Progress Chip Gate: Difference between revisions

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The '''Progress Chip Gate''' (プログレスチップゲート) is an add-on peripheral for Mega Man Battle Network 5 and Rockman EXE 5. You are able to send Battle Chips you purchased and use them in BN5.
 
<gallery>
File:Progress Chip Gate - Normal.jpg|Progress Chip Gate
File:Progress Chip Gate - Blues.jpg|Progress Chip Gate (ProtoMan version)
File:Progress_Chip_Gate_-_Colonel.jpg|Progress Chip Gate (Colonel version)
</gallery>


===Navi Change===
===Navi Change===
While you're on the Net, there are mugshots of 5 Navis on the top right of the screen. Those are the Navis of that version you can swap into.
{{Main|Navi Change}}
While you're on the Net, mugshots of the 6 Team Navis will appear on the top right in the Field Screen. Those are the Navis of that version you can swap into.


During battle, Navi Data Chips are allowed to be slot-in. In order to switch Navis, the correct chip must be slot-in. The Navi will only stay in battle for one turn. Only one of each Navi Chip can be slot-in per battle. The strength of the Navi is set and will become stronger as the story progress.
[[File:Navi_Change_Proto.png|160px|Team ProtoMan Navi Change Field Screen]]
[[File:Navi_Change_Colonel.png|160px|Team Colonel Navi Change Field Screen]]


There are a few restrictions to this mode; You cannot use this function in Liberation Missions or Navi fights. However, there is an exception of fighting final boss fight with Navi Change.
During battle, Navi Data Chips are allowed to be slot in and perform Navi Change. In order to change Navis, the correct chip must be slot in. The Navi will only stay in battle for one turn.


Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use NaviChange in multi-player.
Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use Navi Change in NetworkDuels.


[[File:Team_Battle.png|160px|TeamBattle in Network]]


===Operation Battle===
===Operation Battle===
This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system. The Navi slot-in must be MegaMan, or a Team Navi of that version. Nothing will happen if you slot in Colonel in Team ProtoMan.
{{Main|Operation Battle (MMBN5)}}
 
This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system instead of the one used in MMBN4.
The gauge increases over time and the more hits you land. It decreases if you are hit or use up to send Battle Chips. Chips you are able to send are dependent on the gauges:
{| class="wikitable"
!|Color||Battle Chip
|-
|Yellow||Standard Chip
|-
|Blue||Mega Chip<br/> Dark Chip
|-
|Red||Giga Chip
|}
 
 
====Modes====
The following modes are available for Operation Battle.
 
*'''BattleChallenge:'''
A marathon of battles against Darkloids and the Navis of that version.
 
*'''Equip:'''
The player can choose a preset folder for battle and change their L and R buster equipment.
 
*'''NetworkDuel:'''
Network using Progress Chip Gates' Operation Battle Mode.
 
*'''Help:'''
A short tutorial against Mettaurs on the basics of Operation Battle.
 
 
====[[Program_Advance_(MMBN5)|Program Advances]]====
Due to the new mode, some Program Advance combinations have been changed in order to activate them.
 
 
====Navi Abilities====
Each Navi have different busters they can use in battle.Any of them can be assigned to the L and R buttons.
 
=====Both Versions=====
 
*''MegaMan''
**MegaBstr, ChrgShot, Shield
 
=====Team ProtoMan Only=====
 
*''ProtoMan''
**Buster, LongSwrd, Shield
 
*''GyroMan''
**Buster, TorndArm, GyroFrce
 
*''SearchMan''
**Buster, SnipeGun, Shield
 
*''NapalmMan''
**Buster, FireBomb, Napalm
 
*''MagnetMan''
**Buster, MagMissl, NSTackle
 
*''Meddy''
**Buster, CapslBomb, Shield
 
=====Team Colonel Only=====
 
*''Colonel''
**Buster, C-Cannon, ScrenDiv
 
*''ShadowMan''
**Buster, NinStar, SplitUp
 
*''NumberMan''
**Buster, DieBomb, Shield
 
*''TomahawkMan''
**Buster, TmhkRaid, TmhkSwing
 
*''KnightMan''
**Buster, RWBall, KCrusher
 
*''ToadMan''
**Buster, FrogSmak, ShokSong
 
====Navi Folders====
 
=====Both Versions=====
 
''MegaMan Folder''
{| class="wikitable"
|-
|Cannon||HiCannon||HiCannon||Vulcan1||Vulcan1
|-
|Vulcan2||Vulcan2||WideSht1||GunDelS1||GunDelS1
|-
|GunDelS1||Thunder||MiniBomb||Sword||Sword
|-
|WideSwrd||WindRack||Boomer||Mine||Recov120
|-
|Recov150||AreaGrab||AreaGrab||Blinder||NrthWind
|-
||Barrier||Attack+10||AntiRecv||SuprVulc||Guardian
|}
 
=====Team ProtoMan Only=====
 
''ProtoMan Folder''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
 
''GyroMan''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
 
''SearchMan Folder''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
 
''NapalmMan Folder''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
 
''MagnetMan Folder''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}
 
''Meddy Folder''
{| class="wikitable"
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|}


=====Team Colonel Only=====
[[File:Progress_chip_gate_-_ops_battle_page.png|160px]]


''Colonel Folder''
===Videos===
{| class="wikitable"
{|
|-
!Operation Battle 4.5/5 Tutorial
|Cannon||Cannon||Vulcan1||TankCan1||TankCan1
!Operation Battle 5 Exclusive Chips
|-
|TankCan1||BlkBomb||BlkBomb||Sword||Sword
|-
|LongSwrd||CustSwrd||CircGun||CircGun||TimeBom1
|-
|BoyBom2||Mine||RockCube|||RockCube||Wind
|-
|Fanfare||DublCrak||AreaGrab||AreaGrab||GrabBnsh
|-
||FstGauge||HolyPanl||HolyPanl||Barrier||Colonel
|}
 
''ShadowMan Folder''
{| class="wikitable"
|-
|BugBomb||Sword||Sword||WideSwrd||WideSwrd
|-
|MoonBld1||MoonBld1||Katana1||Katana1||YoYo
|-
|YoYo||Skully1||Skully1||TImpani||Timpani
|-
|VDoll||VDoll||CrakOut||Recov120||Recov120
|-
|PanlGrab||Geddon2||Geddon2||Invinsibl||Barrier
|-
|AntiElec||AntiDmg||Attck+10||Muramasa||ShadoMan
|}
 
''NumberMan Folder''
{| class="wikitable"
|-
|Cannon||HiCannon||Vulcan2||MrkCan1||MrkCan1
|-
|CactBal1||CactBal1||Tornado||Tornado||MiniBomb
|-
|MiniBomb||CannBall||Sword||YoYo||YoYo
|-
|DrilArm1||AirSpin1||Boomer||RainyDay||RockCube
|-
|Guard1||Recov80||Recov150||MetalGel||BusterUp
|-
|NrthWind||Barrier||Attck+10||NumbrBl||NumbrMan
|}
 
''TomahawkMan Folder''
{| class="wikitable"
|-
|CactBal1||CactBal1||CatcBal1||GunDelS1||Quake1
|-
|WideSwrd||CustSwrd||CustSwrd||AirHoc||Boomer
|-
|Boomer||WoodNos1||WoodNos1||Lance||MudWave
|-
|MudWave||Timpani||DublCrak||Recov120||Recov120
|-
|PanlGrab||PanlGrab||AreaGrab||SloGauge||BusterUp
|-
|Barrier||AntiFire||Attck+10||BugFix||TmhwkMan
|}
 
''KnightMan Folder''
{| class="wikitable"
|-
|M-Cannon||WideSht1||Quake1||Quake1||CannBall
|-
|CannBall||SeaSeed||LongSwrd||LongSwrd||Slasher
|-
|DrilArm1||DrilArm1||AirHoc||FireHit1||SpShake1
|-
|Lance||RockCube||Fanfare||DublCrak||Recov50
|-
|PanlGrab||PanlGrab||AreaGrab||Geddon2||HolyPanl
|-
|Invisibl||Barrier||AntiSwrd||AntiSwrd||KnightMn
|}
 
''ToadMan Folder''
{| class="wikitable"
|-
|Cannon||Cannon||Pulsar1||WideSht1||WideSht1
|-
|ElemRage||Thunder||MiniBomb||ParaBomb||ParaBomb
|-
|Geyser||Geyser||IceSeed||AqWhirl1||AqWhirl1
|-
|-
|SideBub1||SideBub1||Fanfare||Discord||Timpani
|<youtube width="240" height="160">https://www.youtube.com/watch?v=sTzZAEwNqRk</youtube>
|<youtube width="240" height="160">https://youtu.be/OCqzu_2DOZs</youtube>
|-
|-
|Silence||TripCrak||Recov30||Recov200||MetalGel
!Operation Battle Team Protoman Navi Intros
!Operation Battle Team Colonel Navi Intros
|-
|-
|MetalGel||Barrier||AntiElec||Jealousy||ToadMan
|<youtube width="240" height="160">https://youtu.be/MffPoK0K-p4</youtube>
|<youtube width="240" height="160">https://www.youtube.com/watch?v=S-sH64sBxSI</youtube>
|}
|}


[[Category:Mega Man Battle Network 5]]
[[Category:Mega Man Battle Network 5]] [[Category:Chip Gates]]

Latest revision as of 10:41, 23 October 2023

The Progress Chip Gate (プログレスチップゲート) is an add-on peripheral for Mega Man Battle Network 5 and Rockman EXE 5. You are able to send Battle Chips you purchased and use them in BN5.

Navi Change

Main page: Navi Change

While you're on the Net, mugshots of the 6 Team Navis will appear on the top right in the Field Screen. Those are the Navis of that version you can swap into.

Team ProtoMan Navi Change Field Screen Team Colonel Navi Change Field Screen

During battle, Navi Data Chips are allowed to be slot in and perform Navi Change. In order to change Navis, the correct chip must be slot in. The Navi will only stay in battle for one turn.

Like mod cards, this feature will unlock a special mode in Communications: TeamBattle. This mode lets you use Navi Change in NetworkDuels.

TeamBattle in Network

Operation Battle

This mode is accessed through the title screen. The game uses EXE4.5 Operation Battle system instead of the one used in MMBN4.

Progress chip gate - ops battle page.png

Videos

Operation Battle 4.5/5 Tutorial Operation Battle 5 Exclusive Chips
Operation Battle Team Protoman Navi Intros Operation Battle Team Colonel Navi Intros