark Weapon
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 1,015: Line 1,072:
|hp=300 |contact=200 |element=fire
|hp=300 |contact=200 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 100 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-Scutz">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー<ref name="FlymeTower">Battle Network Rockman EXE3 Perfect Navigation; misspelled as {{name|jp=フライムタワー|tl=Flyme Tower}} in Battle Network Rockman EXE3 Official Guidebook</ref> |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-Scutz">Mega Man Battle Chip Challenge</ref> |name_jp=フレイムタワー<ref name="FlymeTower">Battle Network Rockman EXE3 Perfect Navigation; misspelled as {{name|jp=フライムタワー|tl=Flyme Tower}} in Battle Network Rockman EXE3 Official Guidebook</ref> |name_tl=Flame Tower
|attack=200 |element=
|attack=200 |element=fire
}}
}}
|getdata=
|getdata=
Line 1,029: Line 1,086:
|hp=300 |contact=200 |element=aqua
|hp=300 |contact=200 |element=aqua
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 100 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
{{EnemyInfo/Attack |name_en=IceCube |name_jp=アイスキューブ |name_tl=Ice Cube
|attack=200 |element=
|attack=200 |element=aqua
}}
}}
|getdata=
|getdata=
Line 1,043: Line 1,100:
|hp=300 |contact=200 |element=elec
|hp=300 |contact=200 |element=elec
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 100 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Thunder<ref name="Thunder">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=落雷 |name_tl=Lightning Strike
{{EnemyInfo/Attack |name_en=Thunder<ref name="Thunder">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=落雷 |name_tl=Lightning Strike
|attack=200 |element=
|attack=200 |element=elec
}}
}}
|getdata=
|getdata=
Line 1,057: Line 1,114:
|hp=300 |contact=200 |element=wood
|hp=300 |contact=200 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 100 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack=200 |element=
|attack=200 |element=wood
|info=Inflicts Vines.
|info=Inflicts Vines.
}}
}}
Line 1,072: Line 1,129:
|hp=200 |contact=200 |element=none
|hp=200 |contact=200 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 200 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 1,086: Line 1,143:
|hp=400 |contact=300 |element=none
|hp=400 |contact=300 |element=none
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Has a 200 HP Aura.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
{{EnemyInfo/Attack |name_en=Laser |name_jp=レーザー |name_tl=Laser
|attack=300 |element=
|attack=300 |element=none
}}
}}
|getdata=
|getdata=
Line 1,105: Line 1,162:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=20 |element=
|attack=20 |element=none
}}
}}
|getdata=
|getdata=
Line 1,119: Line 1,176:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=50 |times=2 |element=
|attack=50 |times=2 |element=none
}}
}}
|getdata=
|getdata=
Line 1,133: Line 1,190:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=80 |times=3 |element=
|attack=80 |times=3 |element=none
}}
}}
|getdata=
|getdata=
Line 1,147: Line 1,204:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
{{EnemyInfo/Attack |name_en=Bomb |name_jp=ボム |name_tl=Bomb
|attack=140 |times=3 |element=
|attack=140 |times=3 |element=none
}}
}}
|getdata=
|getdata=
Line 1,162: Line 1,219:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack=40 |element=
|attack=40 |element=fire
}}
}}
|getdata=
|getdata=
Line 1,172: Line 1,229:
|hp=200 |contact=80 |element=fire
|hp=200 |contact=80 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Takes 1 &times; 100 damage from Jealousy.<ref name="Metrod-AreaGrab">According to <em>Battle Network Rockman EXE3 Official Guidebook</em>, Metrod should have 1 AreaGrab chip. However, this is not incorporated in its AI, so it will never use it.</ref>
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack=80 |element=
|attack=80 |element=fire
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 1,186: Line 1,247:
|hp=250 |contact=120 |element=fire
|hp=250 |contact=120 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Takes 2 &times; 100 damage from Jealousy.<ref name="Metrodo-AreaGrab">According to <em>Battle Network Rockman EXE3 Official Guidebook</em>, Metrodo should have 2 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.</ref>
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack=120 |element=
|attack=120 |element=fire
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 1,200: Line 1,265:
|hp=300 |contact=200 |element=fire
|hp=300 |contact=200 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Takes 3 &times; 100 damage from Jealousy.<ref name="MetrodOmega-AreaGrab">According to <em>Battle Network Rockman EXE3 Official Guidebook</em>, MetrodΩ should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.</ref>
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
{{EnemyInfo/Attack |name_en=Meteor |name_jp=メテオ |name_tl=Meteor
|attack=200 |element=
|attack=200 |element=fire
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 1,221: Line 1,290:
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack=30 |times=3 |element= |noflash=y
|attack=30 |times=3 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,237: Line 1,306:
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack=60 |times=3 |element= |noflash=y
|attack=60 |times=3 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,253: Line 1,322:
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack=90 |times=3 |element= |noflash=y
|attack=90 |times=3 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,269: Line 1,338:
}}
}}
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
{{EnemyInfo/Attack |name_en=HockStorm<ref name="HockStorm"/> |name_jp=ハークストーム |name_tl=Hāku Storm
|attack=120 |times=3 |element= |noflash=y
|attack=120 |times=3 |element=none |noflash=y
}}
}}
|getdata=
|getdata=
Line 1,284: Line 1,353:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=50 |element=
|attack=50 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 1,299: Line 1,368:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=100 |element=
|attack=100 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 1,314: Line 1,383:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=150 |element=
|attack=150 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 1,329: Line 1,398:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=200 |element=
|attack=200 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 1,345: Line 1,414:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack=40 |element=
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 1,359: Line 1,428:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack=80 |element=
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 1,373: Line 1,442:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack=120 |element=
|attack=120 |element=none
}}
}}
|getdata=
|getdata=
Line 1,387: Line 1,456:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
{{EnemyInfo/Attack |name_en=MomoAttack |name_jp=モモアタック |name_tl=Momo Attack
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 1,402: Line 1,471:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack=50 |element=
|attack=50 |element=fire
|info=Breaks panels.
|info=Breaks panels.
}}
}}
Line 1,417: Line 1,486:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack=100 |element=
|attack=100 |element=fire
|info=Breaks panels.
|info=Breaks panels.
}}
}}
Line 1,432: Line 1,501:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack=150 |element=
|attack=150 |element=fire
|info=Breaks panels.
|info=Breaks panels.
}}
}}
Line 1,447: Line 1,516:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
{{EnemyInfo/Attack |name_en=HighMagnum |name_jp=ハイマグナム |name_tl=High Magnum
|attack=200 |element=
|attack=200 |element=fire
|info=Breaks panels.
|info=Breaks panels.
}}
}}
Line 1,463: Line 1,532:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack=30 |element=
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 1,477: Line 1,546:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack=60 |element=
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 1,491: Line 1,560:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack=90 |element=
|attack=90 |element=none
}}
}}
|getdata=
|getdata=
Line 1,505: Line 1,574:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
{{EnemyInfo/Attack |name_en=Wind |name_jp=ワインド |name_tl=Wind
|attack=150 |element=
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 1,520: Line 1,589:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=30 |element=
|attack=30 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,535: Line 1,604:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=60 |element=
|attack=60 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 1,550: Line 1,619:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=90 |element=
|attack=90 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
|info=Used when there are 5 or more non-ice panels on its side. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 1,565: Line 1,637:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=150 |element=
|attack=150 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
{{EnemyInfo/Attack |name_en=IceStage |name_jp=アイスステージ |name_tl=Ice Stage
|info=Used when there are 5 or more non-ice panels on its side. Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 1,577: Line 1,652:
|hp=120 |contact=60 |element=wood
|hp=120 |contact=60 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Main body is only vulnerable to Fire attacks.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack=60 |element=
|attack=60 |element=wood
|info=Inflicts Vines.
|info=Inflicts Vines.
}}
}}
Line 1,592: Line 1,667:
|hp=160 |contact=100 |element=wood
|hp=160 |contact=100 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Main body is only vulnerable to Fire attacks.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack=100 |element=
|attack=100 |element=wood
|info=Inflicts Vines.
|info=Inflicts Vines.
}}
}}
Line 1,607: Line 1,682:
|hp=200 |contact=120 |element=wood
|hp=200 |contact=120 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Main body is only vulnerable to Fire attacks.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack=120 |element=
|attack=120 |element=wood
|info=Inflicts Vines.
|info=Inflicts Vines.
}}
}}
Line 1,622: Line 1,697:
|hp=300 |contact=200 |element=wood
|hp=300 |contact=200 |element=wood
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Main body is only vulnerable to Fire attacks.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
{{EnemyInfo/Attack |name_en=Rope |name_jp=グリーンロープ |name_tl=Green Rope
|attack=200 |element=
|attack=200 |element=wood
|info=Inflicts Vines.
|info=Inflicts Vines.
}}
}}
Line 1,642: Line 1,717:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack=30 |element=
|attack=30 |element=aqua
|info=Steals panel.
}}
}}
|getdata=
|getdata=
Line 1,656: Line 1,732:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack=60 |element=
|attack=60 |element=aqua
|info=Steals panel.
}}
}}
|getdata=
|getdata=
Line 1,670: Line 1,747:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack=90 |element=
|attack=90 |element=aqua
|info=Steals panel.
}}
}}
|getdata=
|getdata=
Line 1,684: Line 1,762:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
{{EnemyInfo/Attack |name_en= |name_jp=タイアタリ |name_tl=Body Hit
|attack=150 |element=
|attack=150 |element=aqua
|info=Steals panel.
}}
}}
|getdata=
|getdata=
Line 1,699: Line 1,778:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack=30 |element=
|attack=30 |element=elec
}}
}}
|getdata=
|getdata=
Line 1,713: Line 1,792:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack=60 |element=
|attack=60 |element=elec
}}
}}
|getdata=
|getdata=
Line 1,727: Line 1,806:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack=90 |element=
|attack=90 |element=elec
}}
}}
|getdata=
|getdata=
Line 1,741: Line 1,820:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
{{EnemyInfo/Attack |name_en=BeeArrow |name_jp=ビーアロー |name_tl=Bee Arrow
|attack=150 |element=
|attack=150 |element=elec
}}
}}
|getdata=
|getdata=
Line 1,756: Line 1,835:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack=30 |element=
|attack=30 |element=none
}}
}}
|getdata=
|getdata=
Line 1,770: Line 1,849:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack=60 |element=
|attack=60 |element=none
}}
}}
|getdata=
|getdata=
Line 1,784: Line 1,863:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 1,798: Line 1,877:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
{{EnemyInfo/Attack |name_en=Needle |name_jp=ニードル |name_tl=Needle
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 1,870: Line 1,949:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack=50 |element=
|attack=50 |element=none
|info=Inflicts Paralyze. Drains up to ~40 HP while paralyzed.
|info=Inflicts Paralyze. Drains up to ~40 HP while paralyzed.
}}
}}
Line 1,885: Line 1,964:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack=70 |element=
|attack=70 |element=none
|info=Inflicts Paralyze. Drains up to ~130 HP while paralyzed.
|info=Inflicts Paralyze. Drains up to ~130 HP while paralyzed.
}}
}}
Line 1,900: Line 1,979:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack=90 |element=
|attack=90 |element=none
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
}}
}}
Line 1,915: Line 1,994:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
{{EnemyInfo/Attack |name_en=Appetite |name_jp=アピタイト |name_tl=Appetite
|attack=150 |element=
|attack=150 |element=none
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
|info=Inflicts Paralyze. Drains up to ~180 HP while paralyzed.
}}
}}
Line 1,931: Line 2,010:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=15 |element=
|attack=15 |element=none
}}
}}
|getdata=
|getdata=
Line 1,945: Line 2,024:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=40 |element=
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 1,959: Line 2,038:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=80 |element=
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 1,973: Line 2,052:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=150 |element=
|attack=150 |element=none
|info=Cracks panels it travels over.
|info=Cracks panels it travels over.
}}
}}
Line 1,989: Line 2,068:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack=50 |element=
|attack=50 |element=none
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 2,004: Line 2,083:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack=80 |element=
|attack=80 |element=none
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 2,019: Line 2,098:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack=120 |element=
|attack=120 |element=none
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 2,034: Line 2,113:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
{{EnemyInfo/Attack |name_en=NoBeam |name_jp=NOビーム |name_tl=NO Beam
|attack=200 |element=
|attack=200 |element=none
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
Line 2,050: Line 2,129:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack=20 |element=
|attack=20 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,064: Line 2,143:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack=50 |element=
|attack=50 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,078: Line 2,157:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack=80 |element=
|attack=80 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,092: Line 2,171:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
{{EnemyInfo/Attack |name_en=Plasma |name_jp=プラズマボール |name_tl=Plasma Ball
|attack=160 |element=
|attack=160 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,107: Line 2,186:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack=40 |element= |noflash=y
|attack=40 |element=fire |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,121: Line 2,200:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack=80 |element= |noflash=y
|attack=80 |element=fire |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,135: Line 2,214:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack=120 |element= |noflash=y
|attack=120 |element=fire |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,149: Line 2,228:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
{{EnemyInfo/Attack |name_en=Pyroclast & Ring of Fire<ref name="PyroclastRingOfFire"/> |name_jp=火山弾&その残り火 |name_tl=Volcanic Bomb & its Embers
|attack=200 |element= |noflash=y
|attack=200 |element=fire |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,160: Line 2,239:
|hp=100 |contact=50 |element=fire
|hp=100 |contact=50 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Turns around (or back) when hit by an attack that causes aback.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack=50 |element=
|attack=50 |element=fire
|info=Used when not turned around.
}}
{{EnemyInfo/Attack |name_en=Recover150 |name_jp=リカバリー150 |name_tl=Recovery 150
|info=Used when turned around and itself or any ally HP &le; 50 %. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,174: Line 2,257:
|hp=160 |contact=100 |element=fire
|hp=160 |contact=100 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Turns around (or back) when hit by an attack that causes aback.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack=100 |element=
|attack=100 |element=fire
|info=Used when not turned around.
}}
{{EnemyInfo/Attack |name_en=Recover200 |name_jp=リカバリー200 |name_tl=Recovery 200
|info=Used when turned around and itself or any ally HP &le; 50 %. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,188: Line 2,275:
|hp=250 |contact=150 |element=fire
|hp=250 |contact=150 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Turns around (or back) when hit by an attack that causes aback.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack=150 |element=
|attack=150 |element=fire
|info=Used when not turned around.
}}
{{EnemyInfo/Attack |name_en=Recover300 |name_jp=リカバリー300 |name_tl=Recovery 300
|info=Used when turned around and itself or any ally HP &le; 50 %. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,202: Line 2,293:
|hp=300 |contact=200 |element=fire
|hp=300 |contact=200 |element=fire
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|airshoes= |shadowshoes= |floatshoes= |statusguard= |superarmor=
|info=
|info=Turns around (or back) when hit by an attack that causes aback.
|locations=
|locations=
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
{{EnemyInfo/Attack |name_en=Pole's Fire<ref name="PolesFire"/> |name_jp=ポールズファイア |name_tl=Pōru's Fire
|attack=200 |element=
|attack=200 |element=fire
|info=Used when not turned around.
}}
{{EnemyInfo/Attack |name_en=Recover300 |name_jp=リカバリー300 |name_tl=Recovery 300
|info=Used when turned around and itself or any ally HP &le; 50 %. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,221: Line 2,316:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack=40 |element=
|attack=40 |element=none
|info=Eye has 5 HP.
}}
}}
|getdata=
|getdata=
Line 2,235: Line 2,331:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack=70 |element=
|attack=70 |element=none
|info=Eye has 10 HP.
}}
}}
|getdata=
|getdata=
Line 2,249: Line 2,346:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack=100 |element=
|attack=100 |element=none
|info=Eye has 20 HP.
}}
}}
|getdata=
|getdata=
Line 2,263: Line 2,361:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
{{EnemyInfo/Attack |name_en=EyePower |name_jp=アイパワー |name_tl=Eye Power
|attack=200 |element=
|attack=200 |element=none
|info=Eye has 50 HP.
}}
}}
|getdata=
|getdata=
Line 2,278: Line 2,377:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack=30 |element=3
|attack=30 |element=wood |noflash=y
}}
}}
|getdata=
|getdata=
Line 2,292: Line 2,391:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack=60 |element= |noflash=y
|attack=60 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |element=none
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 2,306: Line 2,409:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack=90 |element= |noflash=y
|attack=90 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |element=none
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 2,320: Line 2,427:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
{{EnemyInfo/Attack |name_en=Boomer |name_jp=ブーメラン |name_tl=Boomerang
|attack=150 |element= |noflash=y
|attack=150 |element=wood |noflash=y
}}
{{EnemyInfo/Attack |name_en=PanelGrab |name_jp=パネルスチール |name_tl=Panel Steal
|attack=10 |element=none
|info=Can be used 2 times.
}}
}}
|getdata=
|getdata=
Line 2,335: Line 2,446:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack=1000 |element=
|attack=1000 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,349: Line 2,460:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack=1000 |element=
|attack=1000 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,363: Line 2,474:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
{{EnemyInfo/Attack |name_en=Error&Delete |name_jp=エラー&デリート |name_tl=Error & Delete
|attack=1000 |element=
|attack=1000 |element=elec
}}
}}
|getdata=
|getdata=
Line 2,379: Line 2,490:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite">Mega Man Battle Chip Challenge</ref> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite">Mega Man Battle Chip Challenge</ref> |name_jp=ネオンライト |name_tl=Neon Light
|attack=10 |element=
|attack=10 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack=15 |element=
|attack=15 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フラッシュライト |name_tl=Flashlight
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フラッシュライト |name_tl=Flashlight
Line 2,399: Line 2,510:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack=30 |element=
|attack=30 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack=45 |element=
|attack=45 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|info=Flashlights have 20 HP. Inflicts Paralyze.
|info=Flashlights have 20 HP. Inflicts Paralyze.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 2,419: Line 2,534:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack=60 |element=
|attack=60 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack=90 |element=
|attack=90 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|info=Flashlights have 40 HP. Inflicts Paralyze.
|info=Flashlights have 40 HP. Inflicts Paralyze.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,439: Line 2,558:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
{{EnemyInfo/Attack |name_en=NeonLite<ref name="NeonLite"/> |name_jp=ネオンライト |name_tl=Neon Light
|attack=100 |element=
|attack=100 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
{{EnemyInfo/Attack |name_en=SparkArm |name_jp=スパークアーム |name_tl=Spark Arm
|attack=150 |element=
|attack=150 |element=elec
}}
}}
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
{{EnemyInfo/Attack |name_en=Flashlight<ref name="Flashlight"/> |name_jp=フラッシュライト |name_tl=Flashlight
|info=Flashlights have 100 HP. Inflicts Paralyze.
|info=Flashlights have 100 HP. Inflicts Paralyze.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 2,460: Line 2,583:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack=20 |element=
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack=20 |element=
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack=20 |element=
|attack=20 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,481: Line 2,604:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack=40 |element=
|attack=40 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,502: Line 2,625:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack=60 |element=
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack=60 |element=
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack=60 |element=
|attack=60 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,523: Line 2,646:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
{{EnemyInfo/Attack |name_en=BeastRay |name_jp=ビーストレイ |name_tl=Beast Ray
|attack=120 |element=
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
{{EnemyInfo/Attack |name_en=JumpingClaw |name_jp=ジャンピングクロー |name_tl=Jumping Claw
|attack=120 |element=
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
{{EnemyInfo/Attack |name_en=WildRush |name_jp=ワイルドラッシュ |name_tl=Wild Rush
|attack=120 |element=
|attack=120 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,545: Line 2,668:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack=30 |element=
|attack=30 |element=aqua
|info=Bubbles have 1 HP.
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack=30 |element=
|attack=30 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=機雷 |name_tl=Mine
|attack=30 |element=
|attack=30 |element=aqua
|info=Mine has 40 HP. Used when HP &lt; 37.5 %.
|info=Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage. Used when HP &lt; 37.5 %.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack=30 |element=
|attack=30 |element=aqua
|info=Crab has 10 HP. Used when HP &ge; 25 %.
|info=Crab has 10 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack=50 |element=
|attack=50 |element=aqua
|info=Used when HP &lt; 25 %.
|info=Used when HP &lt; 25 %.
}}
}}
Line 2,575: Line 2,698:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack=80 |element=
|attack=80 |element=aqua
|info=Bubbles have 1 HP.
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack=80 |element=
|attack=80 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack=80 |element=
|attack=80 |element=aqua
|info=Mine has 40 HP.
|info=Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack=80 |element=
|attack=80 |element=aqua
|info=Crab has 20 HP. Used when HP &ge; 25 %.
|info=Crab has 20 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack=100 |element=
|attack=100 |element=aqua
|info=Used when HP &lt; 25 %.
|info=Used when HP &lt; 25 %.
}}
}}
Line 2,605: Line 2,728:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack=120 |element=
|attack=120 |element=aqua
|info=Bubbles have 1 HP.
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack=120 |element=
|attack=120 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack=120 |element=
|attack=120 |element=aqua
|info=Mine has 80 HP.
|info=Mine has 80 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack=120 |element=
|attack=120 |element=aqua
|info=Crab has 30 HP. Used when HP &ge; 25 %.
|info=Crab has 30 HP. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack=150 |element=
|attack=150 |element=aqua
|info=Used when HP &lt; 25 %.
|info=Used when HP &lt; 25 %.
}}
}}
Line 2,635: Line 2,758:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
{{EnemyInfo/Attack |name_en=BubbleParade |name_jp=バブルパレード |name_tl=Bubble Parade
|attack=200 |element=
|attack=200 |element=aqua
|info=Bubbles have 1 HP.
|info=Bubbles have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
{{EnemyInfo/Attack |name_en=FishMissile<ref name="FishMissile"/> |name_jp=さかなミサイル |name_tl=Fish Missile
|attack=200 |element=
|attack=200 |element=aqua
}}
}}
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
{{EnemyInfo/Attack |name_en=Mine<ref name="Mine"/> |name_jp=機雷 |name_tl=Mine
|attack=200 |element=
|attack=200 |element=aqua
|info=Mine has 120 HP.
|info=Mine has 120 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
}}
}}
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
{{EnemyInfo/Attack |name_en=FiddlerCrab<ref name="FiddlerCrab"/> |name_jp=シオマネキ |name_tl=Fiddler Crab
|attack=200 |element=
|attack=200 |element=aqua
|info=Crab has 40 HP. Use when HP &ge; 25 %.
|info=Crab has 40 HP. Use when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
{{EnemyInfo/Attack |name_en=AquaShot |name_jp=アクアシュート |name_tl=Aqua Shoot
|attack=300 |element=
|attack=300 |element=aqua
|info=Used when HP &lt; 25 %.
|info=Used when HP &lt; 25 %.
}}
}}
Line 2,666: Line 2,789:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall">Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4</ref> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall">Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4</ref> |name_jp=アリジゴク |name_tl=Arijigoku
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack=60 |element=
|attack=60 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,687: Line 2,810:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack=80 |element=
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack=80 |element=
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack=120 |element=
|attack=120 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,708: Line 2,831:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack=120 |element=
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack=120 |element=
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack=180 |element=
|attack=180 |element=none
}}
}}
|getdata=
|getdata=
Line 2,728: Line 2,851:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
{{EnemyInfo/Attack |name_en=Pitfall<ref name="Pitfall"/> |name_jp=アリジゴク |name_tl=Arijigoku
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
{{EnemyInfo/Attack |name_en=LionHead |name_jp=ライオンヘッド |name_tl=Lion Head
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
{{EnemyInfo/Attack |name_en=HeavySand |name_jp=ヘビーサンド |name_tl=Heavy Sand
|attack=300 |element=
|attack=300 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
Line 2,750: Line 2,873:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=50 |element=
|attack=50 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=40 |element=
|attack=40 |element=wood
|info=Weed has 40 HP. Inflicts Vines. Used when HP &ge; 50 %.
|info=Weed has 40 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 80 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
|info=Flower has 80 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 80 HP. Inflicts Confuse. Used when HP &lt; 50 %.
|info=Flower has 80 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
Line 2,776: Line 2,899:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=80 |element=
|attack=80 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=40 |element=
|attack=40 |element=wood
|info=Weed has 60 HP. Inflicts Vines. Used when HP &ge; 50 %.
|info=Weed has 60 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 100 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
|info=Flower has 100 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 100 HP. Inflicts Confuse. Used when HP &lt; 50 %.
|info=Flower has 100 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
Line 2,802: Line 2,925:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=120 |element=
|attack=120 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=40 |element=
|attack=40 |element=wood
|info=Weed has 80 HP. Inflicts Vines. Used when HP &ge; 50 %.
|info=Weed has 80 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 120 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
|info=Flower has 120 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 120 HP. Inflicts Confuse. Used when HP &lt; 50 %.
|info=Flower has 120 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
Line 2,828: Line 2,951:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
{{EnemyInfo/Attack |name_en=RoseNeedle |name_jp=ローズニードル |name_tl=Rose Needle
|attack=200 |element=
|attack=200 |element=wood
}}
}}
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
{{EnemyInfo/Attack |name_en=PlantWeed |name_jp=プラントウィード |name_tl=Plant Weed
|attack=40 |element=
|attack=40 |element=wood
|info=Weed has 100 HP. Inflicts Vines. Used when HP &ge; 50 %.
|info=Weed has 100 HP. Inflicts Vines. Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
{{EnemyInfo/Attack |name_en=YellowFlower |name_jp=イエローフラワー |name_tl=Yellow Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 140 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
|info=Flower has 140 HP. Inflicts Paralyze. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
{{EnemyInfo/Attack |name_en=RedFlower |name_jp=レッドフラワー |name_tl=Red Flower
|attack=0 |element=
|attack=0 |element=wood
|info=Flower has 140 HP. Inflicts Confuse. Used when HP &lt; 50 %.
|info=Flower has 140 HP. Inflicts Confuse. Used when HP &lt; 50 %.
}}
}}
Line 2,855: Line 2,978:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack=60 |element=
|attack=60 |element=fire
|info=Used when at least 1 candle burns orange.
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath">Written as <strong>Fire Blaze</strong> in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath">Written as <strong>Fire Blaze</strong> in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack=60 |element=
|attack=60 |element=fire
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
Line 2,874: Line 2,997:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack=80 |element=
|attack=80 |element=fire
|info=Used when at least 1 candle burns orange.
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack=80 |element=
|attack=80 |element=fire
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
Line 2,893: Line 3,016:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack=150 |element=
|attack=150 |element=fire
|info=Used when at least 1 candle burns orange.
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack=150 |element=
|attack=150 |element=fire
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
Line 2,912: Line 3,035:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
{{EnemyInfo/Attack |name_en=ChaosFlame |name_jp=カオスフレイム |name_tl=Chaos Flame
|attack=200 |element=
|attack=200 |element=fire
|info=Used when at least 1 candle burns orange.
|info=Used when at least 1 candle burns orange.
}}
}}
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
{{EnemyInfo/Attack |name_en=FireBreath<ref name="FireBreath"/> |name_jp=ファイアブレス |name_tl=Fire Breath
|attack=200 |element=
|attack=200 |element=fire
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
|info=When HP &ge; 50 %, hits row ahead. When HP &lt; 50 %, has {{chance|1/2}} chance to instead fan out into triangle shape for 3 columns.
}}
}}
Line 2,932: Line 3,055:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack=80 |element=
|attack=80 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack=80 |element=
|attack=80 |element=none
|info=Breaks panels.
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ガレキ |name_tl=Rubble
|attack=60 |element=
|attack=60 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack=80 |element=
|attack=80 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,958: Line 3,081:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack=120 |element=
|attack=120 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack=120 |element=
|attack=120 |element=none
|info=Breaks panels.
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack=120 |element=
|attack=120 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 2,984: Line 3,107:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack=160 |element=
|attack=160 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack=160 |element=
|attack=160 |element=none
|info=Breaks panels.
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack=140 |element=
|attack=140 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack=160 |element=
|attack=160 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,010: Line 3,133:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
{{EnemyInfo/Attack |name_en=DrillDrive |name_jp=ドリルドライブ |name_tl=Drill Drive
|attack=200 |element=
|attack=200 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
{{EnemyInfo/Attack |name_en=PanelCrusher<ref name="PanelCrusher"/> |name_jp=パネルクラッシャー |name_tl=Panel Crusher
|attack=200 |element=
|attack=200 |element=none
|info=Breaks panels.
|info=Breaks panels.
}}
}}
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
{{EnemyInfo/Attack |name_en=Rubble<ref name="Rubble"/> |name_jp=ガレキ |name_tl=Rubble
|attack=180 |element=
|attack=180 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
{{EnemyInfo/Attack |name_en=TripleHole |name_jp=トリプルホール |name_tl=Triple Hole
|attack=200 |element=
|attack=200 |element=none
|info=Drills have 10 HP and guard.
|info=Drills have 10 HP and Guard.
}}
}}
|getdata=
|getdata=
Line 3,037: Line 3,160:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
|attack=50 |element=
|attack=50 |element=none
|info=Hands are indestructible.
|info=Hands are indestructible.
}}
}}
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
|attack=20 |times=12 |element= |noaback=y |noflash=y
|attack=20 |times=12 |element=none |noaback=y |noflash=y
|info=Used when HP &ge; 50 %.
|info=Used when HP &ge; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
|attack=80 |element=
|attack=80 |element=none
|info=Cracks panels.
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
|attack=60 |element=
|attack=60 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
|attack=100 |element=
|attack=100 |element=none
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
}}
}}
Line 3,068: Line 3,191:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
{{EnemyInfo/Attack |name_en=DevilHand |name_jp=デビルハンド |name_tl=Devil Hand
|attack=100 |element=
|attack=100 |element=none
|info=Hands are indestructible.
|info=Hands are indestructible.
}}
}}
{{EnemyInfo/Attack |name_en=GodHand |name_jp=ゴッドハンド |name_tl=God Hand
{{EnemyInfo/Attack |name_en=GodHand |name_jp=ゴッドハンド |name_tl=God Hand
|attack=100 |element=
|attack=100 |element=none
|info=Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
|info=Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
}}
}}
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
{{EnemyInfo/Attack |name_en=ReverseVulcan |name_jp=リバースバルカン |name_tl=Reverse Vulcan
|attack=50 |times=12 |element= |noaback=y |noflash=y
|attack=50 |times=12 |element=none |noaback=y |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
{{EnemyInfo/Attack |name_en=RedEyesDelete |name_jp=レッドアイズデリート |name_tl=Red Eyes Delete
|attack=200 |element=
|attack=200 |element=none
|info=Cracks panels.
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
{{EnemyInfo/Attack |name_en=AlphaArmΣ |name_jp=プロトアームΣ |name_tl=Proto Arm Σ
|attack=200 |element=
|attack=200 |element=none
|info=Used when HP &lt; 50 %.
|info=Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
{{EnemyInfo/Attack |name_en=AlphaArmΩ |name_jp=プロトアームΩ |name_tl=Proto Arm Ω
|attack=300 |element=
|attack=300 |element=none
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
|info=Rocket has 500 HP. Used when HP &lt; 50 %.
}}
}}
Line 3,103: Line 3,226:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=20 |element=
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=20 |element=
|attack=20 |element=none
|info=Cracks player panels in row ahead.
|info=Cracks player panels in row ahead. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=30 |element=
|attack=30 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square.
}}
}}
Line 3,125: Line 3,248:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=40 |element=
|attack=40 |element=none
|info=Cracks all player panels.
|info=Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
}}
}}
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
{{EnemyInfo/Attack |name_en=GutPunch |name_jp=ガッツパンチ |name_tl=Guts Punch
|attack=60 |element=
|attack=60 |element=none
|info=Knocks bak 1 square.
|info=Knocks bak 1 square.
}}
}}
Line 3,147: Line 3,270:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=100 |element=
|attack=100 |element=none
|info=Cracks all player panels.
|info=Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
}}
}}
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
|attack=150 |element= |noflash=y
|attack=150 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
|attack=150 |times=17 |element=
|attack=150 |times=17 |element=none
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Used when any panels are stolen. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,172: Line 3,299:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
{{EnemyInfo/Attack |name_en=ShockWave |name_jp=ショックウェーブ |name_tl=Shock Wave
|attack=200 |element=
|attack=200 |element=none
|info=Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
}}
}}
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
{{EnemyInfo/Attack |name_en=GutsHammer |name_jp=ガッツハンマー |name_tl=Guts Hammer
|attack=200 |element=
|attack=200 |element=none
|info=Cracks all player panels.
|info=Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
}}
}}
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
{{EnemyInfo/Attack |name_en=Rocket GutPunch |name_jp=ロケットガッツパンチ |name_tl=Rocket Guts Punch
|attack=300 |element= |noflash=y
|attack=300 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
{{EnemyInfo/Attack |name_en=Z-Punch |name_jp=ゼータパンチ |name_tl=Zeta Punch
|attack=300 |times=17 |element=
|attack=300 |times=17 |element=none
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
|info=Invincible while attacking. Used when HP &lt; 50 %. Can be used 1 time.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Used when any panels are stolen. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,198: Line 3,330:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 3,221: Line 3,353:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=150 |times=3 |element=
|attack=150 |times=3 |element=none
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Used when any panels are stolen in the top 2 rows. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 3,248: Line 3,384:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=200 |times=3 |element=
|attack=200 |times=3 |element=none
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Used when any panels are stolen in the top 2 rows. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 3,275: Line 3,415:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
{{EnemyInfo/Attack |name_en=SurpriseSword |name_jp=サプライズソード |name_tl=Surprise Sword
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
{{EnemyInfo/Attack |name_en=WideSword |name_jp=ワイドソード |name_tl=Wide Sword
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
{{EnemyInfo/Attack |name_en=FighterSword |name_jp=ファイターソード |name_tl=Fighter Sword
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
{{EnemyInfo/Attack |name_en=DeltaRayEdge<ref name="DeltaRayEdge"/> |name_jp=デルタレイエッジ |name_tl=Delta Ray Edge
|attack=300 |times=3 |element=
|attack=300 |times=3 |element=none
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
|info=1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
}}
{{EnemyInfo/Attack |name_en=AreaGrab |name_jp=エリアスチール |name_tl=Area Steal
|attack=10 |element=none |noflash=y
|info=Used when any panels are stolen in the top 2 rows. Can be used 3 times.
}}
}}
|getdata=
|getdata=
Line 3,303: Line 3,447:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear">Mega Man Battle Network 4</ref> |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear">Mega Man Battle Network 4</ref> |name_tl=Metal Gear
|attack=20 |element=
|attack=20 |element=none
|info=Gears have 50 HP and shield.
|info=Gears have 50 HP and shield.
}}
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack=20 |element=
|attack=20 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=20 |times=3 |element=
|attack=20 |times=3 |element=none
}}
}}
|getdata=
|getdata=
Line 3,324: Line 3,468:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|attack=20 |element=none
|info=Gears have 50 HP and shield.
|info=Gears have 50 HP and shield.
}}
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack=40 |element=
|attack=40 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=40 |times=5 |element=
|attack=40 |times=5 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=80 |element=
|attack=80 |element=none
|info=Breaks panel.
|info=Breaks panel.
}}
}}
Line 3,349: Line 3,493:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|attack=20 |element=none
|info=Gears have 50 HP and shield.
|info=Gears have 50 HP and shield.
}}
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack=80 |element=
|attack=80 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=80 |times=5 |element=
|attack=80 |times=5 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=160 |element=
|attack=160 |element=none
|info=Breaks panel.
|info=Breaks panel.
}}
}}
Line 3,374: Line 3,518:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
{{EnemyInfo/Attack |name_en=MetalGear |name_jp=メタルギア<ref name="MetalGear"/> |name_tl=Metal Gear
|attack=20 |element=
|attack=20 |element=none
|info=Gears have 50 HP and shield.
|info=Gears have 50 HP and shield.
}}
}}
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
{{EnemyInfo/Attack |name_en=MetalWheel |name_jp=メタルホイール |name_tl=Metal Wheel
|attack=120 |element=
|attack=120 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
{{EnemyInfo/Attack |name_en=MetalMissile |name_jp=メタルミサイル |name_tl=Metal Missile
|attack=120 |times=5 |element=
|attack=120 |times=5 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
{{EnemyInfo/Attack |name_en=MetalFist |name_jp=メタルフィスト |name_tl=Metal Fist
|attack=240 |element=
|attack=240 |element=none
|info=Breaks panel.
|info=Breaks panel.
}}
}}
Line 3,400: Line 3,544:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack=30 |element=
|attack=30 |element=none
|info=Shoulders have 50 HP and guard.
|info=Shoulders have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain">Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)</ref> |name_tl=Punk Chain
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain">Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)</ref> |name_tl=Punk Chain
|attack=20 |times=2 |element=
|attack=20 |times=2 |element=none
|info=1st hit does not cause flashing.
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack=30 |element=
|attack=30 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack=30 |element=
|attack=30 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
Line 3,427: Line 3,571:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack=60 |element=
|attack=60 |element=none
|info=Shoulders have 50 HP and guard.
|info=Shoulders have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
|attack=40 |times=2 |element=
|attack=40 |times=2 |element=none
|info=1st hit does not cause flashing.
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack=60 |element=
|attack=60 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack=60 |element=
|attack=60 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
Line 3,454: Line 3,598:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
{{EnemyInfo/Attack |name_en=Double-Go-Round<ref name="DoubleGoRound"/> |name_jp=ダブルゴーラウンド |name_tl=Double Go Round
|attack=100 |element=
|attack=100 |element=none
|info=Shoulders have 50 HP and guard.
|info=Shoulders have 50 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
{{EnemyInfo/Attack |name_en=PunkChain |name_jp=パンクチェーン<ref name="PunkChain"/> |name_tl=Punk Chain
|attack=80 |times=2 |element=
|attack=80 |times=2 |element=none
|info=1st hit does not cause flashing.
|info=1st hit does not cause flashing.
}}
}}
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
{{EnemyInfo/Attack |name_en=Shield&Chain |name_jp=シールド&チェーン |name_tl=Shield & Chain
|attack=100 |element=
|attack=100 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
{{EnemyInfo/Attack |name_en=MadRoller |name_jp=マッドローラー |name_tl=Mad Roller
|attack=100 |element=
|attack=100 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
Line 3,482: Line 3,626:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack=30 |element=
|attack=30 |element=none
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
|info=Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack=50 |element=
|attack=50 |element=none
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
|info=Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
|info=Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
|info=Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack=50 |element=
|attack=50 |element=none
|info=Used when player HP &le; 50. Can be used 1 time.
|info=Used when player HP &le; 50, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,511: Line 3,655:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack=60 |element=
|attack=60 |element=none
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
|info=Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack=100 |element=
|attack=100 |element=none
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
|info=Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
|info=Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
|info=Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack=100 |element=
|attack=100 |element=none
|info=Used when player HP &le; 100. Can be used 1 time.
|info=Used when player HP &le; 100, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,540: Line 3,684:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack=100 |element=
|attack=100 |element=none
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
|info=Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack=150 |element=
|attack=150 |element=none
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
|info=Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
|info=Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
|info=Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack=150 |element=
|attack=150 |element=none
|info=Used when player HP &le; 150. Can be used 1 time.
|info=Used when player HP &le; 150, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,569: Line 3,713:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
{{EnemyInfo/Attack |name_en=Pawn |name_jp=ボーン |name_tl=Pawn
|attack=200 |element=
|attack=200 |element=none
|info=Pawn has 5 HP and guard. Respawns after 6 seconds if destroyed.
|info=Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
{{EnemyInfo/Attack |name_en=Knight |name_jp=ナイト |name_tl=Knight
|attack=300 |element=
|attack=300 |element=none
|info=Knight has 100 HP and guard. Respawns after 6 seconds if destroyed.
|info=Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (1) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when player is in the back row. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 1 time.
|info=Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
}}
}}
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
{{EnemyInfo/Attack |name_en=Plan-B (2) |name_jp=サクセンヘンコウ |name_tl=Change Strategy
|info=Used when a Pawn is knocked back. Summons 1 Pawn and 2 Knights. Can be used 1 time.
|info=Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
}}
}}
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
{{EnemyInfo/Attack |name_en=Checkmate |name_jp=チェックメイト |name_tl=Checkmate
|attack=300 |element=
|attack=300 |element=none
|info=Used when player HP &le; 300. Can be used 1 time.
|info=Used when player HP &le; 300, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.
}}
}}
|getdata=
|getdata=
Line 3,599: Line 3,743:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack=40 |element=
|attack=40 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack=40 |element=
|attack=40 |element=none
|info=Drains 1 HP every 5 frames. Used when HP &ge; 25 %.
|info=Drains 1 HP every 5 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack=20 |element=
|attack=20 |element=none
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
Line 3,622: Line 3,766:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack=80 |element=
|attack=80 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack=80 |element=
|attack=80 |element=none
|info=Drains 1 HP every 4 frames. Used when HP &ge; 25 %.
|info=Drains 1 HP every 4 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack=40 |element=
|attack=40 |element=none
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
Line 3,645: Line 3,789:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack=120 |element=
|attack=120 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack=120 |element=
|attack=120 |element=none
|info=Drains 1 HP every 3 frames. Used when HP &ge; 25 %.
|info=Drains 1 HP every 3 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack=80 |element=
|attack=80 |element=none
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
Line 3,668: Line 3,812:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
{{EnemyInfo/Attack |name_en=MistTackle<ref name="MistTackle"/> |name_jp=マジンタックル |name_tl=Majin Tackle
|attack=200 |element=
|attack=200 |element=none
|info=Knocks back 1 square.
|info=Knocks back 1 square.
}}
}}
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
{{EnemyInfo/Attack |name_en=PoisonMist |name_jp=ミスティポイズン |name_tl=Misty Poison
|attack=200 |element=
|attack=200 |element=none
|info=Drains 1 HP every 2 frames. Used when HP &ge; 25 %.
|info=Drains 1 HP every 2 frames. Used when HP &ge; 25 %.
}}
}}
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
{{EnemyInfo/Attack |name_en=SoulGang |name_jp=ソウルゲンガー |name_tl=Soul Gänger
|attack=150 |element=
|attack=150 |element=none
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
|info=Inflicts Immobilize Lv. 2 (1 second). Used when HP &lt; 25 %.
}}
}}
Line 3,692: Line 3,836:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack=40 |times=15 |element=
|attack=40 |times=15 |element=none
|info=Pins have 6 HP.
|info=Pins have 6 HP.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack=40 |element=
|attack=40 |element=none
|info=Pins have 40 HP.
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack=40 |element=
|attack=40 |element=none
}}
}}
|getdata=
|getdata=
Line 3,714: Line 3,858:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack=80 |times=19 |element=
|attack=80 |times=19 |element=none
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack=80 |element=
|attack=80 |element=none
|info=Pins have 40 HP.
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack=80 |element=
|attack=80 |element=none
}}
}}
|getdata=
|getdata=
Line 3,736: Line 3,880:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack=120 |times=22 |element=
|attack=120 |times=22 |element=none
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack=120 |element=
|attack=120 |element=none
|info=Pins have 40 HP.
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack=120 |element=
|attack=120 |element=none
}}
}}
|getdata=
|getdata=
Line 3,758: Line 3,902:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
{{EnemyInfo/Attack |name_en=GatlingPin |name_jp=ガトリングピン |name_tl=Gatling Pin
|attack=200 |element=
|attack=200 |element=none
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
|info=Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
}}
}}
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
{{EnemyInfo/Attack |name_en=TowerBowl |name_jp=タワーボウル |name_tl=Tower Bowl
|attack=200 |element=
|attack=200 |element=none
|info=Pins have 40 HP.
|info=Pins have 40 HP.
}}
}}
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
{{EnemyInfo/Attack |name_en=BowlingBomber |name_jp=ボウリングボマー |name_tl=Bowling Bomber
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 3,781: Line 3,925:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan">Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=100 |element=
|attack=100 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=100 |element=
|attack=100 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=100 |element=
|attack=100 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack=50 |element=
|attack=50 |element=none
|info=Bats have 1 HP.
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack=100 |element=
|attack=100 |element=none
}}
}}
|getdata=
|getdata=
Line 3,810: Line 3,954:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=150 |element=
|attack=150 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=150 |element=
|attack=150 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=150 |element=
|attack=150 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack=75 |element=
|attack=75 |element=none
|info=Bats have 1 HP.
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack=150 |element=
|attack=150 |element=none
}}
}}
|getdata=
|getdata=
Line 3,839: Line 3,983:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=200 |element=
|attack=200 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=200 |element=
|attack=200 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=200 |element=
|attack=200 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack=100 |element=
|attack=100 |element=none
|info=Bats have 1 HP.
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 3,868: Line 4,012:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
{{EnemyInfo/Attack |name_en=FlameTower<ref name="FlameTower-DarkMan"/> |name_jp=フレイムタワー |name_tl=Flame Tower
|attack=300 |element=
|attack=300 |element=fire
}}
}}
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
{{EnemyInfo/Attack |name_en=KillerBeam |name_jp=キラーズビーム |name_tl=Killer's Beam
|attack=300 |element=
|attack=300 |element=elec
|info=Inflicts Paralyze.
|info=Inflicts Paralyze.
}}
}}
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
{{EnemyInfo/Attack |name_en=IceWave |name_jp=アイスウェーブ |name_tl=Ice Wave
|attack=300 |element=
|attack=300 |element=aqua
|info=Ice crystal has 1 HP and guard.
|info=Ice crystal has 1 HP and Guard.
}}
}}
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
{{EnemyInfo/Attack |name_en=BlackWing |name_jp=ブラックウイング |name_tl=Black Wing
|attack=150 |element=
|attack=150 |element=none
|info=Bats have 1 HP.
|info=Bats have 1 HP.
}}
}}
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
{{EnemyInfo/Attack |name_en=DarkShadow |name_jp=ダークシャドー |name_tl=Dark Shadow
|attack=300 |element=
|attack=300 |element=none
}}
}}
|getdata=
|getdata=
Line 3,898: Line 4,042:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack=150 |element=
|attack=150 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack=100 |times=3 |element= |noflash=y
|attack=100 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack=100 |element=
|attack=100 |element=none
|info=Ashigaru have 3 HP and steal player panels.
|info=Ashigaru have 3 HP and steal player panels.
}}
}}
Line 3,923: Line 4,067:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack=200 |element=
|attack=200 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack=150 |times=3 |element= |noflash=y
|attack=150 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack=150 |element=
|attack=150 |element=none
|info=Ashigaru have 4 HP and steal player panels.
|info=Ashigaru have 4 HP and steal player panels.
}}
}}
Line 3,948: Line 4,092:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack=250 |element=
|attack=250 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack=250 |element=
|attack=250 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack=200 |times=3 |element= |noflash=y
|attack=200 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack=200 |element=
|attack=200 |element=none
|info=Ashigaru have 5 HP and steal player panels.
|info=Ashigaru have 5 HP and steal player panels.
}}
}}
Line 3,973: Line 4,117:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
{{EnemyInfo/Attack |name_en=SpinningReflect |name_jp=スピニングリフレクト |name_tl=Spinning Reflect
|attack=300 |element=
|attack=300 |element=none
|info=Guards while attacking.
|info=Guards while attacking.
}}
}}
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
{{EnemyInfo/Attack |name_en=StraightSpear |name_jp=ストレートスピア |name_tl=Straight Spear
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
{{EnemyInfo/Attack |name_en=ThousandSpear |name_jp=サウザンドスピア |name_tl=Thousand Spear
|attack=200 |times=3 |element= |noflash=y
|attack=200 |times=3 |element=none |noflash=y
}}
}}
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
{{EnemyInfo/Attack |name_en=Backup |name_jp=アシガルゾウエン |name_tl=Ashigaru Reinforcements
|attack=200 |element=
|attack=200 |element=none
|info=Ashigaru have 5 HP and steal player panels.
|info=Ashigaru have 5 HP and steal player panels.
}}
}}
Line 3,999: Line 4,143:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=200 |element=
|attack=200 |element=none
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=100 |element=
|attack=100 |element=none
|info=Shots have {{chance|1/4}}% chance to crack panel.
|info=Shots have {{chance|1/4}}% chance to crack panel.
}}
}}
Line 4,024: Line 4,168:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
{{EnemyInfo/Attack |name_en=SonicBoom |name_jp=ソニックブーム |name_tl=Sonic Boom
|attack=150 |element=
|attack=150 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
{{EnemyInfo/Attack |name_en=SaintLight |name_jp=セイントライト |name_tl=Saint Light
|attack=150 |element=
|attack=150 |element=none
|info=Knocks back 1 square. Summons wind on player area.
|info=Knocks back 1 square. Summons wind on player area.
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shield) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=300 |element=
|attack=300 |element=none
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
|info=Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
}}
}}
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
{{EnemyInfo/Attack |name_en=HolyShock (shots) |name_jp=ホーリーショック |name_tl=Holy Shock
|attack=150 |element=
|attack=150 |element=none
|info=Shots have {{chance|1/4}}% chance to crack panel.
|info=Shots have {{chance|1/4}}% chance to crack panel.
}}
}}
Line 4,051: Line 4,195:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack=200 |element=
|attack=200 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack=200 |element=
|attack=200 |element=none
}}
}}
|getdata=
|getdata=
Line 4,068: Line 4,212:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack=100 |element=
|attack=100 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack=100 |element=
|attack=100 |element=none
|info=Breaks panels. Used when HP &lt; 50 %.
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
Line 4,089: Line 4,233:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
{{EnemyInfo/Attack |name_en=AirBurst |name_jp=エアバースト |name_tl=Air Burst
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack=450 |element=
|attack=450 |element=none
|info=Breaks panels. Used when HP &lt; 50 %.
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
|attack=300 |element=
|attack=300 |element=none
|info=Cracks panels.
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld">MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バニシングワールド |name_tl=Vanishing World
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld">MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide</ref> |name_jp=バニシングワールド |name_tl=Vanishing World
|attack=500 |element=
|attack=500 |element=none
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
}}
}}
Line 4,121: Line 4,265:
|attacks=
|attacks=
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
{{EnemyInfo/Attack |name_en=Explosion |name_jp=エクスプロージョン |name_tl=Explosion
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
{{EnemyInfo/Attack |name_en=EarthBreak |name_jp=アースブレイカー |name_tl=Earth Breaker
|attack=450 |element=
|attack=450 |element=none
|info=Breaks panels. Used when HP &lt; 50 %.
|info=Breaks panels. Used when HP &lt; 50 %.
}}
}}
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
{{EnemyInfo/Attack |name_en=ShootingClaw |name_jp=シューティングクロー |name_tl=Shooting Claw
|attack=300 |element=
|attack=300 |element=none
|info=Cracks panels.
|info=Cracks panels.
}}
}}
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
{{EnemyInfo/Attack |name_en=GospelCannon |name_jp=ゴスペルキャノン |name_tl=Gospel Cannon
|attack=300 |element=
|attack=300 |element=none
}}
}}
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld"/> |name_jp=バニシングワールド |name_tl=Vanishing World
{{EnemyInfo/Attack |name_en=VanishingWorld<ref name="VanishingWorld"/> |name_jp=バニシングワールド |name_tl=Vanishing World
|attack=500 |element=
|attack=500 |element=none
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
|info=Breaks panels. Used when HP &lt; 25 %. Can be used 1 time.
}}
}}

Revision as of 23:46, 22 October 2022

This page lists every enemy which can appear in battle in Mega Man Battle Network 3.

In this game, FloatShoes protects against the effects of cracked, ice and lava panels. However, it does not protect against swamp panels.

Viruses

Mettaur

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur (メットール Metall[1])
HP
Contact
Element
Ability
40
10
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
10
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur2 (メットール2 Metall 2[1])
HP
Contact
Element
Ability
60
40
None
Attacks
Name
Attack
Element
Property
SonicWave
(ソニックウェーブ Sonic Wave)
40
None
Name
Attack
Element
Property
Guard
(メットガード Met Guard)
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettaur3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mettaur3 (メットール3 Metall 3[1])
HP
Contact
Element
Ability
120
80
None
Attacks
Name
Attack
Element
Property
DynaWave
(ダイナウェーブ Dyna Wave)
80
None
Name
Attack
Element
Property
Guard
(メットガード Met Guard)
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object mettauromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MettaurΩ (メットールSP Metall SP[1])
HP
Contact
Element
Ability
160
150
None
Attacks
Name
Attack
Element
Property
BigWave[2]
(グレートウェーブ Great Wave)
150
None
Cracks panels it travels over.
Name
Attack
Element
Property
Guard
(メットガード Met Guard)
None


Canodumb

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb (キャノーダム Kyanōdamu)
HP
Contact
Element
Ability
60
10
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
10
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb2 (キャノーダム2 Kyanōdamu 2)
HP
Contact
Element
Ability
90
50
None
Attacks
Name
Attack
Element
Property
HiCannon[3]
(ハイキャノン High Cannon)
50
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumb3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Canodumb3 (キャノーダム3 Kyanōdamu 3)
HP
Contact
Element
Ability
130
100
None
Attacks
Name
Attack
Element
Property
M-Cannon[4]
(メガキャノン Mega Cannon)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object canodumbomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
CanodumbΩ (キャノーダムSP Kyanōdamu SP)
HP
Contact
Element
Ability
180
200
None
Attacks
Name
Attack
Element
Property
Cannon
(キャノン Cannon)
200
None


Fishy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy (キオルシン Kiorushin)
HP
Contact
Element
Ability
90
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
30
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy2 (バドラフト Badorafuto)
HP
Contact
Element
Ability
150
60
Fire
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
60
Fire
Name
Attack
Element
Property
Flames[6]
(突進 Rush)
60
Fire
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishy3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Fishy3 (ヘルコンドル Herukondoru)
HP
Contact
Element
Ability
240
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
90
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object fishyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FishyΩ (キオルシンSP Kiorushin SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DashAttack[5]
(突進 Rush)
150
None


Swordy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy (スウォーディン Suwōdin)
HP
Contact
Element
Ability
90
30
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
30
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
30
None
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy2 (スウォードラ Suwōdora)
HP
Contact
Element
Ability
140
60
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
60
Fire
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
60
Fire
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordy3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Swordy3 (スウォータル Suwōtaru)
HP
Contact
Element
Ability
220
100
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
100
Aqua
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
100
Aqua
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object swordyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SwordyΩ (スウォーディンSP Suwōdin SP)
HP
Contact
Element
Ability
320
200
None
Float Shoes
Attacks
Name
Attack
Element
Property
LongSword
(ロングソード Long Sword)
200
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200
None
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Ratty

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty (チュートン Chūton)
HP
Contact
Element
Ability
40
20
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
20
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty2-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty2 (チュートン2 Chūton 2)
HP
Contact
Element
Ability
100
50
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
50
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object ratty3-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Ratty3 (チュートン3 Chūton 3)
HP
Contact
Element
Ability
160
80
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
80
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object rattyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
RattyΩ (チュートンSP Chūton SP)
HP
Contact
Element
Ability
230
150
None
Attacks
Name
Attack
Element
Property
Ratton
(ラットン Ratton)
150
None


HardHead

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HardHead (ハルドボルズ Harudoboruzu)
HP
Contact
Element
Ability
80
60
None
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
60
None
Cracks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ColdHead (コルドボルズ Korudoboruzu)
HP
Contact
Element
Ability
120
100
Aqua
Attacks
Name
Attack
Element
Property
IceBall
(コオリホウガン Koorihougan)
100
Aqua
Changes panel to ice.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardhead2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HotHead (マグラボルズ Maguraboruzu)
HP
Contact
Element
Ability
200
100
Fire
Attacks
Name
Attack
Element
Property
LavaBall
(ヨウガンホウガン Youganhougan)
100
Fire
Changes panel to lava.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object hardheadomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HardHeadΩ (ハルドボルズSP Harudoboruzu SP)
HP
Contact
Element
Ability
300
200
None
Attacks
Name
Attack
Element
Property
CannonBall
(ホウガン Hougan)
200
None
Cracks panel.


Jelly

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Jelly (ジェリー Jerī)
HP
Contact
Element
Ability
170
50
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
50
Aqua


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heatjelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HeatJelly (ジェリーヒート Jerī Heat)
HP
Contact
Element
Ability
220
100
Fire
Float Shoes
Attacks
Name
Attack
Element
Property
RedWave
(アカツナミ Red Tsunami)
100
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object earthjelly-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
EarthJelly (ジェリーアース Jerī Earth)
HP
Contact
Element
Ability
270
150
Wood
Float Shoes
Attacks
Name
Attack
Element
Property
MudWave
(ドロツナミ Mud Tsunami)
150
Wood
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jellyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JellyΩ (ジェリーSP Jerī SP)
HP
Contact
Element
Ability
370
200
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Wave
(ツナミ Tsunami)
200
Aqua


Shrimpy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy (エビロン Ebiron)
HP
Contact
Element
Ability
100
30
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
30
Aqua


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy2 (エビデル Ebideru)
HP
Contact
Element
Ability
130
60
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubble-V[7]
(バブルブイ Bubble V)
60
Aqua


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpy3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shrimpy3 (エビサイド Ebisaido)
HP
Contact
Element
Ability
160
90
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
BubbleSide
(バブルサイド Bubble Side)
90
Aqua


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shrimpyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ShrimpyΩ (エビロンSP Ebiron SP)
HP
Contact
Element
Ability
200
150
Aqua
Float Shoes
Attacks
Name
Attack
Element
Property
Bubbler
(バブルショット Bubble Shot)
150
Aqua


Spikey

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey (ガルー Garū)
HP
Contact
Element
Ability
90
30
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
30
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey2 (ガルーバー Garūbā)
HP
Contact
Element
Ability
140
60
Fire
Attacks
Name
Attack
Element
Property
Heat-V
(ヒートブイ Heat V)
60
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikey3-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spikey3 (ガルーダン Garūdan)
HP
Contact
Element
Ability
190
90
Fire
Attacks
Name
Attack
Element
Property
HeatSide
(ヒートサイド Heat Side)
90
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spikeyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SpikeyΩ (ガルーSP Garū SP)
HP
Contact
Element
Ability
260
150
Fire
Attacks
Name
Attack
Element
Property
HeatShot
(ヒートショット Heat Shot)
150
Fire


Bunny

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bunny (ラビリー Rabirī)
HP
Contact
Element
Ability
40
15
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
15
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tuffbunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TuffBunny (ハイラビリー High Rabirī)
HP
Contact
Element
Ability
100
60
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
60
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object megabunny.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MegaBunny (メガラビリー Mega Rabirī)
HP
Contact
Element
Ability
160
90
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
90
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bunnyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BunnyΩ (ラビリーSP Rabirī SP)
HP
Contact
Element
Ability
220
150
Elec
Attacks
Name
Attack
Element
Property
ZapRing
(ラビリング Rabi Ring)
150
Elec
Inflicts Paralyze.


WindBox

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object windbox-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
WindBox (ウインドボックス Wind Box)
HP
Contact
Element
Ability
100
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vacuumfan-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VacuumFan (バキュームファン Vacuum Fan)
HP
Contact
Element
Ability
100
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object stormbox-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
StormBox (ストームボックス Storm Box)
HP
Contact
Element
Ability
300
10
None
Attacks
Name
Info
Wind
(トップウ Toppuu)


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object windomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
WindΩ (ウインドSP Wind SP)
HP
Contact
Element
Ability
500
10
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)


Puffball

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object puffball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Puffball (バジリコ Bajiriko)
HP
Contact
Element
Ability
120
50
Wood
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
50
None
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
PoisonGas[9]
(毒ガス Poison Gas)
None
Poison
Drains 1 HP every 8 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object poofball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Poofball (アボリコ Aboriko)
HP
Contact
Element
Ability
220
80
Wood
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
PoisonFace[10]
(マスクを突き出す Stick Out Mask)
80
None
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
PoisonGas[9]
(毒ガス Poison Gas)
None
Poison
Drains 1 HP every 6 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object goofball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Goofball (ナタリコ Natariko)
HP
Contact
Element
Ability
280
120
Wood
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
120
None
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
PoisonGas[9]
(毒ガス Poison Gas)
None
Poison
Drains 1 HP every 4 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object puffballomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PuffballΩ (バジリコSP Bajiriko SP)
HP
Contact
Element
Ability
400
200
Wood
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
PoisonMask[8]
(マスクを突き出す Stick Out Mask)
200
None
Knocks back 1 square. Mask has 1 HP and Guard.
Name
Attack
Element
Property
PoisonGas[9]
(毒ガス Poison Gas)
None
Poison
Drains 1 HP every 2 frames.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Mushy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mushy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mushy (チャマッシュ Chamasshu)
HP
Contact
Element
Ability
50
50
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
50
Wood
No Flashing, No Aback
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mashy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Mashy (キマッシュ Kimasshu)
HP
Contact
Element
Ability
100
80
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
80
Wood
No Flashing, No Aback
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object moshy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Moshy (クロマッシュ Kuromasshu)
HP
Contact
Element
Ability
160
120
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
120
Wood
No Flashing, No Aback
Inflicts Confuse.
Name
Info
GrassStage
(クサムラステージ Kusamura Stage)
Used when it is unable to attack. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3-grass.png
Object mushyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MushyΩ (チャマッシュSP Chamasshu SP)
HP
Contact
Element
Ability
200
200
Wood
Float Shoes
Info
Can only step on grass panels. Cannot act if there are no grass panels on its side.
Attacks
Name
Attack
Element
Property
Spice
(バッドスパイス Bad Spice)
200
Wood
No Flashing, No Aback
Inflicts Confuse.
Name
Info
GrassStage
(クサムラステージ Kusamura Stage)
Used when it is unable to attack. Can be used 1 time.


Dominerd

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd (カーズ カーズ)
HP
Contact
Element
Ability
100
50
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
50
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd2 (カーズナ Kāzuna)
HP
Contact
Element
Ability
170
100
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerd3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Dominerd3 (カーズド Kāzudo)
HP
Contact
Element
Ability
220
150
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
150
None
Name
Info
Geddon1
(デスマッチ1 Deathmatch 1)
Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object dominerdomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DominerdΩ (カーズSP カーズ)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Info
Guards when not attacking.
Attacks
Name
Attack
Element
Property
Bite
(噛み付き)
200
None
Name
Info
Geddon1
(デスマッチ1 Deathmatch 1)
Can be used 1 time.


Yort

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yort-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yort (ヨーヨット Yōyotto)
HP
Contact
Element
Ability
120
20
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
20
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yurt-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yurt (ヨーシップ Yōshippu)
HP
Contact
Element
Ability
160
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
40
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yart-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Yart (ヨーランド Yōrando)
HP
Contact
Element
Ability
210
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
60
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object yortomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
YortΩ (ヨーヨットSP Yōyotto SP)
HP
Contact
Element
Ability
420
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Yo-Yo
(ヨーヨー Yo-yo)
80
None
No Flashing


Shadow

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shadow-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shadow (ダークシャドー Dark Shadow)
HP
Contact
Element
Ability
130
50
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
50
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object reddevil-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
RedDevil (レッドデビル Red Devil)
HP
Contact
Element
Ability
170
100
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bluedemon-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BlueDemon (ブルーデーモン Blue Demon)
HP
Contact
Element
Ability
210
150
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
150
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shadowomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ShadowΩ (ダークシャドーSP Dark Shadow SP)
HP
Contact
Element
Ability
250
200
None
Attacks
Name
Attack
Element
Property
DarkWeapon
(ダークウェポン Dark Weapon)
200
None


BrushMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan (フデロー Fuderō)
HP
Contact
Element
Ability
120
50
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan2 (フデロー2 Fuderō 2)
HP
Contact
Element
Ability
170
100
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushman3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushMan3 (フデロー3 Fuderō 3)
HP
Contact
Element
Ability
220
150
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object brushmanomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BrushManΩ (フデローSP Fuderō SP)
HP
Contact
Element
Ability
300
200
None
Float Shoes
Attacks
Name
Info
Change panel[11]


Scuttle

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scutz-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scutz (ドリームメラル Dream Meraru)
HP
Contact
Element
Ability
300
200
Fire
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
FlameTower[12]
(フレイムタワー[13] Flame Tower)
200
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttle-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttle (ドリームラピア Dream Rapia)
HP
Contact
Element
Ability
300
200
Aqua
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
IceCube
(アイスキューブ Ice Cube)
200
Aqua


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttler-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttler (ドリームボルト Dream Bolt)
HP
Contact
Element
Ability
300
200
Elec
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
Thunder[14]
(落雷 Lightning Strike)
200
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttzer-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttzer (ドリームモス Dream Moss)
HP
Contact
Element
Ability
300
200
Wood
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
200
Wood
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttlest-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Scuttlest (ドリームビット Dream Bit)
HP
Contact
Element
Ability
200
200
None
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
200
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object scuttleomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ScuttleΩ (ドリームビットSP Dream Bit SP)
HP
Contact
Element
Ability
400
300
None
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Laser
(レーザー Laser)
300
None


Beetle

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Beetle (ボンビートル Bonbītoru)
HP
Contact
Element
Ability
90
20
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
20
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object deetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Deetle (ドンビートル Donbītoru)
HP
Contact
Element
Ability
130
50
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
50 × 2
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object geetle.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Geetle (ゴンビートル Gonbītoru)
HP
Contact
Element
Ability
170
80
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
80 × 3
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beetleomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeetleΩ (ボンビートルSP Bonbītoru SP)
HP
Contact
Element
Ability
220
140
None
Attacks
Name
Attack
Element
Property
Bomb
(ボム Bomb)
140 × 3
None


Metrid

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrid.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrid (メテマージ Metemāji)
HP
Contact
Element
Ability
150
40
Fire
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
40
Fire


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrod.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrod (メテロード Meterōdo)
HP
Contact
Element
Ability
200
80
Fire
Info
Takes 1 × 100 damage from Jealousy.[15]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
80
Fire
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrodo.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Metrodo (メテフレア Metefurea)
HP
Contact
Element
Ability
250
120
Fire
Info
Takes 2 × 100 damage from Jealousy.[16]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
120
Fire
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metrodomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetrodΩ (メテマージSP Metemāji SP)
HP
Contact
Element
Ability
300
200
Fire
Info
Takes 3 × 100 damage from Jealousy.[17]
Attacks
Name
Attack
Element
Property
Meteor
(メテオ Meteor)
200
Fire
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 3 times.


SnowBlow

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object snowblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SnowBlow (スーンハーク Sūnhāku)
HP
Contact
Element
Ability
100
30
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[18]
(ハークストーム Hāku Storm)
30 × 3
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object lowblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
LowBlow (ビューハーク Byūhāku)
HP
Contact
Element
Ability
140
60
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[18]
(ハークストーム Hāku Storm)
60 × 3
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object moblow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MoBlow (ゴーハーク Gōhāku)
HP
Contact
Element
Ability
180
90
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[18]
(ハークストーム Hāku Storm)
90 × 3
None
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object snowblowomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SnowBlowΩ (スーンハークSP Sūnhāku SP)
HP
Contact
Element
Ability
300
120
None
Attacks
Name
Info
Fan
(スイコミ Suikomi)
Name
Attack
Element
Property
HockStorm[18]
(ハークストーム Hāku Storm)
120 × 3
None
No Flashing


KillerEye

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object killereye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KillerEye (キラーズアイ Killer's Eye)
HP
Contact
Element
Ability
140
50
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
50
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object demoneye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DemonEye (デモンズアイ Demon's Eye)
HP
Contact
Element
Ability
190
100
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
100
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object jokereye.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JokerEye (ジョーカーズアイ Joker's Eye)
HP
Contact
Element
Ability
240
150
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
150
Elec
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object killereyeomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KillerEyeΩ (キラーズアイSP Killer's Eye SP)
HP
Contact
Element
Ability
300
200
Elec
Float Shoes
Attacks
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
200
Elec
Inflicts Paralyze.


Momogra

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogra.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogra (モモグラン Momoguran)
HP
Contact
Element
Ability
60
40
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
40
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogro.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogro (モモグロー Momogurō)
HP
Contact
Element
Ability
130
80
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
80
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momogre.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Momogre (モモグレオ Momogureo)
HP
Contact
Element
Ability
180
120
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
120
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object momograomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MomograΩ (モモグランSP Momoguran SP)
HP
Contact
Element
Ability
250
200
None
Info
Hides underground when not attacking.
Attacks
Name
Attack
Element
Property
MomoAttack
(モモアタック Momo Attack)
200
None


Basher

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object basher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Basher (ドゴーン Dogōn)
HP
Contact
Element
Ability
150
50
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
50
Fire
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object smasher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Smasher (ドギュラ Dogyura)
HP
Contact
Element
Ability
200
100
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
100
Fire
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trasher.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Trasher (ドガビーン Dogabīn)
HP
Contact
Element
Ability
250
150
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
150
Fire
Breaks panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object basheromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BasherΩ (ドゴーンSP Dogōn SP)
HP
Contact
Element
Ability
300
200
Fire
Attacks
Name
Attack
Element
Property
HighMagnum
(ハイマグナム High Magnum)
200
Fire
Breaks panels.


Heavy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heavy (ヘビーアレイ Hebīarei)
HP
Contact
Element
Ability
100
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
30
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavier.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heavier (ヘビーアレイズ Hebīareizu)
HP
Contact
Element
Ability
150
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
60
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heaviest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Heaviest (ヘビーアレイド Hebīareido)
HP
Contact
Element
Ability
200
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
90
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object heavyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
HeavyΩ (ヘビーアレイSP Hebīarei SP)
HP
Contact
Element
Ability
300
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Wind
(ワインド Wind)
150
None


Pengi

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengi.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Pengi (コリペン Koripen)
HP
Contact
Element
Ability
80
30
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
30
Aqua
Ice crystal has 1 HP and Guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object penga.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Penga (コリペンタン Koripentan)
HP
Contact
Element
Ability
100
60
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
60
Aqua
Ice crystal has 1 HP and Guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengon.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Pengon (コリペンタロー Koripentarō)
HP
Contact
Element
Ability
130
90
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
90
Aqua
Ice crystal has 1 HP and Guard.
Name
Info
IceStage
(アイスステージ Ice Stage)
Used when there are 5 or more non-ice panels on its side. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object pengiomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PengiΩ (コリペンSP Koripen SP)
HP
Contact
Element
Ability
260
150
Aqua
Info
Guards when on ice panel.
Attacks
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
150
Aqua
Ice crystal has 1 HP and Guard.
Name
Info
IceStage
(アイスステージ Ice Stage)
Used when there are 5 or more non-ice panels on its side. Can be used 2 times.


Viney

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object viney.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viney (アゾマータ Azomāta)
HP
Contact
Element
Ability
120
60
Wood
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
60
Wood
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object viner.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Viner (アゾマートル Azomātoru)
HP
Contact
Element
Ability
160
100
Wood
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
100
Wood
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vinert.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Vinert (アゾマディガ Azomadiga)
HP
Contact
Element
Ability
200
120
Wood
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
120
Wood
Inflicts Vines.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object vineyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VineyΩ (アゾマータSP Azomāta SP)
HP
Contact
Element
Ability
300
200
Wood
Info
Main body is only vulnerable to Fire attacks.
Attacks
Name
Attack
Element
Property
Rope
(グリーンロープ Green Rope)
200
Wood
Inflicts Vines.


Slimer

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimer (ジェライム Jeraimu)
HP
Contact
Element
Ability
90
30
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
30
Aqua
Steals panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimey.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimey (ヌライム Nuraimu)
HP
Contact
Element
Ability
150
60
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
60
Aqua
Steals panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Slimest (ネバリーム Nebarīmu)
HP
Contact
Element
Ability
220
90
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
90
Aqua
Steals panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object slimeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SlimerΩ (ジェライムSP Jeraimu SP)
HP
Contact
Element
Ability
300
150
Aqua
Attacks
Name
Attack
Element
Property
Body Hit
(タイアタリ)
150
Aqua
Steals panel.


Elebee

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elebee.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elebee (スパークビー Supākubī)
HP
Contact
Element
Ability
90
30
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
30
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elewasp.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elewasp (スパークイグル Supākuiguru)
HP
Contact
Element
Ability
130
60
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
60
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elehornet.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elehornet (スパークレイ Supākurei)
HP
Contact
Element
Ability
170
90
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
90
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elebeeomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ElebeeΩ (スパークビーSP Supākubī SP)
HP
Contact
Element
Ability
230
150
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
BeeArrow
(ビーアロー Bee Arrow)
150
Elec


Needler

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object needler.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Needler (ニドキャスター Nidokyasutā)
HP
Contact
Element
Ability
90
30
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
30
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object nailer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Nailer (ニドキャリアー Nidokyariā)
HP
Contact
Element
Ability
140
60
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
60
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object spiker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Spiker (ニドローラー Nidorōrā)
HP
Contact
Element
Ability
200
100
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object needleromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
NeedlerΩ (ニドキャスターSP Nidokyasutā SP)
HP
Contact
Element
Ability
400
200
None
Attacks
Name
Attack
Element
Property
Needle
(ニードル Needle)
200
None


Trumpy

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trumpy.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Trumpy (ララパッパ Rarapappa)
HP
Contact
Element
Ability
90
0
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes allies invincible.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tuby.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Tuby (ララチューバ Rarachūba)
HP
Contact
Element
Ability
150
0
None
Attacks
Name
Info
Discord
(ディスコード Discord)
Inflicts Confuse.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object tromby.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Tromby (ララボーン Rarabōn)
HP
Contact
Element
Ability
200
0
None
Attacks
Name
Info
Timpani
(ティンパニ Timpani)
Repeatedly inflicts Immobilize Lv. 2 (1 second).


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object trumpyomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TrumpyΩ (ララパッパSP Rarapappa SP)
HP
Contact
Element
Ability
300
0
None
Attacks
Name
Info
Fanfare
(オウエンカ Ouenka)
Makes alles invincible.


AlphaBug

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugred.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
???? (???? ????)
HP
Contact
Element
Ability
100
50
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
50
None
Inflicts Paralyze. Drains up to ~40 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugblue.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
???? (???? ????)
HP
Contact
Element
Ability
140
70
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
70
None
Inflicts Paralyze. Drains up to ~130 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugyellow.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaBug (プロトバグ Proto Bug)
HP
Contact
Element
Ability
180
90
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
90
None
Inflicts Paralyze. Drains up to ~180 HP while paralyzed.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alphabugomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaBugΩ (プロトバグSP Proto Bug SP)
HP
Contact
Element
Ability
300
150
None
Attacks
Name
Attack
Element
Property
Appetite
(アピタイト Appetite)
150
None
Inflicts Paralyze. Drains up to ~180 HP while paralyzed.


Quaker

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object quaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Quaker (クエイカー Kueikā)
HP
Contact
Element
Ability
80
15
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
15
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object shaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Shaker (クエイクドム Kueikudomu)
HP
Contact
Element
Ability
140
40
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
40
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object breaker.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Breaker (クエイクダバ Kueikudaba)
HP
Contact
Element
Ability
240
80
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
80
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object quakeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
QuakerΩ (クエイカーSP Kueikā SP)
HP
Contact
Element
Ability
360
150
None
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
150
None
Cracks panels it travels over.


N.O

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O (N.O N.O)
HP
Contact
Element
Ability
120
50
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
50
None
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-2 (N.O-2 N.O-2)
HP
Contact
Element
Ability
160
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
80
None
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object no3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-3 (N.O-3 N.O-3)
HP
Contact
Element
Ability
200
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
120
None
Inflicts Paralyze.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object noomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
N.O-Ω (N.O-SP N.O-SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
NoBeam
(NOビーム NO Beam)
200
None
Inflicts Paralyze.


Eleball

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleball.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Eleball (パラボール Parabōru)
HP
Contact
Element
Ability
80
20
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
20
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object elesphere.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Elesphere (パラライカ Pararaika)
HP
Contact
Element
Ability
150
50
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
50
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleglobe.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Eleglobe (パラクロッサー Parakurossā)
HP
Contact
Element
Ability
200
80
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
80
Elec


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object eleballomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
EleballΩ (パラボールSP Parabōru SP)
HP
Contact
Element
Ability
220
160
Elec
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Plasma
(プラズマボール Plasma Ball)
160
Elec


Volcano

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcano.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcano (ボルカノ Borukano)
HP
Contact
Element
Ability
130
40
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[19]
(火山弾&その残り火 Volcanic Bomb & its Embers)
40
Fire
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcaner.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcaner (ボルカノドン Borukanodon)
HP
Contact
Element
Ability
180
80
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[19]
(火山弾&その残り火 Volcanic Bomb & its Embers)
80
Fire
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcanest.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Volcanest (ボルカノギレン Borukanogiren)
HP
Contact
Element
Ability
230
120
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[19]
(火山弾&その残り火 Volcanic Bomb & its Embers)
120
Fire
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object volcanoomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
VolcanoΩ (ボルカノSP Borukano SP)
HP
Contact
Element
Ability
330
200
Fire
Attacks
Name
Attack
Element
Property
Pyroclast & Ring of Fire[19]
(火山弾&その残り火 Volcanic Bomb & its Embers)
200
Fire
No Flashing


Totem

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totem.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totem (トトポール Totopōru)
HP
Contact
Element
Ability
100
50
Fire
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
Pole's Fire[20]
(ポールズファイア Pōru's Fire)
50
Fire
Used when not turned around.
Name
Info
Recover150
(リカバリー150 Recovery 150)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totam.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totam (トリンポール Torinpōru)
HP
Contact
Element
Ability
160
100
Fire
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
Pole's Fire[20]
(ポールズファイア Pōru's Fire)
100
Fire
Used when not turned around.
Name
Info
Recover200
(リカバリー200 Recovery 200)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totun.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Totun (トンガポール Tongapōru)
HP
Contact
Element
Ability
250
150
Fire
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
Pole's Fire[20]
(ポールズファイア Pōru's Fire)
150
Fire
Used when not turned around.
Name
Info
Recover300
(リカバリー300 Recovery 300)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object totemomega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TotemΩ (トトポールSP Totopōru SP)
HP
Contact
Element
Ability
300
200
Fire
Info
Turns around (or back) when hit by an attack that causes aback.
Attacks
Name
Attack
Element
Property
Pole's Fire[20]
(ポールズファイア Pōru's Fire)
200
Fire
Used when not turned around.
Name
Info
Recover300
(リカバリー300 Recovery 300)
Used when turned around and itself or any ally HP ≤ 50 %. Can be used 3 times.


Twins

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twins-a.png
Panel r2 b bn3.png
Object twins-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twins (ツインズ Tsuinzu)
HP
Contact
Element
Ability
100
40
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
40
None
Eye has 5 HP.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinner-a.png
Panel r2 b bn3.png
Object twinner-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twinner (ツインザー Tsuinzā)
HP
Contact
Element
Ability
150
70
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
70
None
Eye has 10 HP.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinnest-a.png
Panel r2 b bn3.png
Object twinnest-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Twinnest (ツインゼット Tsuinzetto)
HP
Contact
Element
Ability
200
100
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
100
None
Eye has 20 HP.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object twinsomega-a.png
Panel r2 b bn3.png
Object twinsomega-b.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
TwinsΩ (ツインズSP Tsuinzu SP)
HP
Contact
Element
Ability
300
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
EyePower
(アイパワー Eye Power)
200
None
Eye has 50 HP.


Boomer

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object boomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Boomer (ラウンダ Raunda)
HP
Contact
Element
Ability
70
30
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
30
Wood
No Flashing


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gloomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Gloomer (ラウンダラウ Raundarau)
HP
Contact
Element
Ability
140
60
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
60
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object doomer.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Doomer (ラウンダバー Raundabā)
HP
Contact
Element
Ability
180
90
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
90
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 2 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object boomeromega.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BoomerΩ (ラウンダSP Raunda SP)
HP
Contact
Element
Ability
320
150
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
Boomer
(ブーメラン Boomerang)
150
Wood
No Flashing
Name
Attack
Element
Property
PanelGrab
(パネルスチール Panel Steal)
10
None
Can be used 2 times.


Number

Panel r1 b bn3.png
Object number1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object number2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object number3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number (ナンバーズ Numbers)
HP
Contact
Element
Ability
250
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000
Elec


Panel r1 b bn3.png
Object numberm1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object numberm2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object numberm3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number-M (メガナンバーズ Mega Numbers)
HP
Contact
Element
Ability
400
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000
Elec


Panel r1 b bn3.png
Object numberg1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object numberg2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object numberg3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Number-G (ギガナンバーズ Giga Numbers)
HP
Contact
Element
Ability
650
1000
None
Attacks
Name
Attack
Element
Property
Error&Delete
(エラー&デリート Error & Delete)
1000
Elec


Bosses

FlashMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashMan (フラッシュマン Flashman)
HP
Contact
Element
Ability
300
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[21]
(ネオンライト Neon Light)
10
Elec
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
15
Elec
Name
Info
Flashlight[22]
(フラッシュライト Flashlight)
Flashlights have 5 HP. Inflicts Paralyze. Used when HP &lt 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManα (フラッシュマンV2 Flashman V2)
HP
Contact
Element
Ability
500
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[21]
(ネオンライト Neon Light)
30
Elec
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
45
Elec
Name
Info
Flashlight[22]
(フラッシュライト Flashlight)
Flashlights have 20 HP. Inflicts Paralyze.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManβ (フラッシュマンV3 Flashman V3)
HP
Contact
Element
Ability
700
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[21]
(ネオンライト Neon Light)
60
Elec
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
90
Elec
Name
Info
Flashlight[22]
(フラッシュライト Flashlight)
Flashlights have 40 HP. Inflicts Paralyze.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flashman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlashManΩ (フラッシュマンSP Flashman SP)
HP
Contact
Element
Ability
1500
10
Elec
Attacks
Name
Attack
Element
Property
NeonLite[21]
(ネオンライト Neon Light)
100
Elec
Name
Attack
Element
Property
SparkArm
(スパークアーム Spark Arm)
150
Elec
Name
Info
Flashlight[22]
(フラッシュライト Flashlight)
Flashlights have 100 HP. Inflicts Paralyze.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Can be used 3 times.


BeastMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastMan (ビーストマン Beastman)
HP
Contact
Element
Ability
500
20
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
20
None
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
20
None
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
20
None
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManα (ビーストマンV2 Beastman V2)
HP
Contact
Element
Ability
700
40
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
40
None
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
40
None
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
40
None
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManβ (ビーストマンV3 Beastman V3)
HP
Contact
Element
Ability
900
60
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
60
None
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
60
None
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
60
None
Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object beastman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BeastManΩ (ビーストマンSP Beastman SP)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
BeastRay
(ビーストレイ Beast Ray)
120
None
Name
Attack
Element
Property
JumpingClaw
(ジャンピングクロー Jumping Claw)
120
None
Name
Attack
Element
Property
WildRush
(ワイルドラッシュ Wild Rush)
120
None
Used when HP < 50 %.


BubbleMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleMan (バブルマン Bubbleman)
HP
Contact
Element
Ability
500
40
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
30
Aqua
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[23]
(さかなミサイル Fish Missile)
30
Aqua
Name
Attack
Element
Property
Mine[24]
(機雷 Mine)
30
Aqua
Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage. Used when HP < 37.5 %.
Name
Attack
Element
Property
FiddlerCrab[25]
(シオマネキ Fiddler Crab)
30
Aqua
Crab has 10 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
50
Aqua
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManα (バブルマンV2 Bubbleman V2)
HP
Contact
Element
Ability
800
80
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
80
Aqua
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[23]
(さかなミサイル Fish Missile)
80
Aqua
Name
Attack
Element
Property
Mine[24]
(機雷 Mine)
80
Aqua
Mine has 40 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
FiddlerCrab[25]
(シオマネキ Fiddler Crab)
80
Aqua
Crab has 20 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
100
Aqua
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManβ (バブルマンV3 Bubbleman V3)
HP
Contact
Element
Ability
1200
120
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
120
Aqua
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[23]
(さかなミサイル Fish Missile)
120
Aqua
Name
Attack
Element
Property
Mine[24]
(機雷 Mine)
120
Aqua
Mine has 80 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
FiddlerCrab[25]
(シオマネキ Fiddler Crab)
120
Aqua
Crab has 30 HP. Used when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
150
Aqua
Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bubbleman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BubbleManΩ (バブルマンSP Bubbleman SP)
HP
Contact
Element
Ability
1800
200
Aqua
Info
Starts swimming when HP < 25 %. Has FloatShoes while swimming.
Attacks
Name
Attack
Element
Property
BubbleParade
(バブルパレード Bubble Parade)
200
Aqua
Bubbles have 1 HP.
Name
Attack
Element
Property
FishMissile[23]
(さかなミサイル Fish Missile)
200
Aqua
Name
Attack
Element
Property
Mine[24]
(機雷 Mine)
200
Aqua
Mine has 120 HP. Contact deals Aqua damage, explosion deals non-elemental damage.
Name
Attack
Element
Property
FiddlerCrab[25]
(シオマネキ Fiddler Crab)
200
Aqua
Crab has 40 HP. Use when HP ≥ 25 %.
Name
Attack
Element
Property
AquaShot
(アクアシュート Aqua Shoot)
300
Aqua
Used when HP < 25 %.


DesertMan

Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertMan (デザートマン Desertman)
HP
Contact
Element
Ability
800
20
None
Shadow Shoes
Info
Summons 2 hands (40 HP) and 2 pillars (50 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[26]
(アリジゴク Arijigoku)
40
None
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
40
None
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
60
None
Used when HP < 50 %.


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManα (デザートマンV2 Desertman V2)
HP
Contact
Element
Ability
1200
40
None
Shadow Shoes
Info
Summons 2 hands (60 HP) and 2 pillars (80 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[26]
(アリジゴク Arijigoku)
80
None
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
80
None
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
120
None
Used when HP < 50 %.


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManβ (デザートマンV3 Desertman V3)
HP
Contact
Element
Ability
1600
80
None
Shadow Shoes
Info
Summons 2 hands (80 HP) and 2 pillars (120 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[26]
(アリジゴク Arijigoku)
120
None
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
120
None
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
180
None


Panel r1 b bn3-sand.png
Object desertman-hand1.png
Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object desertman-tower.png
Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object desertman.png
Panel r3 b bn3-sand.png
Object desertman-hand2.png
Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object desertman-tower.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DesertManΩ (デザートマンSP Desertman SP)
HP
Contact
Element
Ability
2000
120
None
Shadow Shoes
Info
Summons 2 hands (100 HP) and 2 pillars (200 HP). If hit by an Aqua attack, stops moving for 4 seconds (this is not extended by further Aqua attacks).
Attacks
Name
Attack
Element
Property
Pitfall[26]
(アリジゴク Arijigoku)
200
None
Name
Attack
Element
Property
LionHead
(ライオンヘッド Lion Head)
200
None
Name
Attack
Element
Property
HeavySand
(ヘビーサンド Heavy Sand)
300
None
Used when HP < 50 %.


PlantMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantMan (プラントマン Plantman)
HP
Contact
Element
Ability
1000
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
50
Wood
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Wood
Weed has 40 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Wood
Flower has 80 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Wood
Flower has 80 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManα (プラントマンV2 Plantman V2)
HP
Contact
Element
Ability
1300
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
80
Wood
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Wood
Weed has 60 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Wood
Flower has 100 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Wood
Flower has 100 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManβ (プラントマンV3 Plantman V3)
HP
Contact
Element
Ability
1700
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
120
Wood
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Wood
Weed has 80 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Wood
Flower has 120 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Wood
Flower has 120 HP. Inflicts Confuse. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object plantman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
PlantManΩ (プラントマンSP Plantman SP)
HP
Contact
Element
Ability
2100
30
Wood
Attacks
Name
Attack
Element
Property
RoseNeedle
(ローズニードル Rose Needle)
200
Wood
Name
Attack
Element
Property
PlantWeed
(プラントウィード Plant Weed)
40
Wood
Weed has 100 HP. Inflicts Vines. Used when HP ≥ 50 %.
Name
Attack
Element
Property
YellowFlower
(イエローフラワー Yellow Flower)
Wood
Flower has 140 HP. Inflicts Paralyze. Used when HP < 50 %.
Name
Attack
Element
Property
RedFlower
(レッドフラワー Red Flower)
Wood
Flower has 140 HP. Inflicts Confuse. Used when HP < 50 %.


FlameMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameMan (フレイムマン Flameman)
HP
Contact
Element
Ability
1000
60
Fire
Info
Spawns 2 candles (8 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
60
Fire
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[27]
(ファイアブレス Fire Breath)
60
Fire
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManα (フレイムマンV2 Flameman V2)
HP
Contact
Element
Ability
1400
100
Fire
Info
Spawns 2 candles (12 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
80
Fire
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[27]
(ファイアブレス Fire Breath)
80
Fire
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManβ (フレイムマンV3 Flameman V3)
HP
Contact
Element
Ability
1800
150
Fire
Info
Spawns 2 candles (16 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
150
Fire
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[27]
(ファイアブレス Fire Breath)
150
Fire
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flameman-candle.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object flameman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Object flameman-candle.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
FlameManΩ (フレイムマンSP Flameman SP)
HP
Contact
Element
Ability
2400
200
Fire
Info
Spawns 2 candles (20 HP). Invincible when at least 1 candle burns green. Heals 1 HP every 10 frames when at least 1 candle burns red. Speeds up when HP < 50 %.
Attacks
Name
Attack
Element
Property
ChaosFlame
(カオスフレイム Chaos Flame)
200
Fire
Used when at least 1 candle burns orange.
Name
Attack
Element
Property
FireBreath[27]
(ファイアブレス Fire Breath)
200
Fire
When HP ≥ 50 %, hits row ahead. When HP < 50 %, has 50% chance to instead fan out into triangle shape for 3 columns.


DrillMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillMan (ドリルマン Drillman)
HP
Contact
Element
Ability
600
80
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
80
None
Drills have 10 HP and Guard.
Name
Attack
Element
Property
PanelCrusher[28]
(パネルクラッシャー Panel Crusher)
80
None
Breaks panels.
Name
Attack
Element
Property
Rubble[29]
(ガレキ Rubble)
60
None
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
80
None
Drills have 10 HP and Guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManα (ドリルマンV2 Drillman V2)
HP
Contact
Element
Ability
900
120
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
120
None
Drills have 10 HP and Guard.
Name
Attack
Element
Property
PanelCrusher[28]
(パネルクラッシャー Panel Crusher)
120
None
Breaks panels.
Name
Attack
Element
Property
Rubble[29]
(ガレキ Rubble)
100
None
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
120
None
Drills have 10 HP and Guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManβ (ドリルマンV3 Drillman V3)
HP
Contact
Element
Ability
1200
160
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
160
None
Drills have 10 HP and Guard.
Name
Attack
Element
Property
PanelCrusher[28]
(パネルクラッシャー Panel Crusher)
160
None
Breaks panels.
Name
Attack
Element
Property
Rubble[29]
(ガレキ Rubble)
140
None
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
160
None
Drills have 10 HP and Guard.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object drillman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DrillManΩ (ドリルマンSP Drillman SP)
HP
Contact
Element
Ability
1800
200
None
Air Shoes, Float Shoes
Attacks
Name
Attack
Element
Property
DrillDrive
(ドリルドライブ Drill Drive)
200
None
Drills have 10 HP and Guard.
Name
Attack
Element
Property
PanelCrusher[28]
(パネルクラッシャー Panel Crusher)
200
None
Breaks panels.
Name
Attack
Element
Property
Rubble[29]
(ガレキ Rubble)
180
None
Name
Attack
Element
Property
TripleHole
(トリプルホール Triple Hole)
200
None
Drills have 10 HP and Guard.


Alpha

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alpha.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Alpha (プロト Proto)
HP
Contact
Element
Ability
2000
100
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
50
None
Hands are indestructible.
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
20 × 12
None
No Flashing, No Aback
Used when HP ≥ 50 %.
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
80
None
Cracks panels.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
60
None
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
100
None
Rocket has 500 HP. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object alpha.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
AlphaΩ (プロトSP Proto SP)
HP
Contact
Element
Ability
3000
300
None
Super Armor
Info
Core is protected by 2 layers of 20 HP barrier. First layer recovers 5 HP every 1 second. Second layer recovers 5 HP every 2 seconds. If core is exposed, barrier recovers 5 HP after 3 seconds.
Attacks
Name
Attack
Element
Property
DevilHand
(デビルハンド Devil Hand)
100
None
Hands are indestructible.
Name
Attack
Element
Property
GodHand
(ゴッドハンド God Hand)
100
None
Hands are indestructible. Vertical hand steals panels. Horizontal hand changes player panels to swamp, cracks player panels or changes player panels to ice (cycles in order each time the attack is used).
Name
Attack
Element
Property
ReverseVulcan
(リバースバルカン Reverse Vulcan)
50 × 12
None
No Flashing, No Aback
Name
Attack
Element
Property
RedEyesDelete
(レッドアイズデリート Red Eyes Delete)
200
None
Cracks panels.
Name
Attack
Element
Property
AlphaArmΣ
(プロトアームΣ Proto Arm Σ)
200
None
Used when HP < 50 %.
Name
Attack
Element
Property
AlphaArmΩ
(プロトアームΩ Proto Arm Ω)
300
None
Rocket has 500 HP. Used when HP < 50 %.


GutsMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsMan (ガッツマン Gutsman)
HP
Contact
Element
Ability
300
20
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
20
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
20
None
Cracks player panels in row ahead. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
30
None
Knocks back 1 square.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManα (ガッツマンV2 Gutsman V2)
HP
Contact
Element
Ability
700
40
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
40
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
40
None
Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
GutPunch
(ガッツパンチ Guts Punch)
60
None
Knocks bak 1 square.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManβ (ガッツマンV3 Gutsman V3)
HP
Contact
Element
Ability
900
100
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
100
None
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
100
None
Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
150
None
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
150 × 17
None
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Used when any panels are stolen. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object gutsman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
GutsManΩ (ガッツマンSP Gutsman SP)
HP
Contact
Element
Ability
2000
200
None
Super Armor
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
ShockWave
(ショックウェーブ Shock Wave)
200
None
Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
GutsHammer
(ガッツハンマー Guts Hammer)
200
None
Cracks all player panels. Inflicts Immobilize Lv. 1 (0.5 seconds) to entire player field.
Name
Attack
Element
Property
Rocket GutPunch
(ロケットガッツパンチ Rocket Guts Punch)
300
None
No Flashing
Name
Attack
Element
Property
Z-Punch
(ゼータパンチ Zeta Punch)
300 × 17
None
Invincible while attacking. Used when HP < 50 %. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Used when any panels are stolen. Can be used 1 time.


ProtoMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoMan (ブルース Blues)
HP
Contact
Element
Ability
1000
100
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
100
None
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
100
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
100
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManα (ブルースV2 Blues V2)
HP
Contact
Element
Ability
1300
150
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
150
None
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
150
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
150
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
150
None
Name
Attack
Element
Property
DeltaRayEdge[30]
(デルタレイエッジ Delta Ray Edge)
150 × 3
None
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Used when any panels are stolen in the top 2 rows. Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManβ (ブルースV3 Blues V3)
HP
Contact
Element
Ability
1600
200
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
200
None
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
200
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
200
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
200
None
Name
Attack
Element
Property
DeltaRayEdge[30]
(デルタレイエッジ Delta Ray Edge)
200 × 3
None
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Used when any panels are stolen in the top 2 rows. Can be used 3 times.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object protoman-bn2.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
ProtoManΩ (ブルースSP Blues SP)
HP
Contact
Element
Ability
2000
300
None
Info
Becomes more aggressive when HP < 50 %.
Attacks
Name
Attack
Element
Property
SurpriseSword
(サプライズソード Surprise Sword)
300
None
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
300
None
Name
Attack
Element
Property
WideSword
(ワイドソード Wide Sword)
300
None
Name
Attack
Element
Property
FighterSword
(ファイターソード Fighter Sword)
300
None
Name
Attack
Element
Property
DeltaRayEdge[30]
(デルタレイエッジ Delta Ray Edge)
300 × 3
None
1st hit inflicts Paralyze. 2nd hit does not cause flashing. Can be used 1 time.
Name
Attack
Element
Property
AreaGrab
(エリアスチール Area Steal)
10
None
No Flashing
Used when any panels are stolen in the top 2 rows. Can be used 3 times.


MetalMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalMan (メタルマン Metalman)
HP
Contact
Element
Ability
500
20
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[31] Metal Gear)
20
None
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
20
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
20 × 3
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManα (メタルマンV2 Metalman V2)
HP
Contact
Element
Ability
800
40
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[31] Metal Gear)
20
None
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
40
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
40 × 5
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
80
None
Breaks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManβ (メタルマンV3 Metalman V3)
HP
Contact
Element
Ability
1200
80
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[31] Metal Gear)
20
None
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
80
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
80 × 5
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
160
None
Breaks panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object metalman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MetalManΩ (メタルマンSP Metalman SP)
HP
Contact
Element
Ability
1700
120
None
Float Shoes, Super Armor
Attacks
Name
Attack
Element
Property
MetalGear
(メタルギア[31] Metal Gear)
20
None
Gears have 50 HP and shield.
Name
Attack
Element
Property
MetalWheel
(メタルホイール Metal Wheel)
120
None
Name
Attack
Element
Property
MetalMissile
(メタルミサイル Metal Missile)
120 × 5
None
Name
Attack
Element
Property
MetalFist
(メタルフィスト Metal Fist)
240
None
Breaks panel.


Punk

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punk (パンク Punk)
HP
Contact
Element
Ability
800
30
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[32]
(ダブルゴーラウンド Double Go Round)
30
None
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[33] Punk Chain)
20 × 2
None
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
30
None
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
30
None
Guards while attacking.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punkα (パンクV2 Punk V2)
HP
Contact
Element
Ability
1000
60
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[32]
(ダブルゴーラウンド Double Go Round)
60
None
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[33] Punk Chain)
40 × 2
None
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
60
None
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
60
None
Guards while attacking.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object punk.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Punkβ (パンクV3 Punk V3)
HP
Contact
Element
Ability
1600
100
None
Attacks
Name
Attack
Element
Property
Double-Go-Round[32]
(ダブルゴーラウンド Double Go Round)
100
None
Shoulders have 50 HP and Guard.
Name
Attack
Element
Property
PunkChain
(パンクチェーン[33] Punk Chain)
80 × 2
None
1st hit does not cause flashing.
Name
Attack
Element
Property
Shield&Chain
(シールド&チェーン Shield & Chain)
100
None
Guards while attacking.
Name
Attack
Element
Property
MadRoller
(マッドローラー Mad Roller)
100
None
Guards while attacking.


KingMan

Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingMan (キングマン Kingman)
HP
Contact
Element
Ability
800
50
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
30
None
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
50
None
Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
50
None
Used when player HP ≤ 50, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManα (キングマンV2 Kingman V2)
HP
Contact
Element
Ability
1000
100
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
60
None
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
100
None
Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
100
None
Used when player HP ≤ 100, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManβ (キングマンV3 Kingman V3)
HP
Contact
Element
Ability
1500
150
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
100
None
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
150
None
Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
150
None
Used when player HP ≤ 150, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.


Panel r1 b bn3.png
Object pawn.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object knight.png
Panel r2 b bn3.png
Object kingman.png
Panel r3 b bn3.png
Object pawn.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
KingManΩ (キングマンSP Kingman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
Pawn
(ボーン Pawn)
200
None
Pawn has 5 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Attack
Element
Property
Knight
(ナイト Knight)
300
None
Knight has 100 HP and Guard. Respawns after 6 seconds if destroyed.
Name
Info
Plan-B (1)
(サクセンヘンコウ Change Strategy)
Used when player stays in the back row for 4 seconds. Uses AreaGrab and summons 2 Pawns and 1 Knight. Can be used 3 times; counts as a BattleChip.
Name
Info
Plan-B (2)
(サクセンヘンコウ Change Strategy)
Used when a Pawn is not in columns 3 or 4, or after Checkmate when Plan-B (1) was the last Plan-B used. Summons 1 Pawn and 2 Knights. Can be used any number of times.
Name
Attack
Element
Property
Checkmate
(チェックメイト Checkmate)
300
None
Used when player HP ≤ 300, is vulnerable, is in the back row or panel (2,2), does not have a Barrier or Aura, all Pawns/Knights are idle and panels (2,1) and (3,2) are not occupied. Can be used 1 time.


MistMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistMan (ミストマン Mistman)
HP
Contact
Element
Ability
1000
40
None
Attacks
Name
Attack
Element
Property
MistTackle[34]
(マジンタックル Majin Tackle)
40
None
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
40
None
Drains 1 HP every 5 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
20
None
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManα (ミストマンV2 Mistman V2)
HP
Contact
Element
Ability
1300
80
None
Attacks
Name
Attack
Element
Property
MistTackle[34]
(マジンタックル Majin Tackle)
80
None
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
80
None
Drains 1 HP every 4 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
40
None
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManβ (ミストマンV3 Mistman V3)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
MistTackle[34]
(マジンタックル Majin Tackle)
120
None
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
120
None
Drains 1 HP every 3 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
80
None
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object mistman.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
MistManΩ (ミストマンSP Mistman SP)
HP
Contact
Element
Ability
2000
200
None
Attacks
Name
Attack
Element
Property
MistTackle[34]
(マジンタックル Majin Tackle)
200
None
Knocks back 1 square.
Name
Attack
Element
Property
PoisonMist
(ミスティポイズン Misty Poison)
200
None
Drains 1 HP every 2 frames. Used when HP ≥ 25 %.
Name
Attack
Element
Property
SoulGang
(ソウルゲンガー Soul Gänger)
150
None
Inflicts Immobilize Lv. 2 (1 second). Used when HP < 25 %.


BowlMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlMan (ボウルマン Bowlman)
HP
Contact
Element
Ability
1000
40
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
40 × 15
None
Pins have 6 HP.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
40
None
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
40
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManα (ボウルマンV2 Bowlman V2)
HP
Contact
Element
Ability
1300
80
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
80 × 19
None
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
80
None
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
80
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManβ (ボウルマンV3 Bowlman V3)
HP
Contact
Element
Ability
1600
120
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
120 × 22
None
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
120
None
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
120
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bowlman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BowlManΩ (ボウルマンSP Bowlman SP)
HP
Contact
Element
Ability
2000
200
None
Attacks
Name
Attack
Element
Property
GatlingPin
(ガトリングピン Gatling Pin)
200
None
Pins have 6 HP. Every 6th or 7th pin is golden and has 50 HP instead.
Name
Attack
Element
Property
TowerBowl
(タワーボウル Tower Bowl)
200
None
Pins have 40 HP.
Name
Attack
Element
Property
BowlingBomber
(ボウリングボマー Bowling Bomber)
200
None


DarkMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkMan (ダークマン Darkman)
HP
Contact
Element
Ability
1400
100
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[35]
(フレイムタワー Flame Tower)
100
Fire
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
100
Elec
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
100
Aqua
Ice crystal has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
50
None
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
100
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManα (ダークマンV2 Darkman V2)
HP
Contact
Element
Ability
1600
150
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[35]
(フレイムタワー Flame Tower)
150
Fire
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
150
Elec
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
150
Aqua
Ice crystal has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
75
None
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
150
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManβ (ダークマンV3 Darkman V3)
HP
Contact
Element
Ability
1800
200
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[35]
(フレイムタワー Flame Tower)
200
Fire
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
200
Elec
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
200
Aqua
Ice crystal has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
100
None
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
200
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object darkman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
DarkManΩ (ダークマンSP Darkman SP)
HP
Contact
Element
Ability
2000
300
None
Super Armor
Attacks
Name
Attack
Element
Property
FlameTower[35]
(フレイムタワー Flame Tower)
300
Fire
Name
Attack
Element
Property
KillerBeam
(キラーズビーム Killer's Beam)
300
Elec
Inflicts Paralyze.
Name
Attack
Element
Property
IceWave
(アイスウェーブ Ice Wave)
300
Aqua
Ice crystal has 1 HP and Guard.
Name
Attack
Element
Property
BlackWing
(ブラックウイング Black Wing)
150
None
Bats have 1 HP.
Name
Attack
Element
Property
DarkShadow
(ダークシャドー Dark Shadow)
300
None


JapanMan

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanMan (ヤマトマン Yamatoman)
HP
Contact
Element
Ability
1600
150
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
150
None
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
150
None
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
100 × 3
None
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
100
None
Ashigaru have 3 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManα (ヤマトマンV2 Yamatoman V2)
HP
Contact
Element
Ability
1800
200
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
200
None
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
200
None
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
150 × 3
None
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
150
None
Ashigaru have 4 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManβ (ヤマトマンV3 Yamatoman V3)
HP
Contact
Element
Ability
2000
250
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
250
None
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
250
None
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
200 × 3
None
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
200
None
Ashigaru have 5 HP and steal player panels.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object japanman.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
JapanManΩ (ヤマトマンSP Yamatoman SP)
HP
Contact
Element
Ability
2200
300
None
Attacks
Name
Attack
Element
Property
SpinningReflect
(スピニングリフレクト Spinning Reflect)
300
None
Guards while attacking.
Name
Attack
Element
Property
StraightSpear
(ストレートスピア Straight Spear)
300
None
Name
Attack
Element
Property
ThousandSpear
(サウザンドスピア Thousand Spear)
200 × 3
None
No Flashing
Name
Attack
Element
Property
Backup
(アシガルゾウエン Ashigaru Reinforcements)
200
None
Ashigaru have 5 HP and steal player panels.


Serenade

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object serenade.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Serenade (セレナード Serenade)
HP
Contact
Element
Ability
2000
0
None
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
100
None
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
100
None
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
200
None
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
100
None
Shots have 25%% chance to crack panel.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object serenade.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
SerenadeΩ (セレナードSP Serenade SP)
HP
Contact
Element
Ability
2600
0
None
Info
Completely invulnerable when there is a free square above or below. Becomes vulnerable while using HolyShock.
Attacks
Name
Attack
Element
Property
SonicBoom
(ソニックブーム Sonic Boom)
150
None
Name
Attack
Element
Property
SaintLight
(セイントライト Saint Light)
150
None
Knocks back 1 square. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shield)
(ホーリーショック Holy Shock)
300
None
Shield is indestructible. Knocks back 1 square on contact. Summons wind on player area.
Name
Attack
Element
Property
HolyShock (shots)
(ホーリーショック Holy Shock)
150
None
Shots have 25%% chance to crack panel.


Bass

Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassinvincible.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
200
None
Float Shoes
Info
Invincible version fought during story. Aura cannot be removed even with NorthWind.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
200
None
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
200
None


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bass-bn3.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Bass (フォルテ Forte)
HP
Contact
Element
Ability
1000
100
None
Float Shoes
Info
Has a 100 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
100
None
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
100
None
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
100
None
Breaks panels. Used when HP < 50 %.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassgs.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BassGS (フォルテGS Forte GS)
HP
Contact
Element
Ability
2000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
AirBurst
(エアバースト Air Burst)
300
None
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
300
None
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
450
None
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
300
None
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
300
None
Name
Attack
Element
Property
VanishingWorld[36]
(バニシングワールド Vanishing World)
500
None
Breaks panels. Used when HP < 25 %. Can be used 1 time.


Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object bassgs.png
Panel r2 b bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
BassΩ (フォルテSP Forte SP)
HP
Contact
Element
Ability
3000
300
None
Float Shoes
Info
Has a 200 HP Aura.
Attacks
Name
Attack
Element
Property
Explosion
(エクスプロージョン Explosion)
300
None
Name
Attack
Element
Property
EarthBreak
(アースブレイカー Earth Breaker)
450
None
Breaks panels. Used when HP < 50 %.
Name
Attack
Element
Property
ShootingClaw
(シューティングクロー Shooting Claw)
300
None
Cracks panels.
Name
Attack
Element
Property
GospelCannon
(ゴスペルキャノン Gospel Cannon)
300
None
Name
Attack
Element
Property
VanishingWorld[36]
(バニシングワールド Vanishing World)
500
None
Breaks panels. Used when HP < 25 %. Can be used 1 time.


References

  1. 1.0 1.1 1.2 1.3 Derived from "All Helmet"; Interview with TOM-PON
  2. Mega Man Battle Network 3 Official Strategy Guide
  3. Mega Man Battle Network 3 Official Strategy Guide
  4. Mega Man Battle Network 3 Official Strategy Guide
  5. 5.0 5.1 5.2 5.3 Mega Man Battle Network 3 Official Strategy Guide
  6. Mega Man Battle Network 3 Official Strategy Guide
  7. Mega Man Battle Network 3 Official Strategy Guide
  8. 8.0 8.1 8.2 Mega Man Battle Network 3 Official Strategy Guide
  9. 9.0 9.1 9.2 9.3 Mega Man Battle Network 3 Official Strategy Guide
  10. Mega Man Battle Network 3 Official Strategy Guide
  11. 11.0 11.1 11.2 11.3 Not officially named
  12. Mega Man Battle Chip Challenge
  13. Battle Network Rockman EXE3 Perfect Navigation; misspelled as Flyme Tower (フライムタワー) in Battle Network Rockman EXE3 Official Guidebook
  14. Mega Man Battle Network 3 Official Strategy Guide
  15. According to Battle Network Rockman EXE3 Official Guidebook, Metrod should have 1 AreaGrab chip. However, this is not incorporated in its AI, so it will never use it.
  16. According to Battle Network Rockman EXE3 Official Guidebook, Metrodo should have 2 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.
  17. According to Battle Network Rockman EXE3 Official Guidebook, MetrodΩ should have 3 AreaGrab chips. However, these are not incorporated in its AI, so it will never use them.
  18. 18.0 18.1 18.2 18.3 Mega Man Battle Network 3 Official Strategy Guide
  19. 19.0 19.1 19.2 19.3 Mega Man Battle Network 3 Official Strategy Guide
  20. 20.0 20.1 20.2 20.3 Mega Man Battle Network 3 Official Strategy Guide
  21. 21.0 21.1 21.2 21.3 Mega Man Battle Chip Challenge
  22. 22.0 22.1 22.2 22.3 Mega Man Battle Network 3 Official Strategy Guide
  23. 23.0 23.1 23.2 23.3 Mega Man Battle Network 3 Official Strategy Guide
  24. 24.0 24.1 24.2 24.3 Mega Man Battle Network 3 Official Strategy Guide
  25. 25.0 25.1 25.2 25.3 Mega Man Battle Network 3 Official Strategy Guide
  26. 26.0 26.1 26.2 26.3 Arijigoku (panel type) localized as Pitfall in Mega Man Battle Network 4
  27. 27.0 27.1 27.2 27.3 Written as Fire Blaze in Mega Man Battle Network 3 Official Strategy Guide
  28. 28.0 28.1 28.2 28.3 Mega Man Battle Network 3 Official Strategy Guide
  29. 29.0 29.1 29.2 29.3 Mega Man Battle Network 3 Official Strategy Guide
  30. 30.0 30.1 30.2 Mega Man Battle Network 3 Official Strategy Guide
  31. 31.0 31.1 31.2 31.3 Mega Man Battle Network 4
  32. 32.0 32.1 32.2 Mega Man Battle Network 3 Official Strategy Guide
  33. 33.0 33.1 33.2 Battle Network Rockman EXE3 Ultimate Navigation SP; listed as Double Go Round in Battle Network Rockman EXE3 Perfect Navigation (Revised Edition)
  34. 34.0 34.1 34.2 34.3 Mega Man Battle Network 3 Official Strategy Guide
  35. 35.0 35.1 35.2 35.3 Mega Man Battle Network 3 Official Strategy Guide
  36. 36.0 36.1 MegaMan NT Warrior manga and Rockman X DiVE; translated as Banishing World in Mega Man Battle Network 3 Official Strategy Guide