Hard Mode (MMBN2): Difference between revisions
From The Rockman EXE Zone Wiki
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In [[Mega Man Battle Network 2]], a '''Hard Mode''' save file can be created once conditions in the game are met. | |||
==How to Access== | ==How to Access== | ||
To start, all 5 Stars must be present next to CONTINUE. Highlight NEW GAME and input the button command: | To start, all [[Title_Screen_Marks#Mega_Man_Battle_Network_2|5 Title Screen Stars]] must be present next to CONTINUE. Highlight NEW GAME and input the button command: Left, Left, Right, Left, Right, Left, Right, Right. Pressing the orange NEW GAME will begin Hard Mode. Saving in Hard Mode will make a CONT. HARD on the title screen. This is a second save file that won't affect your CONTINUE file. | ||
Starting a New Game in Normal Mode will not delete the Hard Mode file. Inputting the code and doing the process again starts a New Game to overwrite an existing Hard Mode save. | Starting a New Game in Normal Mode will not delete the Hard Mode file. Inputting the code and doing the process again starts a New Game to overwrite an existing Hard Mode save. | ||
Completing the story in Hard Mode will award a special congratulations image, and the CONTINUE file will | ==Clearing Hard Mode== | ||
Completing the story in Hard Mode will award a special congratulations image, and the CONTINUE file will add 1 Sanctuary chip in a random code (A, C, E, L, or S) to the Pack. Sanctuary can only be received once per game pak. | |||
*Hard Mode can go achieve Normal Mode's goals to receive Stars, but Stars will not appear next to CONT. HARD. | |||
==Changes from Normal Mode== | ==Changes from Normal Mode== | ||
*Every enemy has 50% more HP. | *Every enemy has 50% more HP. | ||
**Mole1 now has 15 HP but can only be attacked 10 times before escaping. The only way to defeat Mole1 in Hard Mode is using the Whirlpool or Blackhole chips, the | **Mole1 now has 15 HP but can only be attacked 10 times before escaping. The only way to defeat Mole1 in Hard Mode is using the Whirlpool or Blackhole chips, the vortex will insta-delete any virus. | ||
**BassDelux’s HP is unaltered at 2000 HP. | **BassDelux’s HP is unaltered at 2000 HP. | ||
*All damage to MegaMan deals an additional 50%. This includes attacks where he damages himself. | *All damage to MegaMan deals an additional 50%. This includes attacks where he damages himself. | ||
*Network menu cannot be accessed. | *Network menu cannot be accessed. | ||
**While connections with other BN2s is severed, the Retro Chip Trader is still active. | **While connections with other BN2s is severed, the [[Retro Chip Trader]] is still active. | ||
*A number of mandatory virus battles in the story have been changed. | *A number of mandatory virus battles in the story have been changed. | ||
== | ==Battle Changes== | ||
===B License Part 1=== | ===B License Part 1=== | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 168: | Line 172: | ||
===B License Part 2=== | ===B License Part 2=== | ||
{| class="wikitable" | |||
!Normal Mode !! Hard Mode | |||
|- | |||
| {{Battle | |||
|enemy1=Beetank | |||
|enemy1hp=80 | |||
|enemy2=Beetank | |||
|enemy2hp=80 | |||
|enemy3=Beetank | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=beetank | |||
|object53=beetank | |||
|object62=beetank | |||
}}}} | |||
|| {{Battle | |||
|enemy1=HardHead | |||
|enemy1hp=90 | |||
|enemy2=Beetank | |||
|enemy2hp=120 | |||
|enemy3=Beetank | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object42=hardhead | |||
|object52=beetank | |||
|object62=beetank | |||
}}}} | |||
|} | |||
===B License Part 3=== | ===B License Part 3=== | ||
===Fight in Bear=== | {| class="wikitable" | ||
!Battle !! Normal Mode !! Hard Mode | |||
|- | |||
|#1 | |||
|| {{Battle | |||
|enemy1=Mettaur2 | |||
|enemy1hp=80 | |||
|enemy2=Flappy | |||
|enemy2hp=100 | |||
|enemy3=Canodumb | |||
|enemy3hp=50 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=mettaur2 | |||
|object41=flappy | |||
|object52=canodumb | |||
}}}} | |||
|| {{Battle | |||
|enemy1=MettFire | |||
|enemy1hp=150 | |||
|enemy2=Swordy | |||
|enemy2hp=135 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=metfire | |||
|object41=swordy | |||
|object11=rockcube | |||
|object61=rockcube | |||
}}}} | |||
|- | |||
|#2 | |||
|| {{Battle | |||
|enemy1=Mettaur2 | |||
|enemy1hp=80 | |||
|enemy2=Mettaur2 | |||
|enemy2hp=80 | |||
|enemy3=Mettaur2 | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object63=mettaur2 | |||
|object62=mettaur2 | |||
|object61=mettaur2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Ratty | |||
|enemy1hp=90 | |||
|enemy2=Ratty | |||
|enemy2hp=90 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=ice | |||
|panel12=ice | |||
|panel13=ice | |||
|panel21=ice | |||
|panel22=ice | |||
|panel23=ice | |||
|panel31=ice | |||
|panel32=ice | |||
|panel33=ice | |||
|panel41=ice | |||
|panel42=ice | |||
|panel43=ice | |||
|panel51=ice | |||
|panel52=ice | |||
|panel53=ice | |||
|panel61=ice | |||
|panel62=ice | |||
|panel63=ice | |||
|object22=megaman-bn1 | |||
|object51=ratty | |||
|object53=ratty | |||
}}}} | |||
|- | |||
|#3 | |||
|| {{Battle | |||
|enemy1=Bunny | |||
|enemy1hp=40 | |||
|enemy2=Canodumb2 | |||
|enemy2hp=90 | |||
|enemy3=Beetank | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=bunny | |||
|object52=canodumb2 | |||
|object61=beetank | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Ratty | |||
|enemy1hp=90 | |||
|enemy2=Ratty | |||
|enemy2hp=90 | |||
|enemy3=Twisty | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=ratty | |||
|object51=ratty | |||
|object63=twisty | |||
}}}} | |||
|- | |||
|#4 | |||
|| {{Battle | |||
|enemy1=Canodumb2 | |||
|enemy1hp=90 | |||
|enemy2=Canodumb2 | |||
|enemy2hp=90 | |||
|enemy3=Canodumb2 | |||
|enemy3hp=90 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=canodumb2 | |||
|object43=canodumb2 | |||
|object52=canodumb2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Yort | |||
|enemy1hp=180 | |||
|enemy2=HardHead | |||
|enemy2hp=90 | |||
|enemy3=MettFire | |||
|enemy3hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel23=lava | |||
|panel31=lava | |||
|panel53=lava | |||
|panel62=lava | |||
|object22=megaman-bn1 | |||
|object41=yort | |||
|object52=hardhead | |||
|object63=metfire | |||
}}}} | |||
|- | |||
|#5 | |||
|| {{Battle | |||
|enemy1=HardHead | |||
|enemy1hp=60 | |||
|enemy2=HardHead | |||
|enemy2hp=60 | |||
|enemy3=Beetank | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object53=hardhead | |||
|object51=hardhead | |||
|object63=beetank | |||
}}}} | |||
|| {{Battle | |||
|enemy1=MettFire | |||
|enemy1hp=150 | |||
|enemy2=Flamey | |||
|enemy2hp=135 | |||
|enemy3=Puffy | |||
|enemy3hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=lava | |||
|panel12=lava | |||
|panel21=lava | |||
|panel53=lava | |||
|panel62=lava | |||
|panel63=lava | |||
|object22=megaman-bn1 | |||
|object41=metfire | |||
|object53=flamey | |||
|object61=puffy-bn2 | |||
}}}} | |||
|- | |||
|} | |||
===Fight in Bear Comp=== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Normal Mode !! Hard Mode | !Normal Mode !! Hard Mode | ||
|- | |- | ||
||| | | {{Battle | ||
|- | |enemy1=Spikey | ||
|enemy1hp=90 | |||
|enemy2=Spikey | |||
|enemy2hp=90 | |||
|enemy3=Spikey | |||
|enemy3hp=90 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=spikey | |||
|object53=spikey | |||
|object62=spikey | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Sparky | |||
|enemy1hp=150 | |||
|enemy2=Spikey2 | |||
|enemy2hp=180 | |||
|enemy3=Spikey2 | |||
|enemy3hp=180 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object42=sparky | |||
|object53=spikey2 | |||
|object51=spikey2 | |||
}}}} | |||
|} | |} | ||
===Mission1 Request | ===Mission1 Request Board=== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Normal Mode !! Hard Mode | !Normal Mode !! Hard Mode | ||
|- | |- | ||
||| | | {{Battle | ||
|enemy1=Spikey2 | |||
|enemy1hp=120 | |||
|enemy2=Spikey2 | |||
|enemy2hp=120 | |||
|enemy3=Spikey2 | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object52=spikey2 | |||
|object63=spikey2 | |||
|object61=spikey2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Swordy2 | |||
|enemy1hp=210 | |||
|enemy2=Swordy2 | |||
|enemy2hp=210 | |||
|enemy3=Swordy2 | |||
|enemy3hp=210 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=cracked | |||
|panel13=cracked | |||
|panel21=cracked | |||
|panel23=cracked | |||
|panel31=cracked | |||
|panel33=cracked | |||
|panel41=cracked | |||
|panel43=cracked | |||
|panel51=cracked | |||
|panel53=cracked | |||
|panel61=cracked | |||
|panel63=cracked | |||
|object22=megaman-bn1 | |||
|object41=swordy2 | |||
|object53=swordy2 | |||
|object62=swordy2 | |||
}}}} | |||
|- | |||
| {{Battle | |||
|enemy1=Handy | |||
|enemy1hp=80 | |||
|enemy2=Handy | |||
|enemy2hp=80 | |||
|enemy3=Handy | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object51=handy-bn2 | |||
|object53=handy-bn2 | |||
|object62=handy-bn2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Sparky | |||
|enemy1hp=150 | |||
|enemy2=Sparky | |||
|enemy2hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=none | |||
|panel13=none | |||
|panel31=none | |||
|panel33=none | |||
|panel41=none | |||
|panel42=none | |||
|panel43=none | |||
|panel51=none | |||
|panel53=none | |||
|panel61=none | |||
|panel63=none | |||
|object22=megaman-bn1 | |||
|object52=sparky | |||
|object62=sparky | |||
}}}} | |||
|- | |- | ||
| {{Battle | |||
|enemy1=Flamey2 | |||
|enemy1hp=130 | |||
|enemy2=Flamey3 | |||
|enemy2hp=160 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=flamey2 | |||
|object61=flamey3 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Handy2 | |||
|enemy1hp=180 | |||
|enemy2=Handy2 | |||
|enemy2hp=180 | |||
|enemy3=BrushMan2 | |||
|enemy3hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object51=handy2-bn2 | |||
|object53=handy2-bn2 | |||
|object62=brushman2 | |||
}}}} | |||
|} | |} | ||
===Mission2 Request | ===Mission2 Request Board=== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Normal Mode !! Hard Mode | !Normal Mode !! Hard Mode | ||
|- | |- | ||
||| | | {{Battle | ||
|- | |enemy1=Spooky2 | ||
|enemy1hp=80 | |||
|enemy2=Spooky2 | |||
|enemy2hp=80 | |||
|enemy3=Spooky2 | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object42=spooky2 | |||
|object52=spooky2 | |||
|object62=spooky2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Dominerd2 | |||
|enemy1hp=195 | |||
|enemy2=Mettaur2 | |||
|enemy2hp=120 | |||
|enemy3=Mettaur2 | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object52=dominerd2 | |||
|object61=mettaur2 | |||
|object63=mettaur2 | |||
}}}} | |||
|} | |} | ||
Line 199: | Line 567: | ||
!Battle !! Normal Mode !! Hard Mode | !Battle !! Normal Mode !! Hard Mode | ||
|- | |- | ||
|#1| || | |#1 | ||
|| {{Battle | |||
|enemy1=Swordy | |||
|enemy1hp=90 | |||
|enemy2=HardHead | |||
|enemy2hp=60 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object51=swordy | |||
|object62=hardhead | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Handy2 | |||
|enemy1hp=180 | |||
|enemy2=Handy2 | |||
|enemy2hp=180 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel13=magnet | |||
|panel23=magnet | |||
|panel33=magnet | |||
|panel42=magnet | |||
|panel52=magnet | |||
|panel62=magnet | |||
|object22=megaman-bn1 | |||
|object42=handy2-bn2 | |||
|object52=handy2-bn2 | |||
}}}} | |||
|- | |||
|#2 | |||
|| {{Battle | |||
|enemy1=Spooky | |||
|enemy1hp=50 | |||
|enemy2=Spooky2 | |||
|enemy2hp=80 | |||
|enemy3=Spooky2 | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=spooky2 | |||
|object52=spooky2 | |||
|object63=spooky | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Fishy | |||
|enemy1hp=120 | |||
|enemy2=Beetank | |||
|enemy2hp=120 | |||
|enemy3=Beetank | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel12=magnet | |||
|panel21=magnet | |||
|panel33=magnet | |||
|panel43=magnet | |||
|panel51=magnet | |||
|panel62=magnet | |||
|object22=megaman-bn1 | |||
|object43=fishy | |||
|object51=beetank | |||
|object62=beetank | |||
}}}} | |||
|- | |||
|#3 | |||
|| {{Battle | |||
|enemy1=Handy | |||
|enemy1hp=80 | |||
|enemy2=Handy | |||
|enemy2hp=80 | |||
|enemy3=Handy | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=handy-bn2 | |||
|object52=handy-bn2 | |||
|object61=handy-bn2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Flappy2 | |||
|enemy1hp=270 | |||
|enemy2=Flappy2 | |||
|enemy2hp=270 | |||
|enemy3=Beetank | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=grass | |||
|panel12=grass | |||
|panel13=grass | |||
|panel21=grass | |||
|panel22=poison | |||
|panel23=grass | |||
|panel31=poison | |||
|panel32=poison | |||
|panel33=poison | |||
|panel41=poison | |||
|panel42=poison | |||
|panel43=poison | |||
|panel51=grass | |||
|panel52=poison | |||
|panel53=grass | |||
|panel61=grass | |||
|panel62=grass | |||
|panel63=grass | |||
|object12=megaman-bn1 | |||
|object53=flappy2 | |||
|object51=flappy2 | |||
|object62=beetank | |||
}}}} | |||
|- | |||
|#4 | |||
|| {{Battle | |||
|enemy1=Fishy | |||
|enemy1hp=80 | |||
|enemy2=Fishy | |||
|enemy2hp=80 | |||
|enemy3=Beetank | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=fishy | |||
|object53=fishy | |||
|object62=beetank | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Flappy2 | |||
|enemy1hp=270 | |||
|enemy2=HardHead | |||
|enemy2hp=90 | |||
|enemy3=HardHead | |||
|enemy3hp=190 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=grass | |||
|panel12=poison | |||
|panel13=poison | |||
|panel21=grass | |||
|panel22=poison | |||
|panel23=poison | |||
|panel31=grass | |||
|panel32=grass | |||
|panel33=grass | |||
|panel41=grass | |||
|panel42=grass | |||
|panel43=grass | |||
|panel51=poison | |||
|panel52=poison | |||
|panel53=grass | |||
|panel61=poison | |||
|panel62=poison | |||
|panel63=grass | |||
|object21=megaman-bn1 | |||
|object43=flappy2 | |||
|object41=hardhead | |||
|object63=hardhead | |||
}}}} | |||
|- | |||
|#5 | |||
|| {{Battle | |||
|enemy1=Flappy | |||
|enemy1hp=100 | |||
|enemy2=Flappy | |||
|enemy2hp=100 | |||
|enemy3=Flappy | |||
|enemy3hp=100 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=flappy | |||
|object53=flappy | |||
|object63=flappy | |||
}}}} | |||
|| {{Battle | |||
|enemy1=CanDevil | |||
|enemy1hp=195 | |||
|enemy2=HardHead | |||
|enemy2hp=90 | |||
|enemy3=HardHead | |||
|enemy3hp=90 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=candevil | |||
|object53=hardhead | |||
|object61=hardhead | |||
}}}} | |||
|- | |- | ||
|} | |} | ||
Line 205: | Line 763: | ||
===A License Part 2=== | ===A License Part 2=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Normal Mode !! Hard Mode | !Normal Mode !! Hard Mode | ||
|- | |- | ||
| || | | {{Battle | ||
|enemy1=Swordy | |||
|enemy1hp=90 | |||
|enemy2=Swordy3 | |||
|enemy2hp=200 | |||
|enemy3=Swordy2 | |||
|enemy3hp=140 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object42=swordy | |||
|object63=swordy3 | |||
|object61=swordy2 | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Ratty2 | |||
|enemy1hp=150 | |||
|enemy2=Ratty2 | |||
|enemy2hp=150 | |||
|enemy3=Flappy2 | |||
|enemy3hp=270 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=ratty2 | |||
|object53=ratty2 | |||
|object62=flappy2 | |||
}}}} | |||
|- | |- | ||
| {{Battle | |||
|enemy1=Mettaur2 | |||
|enemy1hp=80 | |||
|enemy2=Mettaur2 | |||
|enemy2hp=80 | |||
|enemy3=MettFire | |||
|enemy3hp=100 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=mettaur2 | |||
|object43=mettaur2 | |||
|object62=metfire | |||
|object52=boulder | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Puffy | |||
|enemy1hp=150 | |||
|enemy2=Poofy | |||
|enemy2hp=450 | |||
|enemy3=Shellgeek | |||
|enemy3hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object53=puffy | |||
|object51=poofy | |||
|object62=shellgeek | |||
}}}} | |||
|} | |} | ||
Line 215: | Line 829: | ||
!Battle !! Normal Mode !! Hard Mode | !Battle !! Normal Mode !! Hard Mode | ||
|- | |- | ||
|#1| || | |#1 | ||
|| {{Battle | |||
|enemy1=Sparky | |||
|enemy1hp=100 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object62=sparky | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Dominerd | |||
|enemy1hp=150 | |||
|enemy2=Canodumb2 | |||
|enemy2hp=135 | |||
|enemy3=Canodumb2 | |||
|enemy3hp=135 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=none | |||
|panel21=none | |||
|panel23=none | |||
|panel51=none | |||
|panel53=none | |||
|panel61=none | |||
|object22=megaman-bn1 | |||
|object41=dominerd | |||
|object52=canodumb2 | |||
|object63=canodumb2 | |||
}}}} | |||
|- | |- | ||
|#2 | |||
|| {{Battle | |||
|enemy1=Spikey2 | |||
|enemy1hp=120 | |||
|enemy2=Spikey | |||
|enemy2hp=90 | |||
|enemy3=WindBox | |||
|enemy3hp=60 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object12=megaman-bn1 | |||
|object53=spikey2 | |||
|object51=spikey | |||
|object62=windbox | |||
|object22=boulder | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Flappy2 | |||
|enemy1hp=270 | |||
|enemy2=Flappy2 | |||
|enemy2hp=270 | |||
|enemy3=Spooky2 | |||
|enemy3hp=120 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel31=none | |||
|panel33=none | |||
|panel41=none | |||
|panel43=none | |||
|object22=megaman-bn1 | |||
|object53=flappy2 | |||
|object51=flappy2 | |||
|object62=spooky2 | |||
}}}} | |||
|- | |||
|#3 | |||
|| {{Battle | |||
|enemy1=Shrimpy | |||
|enemy1hp=100 | |||
|enemy2=Shrimpy | |||
|enemy2hp=100 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object51=shrimpy | |||
|object63=shrimpy | |||
|object21=boulder | |||
|object23=boulder | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Ratty | |||
|enemy1hp=90 | |||
|enemy2=Ratty | |||
|enemy2hp=90 | |||
|enemy3=Ratty | |||
|enemy3hp=90 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=none | |||
|panel12=none | |||
|panel21=none | |||
|panel51=none | |||
|panel61=none | |||
|panel62=none | |||
|object22=megaman-bn1 | |||
|object41=ratty | |||
|object52=ratty | |||
|object63=ratty | |||
}}}} | |||
|- | |||
|#4 | |||
|| {{Battle | |||
|enemy1=TuffBunny | |||
|enemy1hp=80 | |||
|enemy2=TuffBunny | |||
|enemy2hp=80 | |||
|enemy3=TuffBunny | |||
|enemy3hp=80 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object41=tuffbunny | |||
|object53=tuffbunny | |||
|object62=tuffbunny | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Sparky | |||
|enemy1hp=150 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|panel11=cracked | |||
|panel12=cracked | |||
|panel13=cracked | |||
|panel21=cracked | |||
|panel22=cracked | |||
|panel23=cracked | |||
|panel31=cracked | |||
|panel32=cracked | |||
|panel33=cracked | |||
|panel41= cracked | |||
|panel42=cracked | |||
|panel43=cracked | |||
|panel51=cracked | |||
|panel52=cracked | |||
|panel53=cracked | |||
|panel61=cracked | |||
|panel62=cracked | |||
|panel63=cracked | |||
|object22=megaman-bn1 | |||
|object62=sparky | |||
}}}} | |||
|- | |||
|#5 | |||
|| {{Battle | |||
|enemy1=Sparky | |||
|enemy1hp=100 | |||
|enemy2=Swordy | |||
|enemy2hp=90 | |||
|enemy3=MettFire | |||
|enemy3hp=100 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object43=sparky | |||
|object53=swordy | |||
|object63=metfire | |||
|object52=boulder | |||
}}}} | |||
|| {{Battle | |||
|enemy1=Puffball | |||
|enemy1hp=240 | |||
|enemy2=FullFire | |||
|enemy2hp=225 | |||
|enemy3=Beetank2 | |||
|enemy3hp=180 | |||
|battlefield={{BattleField | |||
|style=bn2 | |||
|object22=megaman-bn1 | |||
|object53=puffball | |||
|object51=fullfire | |||
|object62=beetank2 | |||
|object33=rockcube | |||
|object41=rockcube | |||
}}}} | |||
|} | |} | ||
Line 383: | Line 1,169: | ||
|panel62=ice | |panel62=ice | ||
|panel63=ice | |panel63=ice | ||
| | |object12=megaman-bn1 | ||
|object41=fullfire | |object41=fullfire | ||
|object53=spikey2 | |object53=spikey2 | ||
Line 419: | Line 1,205: | ||
|} | |} | ||
===Netopia Airport to get | ===Netopia Airport to get Zennys back=== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Normal Mode !! Hard Mode | !Normal Mode !! Hard Mode | ||
Line 444: | Line 1,230: | ||
|enemy3=Snapper | |enemy3=Snapper | ||
|enemy3hp=180 | |enemy3hp=180 | ||
|notes=Note: There is a RockCube behind the MegalianH | |||
|battlefield={{BattleField | |battlefield={{BattleField | ||
|style=bn2 | |style=bn2 | ||
Line 453: | Line 1,240: | ||
}}}} | }}}} | ||
|} | |} | ||
===VS Black Navis to get Passport back=== | ===VS Black Navis to get Passport back=== |
Latest revision as of 04:40, 17 May 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
In Mega Man Battle Network 2, a Hard Mode save file can be created once conditions in the game are met.
How to Access
To start, all 5 Title Screen Stars must be present next to CONTINUE. Highlight NEW GAME and input the button command: Left, Left, Right, Left, Right, Left, Right, Right. Pressing the orange NEW GAME will begin Hard Mode. Saving in Hard Mode will make a CONT. HARD on the title screen. This is a second save file that won't affect your CONTINUE file.
Starting a New Game in Normal Mode will not delete the Hard Mode file. Inputting the code and doing the process again starts a New Game to overwrite an existing Hard Mode save.
Clearing Hard Mode
Completing the story in Hard Mode will award a special congratulations image, and the CONTINUE file will add 1 Sanctuary chip in a random code (A, C, E, L, or S) to the Pack. Sanctuary can only be received once per game pak.
- Hard Mode can go achieve Normal Mode's goals to receive Stars, but Stars will not appear next to CONT. HARD.
Changes from Normal Mode
- Every enemy has 50% more HP.
- Mole1 now has 15 HP but can only be attacked 10 times before escaping. The only way to defeat Mole1 in Hard Mode is using the Whirlpool or Blackhole chips, the vortex will insta-delete any virus.
- BassDelux’s HP is unaltered at 2000 HP.
- All damage to MegaMan deals an additional 50%. This includes attacks where he damages himself.
- Network menu cannot be accessed.
- While connections with other BN2s is severed, the Retro Chip Trader is still active.
- A number of mandatory virus battles in the story have been changed.
Battle Changes
B License Part 1
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B License Part 2
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B License Part 3
Battle | Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fight in Bear Comp
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Mission1 Request Board
Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mission2 Request Board
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A License Part 1
Battle | Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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A License Part 3
Battle | Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Escape from Yumland Square
Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fight in The Square
Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Netopia Airport to get Zennys back
Normal Mode | Hard Mode | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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