Undernet 2 (MMBN6): Difference between revisions

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(Created page with "Undernet 2 is a network area in Mega Man Battle Network 6. Random encounters in this area were changed in the English version of the game, adding HauntedCandle. ==Random...")
 
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Line 3: Line 3:
Random encounters in this area were changed in the English version of the game, adding HauntedCandle.
Random encounters in this area were changed in the English version of the game, adding HauntedCandle.


==Random Encounters (English)==
==Random Encounters (Japanese & Legacy Collection)==
===Always===
===Always===
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 29: Line 27:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=11/36
|condition1b=Fish
|condition1b=Battery
|chance1b=1/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=StarFsh2
|enemy1=StarFsh2
|enemy1hp=120
|enemy1hp=120
Line 54: Line 50:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 91: Line 85:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=11/36
|condition1b=Fish
|condition1b=Battery
|chance1b=1/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 125: Line 117:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 162: Line 152:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=11/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=1/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 199: Line 187:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=11/60
|condition1d=Jungle
|chance1d=1/6
|enemy1=MegaCorn
|enemy1=MegaCorn
|enemy1hp=180
|enemy1hp=180
Line 225: Line 211:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=11/60
|condition1d=Jungle
|chance1d=1/6
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 251: Line 235:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=11/60
|condition1d=Jungle
|chance1d=1/6
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 280: Line 262:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=11/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=1/4
|chance1c=11/60
|condition1d=Jungle
|chance1d=1/6
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 309: Line 289:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=0/36
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=0/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=11/60
|condition1d=Jungle
|chance1d=1/6
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180
Line 331: Line 309:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=11/144
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=11/36
|condition1b=Fish
|condition1b=Battery
|chance1b=1/3
|chance1b=11/36
|condition1c=Battery
|condition1c=Jungle
|chance1c=1/4
|chance1c=0/60
|condition1d=Jungle
|chance1d=0/6
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 352: Line 328:
|object53=starfish2
|object53=starfish2
|object61=starfish2
|object61=starfish2
}}}}
{{Battle
|condition1=Normal
|chance1=1/18
|condition1a=OilBody
|chance1a=1/4
|condition1b=Fish
|chance1b=0/3
|condition1c=Battery
|chance1c=0/4
|condition1d=Jungle
|chance1d=0/6
|enemy1=HntdCndl
|enemy1hp=150
|enemy2=DarkMech
|enemy2hp=180
|battlefield={{BattleField
|style=bn6
|panel11=ice
|panel21=ice
|panel51=ice
|panel61=ice
|panel12=ice
|panel22=ice
|panel52=ice
|panel62=ice
|panel13=ice
|panel23=ice
|panel53=ice
|panel63=ice
|object22=megaman-bn6
|object41=hauntedcandle
|object62=darkmech
}}}}
{{Battle
|condition1=Normal
|chance1=1/18
|condition1a=OilBody
|chance1a=1/4
|condition1b=Fish
|chance1b=0/3
|condition1c=Battery
|chance1c=1/4
|condition1d=Jungle
|chance1d=1/6
|enemy1=HntdCndl
|enemy1hp=150
|enemy2=MegaCorn
|enemy2hp=180
|enemy3=DemonEye
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|panel21=conveyor-right
|panel51=conveyor-left
|panel22=conveyor-right
|panel52=conveyor-left
|object12=megaman-bn6
|object42=hauntedcandle
|object53=megacorn
|object61=demoneye-bn6
}}}}
{{Battle
|condition1=Normal
|chance1=1/18
|condition1a=OilBody
|chance1a=1/4
|condition1b=Fish
|chance1b=0/3
|condition1c=Battery
|chance1c=0/4
|condition1d=Jungle
|chance1d=0/6
|enemy1=Shooter
|enemy1hp=140
|enemy2=HntdCndl
|enemy2hp=150
|enemy3=HntdCndl
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|object22=megaman-bn6
|object42=shooter
|object53=hauntedcandle
|object61=hauntedcandle
}}}}
{{Battle
|condition1=Normal
|chance1=1/18
|condition1a=OilBody
|chance1a=1/4
|condition1b=Fish
|chance1b=0/3
|condition1c=Battery
|chance1c=0/4
|condition1d=Jungle
|chance1d=0/6
|enemy1=DarkMech
|enemy1hp=180
|enemy2=DarkMech
|enemy2hp=180
|enemy3=HntdCndl
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|panel51=conveyor-left
|panel61=conveyor-left
|panel13=conveyor-right
|panel23=conveyor-right
|object22=megaman-bn6
|object41=darkmech
|object53=darkmech
|object62=hauntedcandle
}}}}
}}}}


===Rare viruses===
===Rare viruses===
{{Battle
{{Battle
|notes=After deleting 16 DarkMech viruses
|notes=After deleting 16 DarkMech species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=1/24
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=1/24
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=1/24
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=1/24
|condition1d=Jungle
|chance1d=0/6
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180
Line 505: Line 362:
|notes=After deleting 32 DarkMech species viruses.
|notes=After deleting 32 DarkMech species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/18
|chance1=1/24
|condition1a=OilBody
|condition1a=Fish
|chance1a=0/4
|chance1a=1/24
|condition1b=Fish
|condition1b=Battery
|chance1b=0/3
|chance1b=1/24
|condition1c=Battery
|condition1c=Jungle
|chance1c=0/4
|chance1c=1/24
|condition1d=Jungle
|chance1d=0/6
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180
Line 532: Line 387:
}}}}
}}}}


==Random Encounters (Japanese)==
==Random Encounters (English)==
===Always===
===Always===
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 556: Line 413:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=1/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=11/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=StarFsh2
|enemy1=StarFsh2
|enemy1hp=120
|enemy1hp=120
Line 579: Line 438:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 614: Line 475:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=1/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=11/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 646: Line 509:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 681: Line 546:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=1/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=11/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 716: Line 583:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=1/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=MegaCorn
|enemy1=MegaCorn
|enemy1hp=180
|enemy1hp=180
Line 740: Line 609:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=1/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=Mettaur3
|enemy1=Mettaur3
|enemy1hp=120
|enemy1hp=120
Line 764: Line 635:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=1/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=Shooter
|enemy1=Shooter
|enemy1hp=140
|enemy1hp=140
Line 791: Line 664:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=1/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=1/5
|chance1c=11/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 818: Line 693:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=0/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=1/5
|chance1c=0/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180
Line 838: Line 715:
{{Battle
{{Battle
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=11/192
|condition1a=Fish
|condition1a=OilBody
|chance1a=1/3
|chance1a=0/48
|condition1b=Battery
|condition1b=Fish
|chance1b=1/3
|chance1b=11/36
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=11/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=DemonEye
|enemy1=DemonEye
|enemy1hp=150
|enemy1hp=150
Line 857: Line 736:
|object53=starfish2
|object53=starfish2
|object61=starfish2
|object61=starfish2
}}}}
{{Battle
|condition1=Normal
|chance1=11/192
|condition1a=OilBody
|chance1a=11/48
|condition1b=Fish
|chance1b=0/36
|condition1c=Battery
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=HntdCndl
|enemy1hp=150
|enemy2=DarkMech
|enemy2hp=180
|battlefield={{BattleField
|style=bn6
|panel11=ice
|panel21=ice
|panel51=ice
|panel61=ice
|panel12=ice
|panel22=ice
|panel52=ice
|panel62=ice
|panel13=ice
|panel23=ice
|panel53=ice
|panel63=ice
|object22=megaman-bn6
|object41=hauntedcandle
|object62=darkmech
}}}}
{{Battle
|condition1=Normal
|chance1=11/192
|condition1a=OilBody
|chance1a=11/48
|condition1b=Fish
|chance1b=0/36
|condition1c=Battery
|chance1c=11/48
|condition1d=Jungle
|chance1d=11/72
|enemy1=HntdCndl
|enemy1hp=150
|enemy2=MegaCorn
|enemy2hp=180
|enemy3=DemonEye
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|panel21=conveyor-right
|panel51=conveyor-left
|panel22=conveyor-right
|panel52=conveyor-left
|object12=megaman-bn6
|object42=hauntedcandle
|object53=megacorn
|object61=demoneye-bn6
}}}}
{{Battle
|condition1=Normal
|chance1=11/192
|condition1a=OilBody
|chance1a=11/48
|condition1b=Fish
|chance1b=0/36
|condition1c=Battery
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=Shooter
|enemy1hp=140
|enemy2=HntdCndl
|enemy2hp=150
|enemy3=HntdCndl
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|object22=megaman-bn6
|object42=shooter
|object53=hauntedcandle
|object61=hauntedcandle
}}}}
{{Battle
|condition1=Normal
|chance1=11/192
|condition1a=OilBody
|chance1a=11/48
|condition1b=Fish
|chance1b=0/36
|condition1c=Battery
|chance1c=0/48
|condition1d=Jungle
|chance1d=0/72
|enemy1=DarkMech
|enemy1hp=180
|enemy2=DarkMech
|enemy2hp=180
|enemy3=HntdCndl
|enemy3hp=150
|battlefield={{BattleField
|style=bn6
|panel51=conveyor-left
|panel61=conveyor-left
|panel13=conveyor-right
|panel23=conveyor-right
|object22=megaman-bn6
|object41=darkmech
|object53=darkmech
|object62=hauntedcandle
}}}}
}}}}


===Rare viruses===
===Rare viruses===
{{Battle
{{Battle
|notes=After deleting 16 DarkMech species viruses.
|notes=After deleting 16 DarkMech viruses
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=1/24
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=1/24
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=1/24
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=1/24
|condition1d=Jungle
|chance1d=1/24
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180
Line 891: Line 889:
|notes=After deleting 32 DarkMech species viruses.
|notes=After deleting 32 DarkMech species viruses.
|condition1=Normal
|condition1=Normal
|chance1=1/14
|chance1=1/24
|condition1a=Fish
|condition1a=OilBody
|chance1a=0/3
|chance1a=1/24
|condition1b=Battery
|condition1b=Fish
|chance1b=0/3
|chance1b=1/24
|condition1c=Jungle
|condition1c=Battery
|chance1c=0/5
|chance1c=1/24
|condition1d=Jungle
|chance1d=1/24
|enemy1=DarkMech
|enemy1=DarkMech
|enemy1hp=180
|enemy1hp=180

Latest revision as of 07:48, 17 May 2023

Undernet 2 is a network area in Mega Man Battle Network 6.

Random encounters in this area were changed in the English version of the game, adding HauntedCandle.

Random Encounters (Japanese & Legacy Collection)

Always

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur3-bn4.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
DarkMech 180 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object starfish2.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
StarFsh2 120 HP
Shooter 140 HP
Shooter 140 HP
Normal 7.64%
Fish 30.56%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6.png
Object bighat.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object mettaur3-bn4.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6.png
Object shooter.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
BigHat 100 HP
Shooter 140 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png
Object mettaur3-bn4.png
Panel r1 b bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6.png
Object starfish2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
StarFsh2 120 HP
Normal 7.64%
Fish 30.56%
Battery 0%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-ice.png
Object mettaur3-bn4.png
Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object mysterydata.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6-ice.png
Object mettaur3-bn4.png
Panel r3 b bn6-ice.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
Mettaur3 120 HP
Mystery Data 100%
Normal 7.64%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-ice.png
Object demoneye-bn6.png
Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mysterydata.png
Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object mettaur3-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
Mettaur3 120 HP
Mystery Data 100%
Normal 7.64%
Fish 0%
Battery 30.56%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-conveyor-left.png Panel r1 b bn6.png
Object bighat.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
MegaCorn 180 HP
BigHat 100 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 18.33%
Panel r1 r bn6.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur3-bn4.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
MegaCorn 180 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 18.33%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6-conveyor-left.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megacorn.png
Panel r2 b bn6.png
Panel r3 r bn6-conveyor-right.png Panel r3 r bn6-conveyor-right.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
MegaCorn 180 HP
MegaCorn 180 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 18.33%
Panel r1 r bn6-conveyor-right.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megacorn.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object demoneye-bn6.png
Panel r3 b bn6-conveyor-left.png Panel r3 b bn6-conveyor-left.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
DemonEye 150 HP
MegaCorn 180 HP
Normal 7.64%
Fish 0%
Battery 30.56%
Jungle 18.33%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
MegaCorn 180 HP
Normal 7.64%
Fish 0%
Battery 0%
Jungle 18.33%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object starfish2.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object demoneye-bn6.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object starfish2.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
StarFsh2 120 HP
StarFsh2 120 HP
Normal 7.64%
Fish 30.56%
Battery 30.56%
Jungle 0%

Rare viruses

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-volcano.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object darkmech.png
Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-volcano.png Panel r3 b bn6.png Panel r3 b bn6.png
Object raredarkmech.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
DarkMech 180 HP
RarDkMec 240 HP
Normal 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 16 DarkMech species viruses.
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-volcano.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object darkmech.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-volcano.png Panel r3 b bn6.png Panel r3 b bn6.png
Object raredarkmech2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
DarkMech 180 HP
RarDkMc2 300 HP
Normal 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 32 DarkMech species viruses.

Random Encounters (English)

Always

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object mettaur3-bn4.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
DarkMech 180 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object starfish2.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object shooter.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
StarFsh2 120 HP
Shooter 140 HP
Shooter 140 HP
Normal 5.73%
OilBody 0%
Fish 30.56%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6.png
Object bighat.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object mettaur3-bn4.png
Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6.png
Object shooter.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
BigHat 100 HP
Shooter 140 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png
Object mettaur3-bn4.png
Panel r1 b bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png Panel r3 b bn6.png
Object starfish2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
StarFsh2 120 HP
Normal 5.73%
OilBody 0%
Fish 30.56%
Battery 0%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-ice.png
Object mettaur3-bn4.png
Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object mysterydata.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6-ice.png
Object mettaur3-bn4.png
Panel r3 b bn6-ice.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
Mettaur3 120 HP
Mystery Data 100%
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-ice.png
Object demoneye-bn6.png
Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 b bn6.png
Object mysterydata.png
Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Object mettaur3-bn4.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
Mettaur3 120 HP
Mystery Data 100%
Normal 5.73%
OilBody 0%
Fish 0%
Battery 22.92%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-conveyor-left.png Panel r1 b bn6.png
Object bighat.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
MegaCorn 180 HP
BigHat 100 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 15.28%
Panel r1 r bn6.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png
Object mettaur3-bn4.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Mettaur3 120 HP
MegaCorn 180 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 15.28%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object shooter.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6-conveyor-left.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megacorn.png
Panel r2 b bn6.png
Panel r3 r bn6-conveyor-right.png Panel r3 r bn6-conveyor-right.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
MegaCorn 180 HP
MegaCorn 180 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 15.28%
Panel r1 r bn6-conveyor-right.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object megacorn.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png
Object demoneye-bn6.png
Panel r3 b bn6-conveyor-left.png Panel r3 b bn6-conveyor-left.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
DemonEye 150 HP
MegaCorn 180 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 22.92%
Jungle 15.28%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
MegaCorn 180 HP
Normal 5.73%
OilBody 0%
Fish 0%
Battery 0%
Jungle 15.28%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object starfish2.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object demoneye-bn6.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object starfish2.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DemonEye 150 HP
StarFsh2 120 HP
StarFsh2 120 HP
Normal 5.73%
OilBody 0%
Fish 30.56%
Battery 22.92%
Jungle 0%
Panel r1 r bn6-ice.png Panel r1 r bn6-ice.png Panel r1 r bn6.png Panel r1 b bn6.png
Object hauntedcandle.png
Panel r1 b bn6-ice.png Panel r1 b bn6-ice.png
Panel r2 r bn6-ice.png Panel r2 r bn6-ice.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6-ice.png Panel r2 b bn6-ice.png
Object darkmech.png
Panel r3 r bn6-ice.png Panel r3 r bn6-ice.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6-ice.png Panel r3 b bn6-ice.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HntdCndl 150 HP
DarkMech 180 HP
Normal 5.73%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6-conveyor-right.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6-conveyor-left.png Panel r1 b bn6.png
Object demoneye-bn6.png
Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6-conveyor-right.png Panel r2 r bn6.png Panel r2 b bn6.png
Object hauntedcandle.png
Panel r2 b bn6-conveyor-left.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object megacorn.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
HntdCndl 150 HP
MegaCorn 180 HP
DemonEye 150 HP
Normal 5.73%
OilBody 22.92%
Fish 0%
Battery 22.92%
Jungle 15.28%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png Panel r1 b bn6.png Panel r1 b bn6.png
Object hauntedcandle.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object shooter.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object hauntedcandle.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
Shooter 140 HP
HntdCndl 150 HP
HntdCndl 150 HP
Normal 5.73%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6-conveyor-left.png Panel r1 b bn6-conveyor-left.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object hauntedcandle.png
Panel r3 r bn6-conveyor-right.png Panel r3 r bn6-conveyor-right.png Panel r3 r bn6.png Panel r3 b bn6.png Panel r3 b bn6.png
Object darkmech.png
Panel r3 b bn6.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
DarkMech 180 HP
HntdCndl 150 HP
Normal 5.73%
OilBody 22.92%
Fish 0%
Battery 0%
Jungle 0%

Rare viruses

Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-volcano.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6.png Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png Panel r2 b bn6.png
Object darkmech.png
Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-volcano.png Panel r3 b bn6.png Panel r3 b bn6.png
Object raredarkmech.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
DarkMech 180 HP
RarDkMec 240 HP
Normal 4.17%
OilBody 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 16 DarkMech viruses
Panel r1 r bn6.png Panel r1 r bn6.png Panel r1 r bn6-volcano.png Panel r1 b bn6.png Panel r1 b bn6.png
Object darkmech.png
Panel r1 b bn6-cracked.png
Panel r2 r bn6.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel r2 r bn6.png Panel r2 b bn6.png
Object darkmech.png
Panel r2 b bn6.png Panel r2 b bn6.png
Panel r3 r bn6-cracked.png Panel r3 r bn6.png Panel r3 r bn6.png Panel r3 b bn6-volcano.png Panel r3 b bn6.png Panel r3 b bn6.png
Object raredarkmech2.png
Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom r bn6.png Panel bottom b bn6.png Panel bottom b bn6.png Panel bottom b bn6.png
DarkMech 180 HP
DarkMech 180 HP
RarDkMc2 300 HP
Normal 4.17%
OilBody 4.17%
Fish 4.17%
Battery 4.17%
Jungle 4.17%
After deleting 32 DarkMech species viruses.