Armor (MMBN1): Difference between revisions
From The Rockman EXE Zone Wiki
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
In [[Mega Man Battle Network]], there are elemental '''Armors''' that MegaMan can equip. Buying an Armor will increase MegaMan's level by 6. | In [[Mega Man Battle Network]], there are elemental '''Armors''' that MegaMan can equip. Buying an Armor will increase MegaMan's level by 6. | ||
*In Operate Shooting Star, Armors no longer exist and filling the Library replaces the missing levels from Armors. | *In Operate Shooting Star, Armors no longer exist and filling the Library replaces the missing levels from Armors. To accommodate this, some enemy attack powers have been reduced. | ||
Having an Armor equipped will have halve all damage MegaMan receives and his flinch pose will become a guarding pose. However, if that element is hit by its weakness, that damage will be doubled. | Having an Armor equipped will have halve all damage MegaMan receives and his flinch pose will become a guarding pose. However, if that element is hit by its weakness, that damage will be doubled. |
Revision as of 22:43, 15 March 2023
In Mega Man Battle Network, there are elemental Armors that MegaMan can equip. Buying an Armor will increase MegaMan's level by 6.
- In Operate Shooting Star, Armors no longer exist and filling the Library replaces the missing levels from Armors. To accommodate this, some enemy attack powers have been reduced.
Having an Armor equipped will have halve all damage MegaMan receives and his flinch pose will become a guarding pose. However, if that element is hit by its weakness, that damage will be doubled.
These are the locations of the Armors:
Armor | Weakness | Location |
---|---|---|
HeatArmr | Aqua | Internet 4 (20000z) |
AquaArmr | Elec | Undernet 6 Shop (30000z) |
WoodArmr | Fire | Internet 3 Shop (15000z) |