Wilshire Hills ER: Difference between revisions

From The Rockman EXE Zone Wiki

(Created page with " is a Wave World area in Mega Man Star Force 2. ==Random Encounters== ===Before first Rogue fight=== {{Battle |condition1=Normal |chance1=1/12 |condition1a=FireSrch |chance1a...")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
is a Wave World area in Mega Man Star Force 2.
Wilshire Hills ER is a Wave World area in Mega Man Star Force 2.


==Random Encounters==
==Random Encounters==
Line 205: Line 205:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 220: Line 220:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 238: Line 238:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=0/9
|chance1a=0/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 256: Line 256:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 274: Line 274:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 292: Line 292:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 310: Line 310:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=0/9
|chance1a=0/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 328: Line 328:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 346: Line 346:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=HotMotor
|enemy1=HotMotor
|enemy1hp=140
|enemy1hp=140
Line 364: Line 364:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=HotMotor
|enemy1=HotMotor
|enemy1hp=140
|enemy1hp=140
Line 382: Line 382:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=0/9
|chance1a=0/144
|enemy1=Mettenna2
|enemy1=Mettenna2
|enemy1hp=100
|enemy1hp=100
Line 400: Line 400:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/12
|chance1=15/192
|condition1a=FireSrch
|condition1a=FireSrch
|chance1a=1/9
|chance1a=15/144
|enemy1=BaseGunner
|enemy1=BaseGunner
|enemy1hp=130
|enemy1hp=130
Line 414: Line 414:
|object25=basemortar
|object25=basemortar
|object35=hotmotor-sf2
|object35=hotmotor-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=FireSrch
|chance1a=1/16
|enemy1=Mettenna2
|enemy1hp=100
|enemy2=Mettenna2
|enemy2hp=100
|enemy3=BaseGunner
|enemy3hp=130
|battlefield={{BattleFieldSF
|style=sf2-road
|object32=mrhertz
|object33=mettenna2-sf2
|object14=mettenna2-sf2
|object25=basegunner
}}}}
===From Hollow incident onwards===
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=BaseGunner
|enemy1hp=130
|enemy2=Gooey
|enemy2hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object14=basegunner
|object25=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Gooey
|enemy1hp=160
|enemy2=Gooey
|enemy2hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object14=gooey-sf2
|object25=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Mettenna
|enemy1hp=40
|enemy2=BaseMortar
|enemy2hp=60
|battlefield={{BattleFieldSF
|style=sf2-road
|object24=mettenna-sf2
|object15=basemortar
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=15/64
|enemy1=Flit
|enemy1hp=120
|enemy2=Mettenna2
|enemy2hp=100
|enemy3=BaseMortar
|enemy3hp=60
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=flit
|object24=mettenna2-sf2
|object15=basemortar
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=15/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Mettenna2
|enemy1hp=100
|enemy2=HotMotor
|enemy2hp=140
|enemy3=Gooey
|enemy3hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object13=mettenna2-sf2
|object24=hotmotor-sf2
|object35=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=15/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=HotMotor
|enemy1hp=140
|enemy2=BooSpook
|enemy2hp=190
|enemy3=Gooey
|enemy3hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=hotmotor-sf2
|object14=boospook
|object25=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Gooey
|enemy1hp=160
|enemy2=Gooey
|enemy2hp=160
|enemy3=Gooey
|enemy3hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object23=gooey-sf2
|object34=gooey-sf2
|object15=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Mettenna2
|enemy1hp=100
|enemy2=Mettenna2
|enemy2hp=100
|enemy3=BaseGunner
|enemy3hp=130
|battlefield={{BattleFieldSF
|style=sf2-road
|object13=mettenna2-sf2
|object24=mettenna2-sf2
|object35=basegunner
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=15/64
|enemy1=Mettenna2
|enemy1hp=100
|enemy2=Flit
|enemy2hp=120
|enemy3=BaseGunner
|enemy3hp=130
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=mettenna2-sf2
|object15=flit
|object25=basegunner
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=15/64
|enemy1=BooSpook
|enemy1hp=190
|enemy2=Flit
|enemy2hp=120
|enemy3=Gooey
|enemy3hp=160
|battlefield={{BattleFieldSF
|style=sf2-road
|object14=boospook
|object34=flit
|object25=gooey-sf2
}}}}
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=0/48
|condition1b=AquaSrch
|chance1b=15/112
|condition1c=WoodSrch
|chance1c=0/64
|enemy1=Gooey
|enemy1hp=160
|enemy2=BooSpook
|enemy2hp=190
|enemy3=BaseGunner
|enemy3hp=130
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=gooey-sf2
|object24=boospook
|object15=basegunner
}}}}
{{Battle
|condition1=Normal
|chance1=1/16
|condition1a=FireSrch
|chance1a=1/16
|condition1b=AquaSrch
|chance1b=1/16
|condition1c=WoodSrch
|chance1c=1/16
|enemy1=Mettenna2
|enemy1hp=100
|enemy2=Mettenna2
|enemy2hp=100
|enemy3=BaseGunner
|enemy3hp=130
|battlefield={{BattleFieldSF
|style=sf2-road
|object32=mrhertz
|object33=mettenna2-sf2
|object14=mettenna2-sf2
|object25=basegunner
}}}}
====Night====
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=15/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=15/64
|enemy1=HotRoader
|enemy1hp=80
|enemy2=Flit
|enemy2hp=120
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=hotroader-sf2
|object15=flit
}}}}
====Day====
{{Battle
|condition1=Normal
|chance1=15/192
|condition1a=FireSrch
|chance1a=15/48
|condition1b=AquaSrch
|chance1b=0/112
|condition1c=WoodSrch
|chance1c=15/64
|enemy1=Flit
|enemy1hp=120
|enemy2=HotMotor
|enemy2hp=140
|battlefield={{BattleFieldSF
|style=sf2-road
|object33=flit
|object15=hotmotor-sf2
}}}}
}}}}


[[Category:Areas in MMSF2]] [[Category:Regular EM Wave Roads in MMSF2]]
[[Category:Areas in MMSF2]] [[Category:Regular EM Wave Roads in MMSF2]]

Latest revision as of 01:35, 6 July 2016

Wilshire Hills ER is a Wave World area in Mega Man Star Force 2.

Random Encounters

Before first Rogue fight

Mettenna 40 HP
HotRoader 80 HP
Normal 8.33%
FireSrch 14.29%
HotRoader 80 HP
BaseMortar 60 HP
Normal 8.33%
FireSrch 14.29%
HotRoader 80 HP
BaseMortar 60 HP
Normal 8.33%
FireSrch 14.29%
HotRoader 80 HP
Mettenna 40 HP
Mettenna 40 HP
Normal 8.33%
FireSrch 14.29%
Mettenna 40 HP
HotRoader 80 HP
Normal 8.33%
FireSrch 14.29%
Mettenna 40 HP
BaseMortar 60 HP
BaseMortar 60 HP
Normal 8.33%
FireSrch 0%
Mettenna 40 HP
Mettenna 40 HP
Mettenna 40 HP
Normal 8.33%
FireSrch 0%
HotRoader 80 HP
HotRoader 80 HP
Normal 8.33%
FireSrch 14.29%
BaseMortar 60 HP
Mettenna 40 HP
BaseMortar 60 HP
Normal 8.33%
FireSrch 0%
Mettenna 40 HP
Mettenna 40 HP
Normal 8.33%
FireSrch 0%
Mettenna 40 HP
BaseMortar 60 HP
Mettenna 40 HP
Normal 8.33%
FireSrch 0%

Not during Dark Phantom incident

BaseMortar 60 HP
HotRoader 80 HP
BaseMortar 60 HP
Normal 8.33%
FireSrch 14.29%

After first Rogue fight

Mettenna2 100 HP
HotRoader 80 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
HotRoader 80 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
Mettenna2 100 HP
Mettenna2 100 HP
Normal 7.81%
FireSrch 0%
Mettenna2 100 HP
BaseGunner 130 HP
HotMotor 140 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
HotMotor 140 HP
HotMotor 140 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
Mettenna2 100 HP
HotMotor 140 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
Mettenna2 100 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 0%
Mettenna2 100 HP
HotMotor 140 HP
HotRoader 80 HP
Normal 7.81%
FireSrch 10.42%
HotMotor 140 HP
BaseGunner 130 HP
Mettenna2 100 HP
Normal 7.81%
FireSrch 10.42%
HotMotor 140 HP
HotMotor 140 HP
Mettenna2 100 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
Mettenna2 100 HP
BaseMortar 60 HP
Normal 7.81%
FireSrch 0%
BaseGunner 130 HP
BaseMortar 60 HP
HotMotor 140 HP
Normal 7.81%
FireSrch 10.42%
Mettenna2 100 HP
Mettenna2 100 HP
BaseGunner 130 HP
Normal 6.25%
FireSrch 6.25%

From Hollow incident onwards

BaseGunner 130 HP
Gooey 160 HP
Normal 7.81%
FireSrch 0%
AquaSrch 13.39%
WoodSrch 0%
Gooey 160 HP
Gooey 160 HP
Normal 7.81%
FireSrch 0%
AquaSrch 13.39%
WoodSrch 0%
Mettenna 40 HP
BaseMortar 60 HP
Normal 7.81%
FireSrch 0%
AquaSrch 0%
WoodSrch 0%
Flit 120 HP
Mettenna2 100 HP
BaseMortar 60 HP
Normal 7.81%
FireSrch 0%
AquaSrch 0%
WoodSrch 23.44%
Mettenna2 100 HP
HotMotor 140 HP
Gooey 160 HP
Normal 7.81%
FireSrch 31.25%
AquaSrch 13.39%
WoodSrch 0%
HotMotor 140 HP
BooSpook 190 HP
Gooey 160 HP
Normal 7.81%
FireSrch 31.25%
AquaSrch 13.39%
WoodSrch 0%
Gooey 160 HP
Gooey 160 HP
Gooey 160 HP
Normal 7.81%
FireSrch 0%
AquaSrch 13.39%
WoodSrch 0%
Mettenna2 100 HP
Mettenna2 100 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 0%
AquaSrch 0%
WoodSrch 0%
Mettenna2 100 HP
Flit 120 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 0%
AquaSrch 0%
WoodSrch 23.44%
BooSpook 190 HP
Flit 120 HP
Gooey 160 HP
Normal 7.81%
FireSrch 0%
AquaSrch 13.39%
WoodSrch 23.44%
Gooey 160 HP
BooSpook 190 HP
BaseGunner 130 HP
Normal 7.81%
FireSrch 0%
AquaSrch 13.39%
WoodSrch 0%
Mettenna2 100 HP
Mettenna2 100 HP
BaseGunner 130 HP
Normal 6.25%
FireSrch 6.25%
AquaSrch 6.25%
WoodSrch 6.25%

Night

HotRoader 80 HP
Flit 120 HP
Normal 7.81%
FireSrch 31.25%
AquaSrch 0%
WoodSrch 23.44%

Day

Flit 120 HP
HotMotor 140 HP
Normal 7.81%
FireSrch 31.25%
AquaSrch 0%
WoodSrch 23.44%