Template

EnemyInfo/GetData: Difference between revisions

From The Rockman EXE Zone Wiki

< Template:EnemyInfo
No edit summary
No edit summary
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template_enemyinfo_row">
template_enemyinfo_row">
   <div><span><strong>{{{item|}}}</strong></span><br/>{{#if: {{{version|}}} | <span><em>({{{version|}}})</em></span> }}</div>
   <div><span><strong>
{{#if: {{{item|}}} | {{{item|}}} |
{{#if: {{{chip|}}} | {{{chip|}}} {{#if: {{{code|}}} | {{code|{{{code|}}}}} }} |
{{#if: {{{zenny|}}} | {{{zenny|}}}{{z}} |
{{#if: {{{recov|}}} | {{#switch: {{{recov|}}} | max = HP MAX | MAX = HP MAX | HP+{{{recov|}}} }} |
}}}}}}}}</strong></span><br/>{{#if: {{{version|}}} | <span><em>({{{version|}}})</em></span> }}</div>
{{#if: {{{hp|}}} | <div><span>{{{hp|}}}</span></div> }}
{{#if: {{{hp|}}} | <div><span>{{{hp|}}}</span></div> }}
   <div>
   <div>
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</div></includeonly><noinclude>
</div></includeonly><noinclude>
{{EnemyInfo/GetData |isheader=y |hp=y }}
{{EnemyInfo/GetData |isheader=y |hp=y }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|F}} |lv1= S+: 100% }}
{{EnemyInfo/GetData |hp=* |item=Unique Item |lv1= S+: 100% }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|H}} |version=Blue |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=H |version=Blue |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|J}} |version=White |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=J |version=White |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|M}} |version=White |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=M |version=White |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|T}} |version=Blue |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=T |version=Blue |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=* |item=Boomer1 {{code|*}} |lv1= S++: 100% }}
{{EnemyInfo/GetData |hp=* |chip=Boomer1 |code=* |lv1= S++: 100% }}
{{EnemyInfo/GetData |hp=* |item=30{{z}} |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=* |zenny=30 |lv1= 1-3: 100% |lv2= 4: 50% }}
{{EnemyInfo/GetData |hp=High |item=50{{z}} |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=50 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=High |item=150{{z}} |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=150 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=High |item=250{{z}} |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |zenny=250 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=High |item=350{{z}} |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=High |zenny=350 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Low |item=HP+60 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low |recov=60 |lv1= 4-5: 50% }}
{{EnemyInfo/GetData |hp=Low & Mid |item=HP+80 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low & Mid |recov=80 |lv1= 5: 50% |lv2= 6: 100% |lv3= 7: 50% }}
{{EnemyInfo/GetData |hp=Low & High |item=HP+100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Low & High |recov=100 |lv1= 7: 25% |lv2= 8: 50% |lv3= 9: 46.875% |lv4= 10: 25% }}
{{EnemyInfo/GetData |hp=Mid & High |item=HP+150 |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
{{EnemyInfo/GetData |hp=Mid & High |recov=MAX |lv1= 9: 3.125% |lv2= 10: 25% |lv3= S: 50% }}
</noinclude>
</noinclude>

Revision as of 10:03, 4 September 2022


Data
Player HP
Busting Level
Unique Item
*

LV.S+ 100%

Boomer1 HH
(Blue)
*

LV.9 3.125% LV.10 25% LV.S 50%

Boomer1 JJ
(White)
*

LV.9 3.125% LV.10 25% LV.S 50%

Boomer1 MM
(White)
*

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Boomer1 TT
(Blue)
*

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

Boomer1 *
*

LV.S++ 100%

30zƶ
*

LV.1~3 100% LV.4 50%

50zƶ
High

LV.4~5 50%

150zƶ
High

LV.5 50% LV.6 100% LV.7 50%

250zƶ
High

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

350zƶ
High

LV.9 3.125% LV.10 25% LV.S 50%

HP+60
Low

LV.4~5 50%

HP+80
Low & Mid

LV.5 50% LV.6 100% LV.7 50%

HP+100
Low & High

LV.7 25% LV.8 50% LV.9 46.875% LV.10 25%

HP MAX
Mid & High

LV.9 3.125% LV.10 25% LV.S 50%