The '''BattleChip Gate''' (バトルチップゲート) is the first add-on peripheral for the Battle Network series. You are able to send BattleChips you purchased and use them in select games.
The '''BattleChip Gate''' (バトルチップゲート) is the first add-on peripheral for the Battle Network series. You are able to send BattleChips you purchased and use them in select games.
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The BCG works for the following games: Mega Man Battle Network 4 (Red Sun and Blue Moon), Rockman EXE 4.5 Real Operation, and Mega Man Zero 3. While the BCG was only released in Japan, it will work on any international copies of these games.
Starting up the game with the Gate attached, unlocks [[Operation Battle_(MMBN4)|Operation Battle]] mode on the title screen.
In this mode, the player sends real life BattleChip to their Navis while having limited control over them. The controls are different than normal gameplay as well:
[[File:Operation_battle_Title_Screen.png|160px]]
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!|Button||Usage
|-
|Left/Right||Tells the Navi which column they should be on, when they can.
|-
|Up||The option to get Navi to follow the enemy in the same row as much as possible, or avoid the same row as much as possible.
|-
|Down||The option for the Navi to change the tactic from either using the buster, its special weapon, or not attacking.
|-
|Holding L||The Navi stands still and slotting in chips lets you perform a Program Advance.
|-
|Start||Pause
|}
The gauge increases over time and the more hits you land. It decreases if you are hit or send BattleChips. Chips you are able to send are dependent on the gauges:
==[[Rockman EXE 4.5 Real Operation]]==
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===Unlockables===
!|Color||BattleChip
{{main|Playable Navis in Rockman EXE 4.5}}
|-
By slotting in a Navi Data Chip on the Navi selection screen, you will unlock that Navi if you haven't done so. This will allow early access to any of the first 2 row of Navis. This is also the only way to unlock any Navis in the 3rd row.
|Yellow||Standard Chip
|-
|Blue||Mega Chip
|-
|Red||Giga Chip
|}
The mode goes through all version-exclusive Navis. The player is rewards with a star on the Operation Battle screen once finished,
====Exclusive BattleChips====
There are unique chips that are only available in physical form, therefore only usable in MMBN4 using the BattleChip Gate. These chips are available in 4.5 in game.
{| class="wikitable"
!|Chip Name||Class||Effect
|-
|Marking<br/>マーキング Marking<br>[[File:Marking.jpg|160px]]||Standard||Navi moves to the front-most column. It is temporarily invincible and (BN4 only) fires buster at a rapid rate/ (EXE4.5 only) cannot use their buster.
|-
|CannMode<br/>キャノンモード Cannon Mode<br>[[File:CannMode_Adv.jpg|160px]]||Standard||Temporarily sends a barrage of the Cannon chip.
|-
|CannBall<br/>ホウガンモード Cannonball Mode<br>[[File:BallMode_Adv.jpg|160px]]||Standard||Temporarily sends a barrage of the Ball chip.
|-
|SwrdMode<br/>ソードモード Sword Mode<br>[[File:SwrdMode_Adv.jpg|160px]]||Standard||Temporarily sends a barrage of the Sword chip.
|-
|FirePlus<br/>ファイアプラス Fire Plus<br>[[File:Fire_Plus.jpg|160px]]||Mega||Sets up Grass Stage and temporarily, Fire chips do +40 damage.
|-
|ThunPlus<br/>サンダープラス Thunder Plus<br>[[File:Thunder_Plus.jpg|160px]]||Mega||Temporarily, all Elec chips do +40 damage and paralyzes.
|-
|AquaPowr<br/>アクアパワー Aqua Power<br>[[File:Aqua_Power.jpg|160px]]||Mega||Temporarily, all Aqua chips used do double damage.
|-
|WoodPowr<br/>ウッドパワー Wood Power<br>[[File:Wood_Power.jpg|160px]]||Mega||Temporarily, all Wood chips used do double damage.
|-
|BlakWeap<br/>ブラックウェポン Black Weapon<br>[[File:Black_Weapon.jpg|160px]]||Mega||Raises Buster Attack to 10 (Adds +5 Attack in EXE4.5) and gives Maximum HP bug.
|-
|FinalGun<br/>ファイナルガン Final Gun<br>[[File:Final_Gun_Adv.jpg|160px]]||Giga||Navi Charges up, then uses chip. Shoots 12 times for 50 damage each hit. Cannot be strengthened.
|}
====Program Advances====
===In-game Function===
Operation Battle is changed from it was handled from 4. The Gate can now be used for the entirety of the game instead of being locked to one mode. Whenever a chip is used, its chip icon will appear in the Data Library.
Program Advances use the same list as in game. Although Program Advances which use 3 of the same chips are not accessible (Ex, Giga Cannon, Pit Hockey). Multi chip Program Advances (Ex, Life Sword, Body Guard) are left unchanged.
The real life chip use can be depleted, and cannot be restored until you jack out, or find a Gold Program to restore it. The Gold Programs will only appear if a Battle Chip Gate is on.
*Guts Hammer: Hammer Stage with 3 damage, causes rocks to fall from the ceiling and randomly cracks 2 panels on the field. Rocks deal 3 damage as well.
|Undernet 3 || Refill Chip Gate || Real BattleChip Chip usage count is restored.
|}
|}
==Rockman EXE 4.5 Real Operation==
4.5 BattleChip Gate can also VS Battle Network 4 BattleChip Gate. 4.5 Navis are not allowed and it will copy 4's resources minus the battle music, as well as 4’s Operation Battle Mode.
Operation Battle is changed from it was handled from 4. The Gate can now be used for the entirety of the game instead of being locked to one mode. However, the real life chip use can be depleted, and cannot be restored until you jack out or find a Gold Program to restore it.
4.5 BattleChip Gate can also VS Battle Network 4 BattleChip Gate. It will copy 4's resources minus the battle music, and its Operation Battle Mode transforms into 4's as well.
[[Category:Chip Gates]] [[Category:Mega Man Battle Network 4]] [[Category:Rockman EXE 4.5: Real Operation]]
[[Category:Chip Gates]] [[Category:Mega Man Battle Network 4]] [[Category:Rockman EXE 4.5: Real Operation]]
Latest revision as of 02:23, 19 June 2024
This section is under construction.
The information may not be complete or 100% accurate.
The BattleChip Gate (バトルチップゲート) is the first add-on peripheral for the Battle Network series. You are able to send BattleChips you purchased and use them in select games.
The BCG works for the following games: Mega Man Battle Network 4 (Red Sun and Blue Moon), Rockman EXE 4.5 Real Operation, and Mega Man Zero 3. While the BCG was only released in Japan, it will work on any international copies of these games.
By slotting in a Navi Data Chip on the Navi selection screen, you will unlock that Navi if you haven't done so. This will allow early access to any of the first 2 row of Navis. This is also the only way to unlock any Navis in the 3rd row.
In-game Function
Operation Battle is changed from it was handled from 4. The Gate can now be used for the entirety of the game instead of being locked to one mode. Whenever a chip is used, its chip icon will appear in the Data Library.
The real life chip use can be depleted, and cannot be restored until you jack out, or find a Gold Program to restore it. The Gold Programs will only appear if a Battle Chip Gate is on.
Location
Effect
Effect
Internet 7
Refill Chip Gate
Real BattleChip Chip usage count is restored.
Internet 12
Refill Chip Gate
Real BattleChip Chip usage count is restored.
Undernet 3
Refill Chip Gate
Real BattleChip Chip usage count is restored.
4.5 BattleChip Gate can also VS Battle Network 4 BattleChip Gate. 4.5 Navis are not allowed and it will copy 4's resources minus the battle music, as well as 4’s Operation Battle Mode.
Mega Man Zero 3
On the title screen, slotting-in certain BattleChips instantly unlock mini games that would have otherwise needed a different requirement to unlock.