NaviCustomizer (MMBN6): Difference between revisions
From The Rockman EXE Zone Wiki
Line 42: | Line 42: | ||
| MegaMan cannot be flinched. | | MegaMan cannot be flinched. | ||
| Movement Bug | | Movement Bug | ||
| ''Red'': Undernet 2 Bugfrag Dealer (35 BF) | | '''Red''': Undernet 2 Bugfrag Dealer (35 BF) | ||
| ABLLAALRBA | | ABLLAALRBA | ||
|- | |- | ||
Line 55: | Line 55: | ||
| 1 more chip is available in the Custom Screen. | | 1 more chip is available in the Custom Screen. | ||
| Custom Bug | | Custom Bug | ||
| ''Blue'': Green Area 1 Program Dealer (4600z) | | '''Blue''': Green Area 1 Program Dealer (4600z) | ||
| LBBRBAALRR | | LBBRBAALRR | ||
|- | |- | ||
Line 68: | Line 68: | ||
| 2 more chips are available in the Custom Screen. | | 2 more chips are available in the Custom Screen. | ||
| Custom Bug | | Custom Bug | ||
| ''White'': "Get the Bad Guy" Request BBS Job (e-Reader job - JP) | | '''White''': "Get the Bad Guy" Request BBS Job (e-Reader job - JP) | ||
| RALLAABRBA | | RALLAABRBA | ||
|- | |- | ||
Line 81: | Line 81: | ||
| 1 more MegaChip can be added in the folder. | | 1 more MegaChip can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''Green'': Green Area 1 Program Dealer (3000z) | | '''Green''': Green Area 1 Program Dealer (3000z) | ||
| ARLALALLAB | | ARLALALLAB | ||
|- | |- | ||
Line 94: | Line 94: | ||
| 2 more MegaChips can be added in the folder. | | 2 more MegaChips can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''White'': "Update Help" Request BBS Job (e-Reader job - JP) | | '''White''': "Update Help" Request BBS Job (e-Reader job - JP) | ||
| LALRBLRLRA | | LALRBLRLRA | ||
|- | |- | ||
Line 107: | Line 107: | ||
| 1 more GigaChip can be added in the folder. | | 1 more GigaChip can be added in the folder. | ||
| Custom Bug | | Custom Bug | ||
| ''Red'': Undernet 2 BugFrag Trader (100 BF) | | '''Red''': Undernet 2 BugFrag Trader (100 BF) | ||
| BLBRLLLABA | | BLBRLLLABA | ||
|- | |- | ||
Line 120: | Line 120: | ||
| Start battle with a Barrier (10 HP). | | Start battle with a Barrier (10 HP). | ||
| Movement Bug | | Movement Bug | ||
| ''Blue'': Aquarium Comp 2 BMD | | '''Blue''': Aquarium Comp 2 BMD | ||
| BBARABLARR | | BBARABLARR | ||
|- | |- | ||
Line 133: | Line 133: | ||
| Press B + Left to access a shield that block attacks. | | Press B + Left to access a shield that block attacks. | ||
| Movement Bug | | Movement Bug | ||
| ''Blue'': Mr.Weather Comp 2 BMD | | '''Blue''': Mr.Weather Comp 2 BMD | ||
| RBBBAAABRL | | RBBBAAABRL | ||
|- | |- | ||
Line 146: | Line 146: | ||
| Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | | Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | ||
| Movement Bug | | Movement Bug | ||
| ''Green'': Undernet 2 BugFrag Trader (48 BF) | | '''Green''': Undernet 2 BugFrag Trader (48 BF) | ||
| LAABRRLRLR | | LAABRRLRLR | ||
|- | |- | ||
Line 159: | Line 159: | ||
| Press B + Left to set-up an temporary ???-less AntiDamage trap. | | Press B + Left to set-up an temporary ???-less AntiDamage trap. | ||
| Movement Bug | | Movement Bug | ||
| ''Green'': Undernet 2 PMD | | '''Green''': Undernet 2 PMD | ||
| BLALBRALBA | | BLALBRALBA | ||
|- | |- | ||
Line 172: | Line 172: | ||
| MegaMan ignores Cracked, Poison, Ice, and Conveyor panels. | | MegaMan ignores Cracked, Poison, Ice, and Conveyor panels. | ||
| Panel Bug | | Panel Bug | ||
| ''Pink'': Green Area 1 Program Dealer (3800z) | | '''Pink''': Green Area 1 Program Dealer (3800z) | ||
| RALABLBBRB | | RALABLBBRB | ||
|- | |- | ||
Line 185: | Line 185: | ||
| MegaMan ignores Broken and Hole panels. | | MegaMan ignores Broken and Hole panels. | ||
| Panel Bug | | Panel Bug | ||
| ''White'': Underground 1 PMD | | '''White''': Underground 1 PMD | ||
| ARBABRRBAL | | ARBABRRBAL | ||
|- | |- | ||
Line 198: | Line 198: | ||
| If MegaMan would hit 0 HP, he goes down to 1 instead. | | If MegaMan would hit 0 HP, he goes down to 1 instead. | ||
| Movement Bug | | Movement Bug | ||
| ''White'': Start with it | | '''White''': Start with it | ||
| RRALLRAABB | | RRALLRAABB | ||
|- | |- | ||
Line 211: | Line 211: | ||
| A Shuffle button that mixes up your Custom Screen's chips with your folder's.<br />Tag Chips will not appear from a Shuffle unless one of the chip is already on the Custom Screen. | | A Shuffle button that mixes up your Custom Screen's chips with your folder's.<br />Tag Chips will not appear from a Shuffle unless one of the chip is already on the Custom Screen. | ||
| Custom Bug | | Custom Bug | ||
| ''Green'': Green Area 1 Program Dealer (6600z) | | '''Green''': Green Area 1 Program Dealer (6600z) | ||
| RRABLRARLA | | RRABLRARLA | ||
|- | |- | ||
Line 224: | Line 224: | ||
| Custom Screen selection becomes 10 chips. | | Custom Screen selection becomes 10 chips. | ||
| Custom Bug | | Custom Bug | ||
| ''Pink'': "Where's my Navi?" Request BBS Job | | '''Pink''': "Where's my Navi?" Request BBS Job | ||
| AAALAABLRA | | AAALAABLRA | ||
|- | |- | ||
Line 237: | Line 237: | ||
| Based on your HP, low level random encounters will not appear.. | | Based on your HP, low level random encounters will not appear.. | ||
| Encounter Bug | | Encounter Bug | ||
| ''White'': Undernet 2 BugFrag Trader (20BF) | | '''White''': Undernet 2 BugFrag Trader (20BF) | ||
| BBBABBAARB | | BBBABBAARB | ||
|- | |- | ||
Line 250: | Line 250: | ||
| If possible, changes all random encounters in that area into those with Fire enemies. | | If possible, changes all random encounters in that area into those with Fire enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Red'': Fan Comp BMD | | '''Red''': Fan Comp BMD | ||
| LRABARBBLR | | LRABARBBLR | ||
|- | |- | ||
Line 263: | Line 263: | ||
| If possible, changes all random encounters in that area into those with Aqua enemies. | | If possible, changes all random encounters in that area into those with Aqua enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Blue'': Sky Area 1 Normal Navi (Chapter 5) | | '''Blue''': Sky Area 1 Normal Navi (Chapter 5) | ||
| ARAABARRBA | | ARAABARRBA | ||
|- | |- | ||
Line 276: | Line 276: | ||
| If possible, changes all random encounters in that area into those with Elec enemies. | | If possible, changes all random encounters in that area into those with Elec enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Yellow'': Vending Machine Comp BMD | | '''Yellow''': Vending Machine Comp BMD | ||
| BRBBBBBARR | | BRBBBBBARR | ||
|- | |- | ||
Line 289: | Line 289: | ||
| If possible, changes all random encounters in that area into those with Wood enemies. | | If possible, changes all random encounters in that area into those with Wood enemies. | ||
| Encounter Bug | | Encounter Bug | ||
| ''Green'': Security Camera Comp BMD | | '''Green''': Security Camera Comp BMD | ||
| ALARBRARLB | | ALARBRARLB | ||
|- | |- | ||
Line 302: | Line 302: | ||
| If possible, the reward from a battle will always be a BattleChip. | | If possible, the reward from a battle will always be a BattleChip. | ||
| Result Bug | | Result Bug | ||
| ''Pink'': Undernet 2 BugFrag Dealer (62 BF) | | '''Pink''': Undernet 2 BugFrag Dealer (62 BF) | ||
| ALABBAAABA | | ALABBAAABA | ||
|- | |- | ||
Line 315: | Line 315: | ||
| Green Mystery Datas will always give Zenny. | | Green Mystery Datas will always give Zenny. | ||
| Result Bug | | Result Bug | ||
| ''Red'': "Can't Open Safe" Request BBS Job | | '''Red''': "Can't Open Safe" Request BBS Job | ||
| RBARALBBBL | | RBARALBBBL | ||
|- | |- | ||
Line 328: | Line 328: | ||
| In overworld, press L. MegaMan makes jokes depending on location. | | In overworld, press L. MegaMan makes jokes depending on location. | ||
| Emotion Bug | | Emotion Bug | ||
| ''Pink'': Green Area 1 Heel Navi (Chapter 5) | | '''Pink''': Green Area 1 Heel Navi (Chapter 5) | ||
| LLABLBABLL | | LLABLBABLL | ||
|- | |- | ||
Line 341: | Line 341: | ||
| In overworld, press L. MegaMan recites poems depending on location. | | In overworld, press L. MegaMan recites poems depending on location. | ||
| Emotion Bug | | Emotion Bug | ||
| ''Yellow'': Punishment Room Mr.Prog in Green Town (Chapter 6) | | '''Yellow''': Punishment Room Mr.Prog in Green Town (Chapter 6) | ||
| BABARRLLAB | | BABARRLLAB | ||
|- | |- | ||
Line 354: | Line 354: | ||
| In overworld, B slides MegaMan down his path instead of running.<br />There are no random encounters while sliding. | | In overworld, B slides MegaMan down his path instead of running.<br />There are no random encounters while sliding. | ||
| Panel Bug | | Panel Bug | ||
| ''Yellow'': Complete QuizMaster Quiz (Aquarium, Chapter 5) | | '''Yellow''': Complete QuizMaster Quiz (Aquarium, Chapter 5) | ||
| ALAAALLABR | | ALAAALLABR | ||
|- | |- | ||
Line 367: | Line 367: | ||
| After battle, MegaMan is restored 10% of his max HP before HP+ programs. | | After battle, MegaMan is restored 10% of his max HP before HP+ programs. | ||
| Panel Bug | | Panel Bug | ||
| ''Pink'': Sky HP PMD | | '''Pink''': Sky HP PMD | ||
| BBBAABAABB | | BBBAABAABB | ||
|- | |- | ||
Line 380: | Line 380: | ||
| +3 to Buster's Attack, Speed, and Charge. | | +3 to Buster's Attack, Speed, and Charge. | ||
| Buster Bug | | Buster Bug | ||
| ''Red'': Lotto Number (19790420) | | '''Red''': Lotto Number (19790420) | ||
| BAABBBALBA | | BAABBBALBA | ||
|- | |- | ||
Line 393: | Line 393: | ||
| Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | | Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | ||
| Movement Bug | | Movement Bug | ||
| ''Pink'': Lotto Number (28271002) | | '''Pink''': Lotto Number (28271002) | ||
| RLABLRLAAB | | RLABLRLAAB | ||
|- | |- | ||
Line 406: | Line 406: | ||
| Effects of Custom1 and MegaFolder1. | | Effects of Custom1 and MegaFolder1. | ||
| Custom Bug | | Custom Bug | ||
| ''Yellow'': Juvenile Division Request BBS Job (e-Reader job - JP) | | '''Yellow''': Juvenile Division Request BBS Job (e-Reader job - JP) | ||
| ABLRRBRLBA | | ABLRRBRLBA | ||
|- | |- | ||
Line 419: | Line 419: | ||
| Effects of Custom2 and MegaFolder2. | | Effects of Custom2 and MegaFolder2. | ||
| Custom Bug | | Custom Bug | ||
| ''Pink'': Initial prize from Virus Battler V4 (Oxygen Tank Comp, Sky Town) (EN), "Iris' Kindness" e-Reader ItemCard (JP) | | '''Pink''': Initial prize from Virus Battler V4 (Oxygen Tank Comp, Sky Town) (EN), "Iris' Kindness" e-Reader ItemCard (JP) | ||
| BBARBLARBL | | BBARBLARBL | ||
|- | |- | ||
Line 432: | Line 432: | ||
| Removes all bugs in NaviCustomizer. | | Removes all bugs in NaviCustomizer. | ||
| None | | None | ||
| ''Yellow'': Hear all advice at Central Area 1 NetCafe (Starts Ch.7) | | '''Yellow''': Hear all advice at Central Area 1 NetCafe (Starts Ch.7) | ||
| AAABRLBAAL | | AAABRLBAAL | ||
|- | |- | ||
Line 445: | Line 445: | ||
| LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. | | LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Yellow'': Lotto Number (32132348) | | '''Yellow''': Lotto Number (32132348) | ||
| RLBAABALLR | | RLBAABALLR | ||
|- | |- | ||
Line 458: | Line 458: | ||
| LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. | | LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Blue'': Lotto Number (70741543) | | '''Blue''': Lotto Number (70741543) | ||
| LRBBALRABA | | LRBBALRABA | ||
|- | |- | ||
Line 471: | Line 471: | ||
| LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | | LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | ||
| Doesn't activate | | Doesn't activate | ||
| ''Green'': Lotto Number (69548756) | | '''Green''': Lotto Number (69548756) | ||
| BRBRRABBRA | | BRBRRABBRA | ||
|- | |- |
Revision as of 08:29, 14 October 2022
This section is under construction. |
The information may not be complete or 100% accurate. |
Add images and stuff. |
Due to the lack of access to Card e-Reader and removed areas' content, the English version has moved many NaviCustomizer parts' locations so they can be obtained.
Expansions
Expansion Memory
- Judge Tree Comp 3 BMD
- Lab's Comp 2 BMD (via Undernet 1)
Spin Programs
- SpinBlue: Sky Area 1 PMD
- SpinGreen: Lotto Number (09256524)
- SpinPink: Mr.Weather Comp 3 BMD
- SpinRed: Lotto Number (77837421)
- SpinWhite: ACDC Area BMD
- SpinYellow: Lotto Number (41976910)
Compression
To compress NaviCust Parts, hold right and input the 10 button inputs. A jingle will sound if it is successful. Parts can also be uncompressed by doing the button inputs again.
Changes from Battle Network 5
- The Memory Map rules have completely changed to include off-map mechanics.
- A number of NaviCust bug effects chances are changed. Custom Bug has been completely changed. HP+ Part bugs now activates HP Bug from the start.
Parts
Program Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SuperArmor
|
MegaMan cannot be flinched. | Movement Bug | Red: Undernet 2 Bugfrag Dealer (35 BF) | ABLLAALRBA | |||||||||||||||||||||||||
Custom1
|
1 more chip is available in the Custom Screen. | Custom Bug | Blue: Green Area 1 Program Dealer (4600z) | LBBRBAALRR | |||||||||||||||||||||||||
Custom2
|
2 more chips are available in the Custom Screen. | Custom Bug | White: "Get the Bad Guy" Request BBS Job (e-Reader job - JP) | RALLAABRBA | |||||||||||||||||||||||||
MegaFolder1
|
1 more MegaChip can be added in the folder. | Custom Bug | Green: Green Area 1 Program Dealer (3000z) | ARLALALLAB | |||||||||||||||||||||||||
MegaFolder2
|
2 more MegaChips can be added in the folder. | Custom Bug | White: "Update Help" Request BBS Job (e-Reader job - JP) | LALRBLRLRA | |||||||||||||||||||||||||
GigaFolder1
|
1 more GigaChip can be added in the folder. | Custom Bug | Red: Undernet 2 BugFrag Trader (100 BF) | BLBRLLLABA | |||||||||||||||||||||||||
FirstBarrier
|
Start battle with a Barrier (10 HP). | Movement Bug | Blue: Aquarium Comp 2 BMD | BBARABLARR | |||||||||||||||||||||||||
Shield
|
Press B + Left to access a shield that block attacks. | Movement Bug | Blue: Mr.Weather Comp 2 BMD | RBBBAAABRL | |||||||||||||||||||||||||
Reflect
|
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead. | Movement Bug | Green: Undernet 2 BugFrag Trader (48 BF) | LAABRRLRLR | |||||||||||||||||||||||||
AntiDamage
|
Press B + Left to set-up an temporary ???-less AntiDamage trap. | Movement Bug | Green: Undernet 2 PMD | BLALBRALBA | |||||||||||||||||||||||||
FloatShoes
|
MegaMan ignores Cracked, Poison, Ice, and Conveyor panels. | Panel Bug | Pink: Green Area 1 Program Dealer (3800z) | RALABLBBRB | |||||||||||||||||||||||||
AirShoes
|
MegaMan ignores Broken and Hole panels. | Panel Bug | White: Underground 1 PMD | ARBABRRBAL | |||||||||||||||||||||||||
UnderShirt
|
If MegaMan would hit 0 HP, he goes down to 1 instead. | Movement Bug | White: Start with it | RRALLRAABB | |||||||||||||||||||||||||
ChipShuffle
|
A Shuffle button that mixes up your Custom Screen's chips with your folder's. Tag Chips will not appear from a Shuffle unless one of the chip is already on the Custom Screen. |
Custom Bug | Green: Green Area 1 Program Dealer (6600z) | RRABLRARLA | |||||||||||||||||||||||||
NumberOpen
|
Custom Screen selection becomes 10 chips. | Custom Bug | Pink: "Where's my Navi?" Request BBS Job | AAALAABLRA | |||||||||||||||||||||||||
SneakRun
|
Based on your HP, low level random encounters will not appear.. | Encounter Bug | White: Undernet 2 BugFrag Trader (20BF) | BBBABBAARB | |||||||||||||||||||||||||
OilBody
|
If possible, changes all random encounters in that area into those with Fire enemies. | Encounter Bug | Red: Fan Comp BMD | LRABARBBLR | |||||||||||||||||||||||||
Fish
|
If possible, changes all random encounters in that area into those with Aqua enemies. | Encounter Bug | Blue: Sky Area 1 Normal Navi (Chapter 5) | ARAABARRBA | |||||||||||||||||||||||||
Battery
|
If possible, changes all random encounters in that area into those with Elec enemies. | Encounter Bug | Yellow: Vending Machine Comp BMD | BRBBBBBARR | |||||||||||||||||||||||||
Jungle
|
If possible, changes all random encounters in that area into those with Wood enemies. | Encounter Bug | Green: Security Camera Comp BMD | ALARBRARLB | |||||||||||||||||||||||||
Collect
|
If possible, the reward from a battle will always be a BattleChip. | Result Bug | Pink: Undernet 2 BugFrag Dealer (62 BF) | ALABBAAABA | |||||||||||||||||||||||||
Millions
|
Green Mystery Datas will always give Zenny. | Result Bug | Red: "Can't Open Safe" Request BBS Job | RBARALBBBL | |||||||||||||||||||||||||
Humor
|
In overworld, press L. MegaMan makes jokes depending on location. | Emotion Bug | Pink: Green Area 1 Heel Navi (Chapter 5) | LLABLBABLL | |||||||||||||||||||||||||
Poem
|
In overworld, press L. MegaMan recites poems depending on location. | Emotion Bug | Yellow: Punishment Room Mr.Prog in Green Town (Chapter 6) | BABARRLLAB | |||||||||||||||||||||||||
SlipRunner
|
In overworld, B slides MegaMan down his path instead of running. There are no random encounters while sliding. |
Panel Bug | Yellow: Complete QuizMaster Quiz (Aquarium, Chapter 5) | ALAAALLABR | |||||||||||||||||||||||||
AutoHeal
|
After battle, MegaMan is restored 10% of his max HP before HP+ programs. | Panel Bug | Pink: Sky HP PMD | BBBAABAABB | |||||||||||||||||||||||||
Buster Pack
|
+3 to Buster's Attack, Speed, and Charge. | Buster Bug | Red: Lotto Number (19790420) | BAABBBALBA | |||||||||||||||||||||||||
BodyPack
|
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. | Movement Bug | Pink: Lotto Number (28271002) | RLABLRLAAB | |||||||||||||||||||||||||
FolderPack1
|
Effects of Custom1 and MegaFolder1. | Custom Bug | Yellow: Juvenile Division Request BBS Job (e-Reader job - JP) | ABLRRBRLBA | |||||||||||||||||||||||||
FolderPack2
|
Effects of Custom2 and MegaFolder2. | Custom Bug | Pink: Initial prize from Virus Battler V4 (Oxygen Tank Comp, Sky Town) (EN), "Iris' Kindness" e-Reader ItemCard (JP) | BBARBLARBL | |||||||||||||||||||||||||
BugStop
|
Removes all bugs in NaviCustomizer. | None | Yellow: Hear all advice at Central Area 1 NetCafe (Starts Ch.7) | AAABRLBAAL | |||||||||||||||||||||||||
Rush
|
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed. | Doesn't activate | Yellow: Lotto Number (32132348) | RLBAABALLR | |||||||||||||||||||||||||
Beat
|
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away. | Doesn't activate | Blue: Lotto Number (70741543) | LRBBALRABA | |||||||||||||||||||||||||
Tango
|
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. | Doesn't activate | Green: Lotto Number (69548756) | BRBRRABBRA |
Plus Parts
Part | Effect | Bug | Location | Compression | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack+1
|
MegaBuster Attack +1. | Buster Bug | Pink: Start with it, Green Area 1 Program Dealer (2000z) Red: Seaside Area 2 BMD Blue: Pavilion Comp 3 BMD |
--- | |||||||||||||||||||||||||
Speed+1
|
MegaBuster Speed +1. | Buster Bug | White: Start with it, Class 1-2 Comp BMD (EN), Undernet 3 BMD (JP) Pink: Elevator Comp BMD Green: Green Area 2 BMD |
--- | |||||||||||||||||||||||||
Charge+1
|
MegaBuster Charge +1. | Buster Bug | White: Heater Comp BMD, Teachers' Room Comp BMD Blue: Blue Navi in Aquarium Comp 1 Pink: Graveyard BMD (EN), Graveyard 2 BMD (JP) |
--- | |||||||||||||||||||||||||
AttackMAX
|
MegaBuster Attack becomes 5. | Buster Bug | Red: Graveyard BMD (EN), "Mr.Mach's Iron Fist" e-Reader ItemCard (JP) | LBRBABLBAL | |||||||||||||||||||||||||
SpeedMAX
|
MegaBuster Speed becomes 5.
Does not boost close range buster speed. |
Buster Bug | Green: Lotto Number (12046210) | AALABRALBA | |||||||||||||||||||||||||
ChargeMAX
|
MegaBuster Charge becomes 5. | Buster Bug | Blue: Lotto Number (94305487) | LLALLBABBB | |||||||||||||||||||||||||
HP+50
|
Max HP +50! | Battle HP Bug & Damage HP Bug | White: Aquarium Comp 3 BMD Pink: Lotto Number (37889678) Blue: Heliport Comp BMD |
--- | |||||||||||||||||||||||||
HP+100
|
Max HP +100! | Battle HP Bug & Damage HP Bug | White: Lotto Number (49951337) Pink: Green Area 1 BMD Blue: Sky Area 1 BMD |
--- | |||||||||||||||||||||||||
HP+200
|
Max HP +200! | Battle HP Bug & Damage HP Bug | White: Lotto Number (24823665) Yellow: Green Area 1 Program Dealer (4200z) Blue: Seaside Area 1 BMD |
--- | |||||||||||||||||||||||||
HP+300
|
Max HP +300! | Battle HP Bug & Damage HP Bug | White: Dog House Comp (EN), Graveyard 1 BMD (JP) Pink: Lotto Number (49951337) Green: ACDC Area BMD |
--- | |||||||||||||||||||||||||
HP+400
|
Max HP +400! | Battle HP Bug & Damage HP Bug | White: Principal Office Comp BMD Yellow: Undernet 2 BugFrag Dealer (76 BF) Green: Lotto Number (08749780) |
--- | |||||||||||||||||||||||||
HP+500
|
Max HP +500! | Battle HP Bug & Damage HP Bug | White: Lotto Number (55031325) Pink: Graveyard PMD (EN), Graveyard 2 PMD (JP) Green: Initial prize from Virus Battler V2 (Water Machine Comp, Seaside Town) (EN), "Dex's Ace Program" e-Reader ItemCard (JP) |
--- |
Bugs
Battle HP Bugs
MegaMan's HP drops steadily in battle. Battles are 60 frames per second.
- Level 1: Drops 1 every 40 frames. Starts with this if have 1 HP Bug.
- Level 2: Drops 1 every 35 frames. Starts with this if have 2 HP Bugs.
- Level 3: Drops 1 every 30 frames. Starts with this if have 3 HP Bugs.
- Level 4: Drops 1 every 25 frames.
- Level 5: Drops 1 every 20 frames.
- Level 6: Drops 1 every 15 frames.
- Level 7: Drops 1 every 10 frames.
Buster Bugs
The MegaBuster normal shot has a chance of firing blanks, and a chance of firing a ChargeShot (10x attack buster shot). This bug does not apply to Beast Out. The ChargeShot effect does not get removed by BugFix.
- Level 1: 6/16 Blank; 1/16 ChargeShot; 9/16 MegaBuster
- Level 2: 10/16 Blank; 2/16 ChargeShot; 4/16 MegaBuster
- Level 3: 13/16 Blank; 3/16 ChargeShot; 0/16 MegaBuster
Custom Bugs
After a certain amount of turns pass, the player's Custom Screen selection is decreased by one slot. It does not drop below 2 available chips.
Charge Cross' ability equalizes this negative effect for its 3 turns.
- Level 1: Fourth turn onward.
- Level 2: Third turn onward.
- Level 3: Second turn onward.
Damage HP Bugs
Whenever MegaMan has flinched, knocked back, or pulled in, he gains a Level 1 Battle HP Bug.
Emotion Bugs
- Level 1-3: Base MegaMan's emotion window rapidly changes between Normal, Full Synchro, Anger, and Tired during battle.
Emotion remains constant during Custom Screen, you cannot Beast Out while Tired. If you Cross while Tired, the emotion returns back to normal.- Current Emotion Normal:
- 14/16 Tired
- 1/16 Angry
- 1/16 Full Synchro
- Current Emotion Tired:
- 14/16 Normal
- 1/16 Angry
- 1/16 Full Synchro
- Current Emotion Angry:
- 7/16 Normal
- 8/16 Tired
- 1/16 Full Synchro
- Current Emotion Full Synchro:
- 7/16 Normal
- 8/16 Tired
- 1/16 Angry
- Current Emotion Normal:
Encounter Bugs
- Level 1-3: Viruses appear more frequently.
Movement Bugs
- Level 1-3: When MegaMan moves, he warps to the edge of his field.
Panel Bug
MegaMan has a chance of cracking the panel he moves from.
- Level 1: 2/8 cracking
- Level 2: 3/8 cracking
- Level 3: 4/8 cracking
Result Bugs
- Level 1-3: You only receive Zennys as Battle Rewards.
Status Bugs
At the beginning of the battle, MegaMan is confused, blinded, flashing, or invincible for a set amount of time. Flashing status disappear if you transform.
- 5 Colors on Grid: 5 seconds.
- 6 Colors on Grid: 10 seconds.
Trivia
- In the BradyGames Strategy Guide, Movement Bug is called "Processing Bug".